These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
12Next page
 

A question for Industrialists and traders.

Author
Bertrand Arramor
Arramor Industrial Enterprises
#1 - 2014-09-28 06:08:08 UTC
When you build or purchase your spreadsheets for your work, what are the things you look for?

How do you prefer things be organized? A single larger page, or multiple tabs for each step of the construction cycle?

Do you prefer API based price pulls, or do you prefer to manually enter price points/


Just some things ive always been interested in, and would love to hear back about.
CJ Alland
CB Trading
#2 - 2014-09-28 14:07:45 UTC  |  Edited by: CJ Alland
I started eve a year ago not really sure what I wanted to do. I started just messing with the market and got really into Regional Trading.

My spreadsheets focused a lot on automation. I would use my spreadsheet to locate the profit. Place my orders, then when it was filled got it moved to Jita for sale. The images below are of my spreadsheet, there isn't much profit in it anymore.

http://i.gyazo.com/8ca50c7c0b660f4806fe81f0ff3afebe.png

http://i.gyazo.com/4e4e16f6a1899e848ce4fc56531407a8.png

I started by borrowing 1b and once I made my own bill returned the original to the owner and carried on from there. I got myself to 10b in a short time and when the battle of B-R5RB happened I went straight to amarr and bought up as much trit as I could and was paying like 30m to get it moved to Jita for a profit like 150m (For 1b investment). That event made me very rich.

When I was hovering around 20b I started manufacturing and made new spreadsheets for that. At that point Regional Trading had got pretty bad and my manufacturing began to heat up. I was mass producing a lot of stuff and even using friends to sub manufacturing jobs to for keep my production up. I began training alts for that purpose but that's when the industry changes kicked in. Then all my isk making ventures just stopped, profit margins went down the amounts of things you need to calculate to work out all of your costs after the changes made making my own spreadsheet impossible for me at least.

I decided to spend my total of 30b on a character that could do pvp/carrier/logi which is what I wanted to do.
since then I've been watching Indy but it's not the same.

CCP kinda ruined my fun there.

=D I know it's not really exactly the question you were asking but meh.
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2014-09-28 18:08:23 UTC
Bertrand Arramor wrote:
Do you prefer API based price pulls, or do you prefer to manually enter price points/

Manually.

I didn't know one could do market API pulls. Most people do EVE-Central pulls, which are inaccurate.
Rumbaldi
Phoenix Connection
#4 - 2014-09-29 21:21:56 UTC
I prefer price pulls but most people that do spreadsheet and websites relating to pricing only ever seem to think that jita is the only price point which is a tad annoying.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2014-09-29 21:54:51 UTC
Rumbaldi wrote:
I prefer price pulls but most people that do spreadsheet and websites relating to pricing only ever seem to think that jita is the only price point which is a tad annoying.

When Jita sneezes, other markets in New Eden catch pneumonia Blink

[To twist a very old Wall Street saying.]
Rebecca Leclair
Minerva Shipyards
#6 - 2014-09-29 21:55:25 UTC
When you build or purchase your spreadsheets for your work, what are the things you look for?
Automation, clarity, ease of use. I like to have my data entry points (minerals, prices, etc) color coded separately from the ouput.

How do you prefer things be organized? A single larger page, or multiple tabs for each step of the construction cycle?
My main .xls has 3 separate sheets. One is for keeping track of monthly corporate expenses and income. The second is the main manufacturing profit calculator, this one includes mineral costs, run time, cost of goods, profit, and monthly income. My third sheet is a simple calculator that draws from the second sheet and tells me how many minerals to buy for a week's worth of continous manufacturing.

Do you prefer API based price pulls, or do you prefer to manually enter price points?
API price pulls are convenient, but can often be inaccurate and/or localized to one trade hub. I prefer to enter prices manually, its not too much of a hassle if all your sheets are linked together.
SJ Astralana
Syncore
#7 - 2014-09-29 23:42:30 UTC
I acknowledge my conflict of interest, but because I eat my own dogfood each and every day 2 years running, I feel I must point out that writing a spreadsheet for a problem that has been solved for years is just idiocy. It's simply a two-step process: Research what to build, and then manage your business. If you're writing a spreadsheet to manage your business, you're no better than a troglodyte reinventing the wheel.

Hyperdrive your production business: Eve Production Manager

Qui Shon
Lone Wolf Freelancers
#8 - 2014-09-30 07:56:30 UTC  |  Edited by: Qui Shon
SJ Astralana wrote:
I acknowledge my conflict of interest, but because I eat my own dogfood each and every day 2 years running, I feel I must point out that writing a spreadsheet for a problem that has been solved for years is just idiocy. It's simply a two-step process: Research what to build, and then manage your business. If you're writing a spreadsheet to manage your business, you're no better than a troglodyte reinventing the wheel.


That's the fun bit though! Big smile
Figuring things out and making tools based on that. Actually using the tools, i.e. playing the game, just isn't as much fun. Just look at you, you probably spent much more time on making great tools then literally playing the game :)

For those of us not really willing to learn light programming yet the tools needed to be at least theoretically competitive get too complicated for basic spreadsheets, it does diminish the experience.

Despite the name of the corp I'm still in (it died in 2012 while I was unsubbed) I've never built any capitals to sell, just a few for use.

But I had spreadsheets for it Lol
Sheet 1 kept track of sleeper site loot stock, need & value, what each site was worth on average, how long the pve took, what non-pve tasks (scanning/defense/attack/hauling) were required and how long they took.
Sheet 2 was for mining, (which I did a grand total of once with purpose bought chars), yield of different ship combos, site contents in minerals vs mineral need of certain items.
Sheet 3 mineral compression.
Sheet 4 POS setup and fuel needs (back when it wasn't just blocks)
Sheet 5 Gas reactions and T3 production
Sheet 6 was capital construction, which I meant to go into but never did, and now I read that's pointless except in outposts.

Only prices I used and entered manually were minerals and T3/sleeper stuff. Comparing end product prices on so few and low volume items didn't really need any fancy price pulls.
Tinu Moorhsum
Random Events
#9 - 2014-09-30 08:50:15 UTC
Bertrand Arramor wrote:
When you build or purchase your spreadsheets for your work, what are the things you look for?

How do you prefer things be organized? A single larger page, or multiple tabs for each step of the construction cycle?

Do you prefer API based price pulls, or do you prefer to manually enter price points/


Just some things ive always been interested in, and would love to hear back about.


I don't use big spreadsheets anymore. I made one a few years ago that contained all of the numbers for all of the blueprints I had (or could make) and gave me the one big piece of information I needed..... Which item can I make right now that has the biggest profit margin?

But then life got busy and I couldn't maintain it. I recently threw it away.

What I do now is this. I have a fairly good understanding of the market and a good view on which ships and modules I can sell in my nullsec area. With that as a starting point, I use a couple of webtools to get a rough idea of what it will cost to make things that I know I can push in volume. Normally the numbers are inaccurate and incomplete but good enough to make a decision about whether or not to follow up. To get a correct number, I use a calculator to confirm my manufacture cost and then buy all the stuff to make a "run" of something for several months.

So right now, for example, I'm making a certain ship and 2 modules. I bought enough stuff for a "run" of 3 months. What I'll do with that is set up fully fitted ships that use the hull and modules I'm making and then sell them on alliance contracts. Everything I can make in 3 months will sell... eventually... and for a good profit. When I start building up a large inventory I'll start making a different hull and other modules so I can reduce inventory.

Occasionally I get caught holding a bit of inventory with this approach but it's easy to keep track of what you're doing like this and very low-effort in terms the amount of RL time you have to put into it. Profit margins are not "optimal" but they're good enough and it fits in a busy life style where I would rather be spending my time in EVE getting stuff blown up than grinding isk. The best part of all is that you can make isk AND your alliance thanks you for the service :)


T-
Dwissi
Miners Delight Reborn
#10 - 2014-09-30 11:12:00 UTC
Tau Cabalander wrote:
Bertrand Arramor wrote:
Do you prefer API based price pulls, or do you prefer to manually enter price points/

Manually.

I didn't know one could do market API pulls. Most people do EVE-Central pulls, which are inaccurate.



Pretty much this - most importantly because of the inaccurate models in eve-central and others.

Proud designer of glasses for geeky dovakins

Before someone complains again: grr everyone

Greed is the death of loyalty

Sheri Angela
#11 - 2014-10-01 03:17:23 UTC
I have my own web application I wrote for manufacturing. The master screen shows the items I can build along with forecasted average weighted volume and profit per character hour in each market I operate in based on a work period I define. The master screen shows the total number of pooled hours across all toons and units per blueprints per set time for building selected item(s). I select from the master screen how much of each item I want to build which reduces the total hours and blueprint runs available. Asset screen allows me to enter my on-hand inventory for both calculating my P&L and buy orders for materials. Work order screen is a matrix allowing me too manually spread the requested products across the eiligble toons. Market order and line haul screen tells me what to buy and from what market including estimated shipping cost along with destination for material. Retail screen is where I enter what products are available and ready for market for which it tells me where to ship it. Final screen is finacials which is driven by my APIs for pulling wallet and character journal and transactions along with manual entries throughout the application with the sole purpose of telling me my income statement up to the current point in my fiscal year along with P&L.

All in all it helps guide me on what to build, who to use, where to buy, and where to sell while accounting for character hours, blueprints, invention, skills, taxes, contract fees, and shipping expenses. It has holes like how to handle BPCs and cant tell me when a market is being manipulated which is where human reseach comes into play. With all that said I started with spreadsheets in 2007 and have migrated from that to web-based over the years. I think at the mininum taking a shot a doing a lot of it yourself using spreadsheets will give you a lot of satisfaction plus learning to build analytics for your VR mfg or trading empire is something you can put on your RL resume.

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

SJ Astralana
Syncore
#12 - 2014-10-01 04:30:19 UTC
Sheri Angela wrote:
I have my own web application


Holy crap you're my hero. I'd be interested in exchanging ideas with you.

Incidentally, where has the like button gone? Maybe my browser's bugged.

Hyperdrive your production business: Eve Production Manager

SJ Astralana
Syncore
#13 - 2014-10-01 04:48:35 UTC
Qui Shon wrote:
SJ Astralana wrote:
I acknowledge my conflict of interest, but because I eat my own dogfood each and every day 2 years running, I feel I must point out that writing a spreadsheet for a problem that has been solved for years is just idiocy. It's simply a two-step process: Research what to build, and then manage your business. If you're writing a spreadsheet to manage your business, you're no better than a troglodyte reinventing the wheel.


That's the fun bit though! Big smile


You're right of course. However, the downside is that spreadsheet jockeys get discouraged and quit before they learn how easy it really can be. *****-slapping my competitors with profit-squeezing tactics, price trends and teams only goes so far, and I had a hope to spread a higher-order view in production success. It is so ******* much more than simply looking at today's prices and going shopping and posting one freaking item to market at a time.

And I'd lay odds that there aren't three spreadsheets in all of Eve that integrate teams as well as I do.

Hyperdrive your production business: Eve Production Manager

Bertrand Arramor
Arramor Industrial Enterprises
#14 - 2014-10-01 04:49:41 UTC
I just fly carriers and research BPOs ATM yo.
Sheri Angela
#15 - 2014-10-01 10:10:06 UTC
Sure, I don't mind providing pointers. I'm going to be spending some time this coming weekend building a spreadsheet to proof the new invention process which then I'll work into a coding run over the next couple of weeks. I made sure to stack up a bunch of bpcs over the next month

TIDI = Increasing profit while decreasing service level to the customer disguised a nicely marketed benefit. What would Amazon have done here.

EMT Holding
EMT Holding Corporation
#16 - 2014-10-01 11:24:23 UTC
I started with a spreadsheet but it very quickly became a massive PITA to manage so I ended up writing my own application.
Dave Stark
#17 - 2014-10-01 12:49:38 UTC
Tau Cabalander wrote:
Bertrand Arramor wrote:
Do you prefer API based price pulls, or do you prefer to manually enter price points/

Manually.

I didn't know one could do market API pulls. Most people do EVE-Central pulls, which are inaccurate.


confirming API pulls leave something to be desired.

like, info on compressed ore prices.
Leoric Firesword
Imperial Shipment
Amarr Empire
#18 - 2014-10-01 16:54:17 UTC
I do multiple tabs in my sheet.

Prices are pulled in via API with a manual override column. Gotta be able to override someone's stupidity.

Currently building a web app like what Sheri has, but playing EVE keeps getting in the way.

What I do have built so far pulls in the following info from API:
Wallet/Wallet Transactions
Owned BPO's/BPC's, research levels, and runs remaining
Skills



What I'm still working on:
Pulling in prices from eve-central api (for quick market research)
Pulling in manufacturing cost indexes via CREST
getting the corp CEO to give me a corp api key so I can get my manufacturing jobs
current assets
market orders

The final plan is to log into a dashboard showing me what I need to produce to keep my market orders filled and what minerals I need to buy to do just that.

But those darned EVE and FUN things keep getting in the way of me finishing
Bertrand Arramor
Arramor Industrial Enterprises
#19 - 2014-10-01 17:09:30 UTC
Can i have access to this amazing web app?

:)
SJ Astralana
Syncore
#20 - 2014-10-03 03:01:17 UTC
Bertrand Arramor wrote:
Can i have access to this amazing web app?

:)


Deploying a web app is a non-trivial exercise. You're talking about connection strings, static data, and a hundred other issues involved in replicating an operating environment.

Hyperdrive your production business: Eve Production Manager

12Next page