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L4 missions in a Kronos

Author
Marquis Dean
Skaecorp
#1 - 2014-09-24 07:17:13 UTC
Hello. I have just returned to the game and I wanted to start earning some isk on this little guy http://eveboard.com/pilot/Marquis_Dean password to view skills 12345

I used to fly a kronos, but I notice a lot of changes have occurred since I last logged in to the game. As such I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec. thanks in advance
Marc Callan
Center for Advanced Studies
Gallente Federation
#2 - 2014-09-24 09:57:00 UTC
The Kronos is still a good mission boat; in fact, with the updates to Marauders (especially the Bastion module), it's probably among the best.

On the down side, it's over a billion ISK for the hull alone, and it's a prime target for gankers.

Also, keep a weather eye on drones; rats now switch targets more frequently, and will target and eliminate drones.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#3 - 2014-09-24 14:55:19 UTC
Marquis Dean wrote:
H...password to view skills 12345...

That's the same combination as my luggage!
hmskrecik
TransMine Group
Gluten Free Cartel
#4 - 2014-09-24 15:34:09 UTC
Marquis Dean wrote:

I used to fly a kronos, but I notice a lot of changes have occurred since I last logged in to the game.

If you were flying Kronos you can still use it the same. Apart from losing web bonus not much have changed from that point of view.

Quote:
I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec.

- 4 guns
- bastion
- 1 or 2 tracking computers
- 1 repper
- 1 mission specific hardener
- 1 cap module or rig (to keep guns stable)
- 4 or 5 magstabs
- optional AB/MWD/MJD

and there is very little number of ways you can go wrong with filling remaining slots.
Johnathan Coffey
Niforce Triggers
#5 - 2014-09-24 15:47:30 UTC
I have not flown the Kronos myself, but it looks pretty similar to the other turret marauders as far as missions go. If I were you, I would probably try something like this:

[Kronos]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Medium Armor Repairer II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
100MN Afterburner II
Large Micro Jump Drive

350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
Bastion Module I
Drone Link Augmentor II

Large Hybrid Ambit Extension II
Large Hyperspatial Velocity Optimizer II

Hammerhead II x5
Hobgoblin II x5
Gecko x1


The rigs, propulsion mods and drone link augmentor are my personal taste, feel free to sswap them out for something else you like (I've flown with 4 TCs and it was fun).

You can also switch the railguns to blasters for close combat missions and if you carry a mobile depot with you, you can do it even during the misssion.

First rule of EVE UI: right click EVERYTHING.

Aerie Evingod
Midwest Miners LLC
#6 - 2014-09-24 15:53:42 UTC
Johnathan Coffey wrote:
I have not flown the Kronos myself, but it looks pretty similar to the other turret marauders as far as missions go. If I were you, I would probably try something like this:

[Kronos]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Medium Armor Repairer II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
100MN Afterburner II
Large Micro Jump Drive

350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
350mm Railgun II, Javelin L
Bastion Module I
Drone Link Augmentor II

Large Hybrid Ambit Extension II
Large Hyperspatial Velocity Optimizer II

Hammerhead II x5
Hobgoblin II x5
Gecko x1


The rigs, propulsion mods and drone link augmentor are my personal taste, feel free to sswap them out for something else you like (I've flown with 4 TCs and it was fun).

You can also switch the railguns to blasters for close combat missions and if you carry a mobile depot with you, you can do it even during the misssion.


Replace railguns with neutron blasters.
afkalt
Republic Military School
Minmatar Republic
#7 - 2014-09-24 16:53:40 UTC
350 rails?!?!?!
Paranoid Loyd
#8 - 2014-09-24 17:00:50 UTC
Marc Callan wrote:
it's a prime target for gankers.
Not really, only if you are AFK and fit it like a complete fool.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Marquis Dean
Skaecorp
#9 - 2014-09-24 18:12:50 UTC
thank you for your help guys, much appreciated. fly safe!
Chainsaw Plankton
FaDoyToy
#10 - 2014-09-24 18:59:43 UTC
I usually run an EANM and damage control rather than 2x EANMs. The difference in resists isn't that big, and gives you far more Hull buffer making you less attractive to gank.

I also play around with the midslots, almost always have 2x tracking comps, but then swap around MWD, MJD, more Tracking comps, Sensor boosters, Heavy Cap injector, and webs mostly.

having these in cargo hold and a mobile depot can open up a lot of options as well. maybe want a set of 425mm rails too, but for long range missions I usually tend to just use my paladin instead.

@ChainsawPlankto on twitter

Tyrea Gaterau
Folktales
#11 - 2014-09-25 09:09:50 UTC
I use this fit for my Kronos (it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D)
[Kronos]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corelum C-Type Energized Explosive Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Core X-Type Large Armor Repairer

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Gist C-Type 100MN Microwarpdrive

Salvager I
Salvager I
Salvager I
Bastion Module I
Neutron Blaster Cannon II, Null/Void
Neutron Blaster Cannon II, Null/Void
Neutron Blaster Cannon II, Null/Void
Neutron Blaster Cannon II, Null/Void

Large Hybrid Burst Aerator II
Large Semiconductor Memory Cell I

Drones as you like...

I found that MWD works better for me than MJD.
Marquis Dean
Skaecorp
#12 - 2014-09-26 07:48:24 UTC
I was using an active armor fit with hardeners swapped according to the mission requirements. So in my low slots I've got 3x mag stabs (fed navy + 2 t2), one deadspace large rep mod, one deadspace adaptive nano membrane, and two hardeners (assorted collection of deadspace and t2) swapped as I mentioned based on what I need.

This fitting forces me to use a med slot for a heavy cap booster. As I have stated before, when I used to fly the kronos there were no bastion modules so maybe my active tank is a bit too much? Right now I only have 2x tracking computers, an AB and the heavy cap booster in my meds.

I would appreciate any insight on whether the active tank needs to be dropped in favor of something else, allowing me to fit in that extra tracking computer.

Also I have never used blasters before on this ship, I was using rails before, so naturally I have a few questions which I hope someone will indulge (much appreciated).

At what range should I aim to be positioned? (taking the bastion into account and 2x OR 3x tracking computers loaded with optimal range scripts). What drones should I use? I was using hammerhead IIs for the frigs and cruisers that were too close for my rails.

I hope I haven't bored you to death with my newbie questions :) fly safe!
Jessica Duranin
Doomheim
#13 - 2014-09-26 10:14:14 UTC  |  Edited by: Jessica Duranin
Tyrea Gaterau wrote:
(it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D)

Because it's completely overtanked and people will gank you when they see that fit. (especially now that you have posted it on the forums)
Captain Enigmatic
Static Therapy
#14 - 2014-09-26 20:10:27 UTC  |  Edited by: Captain Enigmatic
I'm flying one, T2 fit only. T2 cap rigs, tracking comp, one LAR, and 425mm guns. Fit a micro jump drive, hit it as soon as you get into a room with stuff <25km from you, park 70-100km out, bastion, and pick things off small -> big. With guns you can oneshot elite frigs. No need to even bring out drones. That said I dropped hammerheads in favor of 2 garde IIs to bump dps up even more.
Those two drones can kill cruisers by themselves while I kill BS's.

I carry a mobile depot and a can of fittings inside the kronos. Can has all resists I need, and utility stuff like remote reppers for drones, and a SeBo for particular missions (eg. dread pirate scarlet last waves appearing @ 150km).


Generally I mission with that ship and a golem alt. Both pump out about 1k dps, golem twoshots BS rats while kronos oneshots frigs and twoshots cruisers. Takes a couple of minutes to clear a room. It's so much overkill I love it.

Having the can and depot in my hold on both ships means I can swap resists in the field and accept missions on both ships and do them both before returning to base. It also makes things like worlds collide a breeze.

The only upgrades I want to make to the kronos eventually are a deadspace repper and a second tracking comp. With only one I occasionally miss frigs 20-35km out. But the thing does so much damage that a miss on a frig once in a while really doesn't matter.
Tyrea Gaterau
Folktales
#15 - 2014-09-26 22:44:34 UTC
Jessica Duranin wrote:
Tyrea Gaterau wrote:
(it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D)

Because it's completely overtanked and people will gank you when they see that fit. (especially now that you have posted it on the forums)


Tank is higher but I like it to suit my playstyle (aggro of a full room for example), but for missions I use Rattlesnake right now.

Yeah there is always a ganker waiting for you, trick is not to meet him.....
hmskrecik
TransMine Group
Gluten Free Cartel
#16 - 2014-09-27 07:59:47 UTC
Marquis Dean wrote:
I was using an active armor fit with hardeners swapped according to the mission requirements. So in my low slots I've got 3x mag stabs (fed navy + 2 t2), one deadspace large rep mod, one deadspace adaptive nano membrane, and two hardeners (assorted collection of deadspace and t2) swapped as I mentioned based on what I need.

This fitting forces me to use a med slot for a heavy cap booster. As I have stated before, when I used to fly the kronos there were no bastion modules so maybe my active tank is a bit too much? Right now I only have 2x tracking computers, an AB and the heavy cap booster in my meds.

I would appreciate any insight on whether the active tank needs to be dropped in favor of something else, allowing me to fit in that extra tracking computer.

Bastion more than doubles your tank (100% repper bonus plus resists). Some people argue that a repper alone is enough, while some (me included) prefer to have one hardener. In any case, using more than one hardener is overkill for ordinary L4s.

Since tank isn't much concern, you should focus on increasing damage and damage application. The rule of thumb is that you should have 4 or 5 damage modules (rigs counting) and about 3 for application (TC/TE/rig). My personal choice is to add some drone support as well.

I use cap booster too but it's rather safety net. Like I mentioned in my earlier post, one CCC rig or cap recharger is enough to keep guns stable (you don't want to cap out while shooting). Having that, you're perfectly fine for most of the time. Cap injection is normally needed only when something goes horribly wrong and you need to keep you repper active longer than anticipated. Which almost never happens if you know what are you doing.

Quote:

Also I have never used blasters before on this ship, I was using rails before, so naturally I have a few questions which I hope someone will indulge (much appreciated).

At what range should I aim to be positioned? (taking the bastion into account and 2x OR 3x tracking computers loaded with optimal range scripts). What drones should I use? I was using hammerhead IIs for the frigs and cruisers that were too close for my rails.

Let me state first that rails are still fine. If it's your preference you can still use them.

With blasters, you need to train specialization ASAP because both types of T2 ammo are going to be your bread and butter.

As for range, you are using blasters, you want to sit on their faces. ;) That said, in my not too well informed opinion shooting up to 50km with Null is okay. And of course you have to start managing your position - it pays well to learn and master triangular jumps with MJD.

I can't offer good advice regarding drones. I used to use Hammerheads II but recently drones have been rebalanced and I haven't reevaluated their feasibility. Quite a lot of people swear by sentries. They are obviously easier to recall, among other advantages. I suggest you go out and experiment a bit to find what suits you best. If you discover something interesting, please share results.

In closing, get into habit of taking Mobile Depot (with some spare gear of course) on every ship you do missions in. It can save your skin.
Mobbel Ernaga
School of Applied Knowledge
Caldari State
#17 - 2014-09-27 15:01:09 UTC
Fit Neutron Blasters if you actually play the game, fit 450mm Rails and MJD if you just click buttons every now and then while watching videos. Use Null on Blasters and forget about T2 ammo when going with rails.

Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#18 - 2014-09-27 19:39:58 UTC
[Kronos, Kronos L4 Mission Fit]

Tracking Enhancer II
Centus B-Type Large Armor Repairer
True Sansha Energized Adaptive Nano Membrane
Damage Control II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Federation Navy Stasis Webifier
Large Micro Jump Drive

Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Small Tractor Beam II
Small Tractor Beam II
Drone Link Augmentor II
Bastion Module I

Large Hybrid Metastasis Adjuster I
Large Hybrid Burst Aerator II


Hobgoblin II x5

If you can't slaughter every level 4 mission in Gallante space with that fit biomass and get My little pony on netflix.

internet spaceships

are serious business sir.

and don't forget it

Qui Shon
Lone Wolf Freelancers
#19 - 2014-09-27 20:26:03 UTC  |  Edited by: Qui Shon
Mobbel Ernaga wrote:
Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress.



Why is that?
Just came back to the game after a couple years, some new stuff here.


Maybe because you won't warp off and will sit there until you cap out? I haven't checked what happens on disco since 2010, heh.
Chainsaw Plankton
FaDoyToy
#20 - 2014-09-28 04:23:58 UTC
Qui Shon wrote:
Mobbel Ernaga wrote:
Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress.



Why is that?
Just came back to the game after a couple years, some new stuff here.


Maybe because you won't warp off and will sit there until you cap out? I haven't checked what happens on disco since 2010, heh.


pretty much, and if you don't have your tank active, well then you just have a petty limited passive tank that the npcs can fairly easily chew through. that said I run a cap stable undersized rep and haven't had an issue yet. when I had my pulse tanked (yet super over tanked when you rep 25% armor in one go with fairly high resists) LAR fit I disco'd with the rep off and came back to my ship in hull.

although sounds like CCP may be reimbursing losses due to DDoS

@ChainsawPlankto on twitter

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