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QotD: How do you measure profitability of highsec ganking?

First post
Author
Veers Belvar
Swordmasters of New Eden
#21 - 2014-09-30 23:03:15 UTC
RubyPorto wrote:
Veers Belvar wrote:
Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.


And nobody's judging* you if you'd like to do that.

We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities?

Aren't you the one always calling for civility?


*At least not on moral grounds.


Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better.

That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.
Paranoid Loyd
#22 - 2014-09-30 23:07:32 UTC
Veers Belvar wrote:
Except that for many gankers the sole reason they gank is "tears."


Please provide evidence on how you came to this conclusion. (Hint: contrary to popular belief, the forums is not an accurate representation of the actual playerbase)

In my experience, most gankers are not in it for the tears. Tears, like bounties are simply the cherry on top of the gank sundae.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

RubyPorto
RubysRhymes
#23 - 2014-09-30 23:21:12 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
Except that for many gankers the sole reason they gank is "tears."


There you go blaming the victim again. You do a legitimate in-game activity and receive vile, EULA-breaking abuse, and suddenly you're the bad guy.

But then, you've already made the "If they enjoy it, it's ok" argument, so you don't think that abuse is against the rules after a gank.

Quote:
It's done specifically to elicit as much anger and upset as possible


How does one shoot someone in a way that makes them angrier than any other kind of shooting them?

Do you press F1 harder?

You're once again suggesting that if your opponent upends the chessboard when you take their queen, then you are the one at fault.

Veers Belvar wrote:
There is no in-game benefit, they know the ships are empty.

Veers Belvar wrote:
legitimate purpose - ... killboard padding


Tah da.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ocih
Space Mermaids
#24 - 2014-09-30 23:25:58 UTC
It's about wiping out competition.

A small enterprise player only needs to lose two or three shipments before he is so far in the hole it's better to walk away.
Buck Futz
Sebiestor Tribe
Minmatar Republic
#25 - 2014-09-30 23:26:37 UTC
Veers Belvar wrote:
RubyPorto wrote:
Veers Belvar wrote:
Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.


And nobody's judging* you if you'd like to do that.

We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities?

Aren't you the one always calling for civility?


*At least not on moral grounds.


Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better.

That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.


So you are saying that pods should drop implants?

A change in loot mechanics allowing gankers to profit from a high-sec podding would make it 'more acceptable' than it is now, in your eyes?

I like they way you think, Veers.

I look forward to reading your full throated support for this, when and if CCP ever floats it in a Dev Blog. Lord knows we've been asking for it for years now - giving people a reason to gank, collect and reprocess corpses......
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#26 - 2014-09-30 23:29:32 UTC
Charax Bouclier wrote:
Income - Cost = Profitability

I think the "cost" and "income" is open to interpretation. I'll offer up a few concepts and you're free to agree or disagree with them, and replace them with your own.

Cost

1. The value of your ship that gets CONCORDed
2. Opportunity Cost of doing alternate ISK-making activities

Income

1. What you can salvage from the wreck
2. Intrinsic pleasure of augmenting your kill statistics
3. Hearty chuckles from rage mails/whispers/local
4. EVE-O forum threads/posts about you and your corp's disreputable behavior

Certainly, some variables will be valued differently by each person. How would you algebraically weight the above variables (including variables that you come up with, if applicable) to compute whether a highsec gank was truly profitable?


There are a few ways to make it work. First off, you need to be using the right ship with the right fit. People like to fly around in Talwars and Thrashers for their suicide ganks. Which is fine, but a Catalyst is cheaper. Another thing I've seen a lot of new gankers try is fitting T2 stuff. If you're guaranteed a ship loss, why waste the money on T2 mods? A meta4 fit catalyst (fits can vary a bit) with the right skills and implants can take down a fairly well tanked Hulk before the Concordoken. All together, I usually never spent more than 3.5mil on my Cat fits. The implants can be pricy depending on where you buy them, but you can avoid having to replace implants by warping to a safe spot immediately after the Concordoken, then dock up as soon as is safely possible (I use the term "safe" relatively, of course).

Secondly, when you loot the wreck in your alt, you want to be looking for something specific. For me, it was the strip miners (especially the T2s). Skiffs and Procurers aren't the best targets because they only have one high slot, so unless they have strip miners in their hold (which is unlikely) you're only going to get one strip miner from them. That's assuming the strip miner drops, of course. Then what you do is sell the strip miners BACK to the miners on the market at an elevated price. It's important that you at least sell them in the same region that you ganked them. No point in selling to miners who you aren't ganking. Naturally, the requires you to gank a LOT. Ganking with a pirate corp will help a lot, too. The more people there are ganking strips, the higher demand there will be for strips. The higher the demand for strips, the more you can inflate the price.

Sorry if this isn't the algebraic answer you were looking for, but that's basically how it works. Basically, you're stealing a ~3.6mil (Hek prices) lolly-pop from a toddler and selling it back to them for 4 or 5 mil (or what ever you've managed to elevate the price to). Considering the meta4 Cat only costs a total of ~3.5mil, you're making a decent amount more than you're losing. Even if you only manage to sell one strip miner for the normal price of ~3.6mil, you're still making more than enough to replace your loss. I hope this helps you to understand the profitability of suicide/hisec ganking. It isn't exactly the most lucrative profession (especially when the miners catch on and won't come out to play for a few days), but it gets the job done.

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#27 - 2014-09-30 23:34:10 UTC
Buck Futz wrote:
Veers Belvar wrote:
RubyPorto wrote:
Veers Belvar wrote:
Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.


And nobody's judging* you if you'd like to do that.

We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities?

Aren't you the one always calling for civility?


*At least not on moral grounds.


Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better.

That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.


So you are saying that pods should drop implants?

A change in loot mechanics allowing gankers to profit from a high-sec podding would make it 'more acceptable' than it is now, in your eyes?

I like they way you think, Veers.

I look forward to reading your full throated support for this, when and if CCP ever floats it in a Dev Blog. Lord knows we've been asking for it for years now - giving people a reason to gank, collect and reprocess corpses......


We actually don't really need pods to drop implants. I've gotten plenty of my victims to buy back their corpses for exactly that purpose. Oh, the sweet, sweet tears. One can only imagine the joy I feel, the beat my heart skips, when a victim actually agrees to buy his own corpse back so that he can get his implants back. Of course, I'm always generous enough to sell the corpse back at a price that is lower than the total cost of the implants. Twisted

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Renegade Heart
Doomheim
#28 - 2014-09-30 23:43:17 UTC
Wolf Incaelum wrote:
We actually don't really need pods to drop implants. I've gotten plenty of my victims to buy back their corpses for exactly that purpose. Oh, the sweet, sweet tears. One can only imagine the joy I feel, the beat my heart skips, when a victim actually agrees to buy his own corpse back so that he can get his implants back. Of course, I'm always generous enough to sell the corpse back at a price that is lower than the total cost of the implants. Twisted


This is genius. Perhaps we could consider the cost of ganking a pod with no implants a price worth paying for the good ones to be found?
Buck Futz
Sebiestor Tribe
Minmatar Republic
#29 - 2014-09-30 23:45:31 UTC
Wolf Incaelum wrote:


We actually don't really need pods to drop implants. I've gotten plenty of my victims to buy back their corpses for exactly that purpose. Oh, the sweet, sweet tears. One can only imagine the joy I feel, the beat my heart skips, when a victim actually agrees to buy his own corpse back so that he can get his implants back. Of course, I'm always generous enough to sell the corpse back at a price that is lower than the total cost of the implants. Twisted



Clever! Still relies on an unforced error by the victim, as in 'being a moron'. But nice when the right person happens along.

Really, it seems that a pretty solid bit of evidence regarding the motivations of various gankers was provided when 'implants on podmails' became a thing.

Nothing changed in terms of economics. Victims still lost their implants, gankers still lost their gankship. Simply providing more information about the gank led to massive increases in the activity. D400 made a career out of it, even before bounties were modified.

A more straightforward benefit (ie implant drops) would likely not only make podding more exciting (scramble for the corpse!) - but also a more 'legitimate' activity in the eyes of Veers, who believes any aggressive action must be be paired with an economic justification to be ethical.

Kaarous Aldurald
Black Hydra Consortium.
#30 - 2014-09-30 23:48:30 UTC
Economic justification my ass. Try getting into the implant market, and telling me that podding isn't a strict necessity to keep the economy going.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lady Areola Fappington
#31 - 2014-09-30 23:51:35 UTC
Charax Bouclier wrote:
Income - Cost = Profitability

I think the "cost" and "income" is open to interpretation. I'll offer up a few concepts and you're free to agree or disagree with them, and replace them with your own.

Cost

1. The value of your ship that gets CONCORDed
2. Opportunity Cost of doing alternate ISK-making activities

Income

1. What you can salvage from the wreck
2. Intrinsic pleasure of augmenting your kill statistics
3. Hearty chuckles from rage mails/whispers/local
4. EVE-O forum threads/posts about you and your corp's disreputable behavior

Certainly, some variables will be valued differently by each person. How would you algebraically weight the above variables (including variables that you come up with, if applicable) to compute whether a highsec gank was truly profitable?



Most of my pure ISK income is kind of "indirect" when it comes to ganking. What I like to do, is pick a region a little ways out from a trade hub. Stock the market with mining gear and such, then unleash my ganking alt. Miners tend to be real creatures of habit, so they'll buy brand new fittings and such for a 10-15% markup, rather than traveling all the way back and forth from a trade hub.

It can be hit or miss...There's been nights where I've netted 600-700mil ISK, and nights where I've lost a comparable amount. Overall, I stay far enough in the black to be comfortable.

Tears and rage, of course, are just the topping on the cake. I've managed to get a few epic screeds, even with my "Never interact with targets outside of blowing them up" rule.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Charax Bouclier
Silvershield Universal
#32 - 2014-10-01 00:06:45 UTC
I am actually disappointed with the answers so far. I was hoping someone would make an attempt at an algebraic forumula that would include such variables as tears, quantity and quality of the victim rage mixed in with some irrelevant ISK considerations.

But I am glad that Veers posted an unpopular opinion to spark animosity. Cool
Charax Bouclier
Silvershield Universal
#33 - 2014-10-01 00:11:03 UTC
WASPY69 wrote:
"whispers"?!?

What the **** is this? WoW? Get out...


Oh, and sorry about that. Still trying to purge my WoW vernacular after being subjected to it for nine years. Haters, back off!
Vyl Vit
#34 - 2014-10-01 02:05:38 UTC  |  Edited by: Vyl Vit
Profitable? Compared to what? If you have to "pick the right target," which means you have to "wait around a lot," how is that profitable in terms of ISK per hour? If you're after tears, just any target will do. If you don't get the target's you'll certainly get your own, unless you're not even sensitive to yourself (which wouldn't surprise me.)

Even with the above said, there is still too much profit in ganking. Ganking should be costly. They should pay dearly for those tears, especially if it's that important to them. They'd pay any price to do it. Make them pay an actual cost,
guess what...they'll find something else to do.

CCP is doing the ganking. Not you.

Paradise is like where you are right now, only much, much better.

Remiel Pollard
Aliastra
Gallente Federation
#35 - 2014-10-01 02:14:40 UTC  |  Edited by: Remiel Pollard
I measure the profitability of ganking by comparing how much fun it would be to how much fun what I'm doing now is. If it's more fun, and there's a readily available target and readily available ganking equipment, then lolz will be had. The same system is applied to whether I pod or not.

Isk can be a consideration but more of an afterthought really.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#36 - 2014-10-01 02:18:14 UTC
Veers Belvar wrote:
RubyPorto wrote:
Veers Belvar wrote:
Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.


And nobody's judging* you if you'd like to do that.

We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities?

Aren't you the one always calling for civility?


*At least not on moral grounds.


Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better.

That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.


Whether you become 'emotionally distressed' or not has nothing to do with the pleasure and lolz I take in removing something from your possession that you were not entitled to, by virtue of your inability to defend it. Additionally, what you find abhorrent is irrelevant to what is and is not actually abhorrent. Your personal subjective application of morals to pixels is about as mundane as a bricklayer's lunch hour.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Kaely Tanniss
The Conference Council
The Conference
#37 - 2014-10-01 02:26:28 UTC  |  Edited by: Kaely Tanniss
Veers Belvar wrote:
RubyPorto wrote:
Veers Belvar wrote:
Or you could actually try to help other people enjoy the game instead of looking for tears...imagine that.


And nobody's judging* you if you'd like to do that.

We don't say you're a bad person for enjoying your legitimate in-game activities, why are you so keen to say others are bad people for enjoying their legitimate in-game activities?

Aren't you the one always calling for civility?


*At least not on moral grounds.


Except that for many gankers the sole reason they gank is "tears." There is no in-game benefit, they know the ships are empty. It's done specifically to elicit as much anger and upset as possible, and then used to mock and humiliate the victim. It is the precise opposite of civility, and not really an "in-game" activity at all. Rather it is using Eve to attempt to inflict emotional harm on people, and the more vulnerable/unbalanced/impaired they are - the better.

That's the difference between ganking for a legitimate purpose - be it isk, territory, killboard padding, or what not, which I am fine with, and ganking to intentionally inflict emotional distress, which I find abhorrent.


Huh? You are grossly misinformed. It is absolutely a valid and purposeful game mechanic. You don't have to "understand" why gankers gank..just know they do and take the proper precautions if it's that much of a threat to you. If you know the wolves are out in packs, why would you walk in the forrest with raw meat in your pockets. It's the circle of life. You're not meant to understand it, you're meant to adapt to it.

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

La Nariz
Aliastra
Gallente Federation
#38 - 2014-10-01 02:35:23 UTC
Charax Bouclier wrote:
Income - Cost = Profitability

I think the "cost" and "income" is open to interpretation. I'll offer up a few concepts and you're free to agree or disagree with them, and replace them with your own.

Cost

1. The value of your ship that gets CONCORDed
2. Opportunity Cost of doing alternate ISK-making activities

Income

1. What you can salvage from the wreck
2. Intrinsic pleasure of augmenting your kill statistics
3. Hearty chuckles from rage mails/whispers/local
4. EVE-O forum threads/posts about you and your corp's disreputable behavior

Certainly, some variables will be valued differently by each person. How would you algebraically weight the above variables (including variables that you come up with, if applicable) to compute whether a highsec gank was truly profitable?


That's not right, you should ask an actuary about it.

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Veers Belvar
Swordmasters of New Eden
#39 - 2014-10-01 02:52:09 UTC
And again folks....the ganking isn't the problem.

It's the subsequent baiting...the goading in local, the attempt to get people on TS and rile them up...and then to capture an emotional breakdown and get twisted amusement from it. Gank all you want, just stop looking for "tears." Focus on the game, and accomplish things in it...don't use it as a mechanism to inflict emotional distress.
Buck Futz
Sebiestor Tribe
Minmatar Republic
#40 - 2014-10-01 03:06:17 UTC  |  Edited by: Buck Futz
Here is Buck Futz's gank rating scale:

Did their mining barge/Exhumer pop? Awesome!
Did I pop their pod and hit implants? Even better!
Did I pop them previously? Bonus!
Did I collect my own bounty? Bonus!
Was I able to move all my T2 weapons & mods into the Orca's fleet bay before getting Concorded? Bonus!
Did I scoop their wreck, get good drops? Bonus!
Did they send hate mail, call me a ****** (ie. black-skinned) in local chat, or petition me? Boner!

Did they quit EVE forever and stop sending $$$ to CCP? Priceless.

More pink slip announcements for DEVs/GMs is the long-term goal...until Ero1, Fighter Jets, D400, DJ Entropy, Bob Starseeker and the rest are unbanned, a public apology from CCP Falcon is rendered and SP refunded.