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BEST SHIP FOR LVL4

Author
Shaotuk
Sin City Enterprises
#21 - 2011-12-10 23:31:04 UTC
SLICK Shiyurida wrote:
looking to do my missions as quick as pos.I have 3 accounts 2 using a nighthawk and one to clean up the field. Is there anything i could buy to Complete the missions quicker?

Golem, Nightmare ect.........

Thanks for any posts Smile



Let's rehash the same question for the umpteenth time because someone is too lazy to do a search...
Kaanchana
Tax-haven
#22 - 2011-12-11 03:45:10 UTC
Goose99 wrote:
Beta Stryker wrote:
Vrykolakasis wrote:

Multi-tengus are good (I assume... those I haven't actually seen in action)


Multi-tengu is just silly. You end up killing crap so fast that ya, it turns into work to manage both accounts.


Counting missile volleys on both accounts at the same time, lol. It's harder to do than turning on guns on both accounts when rats pop. With 2 tengus (tengi?) you get the same dps as one Mach if on kinetic rats. 3 for non kinetic dps.Lol


See, thats the point here. The Op has 3 accounts, one of them is a salvager. Now mach own tengu 1vs1 in mission running. But when you have to control 2 mission boats and one salvager, mach is too much micromanagement imo. With tengu's, orbit a can and keep firing. Its far simpler..
Spineker
#23 - 2011-12-11 04:01:24 UTC
I still don't see the mach fanbase. Too much work, working on optimal and all that ****. Just fire and forget. I will stick with my tengus. Did I mention drones? Drones suck
Goose99
#24 - 2011-12-11 05:44:23 UTC
Kaanchana wrote:
Goose99 wrote:
Beta Stryker wrote:
Vrykolakasis wrote:

Multi-tengus are good (I assume... those I haven't actually seen in action)


Multi-tengu is just silly. You end up killing crap so fast that ya, it turns into work to manage both accounts.


Counting missile volleys on both accounts at the same time, lol. It's harder to do than turning on guns on both accounts when rats pop. With 2 tengus (tengi?) you get the same dps as one Mach if on kinetic rats. 3 for non kinetic dps.Lol


See, thats the point here. The Op has 3 accounts, one of them is a salvager. Now mach own tengu 1vs1 in mission running. But when you have to control 2 mission boats and one salvager, mach is too much micromanagement imo. With tengu's, orbit a can and keep firing. Its far simpler..


Except, like I said, for any rat further away than 18km, you waste at least one volley unless you count vollies on both accounts. Where 2 Mach would do 2-3 times the dps, but much less micromanagement.
Caellach Marellus
Stormcrows
#25 - 2011-12-11 10:40:06 UTC  |  Edited by: Caellach Marellus
Just to throw one in, it's limited on damage type unlike the Mach, but the Vindicator in a rail setup is an excellent gunboat.

Can sit there and happily deploy sentries without having to go back and collect them and pushes the 1200+DPS mark, also doesn't suffer from ****** optimal.

Speaking of Mach optimal

Spineker wrote:
I still don't see the mach fanbase. Too much work, working on optimal and all that ****. Just fire and forget. I will stick with my tengus. Did I mention drones? Drones suck


While it's a damage nerf to fight in falloff, the DPS output of the Mach is so high that it honestly doesn't bother me.

Tengus are simply too damn slow, if you're clearing a mission faster in a Tengu than with a Mach, you're doing something very wrong.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

CatCan
The Scope
Gallente Federation
#26 - 2011-12-11 18:21:54 UTC
2 kinds of people : People that have flown Mach and that have not.

The ones with the mach go in every mission like they own it, they smack everything down , they are like freaking berserkers that you can't face and live, every shot a kill, every movement a sprint, every enemy a wreck.

If you carry heavy drones you pick em up because you're much faster than them, if you carry light drones they don't get to reach the frigate because you've already shot it and are already moving on to cruisers. If you carry sentries you drop em off , like kids at school, clean the field and while shooting at the last ship you head to the sentries and pick em up, not that shooting up a BS takes that long but with 1500m/s speed you can afford to move around more than gila and ishtar together.

The people that fly other BS's and T3's, stay there and stay in 1 place and spend a ton of energy on tanking or dance around and slowly wear down their enemies, every mission a struggle, every ship kill an achievement. And drone ship , well they're just pathetic.

Mach is the one and only - the alpha and the omega, it's like all 4 raiders of the apocalypse in 1 deadly package.

Mach has become Death.
Caellach Marellus
Stormcrows
#27 - 2011-12-11 18:32:11 UTC
CatCan wrote:
2 kinds of people : People that have flown Mach and that have not.

The ones with the mach go in every mission like they own it, they smack everything down , they are like freaking berserkers that you can't face and live, every shot a kill, every movement a sprint, every enemy a wreck.

If you carry heavy drones you pick em up because you're much faster than them, if you carry light drones they don't get to reach the frigate because you've already shot it and are already moving on to cruisers. If you carry sentries you drop em off , like kids at school, clean the field and while shooting at the last ship you head to the sentries and pick em up, not that shooting up a BS takes that long but with 1500m/s speed you can afford to move around more than gila and ishtar together.

The people that fly other BS's and T3's, stay there and stay in 1 place and spend a ton of energy on tanking or dance around and slowly wear down their enemies, every mission a struggle, every ship kill an achievement. And drone ship , well they're just pathetic.

Mach is the one and only - the alpha and the omega, it's like all 4 raiders of the apocalypse in 1 deadly package.

Mach has become Death.


As a Mach pilot and someone who's tested the Vindicator, I can say that the Vindi now happily rivals the Mach post rail change.

The Vindi warps in, sits there and drops sentries and just duckshooting everything.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#28 - 2011-12-11 22:08:50 UTC
I don't even bother with drones on my Machariel the majority of the time, it's more work to use them a lot of the time. I can pop elite frigs within 20km in one volley so I don't typically need hobs / warriors and I don't really notice my hammers / valks increasing my cruiser+ kill time so I don't even bother. Sentries are a pain, they're good for ships that do not move but a Machariel is supposed to constantly be approaching to maximize that dps and minimize the amount of falloff you fight in.

However, if I had the choice between a Machariel and something else like a Vargur, Nightmare in Amarr space, or Kronos in Gallente space I would so go for those instead. I'll probably end up going for a Vargur once I finish training AWU5.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#29 - 2011-12-11 22:28:29 UTC  |  Edited by: I Accidentally YourShip
Caellach Marellus wrote:
CatCan wrote:
2 kinds of people : People that have flown Mach and that have not.

The ones with the mach go in every mission like they own it, they smack everything down , they are like freaking berserkers that you can't face and live, every shot a kill, every movement a sprint, every enemy a wreck.

If you carry heavy drones you pick em up because you're much faster than them, if you carry light drones they don't get to reach the frigate because you've already shot it and are already moving on to cruisers. If you carry sentries you drop em off , like kids at school, clean the field and while shooting at the last ship you head to the sentries and pick em up, not that shooting up a BS takes that long but with 1500m/s speed you can afford to move around more than gila and ishtar together.

The people that fly other BS's and T3's, stay there and stay in 1 place and spend a ton of energy on tanking or dance around and slowly wear down their enemies, every mission a struggle, every ship kill an achievement. And drone ship , well they're just pathetic.

Mach is the one and only - the alpha and the omega, it's like all 4 raiders of the apocalypse in 1 deadly package.

Mach has become Death.


As a Mach pilot and someone who's tested the Vindicator, I can say that the Vindi now happily rivals the Mach post rail change.

The Vindi warps in, sits there and drops sentries and just duckshooting everything.


Edit: Forgot my EFTwarrior reference numbers Oops. I did not make too many sacrifices on tank for these builds, I would fly any of these into a typical L4 and assuming all L5 skills:

Machariel: 942 dps / 1100 dps with 5x hammerheads (standard Mach fit, 4 gyros, 3 TEs)
Vindicator: 769 dps / 1009 dps with 4x garde IIs (3 mag stab vindi, I would not fly a 4 stab vindi)


I've done dps graphs between the Machariel and Vindicator many times over the past few months since a friend of mine flies a Vindicator, and his dps isn't too shabby at all if you include sentries. Without drones on either ship, the Machariel is the clear winner all the way out to 35km at which the Vindi is a bit better up to the ~75km mark.

However comparing my play style (no drones) using a standard Mach with 4 faction gyros vs a Vindi with 3 faction mag stabs and 4 garde IIs the Vindi starts performing better than the mach from about 12km and onwards, shooting at a raven that is running transversal perpendicular to our ships. You can add hammerhead to the Machariel which makes it outperform the Vindi to about the 30km mark at which they are neck and neck.

The added bonus to the Vindi that I like is that you can turn off 5 of the guns permarunning a faction LAR and three hards while still putting out 528 dps. The Machariel does not have that option, though the speed tank on it is formidable that one is a bit more effort to quantify.
Caellach Marellus
Stormcrows
#30 - 2011-12-11 22:40:15 UTC  |  Edited by: Caellach Marellus
I Accidentally YourShip wrote:
Caellach Marellus wrote:
CatCan wrote:
2 kinds of people : People that have flown Mach and that have not.

The ones with the mach go in every mission like they own it, they smack everything down , they are like freaking berserkers that you can't face and live, every shot a kill, every movement a sprint, every enemy a wreck.

If you carry heavy drones you pick em up because you're much faster than them, if you carry light drones they don't get to reach the frigate because you've already shot it and are already moving on to cruisers. If you carry sentries you drop em off , like kids at school, clean the field and while shooting at the last ship you head to the sentries and pick em up, not that shooting up a BS takes that long but with 1500m/s speed you can afford to move around more than gila and ishtar together.

The people that fly other BS's and T3's, stay there and stay in 1 place and spend a ton of energy on tanking or dance around and slowly wear down their enemies, every mission a struggle, every ship kill an achievement. And drone ship , well they're just pathetic.

Mach is the one and only - the alpha and the omega, it's like all 4 raiders of the apocalypse in 1 deadly package.

Mach has become Death.


As a Mach pilot and someone who's tested the Vindicator, I can say that the Vindi now happily rivals the Mach post rail change.

The Vindi warps in, sits there and drops sentries and just duckshooting everything.


Edit: Forgot my EFTwarrior reference numbers Oops. I did not make too many sacrifices on tank for these builds, I would fly any of these into a typical L4 and assuming all L5 skills:

Machariel: 942 dps / 1100 dps with 5x hammerheads (standard Mach fit, 4 gyros, 3 TEs)
Vindicator: 769 dps / 1009 dps with 4x garde IIs (3 mag stab vindi, I would not fly a 4 stab vindi)


I've done dps graphs between the Machariel and Vindicator many times over the past few months since a friend of mine flies a Vindicator, and his dps isn't too shabby at all if you include sentries. Without drones on either ship, the Machariel is the clear winner all the way out to 35km at which the Vindi is a bit better up to the ~75km mark.

However comparing my play style (no drones) using a standard Mach with 4 faction gyros vs a Vindi with 3 faction mag stabs and 4 garde IIs the Vindi starts performing better than the mach from about 12km and onwards, shooting at a raven that is running transversal perpendicular to our ships. You can add hammerhead to the Machariel which makes it outperform the Vindi to about the 30km mark at which they are neck and neck.

The added bonus to the Vindi that I like is that you can turn off 5 of the guns permarunning a faction LAR and three hards while still putting out 528 dps. The Machariel does not have that option, though the speed tank on it is formidable that one is a bit more effort to quantify.


The Vindi can use drones far more effectivly than the Machariel. Considering it's a stationary tank it can deploy sentries and recover them instantly should you get trigger spawns, the Machariel needs to return to them. As far as Hammers/Ogres go, half the time their target is destroyed before they reach.

Out of curiosity, have you recalculated that since the rail buff?

Also use a 3 Stab + 1 Gunrig Vindi.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Destru Kaneda
Arzad Police Department
#31 - 2011-12-11 22:49:40 UTC
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#32 - 2011-12-11 22:49:46 UTC
Caellach Marellus wrote:
I Accidentally YourShip wrote:
Caellach Marellus wrote:
CatCan wrote:
2 kinds of people : People that have flown Mach and that have not.

The ones with the mach go in every mission like they own it, they smack everything down , they are like freaking berserkers that you can't face and live, every shot a kill, every movement a sprint, every enemy a wreck.

If you carry heavy drones you pick em up because you're much faster than them, if you carry light drones they don't get to reach the frigate because you've already shot it and are already moving on to cruisers. If you carry sentries you drop em off , like kids at school, clean the field and while shooting at the last ship you head to the sentries and pick em up, not that shooting up a BS takes that long but with 1500m/s speed you can afford to move around more than gila and ishtar together.

The people that fly other BS's and T3's, stay there and stay in 1 place and spend a ton of energy on tanking or dance around and slowly wear down their enemies, every mission a struggle, every ship kill an achievement. And drone ship , well they're just pathetic.

Mach is the one and only - the alpha and the omega, it's like all 4 raiders of the apocalypse in 1 deadly package.

Mach has become Death.


As a Mach pilot and someone who's tested the Vindicator, I can say that the Vindi now happily rivals the Mach post rail change.

The Vindi warps in, sits there and drops sentries and just duckshooting everything.


Edit: Forgot my EFTwarrior reference numbers Oops. I did not make too many sacrifices on tank for these builds, I would fly any of these into a typical L4 and assuming all L5 skills:

Machariel: 942 dps / 1100 dps with 5x hammerheads (standard Mach fit, 4 gyros, 3 TEs)
Vindicator: 769 dps / 1009 dps with 4x garde IIs (3 mag stab vindi, I would not fly a 4 stab vindi)


I've done dps graphs between the Machariel and Vindicator many times over the past few months since a friend of mine flies a Vindicator, and his dps isn't too shabby at all if you include sentries. Without drones on either ship, the Machariel is the clear winner all the way out to 35km at which the Vindi is a bit better up to the ~75km mark.

However comparing my play style (no drones) using a standard Mach with 4 faction gyros vs a Vindi with 3 faction mag stabs and 4 garde IIs the Vindi starts performing better than the mach from about 12km and onwards, shooting at a raven that is running transversal perpendicular to our ships. You can add hammerhead to the Machariel which makes it outperform the Vindi to about the 30km mark at which they are neck and neck.

The added bonus to the Vindi that I like is that you can turn off 5 of the guns permarunning a faction LAR and three hards while still putting out 528 dps. The Machariel does not have that option, though the speed tank on it is formidable that one is a bit more effort to quantify.


The Vindi can use drones far more effectivly than the Machariel. Considering it's a stationary tank it can deploy sentries and recover them instantly should you get trigger spawns, the Machariel needs to return to them. As far as Hammers/Ogres go, half the time their target is destroyed before they reach.

Out of curiosity, have you recalculated that since the rail buff?

Also use a 3 Stab + 1 Gunrig Vindi.


I didn't use a gun rig but yes this was actually just done now with the rail buff and EFT 2.14 the updated one for crucible, that would make the gaps closer or larger depending on the scenario. Overall I think against kin and therm rats the Vindicator is the clear winner over the Machariel.

I agree with you on all points for drones, much of the time my hammers are travelling. (I also don't have very good drone skills, just enough to get by Oops).
Goose99
#33 - 2011-12-11 23:05:58 UTC
Lol@ Vindi and EFT warrioring, rails, 4 sentries, and "more dps" at 75+km. If any of the above people really flew it, they'd notice the 50km base max targeting distance. Your Vindi will glow with sebos like the blob.Lol
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#34 - 2011-12-11 23:07:21 UTC  |  Edited by: I Accidentally YourShip
Destru Kaneda wrote:

Vargur


If I had to choose one to aim for this would be my choice for flexibility. However the train to marauders is long while a pirate faction ship is much shorter. Due to the progression path up to the Vargur I would fly an arty Maelstrom first, then once you hit T2 autocannons you can fly either Seriously Bored's Baby Varg: http://eve.battleclinic.com/loadout/29238-AC-Maelstrom-L4-Baby-Varg-Dominion-Ready.html or you can fly one of the standard Machariel fits until you get to that point.

I will warn new(er) players though the tank on a Machariel is an order of a magnitude lower than what you will be used to, a T2 tank is an absolute bare minimum with solid supporting skills. Just starting out with low skills on a Machariel I would recommend: http://eve.battleclinic.com/loadout/47652-Mission-T2-Machariel-lvl4.html

but downgrade the rigs to T1s. The cap boosters are not optional with low skills. Once you get some better items and skills you can use a variation of: http://eve.battleclinic.com/loadout/39676-Machariel-PvE-1100-dps-with-72km-Fall-off.html

with some slight modifications. I recommend not using any of those rigs, but rather T1 semiconductor memory cells. With decent skills and a domination 100mn AB you can run stable at ~60-67% with your tank off but your AB on. This is how you should be flying, AB on nonstop and pulse your tank flying around and obliterating everything. If you can squeeze it on, use a gist b-type+ XL shield booster instead, less pulsing and more powerful burst tank but it's the same cap to shield HP efficiency, slightly better if I recall.

Even with a falloff bonus as large as the Machariel's, with 3 TEs the ambit I believe only supplies 3km's of falloff but I have not checked this value in quite some time. I also recommend SMCs over CCCs because while CCCs give a SLIGHTLY higher sustained tank and cap regen rate the SMCs give you a much bigger cap buffer allowing your burst tank to run longer so you can explode everything dangerous with your dps and bring the incoming damage to a more manageable level.
I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#35 - 2011-12-11 23:10:30 UTC
Goose99 wrote:
Lol@ Vindi and EFT warrioring, rails, 4 sentries, and "more dps" at 75+km. If any of the above people really flew it, they'd notice the 50km base max targeting distance. Your Vindi will glow with sebos like the blob.Lol


My Vindi fit DOES have Sebo on it pushing the targetting range out to 81km with all 5s. Even with that the average engagement range is not even close to 75km in missions and most experienced mission runners know that intuitively. I am simply stating all objective data on the dps graph without actually linking it, as I am lazy.
Caellach Marellus
Stormcrows
#36 - 2011-12-11 23:15:37 UTC  |  Edited by: Caellach Marellus
Goose99 wrote:
Lol@ Vindi and EFT warrioring, rails, 4 sentries, and "more dps" at 75+km. If any of the above people really flew it, they'd notice the 50km base max targeting distance. Your Vindi will glow with sebos like the blob.Lol



You clearly failed at reading. The Mach wins up to the 35km point, the Vindicator beyond that "Up to" the 75km mark.

However in realism, the Machariel will not make the full benefit of it's drones, the Vindicator does. Which puts it at an advantage before the 35km point. As for the short targeting range sure the Vindicator won't achieve lock beyond 62.5k but with a 5 midslot, you can stick two webs on there to slow down frigates and still have enough room for a SeBo.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#37 - 2011-12-11 23:17:51 UTC
Caellach Marellus wrote:
Goose99 wrote:
Lol@ Vindi and EFT warrioring, rails, 4 sentries, and "more dps" at 75+km. If any of the above people really flew it, they'd notice the 50km base max targeting distance. Your Vindi will glow with sebos like the blob.Lol



You clearly failed at reading. The Mach wins up to the 30km point, the Vindicator beyond that "Up to" the 75km mark.

However in realism, the Machariel will not make the full benefit of it's drones, the Vindicator does. Which puts it at an advantage before the 30km point. As for the short targeting range sure the Vindicator won't achieve lock beyond 62.5k but with a 5 midslot, you can stick two webs on there to slow down frigates and still have enough room for a SeBo.


This.

Webs however, are unnecessary as any good missioner pops the small targets as they approach with zero transversal. This build uses two tracking computers, a sebo and two cap rechargers in the mids. Pretty standard pve fit.
Caellach Marellus
Stormcrows
#38 - 2011-12-11 23:19:45 UTC
I Accidentally YourShip wrote:


Webs however, are unnecessary as any good missioner pops the small targets as they approach with zero transversal.


Spider drones and short range spawns. It's the only reason I carry webs on a stationairy ship.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

I Accidentally YourShip
Ronin ONE
Ronin Reloaded
#39 - 2011-12-11 23:27:15 UTC
Caellach Marellus wrote:
I Accidentally YourShip wrote:


Webs however, are unnecessary as any good missioner pops the small targets as they approach with zero transversal.


Spider drones and short range spawns. It's the only reason I carry webs on a stationairy ship.


Meh I just let my oft-neglected light drones handle those. I will admit that the vast majority of my flight time in a ship is a Machariel, not a Vindi so it may not be the most efficient method for a Vindicator.
Goose99
#40 - 2011-12-11 23:33:05 UTC
Caellach Marellus wrote:
Goose99 wrote:
Lol@ Vindi and EFT warrioring, rails, 4 sentries, and "more dps" at 75+km. If any of the above people really flew it, they'd notice the 50km base max targeting distance. Your Vindi will glow with sebos like the blob.Lol



You clearly failed at reading. The Mach wins up to the 35km point, the Vindicator beyond that "Up to" the 75km mark.

However in realism, the Machariel will not make the full benefit of it's drones, the Vindicator does. Which puts it at an advantage before the 30km point. As for the short targeting range sure the Vindicator won't achieve lock beyond 62.5k but with a 5 midslot, you can stick two webs on there to slow down frigates and still have enough room for a SeBo.


Why not? Your Vindi has "4 sentries" plus 5 lights, filling the 125m hold, for EFT purposes. Yet, Mach can't have the same "4 sentries plus 5 lights setup (not that ppl will use it instead of 5 meds) for the same EFT purposes. And your math is wrong. Mach with 4 gyros pump out 1083 gun only dps. Falloff curve is such that it produces ~85% dps at 50% falloff. With 5 km optimal and 69 km falloff, it will outdps your rail Vindi at much further than just the 35km point.