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Dodging Wardecs

First post
Author
MatrixSkye Mk2
Republic University
Minmatar Republic
#1221 - 2014-09-20 14:09:52 UTC
Players gonna play play play play play.
And the haters gonna hate hate hate hate hate hate.

Successfully doinitwrong™ since 2006.

Aiyshimin
Shiva Furnace
#1222 - 2014-09-20 17:09:58 UTC
Ssabat Thraxx wrote:


That's not true. I have never once in this thread said that WT's had no right to avoid "the" fight (IF there even IS a fight during the war.) What I HAVE said is that they have no right to magically wave their hands and suddenly invalidate a valid wardec.


Sure they do, just like the wardeccer has the right to magically wave their hands and suddenly place a wardec.

There really should be a mechanic where the decced party can invalidate the wardec just by paying CONCORD. Forcing hiseccers to fold their corps shouldn't be the only way.

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#1223 - 2014-09-20 17:40:12 UTC
Ssabat Thraxx wrote:
I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."


BS

EvE is certainly PvP centric, there is no doubt about that, but "non-consensual PvP" is entirely your own made up BS. Especially BS that is contrary to the evidence.

What evidence?

-T2 indy ships being able to use cov ops cloaks (clearly a tool designed to avoid being attacked)
-Warp stabs (a tool to get away from attackers)
-The ability to disband/drop corp when war dec'ed (if CCP really wanted to, they could make it so individual players remain as war targets while in npc corp for the week)
-The fact that you can stay in NPC corp that is not at war with any other NPC corp (CCP could make players who drop corp enter a FW corp)
-The fact that CONCORD even exists and the fact that there is even a war dec mechanic. While ganking is the one exception, CONCORD is there to punish those who gank allowing players to kinda avoid being ganked if they play right and not make themselves worth being ganked.

All of these mechanics designed to allow players from being the victim of non-consensual pvp.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Solecist Project
#1224 - 2014-09-20 18:45:30 UTC  |  Edited by: Solecist Project
Angeal MacNova wrote:
Ssabat Thraxx wrote:
I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."


BS

EvE is certainly PvP centric, there is no doubt about that, but "non-consensual PvP" is entirely your own made up BS. Especially BS that is contrary to the evidence.

What evidence?

-T2 indy ships being able to use cov ops cloaks (clearly a tool designed to avoid being attacked)
-Warp stabs (a tool to get away from attackers)
-The ability to disband/drop corp when war dec'ed (if CCP really wanted to, they could make it so individual players remain as war targets while in npc corp for the week)
-The fact that you can stay in NPC corp that is not at war with any other NPC corp (CCP could make players who drop corp enter a FW corp)
-The fact that CONCORD even exists and the fact that there is even a war dec mechanic. While ganking is the one exception, CONCORD is there to punish those who gank allowing players to kinda avoid being ganked if they play right and not make themselves worth being ganked.

All of these mechanics designed to allow players from being the victim of non-consensual pvp.

I'm sorry, but I do believe you two are not within the same perspective.

First of all ... using "PvP" all the time ...
... although "PvP" is much more than "ships shooting at each other" ...
... annoys the hell out of me ...
... but for the sake of all those who do not know better, I'll just stick with your terminology.


While he talks more on a global scale ...
... namely that the game is a game of no-opt-out PvP ... (which describes much better what's going on)

... you keep pointing out *details* ...
... which have nothing do with the fact that the game is all about no-opt-out PvP.


Of course people have to have ways to avoid PvP,
as you rightfully point out ... but that doesn't change the fundamentals of the game.


You have listed ways that enable people to potentially avoid getting shot down ...
... but none of these provide you with enough safety not to *ever* getting shot down.


Also I think your last sentence misses a word, maybe two.


If read correctly, you are pretty much agreeing with him ...
... because all the things you point out show that it's a game of no-opt-out PvP.

Else all these things wouldn't be needed in the first place.
There are ways to avoid getting killed, but one can not opt-out completely.


Or maybe I completely misunderstand you, because the last line kind of throws me off.


And now I'll head out.


Enjoy yourselves!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1225 - 2014-09-20 19:41:43 UTC
Aiyshimin wrote:
Ssabat Thraxx wrote:


That's not true. I have never once in this thread said that WT's had no right to avoid "the" fight (IF there even IS a fight during the war.) What I HAVE said is that they have no right to magically wave their hands and suddenly invalidate a valid wardec.


Sure they do, just like the wardeccer has the right to magically wave their hands and suddenly place a wardec.


Wardecs are an intended part of the game. You really think they exist for nothing? You have the ability to declare war on someone, but, well, nothing happens. Sorry bout your 50M y0

Quote:

There really should be a mechanic where the decced party can invalidate the wardec just by paying CONCORD. Forcing hiseccers to fold their corps shouldn't be the only way.



You have NOT read this thread, not even like 1 page back where I listed numerous and EASY ways to dodge a war that I myself have done like 8 or 9 times. It's ridiculous to assert that wardecs "force hiseccers to fold their corps." Thats a really STUPID way of dealing with a wardec.

tl'dr
folding your corp because of a wardec is both stupid and unnecessary.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1226 - 2014-09-20 19:46:57 UTC
Solecist Project wrote:
Angeal MacNova wrote:
Ssabat Thraxx wrote:
I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."


BS

EvE is certainly PvP centric, there is no doubt about that, but "non-consensual PvP" is entirely your own made up BS. Especially BS that is contrary to the evidence.

What evidence?

-T2 indy ships being able to use cov ops cloaks (clearly a tool designed to avoid being attacked)
-Warp stabs (a tool to get away from attackers)
-The ability to disband/drop corp when war dec'ed (if CCP really wanted to, they could make it so individual players remain as war targets while in npc corp for the week)
-The fact that you can stay in NPC corp that is not at war with any other NPC corp (CCP could make players who drop corp enter a FW corp)
-The fact that CONCORD even exists and the fact that there is even a war dec mechanic. While ganking is the one exception, CONCORD is there to punish those who gank allowing players to kinda avoid being ganked if they play right and not make themselves worth being ganked.

All of these mechanics designed to allow players from being the victim of non-consensual pvp.

I'm sorry, but I do believe you two are not within the same perspective.

First of all ... using "PvP" all the time ...
... although "PvP" is much more than "ships shooting at each other" ...
... annoys the hell out of me ...
... but for the sake of all those who do not know better, I'll just stick with your terminology.


While he talks more on a global scale ...
... namely that the game is a game of no-opt-out PvP ... (which describes much better what's going on)

... you keep pointing out *details* ...
... which have nothing do with the fact that the game is all about no-opt-out PvP.


Of course people have to have ways to avoid PvP,
as you rightfully point out ... but that doesn't change the fundamentals of the game.


You have listed ways that enable people to potentially avoid getting shot down ...
... but none of these provide you with enough safety not to *ever* getting shot down.


Also I think your last sentence misses a word, maybe two.


If read correctly, you are pretty much agreeing with him ...
... because all the things you point out show that it's a game of no-opt-out PvP.

Else all these things wouldn't be needed in the first place.
There are ways to avoid getting killed, but one can not opt-out completely.


Or maybe I completely misunderstand you, because the last line kind of throws me off.


And now I'll head out.


Enjoy yourselves!


Sole pretty well nailed it. All your examples have proven is that "PVP can happen" anywhere at any time. Thats WHY th3e ships are designed defensively.

herpa derp a derp
Roll

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#1227 - 2014-09-20 19:55:44 UTC
Oh you mean the other ways to "PvP" in areas of the game like market trading and mining?

Aside from the fact that in many cases there are more resources available than players collecting it which means that my mining a rock doesn't prevent you from mining a rock.

Or I could also go into an in-depth discussion on opportunity costs and alternate means to the same end. All of which, once again, are features in the game (either intentional or simply a desirable side effect) that allow players to keep themselves from being victims of "non-consensual PvP".

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Trixie Lawless
State War Academy
Caldari State
#1228 - 2014-09-20 20:13:23 UTC
Seneca Auran wrote:
Remiel Pollard wrote:

I'm not going to ask you for a citation on this because I know there isn't one. The surrender mechanic says, to me, that they could be taking them in a certain direction, much like tiericide and other gradual developments in EVE. Who knows, maybe it's on their list of things to do already.


https://forums.eveonline.com/default.aspx?g=posts&m=117249#post117249

GM Karidor wrote:
4) Corp recycling to evade war decs
Not an exploit. Players are free to close and recreate corporations as they see fit due to the inconveniences usually involved in closing down a corp and the (miniscule) costs of founding a new one.



Kaarous Aldurald wrote:

The existence of the surrender mechanic displays otherwise.


The existence of the surrender mechanic displays the intent for corporations who actually have something to lose by disbanding to have a means of seeking an end to a war dec.

It does not display an intent to force everyone, regardless of whether or not they have anything to lose, to indulge a war dec because EVE is all about integrity and nobility and rules of genteel honor.



People can argue on this until they turn blue in the face, but a GM already made a statement on this from 2011. Three years and it has not changed. CCP does not feel dodging is an exploit. They know it's there, they know what's happening. It doesn't matter if you disagree or agree. This is their stance. Until they decide to change it, this stands.

And with that I'm done with this thread. Best of luck to everyone when it comes to finding ways to enjoy the game. Fly safe (or not if you think flying safe is boring).
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1229 - 2014-09-20 20:13:26 UTC
Angeal MacNova wrote:
Oh you mean the other ways to "PvP" in areas of the game like market trading and mining?

Aside from the fact that in many cases there are more resources available than players collecting it which means that my mining a rock doesn't prevent you from mining a rock.


So? There's nothing preventing a Catalyst or two bumping and ganking you. Non-consensual PVP.
Quote:

Or I could also go into an in-depth discussion on opportunity costs and alternate means to the same end.


Actually it would be really cool if you did that, but not in this thread. I have tried to explain it to many people, and they just dont get it. They then become the fucktards that think their minerals, etc are "free" because they mined them themself,so they can sell for any amount and "profit!" this fucks the market as they end up selling things for less than they're worth. I make my money with trader alts,I see it all the time. I wanna strangle those ppl.

That said, I dont rly see how thats germane to the diiscussion.

Quote:

All of which, once again, are features in the game (either intentional or simply a desirable side effect) that allow players to keep themselves from being victims of "non-consensual PvP".



Good sir, if you ever undock, I can shoot you without your consent. You are arguing vapor.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1230 - 2014-09-20 20:16:31 UTC
Trixie Lawless wrote:
Seneca Auran wrote:
Remiel Pollard wrote:

I'm not going to ask you for a citation on this because I know there isn't one. The surrender mechanic says, to me, that they could be taking them in a certain direction, much like tiericide and other gradual developments in EVE. Who knows, maybe it's on their list of things to do already.


https://forums.eveonline.com/default.aspx?g=posts&m=117249#post117249

GM Karidor wrote:
4) Corp recycling to evade war decs
Not an exploit. Players are free to close and recreate corporations as they see fit due to the inconveniences usually involved in closing down a corp and the (miniscule) costs of founding a new one.



Kaarous Aldurald wrote:

The existence of the surrender mechanic displays otherwise.


The existence of the surrender mechanic displays the intent for corporations who actually have something to lose by disbanding to have a means of seeking an end to a war dec.

It does not display an intent to force everyone, regardless of whether or not they have anything to lose, to indulge a war dec because EVE is all about integrity and nobility and rules of genteel honor.



People can argue on this until they turn blue in the face, but a GM already made a statement on this from 2011. Three years and it has not changed. CCP does not feel dodging is an exploit. They know it's there, they know what's happening. It doesn't matter if you disagree or agree. This is their stance. Until they decide to change it, this stands.

And with that I'm done with this thread. Best of luck to everyone when it comes to finding ways to enjoy the game. Fly safe (or not if you think flying safe is boring).


6) Alliance hopping to evade war decs. (edited Oct. 10th)
Corporations are free to change alliances as they see fit at any time. This officially nullifies this notification.

(Edited from: Not an exploit per se, but excessively doing so will result in a warning. Don’t want the risk of wars being declared on you? Stay in NPC corps. Also see the link in point 7.)

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Trixie Lawless
State War Academy
Caldari State
#1231 - 2014-09-20 20:22:36 UTC

Ok one more post because it already refreshed on my screen and I'm here....

Click that link re-read it please.


3) Corp hopping to evade war decs
No longer an exploit, with the exception of pilots changing corps while in space AND online (i.e. to"surprise" war targets).

4) Corp recycling to evade war decs
Not an exploit. Players are free to close and recreate corporations as they see fit due to the inconveniences usually involved in closing down a corp and the (miniscule) costs of founding a new one.[/i]

And the edited from parts... Means that once they considered this to be an exploit and now they don't. CCP made a decision to NOT consider it an exploit. By quoting that you argued against yourself. Roll


Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1232 - 2014-09-20 20:27:47 UTC
Well, I'll repeat something I've said a couple of times before. Corp-flipping, IMO, is no different than the cloak/mwd trick. Do you think CCP really intended the cloak/mwd "trick" to exist? I highly doubt it.

That said, due to the server ticks, it's doable and there's no way to get rid of it, I believe. SOOO since CCP cant do anything about it, rather than say that, they say it's allowed and not an exploit.

I believe that corp-flipping is exactly the same as the above. They can't or haven't yet come up with a good way to deal with the broken wardec mechanics, so for now (and to keep nublets and carebears happy) they say it's not an exploit.

But like the cloak/mwd trick, any reasonable person can see that it's taking advantage of game mechanics that as of now can't be fixed.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Benny Ohu
Royal Amarr Institute
Amarr Empire
#1233 - 2014-09-20 20:33:28 UTC  |  Edited by: Benny Ohu
i'm making a post here against my better judgement

let me tell you a little story about one of the first threads i remember seeing in general discussion, like an entire two years ago which frankly is closer to the bloody sphinx being built than to today. i think the ancient egyptians had to play eve on those horrible beige towers you see in old movies about hackers.

a pirate started a thread describing a use of logoff mechanics he thought was unfair. he talked about having trapped a slippery freighter pilot at a lowsec gate through cunning. however, before the freighter broke cloak, the pilot logged off. now this was just after ccp introduced the extended timer for your ship to disappear if you logged under aggression - a patch made to counter titan pilots logging off if they thought they could survive the following fifteen minutes - but before the new Crimewatch was introduced. so the freighter, logging off under gatecloak and without having yet taken aggression, had their ship disappear from space after a one-minute timer. the small pirate group, which under normal circumstances would have been able to defeat an unsupported freighter in lowsec, found they didn't have the ships to destroy a freighter in under one minute.

the pirate called foul and started a thread. now, the op was pretty whiny, but the point was made. why should a pilot be able to circumvent the efforts of others using an unintended mechanical advantage? but the thread quickly filled with carebears calling the familar 'lol pirate tears'. it's a fair way to avoid pvp, they said. don't try to force your game on us. it's on you to bring more dps, they said. it's risk versus reward, they said. stop being brainless, don't camp gates. why do you have to kill freighters to feel like a big man. what if the pilot disconnected by accident. it's in the game, therefore it's ccp's intention that you can log off like that.

surprisingly, a developer had seen the thread. he posted saying he'd bring the topic up in a meeting. the thread slowly died and was forgotten, lost to the impenetrable hot sands and the mysteries of khufu's pyramid.

until the new Crimewatch was released. you know the end of the story. today, if you log off in front of unfriendly guns with the intention of avoiding loss, you'll gain a timer as if you were logged in. the point here is not that a dev saw that particular thread, though. the point is that just because something isn't an exploit doesn't mean it's intended or desirable. arguing with 'it's in the game' doesn't mean anything. arguing 'it's in your favour, so you're only arguing for advantage over balance' is fallacy.

the moral of the story is ban npc forum alts.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#1234 - 2014-09-20 20:36:14 UTC
also mummies are damn spooky what's up with that
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#1235 - 2014-09-20 20:37:45 UTC
Ssabat Thraxx wrote:


So? There's nothing preventing a Catalyst or two bumping and ganking you. Non-consensual PVP.


Sure there is. There are steps that can be taken. Gankers, among other players, say it all the time.

-Mine while aligned
-Keep moving
-Use Dscan
-use a web alt to instawarp while traveling
-Properly tank your ship
-Use the right ship for the job

Or are you saying that all these things that have been said repeatedly is simply those people blowing smoke and that there is no real tactic against gankers?

Quote:

Actually it would be really cool if you did that, but not in this thread. I have tried to explain it to many people, and they just dont get it. They then become the fucktards that think their minerals, etc are "free" because they mined them themself,so they can sell for any amount and "profit!" this fucks the market as they end up selling things for less than they're worth. I make my money with trader alts,I see it all the time. I wanna strangle those ppl.


Well, the mineral market is too competitive and miners are pretty much price takers not price makers. So they can't really sell for any amount...well they could try but it simply wouldn't sell. Unless they are undercutting and selling for low but they are really only hurting their own profit margin. As a trader, if you see someone undercut too much, buy it up and re-list if for higher and take their lost profit margin for yourself. Anyway...yeah I won't go into depth. :P

Quote:

Good sir, if you ever undock, I can shoot you without your consent.


You could try.

If I pilot a cloaky ship right, you'd never be able to lock me.
WRT non cloaky ships, you could lock and shoot but if I play right, CONCORD will get you before you get me. In which case, this may be "non-consensual PvP" but it's also "non-consequential PvP", that is it's of no consequence to me.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1236 - 2014-09-20 20:44:16 UTC
Benny Ohu wrote:
i'm making a post here against my better judgement

the point is that just because something isn't an exploit doesn't mean it's intended or desirable. arguing with 'it's in the game' doesn't mean anything. arguing 'it's in your favour, so you're only arguing for advantage over balance' is fallacy.



Thanks for your post Smile


\m/ O.o \m/

"You're a freak ..." - Solecist Project

Solecist Project
#1237 - 2014-09-20 20:45:15 UTC
Benny Ohu wrote:
the moral of the story is ban npc forum alts.

I read the whole post ...
... but quote this single line instead of everything.

Sadly, they'd just make corps then...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1238 - 2014-09-20 20:50:24 UTC
Angeal MacNova wrote:

Sure there is. There are steps that can be taken. Gankers, among other players, say it all the time.

-Mine while aligned
-Keep moving
-Use Dscan
-use a web alt to instawarp while traveling
-Properly tank your ship
-Use the right ship for the job

Or are you saying that all these things that have been said repeatedly is simply those people blowing smoke and that there is no real tactic against gankers?


No, you're proving my point! There are tactics and mechanics that canbe used to protect yourself, other than going the dumb route and corp-flipping.

Quote:

Actually it would be really cool if you did that, but not in this thread. I have tried to explain it to many people, and they just dont get it. They then become the fucktards that think their minerals, etc are "free" because they mined them themself,so they can sell for any amount and "profit!" this fucks the market as they end up selling things for less than they're worth. I make my money with trader alts,I see it all the time. I wanna strangle those ppl.

Quote:

Well, the mineral market is too competitive and miners are pretty much price takers not price makers. So they can't really sell for any amount...well they could try but it simply wouldn't sell. Unless they are undercutting and selling for low but they are really only hurting their own profit margin. As a trader, if you see someone undercut too much, buy it up and re-list if for higher and take their lost profit margin for yourself. Anyway...yeah I won't go into depth. :P


Yeah I end up doing that sometimes :D


Quote:

Good sir, if you ever undock, I can shoot you without your consent.


You could try.
Quote:

If I pilot a cloaky ship right, you'd never be able to lock me.
WRT non cloaky ships, you could lock and shoot but if I play right, CONCORD will get you before you get me. In which case, this may be "non-consensual PvP" but it's also "non-consequential PvP", that is it's of no consequence to me.


Well you cant cloak on the undock because you're too close to the station. All u can rly do is have an insta-undock already BM'd, in which case you're home free. But again, you used the intended tools and mechanics, not, another poster said, "unintended and undesireable."

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Josef Djugashvilis
#1239 - 2014-09-20 21:59:55 UTC
Ssabat Thraxx wrote:
Benny Ohu wrote:
i'm making a post here against my better judgement

the point is that just because something isn't an exploit doesn't mean it's intended or desirable. arguing with 'it's in the game' doesn't mean anything. arguing 'it's in your favour, so you're only arguing for advantage over balance' is fallacy.



Thanks for your post Smile





Petition CCP to end the practice of corp hopping to avoid wardecs.

Just complaining about corp hopping on the forums is probably a waste of time.

Let us know how you get on.

This is not a signature.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1240 - 2014-09-20 22:03:55 UTC
Josef Djugashvilis wrote:
Ssabat Thraxx wrote:
Benny Ohu wrote:
i'm making a post here against my better judgement

the point is that just because something isn't an exploit doesn't mean it's intended or desirable. arguing with 'it's in the game' doesn't mean anything. arguing 'it's in your favour, so you're only arguing for advantage over balance' is fallacy.



Thanks for your post Smile





Petition CCP to end the practice of corp hopping to avoid wardecs.

Just complaining about corp hopping on the forums is probably a waste of time.

Let us know how you get on.


Yeah, 62 pages of all of us basically saying the same thing, plus a few idjits that didnt read any previous posts before making their shiptoast.

62 pages. I'm done, guys. Every time I look in this thread I see something I want to counterpoint, but rly its the same old **** from all of us.

Goodbye thread. Thanks to everyone on both sides of the issue.

o/

\m/ O.o \m/

"You're a freak ..." - Solecist Project