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Postit for Fozzie and Rise

Author
Arsine Mayhem
Doomheim
#21 - 2014-09-24 14:42:36 UTC
Widow == Missiles

Why would you want 2 out of 4 in the same class ship to have missiles? That's just bad design.

Train gunnery or buy a Widow.
Rroff
Antagonistic Tendencies
#22 - 2014-09-24 18:28:14 UTC  |  Edited by: Rroff
There is a perfectly legit reason to train up min and not cal and missiles but not gunnery, but it does need a bit more "enablement" in certain ship classes, I definitely don't think that the panther should be just missiles or by extension just guns.

As such there is a perfectly legit reason for the panther to have both 5 launcher/5 turret hard points.

Too much pigeonholing is the worse possible thing you could do with a game like eve online.
Heat-seeking Moisture Missile
Deep Thought Labs
#23 - 2014-09-24 18:42:30 UTC
Kagura Nikon wrote:
As a preemptive post, to avoid my urge to rant if things go bad, I kindly ask to when you reach Black ops and Recons, keep some consistency to what you guys made on the base hulls. Please make the panther and the Huggin missile boats.

Making the redeemer a neut boat would be great flavor as well.


cripes!

Do you see CCP or amarr lovers making a ship of each class in each race into laser boats? NO

We don't need more missile boats. In fact, some of the 'new missile' boats (cyclone, etc) need to go back to being gunships.

rothmal
Vengance Inc.
#24 - 2014-09-24 20:35:45 UTC
Huggin needs more gun and missile hardpoints i want to have a full set of guns or missiles not half
Lugh Crow-Slave
#25 - 2014-09-24 23:41:52 UTC
Rroff wrote:
There is a perfectly legit reason to train up min and not cal and missiles but not gunnery, but it does need a bit more "enablement" in certain ship classes, I definitely don't think that the panther should be just missiles or by extension just guns.

As such there is a perfectly legit reason for the panther to have both 5 launcher/5 turret hard points.

Too much pigeonholing is the worse possible thing you could do with a game like eve online.


That would make the ship to strong being able to pick exactly the weapon system it needed to do the job. this may not look like a big problem at first until you remember most blops are docked up untill they jump meaning that any decent pilot would be able to grab the ideal weapon system for the drop.



and with that logic i would need drone bonuses on my redeemer and turret hard points on my widow since i can train amarr using nothing but drones and caldari using nothing but turrets.

Just because a race has a weapon system doesn't mean all of there classes need to use it they are a secondary system for a reason.
Troy Mileghere
The Scope
Gallente Federation
#26 - 2014-09-25 06:22:21 UTC
Keep your hands off my Redeemer!!
Rroff
Antagonistic Tendencies
#27 - 2014-09-25 17:35:23 UTC
Lugh Crow-Slave wrote:

That would make the ship to strong being able to pick exactly the weapon system it needed to do the job. this may not look like a big problem at first until you remember most blops are docked up untill they jump meaning that any decent pilot would be able to grab the ideal weapon system for the drop.



and with that logic i would need drone bonuses on my redeemer and turret hard points on my widow since i can train amarr using nothing but drones and caldari using nothing but turrets.

Just because a race has a weapon system doesn't mean all of there classes need to use it they are a secondary system for a reason.


Don't really agree with the first bit - you already can refit current black ops a fair bit to customise them to a coming engagement if you wanted so it wouldn't really shift the balance of power that much but you have a point with the rest.

Until lately as I've seen it people tended to train lasers with amarr for the most part anyway and hybrids exclusively with caldari was rarely done amongst the parts of eve I have experience with, training both projectiles and missiles for min was a bit more of a thing and more recent changes made it even more valid to train one or the other and not necessarily both.

Any radical changes would alienate people who have already trained into them and IMO that a very bad thing to do with a game like Eve but either some additional flexibility or the addition of 1-2 extra black ops wouldn't go amiss IMO - maybe a couple of faction variants for people who don't just play the game boring flavor of the month style.
Kagura Nikon
Native Freshfood
Minmatar Republic
#28 - 2014-09-26 11:05:41 UTC
Arsine Mayhem wrote:
Widow == Missiles

Why would you want 2 out of 4 in the same class ship to have missiles? That's just bad design.

Train gunnery or buy a Widow.



I have 180 M sp, so do not bring your arguments taht coudl come up just from a noob that do not have all weapon systems trained.

I want a pnather reflectign the typhoon because it would be FAR more pwoerful and would not be eclipsed by the redeemer.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#29 - 2014-09-26 11:07:45 UTC
rothmal wrote:
Huggin needs more gun and missile hardpoints i want to have a full set of guns or missiles not half



I still think Huggin shoudl be full missiles (like bellicose) and the rapier full guns. But a huggin having 5 of each and a strogner bonus on the lieks of the Scythe FI (but not as big) would be acceptable.


As long as the huggin stop being completely redundant. I also think it can lose 1 high slot then and get 1 extra mid or low.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#30 - 2014-09-26 11:09:24 UTC
Heat-seeking Moisture Missile wrote:
Kagura Nikon wrote:
As a preemptive post, to avoid my urge to rant if things go bad, I kindly ask to when you reach Black ops and Recons, keep some consistency to what you guys made on the base hulls. Please make the panther and the Huggin missile boats.

Making the redeemer a neut boat would be great flavor as well.


cripes!

Do you see CCP or amarr lovers making a ship of each class in each race into laser boats? NO

We don't need more missile boats. In fact, some of the 'new missile' boats (cyclone, etc) need to go back to being gunships.



aaa NOPE. Just beign reasonable, panther is atyphoon not a tempest. And cruise missiles are FAR FAR more powerful than AC right now.

If you need to bring closer range DPS the redeemer is far superior as is the SIN.


You shoudl nto be flying a balck ops unless you have ALL WEAPONS SYSTEMS trained to T2.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Rroff
Antagonistic Tendencies
#31 - 2014-09-26 16:39:52 UTC
Kagura Nikon wrote:
You shoudl nto be flying a balck ops unless you have ALL WEAPONS SYSTEMS trained to T2.


My widow alts have all of 0 SP in missiles and about 1000 SP in gunnery :S (They only get used for emergency capital bailout). My deemer/sin capable pilot has pretty much maxed gunnery skills though.
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#32 - 2014-09-26 19:22:45 UTC
Alvatore DiMarco wrote:
Get your filthy hands off my Panther, you heathens. If you want a missile blops, use the Widow.

Baali Tekitsu wrote:
As someone in progress of training for the Sin

How are you even relevant?


This made me laugh out loud for real at work.

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Lugh Crow-Slave
#33 - 2014-09-26 19:23:46 UTC
Kagura Nikon wrote:




aaa NOPE. Just beign reasonable, panther is atyphoon not a tempest. And cruise missiles are FAR FAR more powerful than AC right now.

If you need to bring closer range DPS the redeemer is far superior as is the SIN.


The T1 variant does not determine the T2s weapon system as for cruise missiles being far more powerful then AC... your comparing a LR and a SR system, however arty on a BLOPS is much better for hit and run with the higher alpha better applied DPS and instant damnage.

as for the sin and redeemer being far superior at close rang I can give you the redeemer as that is what it is built for if we want full applied DPS but the panther is less susceptible to being neutted and can speed tank well enough to significantly reduce damage for other BBs. so no it wont out brawl a redeemer and is susceptible to webs in close range but if you need some one to pop in blap a target then blink out there isn't much better choice then an arty panther
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