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Regular lvl 4 mission faction loot

First post
Author
Celthric Kanerian
Viziam
Amarr Empire
#1 - 2014-09-18 09:50:05 UTC
Hi.

After reading the recent devblog by CCP Fozzie the other day, he talked about the faction drops that people had gotten from the new burner missions.

Personally I hate the burner missions and think that they are incredibly frustrating, nonetheless is the chance of faction loot quite tempting. This is why I propose that the drop chance procentage for faction loot is the same in both regular lvl 4 missions and in Burner missions, therefore I won't be forced to do Burner missions to earn the big bucks, while still having fun.

You may say that this takes the point out of Burner missions, that their risk is rewarded with chance of faction loot, but I believe people would do the Burner missions despite of this if they truely think that these Burner missions are entertaining.

Just a thought.
Let me know what you think.

- Cel
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2014-09-18 09:52:45 UTC
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.

If you don't follow the rules, neither will I.

baltec1
Bat Country
Pandemic Horde
#3 - 2014-09-18 10:34:14 UTC
Omnathious Deninard wrote:
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.


If only this was true.

OP, no you cannot have faction drops in the little to no risk high sec level 4 missions that can be run AFK.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#4 - 2014-09-18 10:35:56 UTC
Omnathious Deninard wrote:
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.


And up to 30k LP for a mere L4 mission is not high enough of a reward? I have had one yesterday for 18K LP, which is more than a any other L4 gives. Naturally, I did not take it on as just moments before I saw a couple of frigs enter my system and leave in pods minutes later. To say I was mildly amused is an understatement. Big smile

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Celthric Kanerian
Viziam
Amarr Empire
#5 - 2014-09-18 10:38:47 UTC
Rivr Luzade wrote:
Omnathious Deninard wrote:
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.


And up to 30k LP for a mere L4 mission is not high enough of a reward? I have had one yesterday for 18K LP, which is more than a any other L4 gives. Naturally, I did not take it on as just moments before I saw a couple of frigs enter my system and leave in pods minutes later. To say I was mildly amused is an understatement. Big smile


30k LP...? I got my social skills at 5, I only recieve 5400 LP per mission...
Omnathious Deninard
University of Caille
Gallente Federation
#6 - 2014-09-18 10:51:51 UTC
Rivr Luzade wrote:
Omnathious Deninard wrote:
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.


And up to 30k LP for a mere L4 mission is not high enough of a reward? I have had one yesterday for 18K LP, which is more than a any other L4 gives. Naturally, I did not take it on as just moments before I saw a couple of frigs enter my system and leave in pods minutes later. To say I was mildly amused is an understatement. Big smile

I was by no means implying burner missions need buffed, I was speaking in contrast to normal level 4 missions.

If you don't follow the rules, neither will I.

Daichi Yamato
Jabbersnarks and Wonderglass
#7 - 2014-09-18 11:23:00 UTC
Level 4's pay more than enough for how mind numbingly easy they are.

If/when they scale up burners to bigger and more ships, then maybe you can get faction drops in those missions.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

BadAssMcKill
Aliastra
#8 - 2014-09-18 11:24:44 UTC
Add them to nullsec/lowsec L4s maybe?
Danika Princip
GoonWaffe
Goonswarm Federation
#9 - 2014-09-18 11:32:29 UTC
OP, you do realise that your idea would make the offered faction items worthless pretty quickly, right?
Celthric Kanerian
Viziam
Amarr Empire
#10 - 2014-09-18 11:41:30 UTC
Danika Princip wrote:
OP, you do realise that your idea would make the offered faction items worthless pretty quickly, right?


Not if the procentage was less than 0.5 - 1.2 %
Daichi Yamato
Jabbersnarks and Wonderglass
#11 - 2014-09-18 11:48:30 UTC
Celthric Kanerian wrote:
Danika Princip wrote:
OP, you do realise that your idea would make the offered faction items worthless pretty quickly, right?


Not if the procentage was less than 0.5 - 1.2 %


if you consider how many missions are run each day...yeah thats a whole lot of faction mods being spawned into the game and their value would plummet.

given a little more time for players to master burners and the markets to swell with mods, you'll probably see the faction mods dropped by burners coming down in price.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Zan Shiro
Doomheim
#12 - 2014-09-18 11:53:22 UTC
baltec1 wrote:
Omnathious Deninard wrote:
Burner missions are high risk and there fore should reap better rewards, where normal level 4 missions are low risk and there fore have low reward.


If only this was true.

OP, no you cannot have faction drops in the little to no risk high sec level 4 missions that can be run AFK.



there is also some good guidance to run burners easier. Not pushovers but not massive undertakings either with them. Think the "hard part" some have is they were planning in 1-2 minute kills and pay me. Average times seem to be 4-8 minutes as I have seen in readings.


rest though, yep. Even the warp stabbed farmers in FW earn some of their keep for the LP farming.

Its not their fault too many FW idealists have visions of solo kills dancing in their heads. More fast tackles, more scram more dead farmers. Hunters smarter than farmers...dead farmers. Farmers smarter than hunters...less dead farmers. Way it goes.

Empire....my recent losses over past 2 years have been to player error only. Just crashed out in the chair hard, wake up minutes later and go maybe I won't see my po.....dammiit, pod. When you are you own worst enemy, yeah, its kind of safe there lol.
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2014-09-18 12:09:06 UTC
Celthric Kanerian wrote:
Danika Princip wrote:
OP, you do realise that your idea would make the offered faction items worthless pretty quickly, right?


Not if the procentage was less than 0.5 - 1.2 %



That's still a massive increase in the supply of the modules though. And what does an increase in supply do to prices?
elitatwo
Zansha Expansion
#14 - 2014-09-18 12:52:46 UTC
Daichi Yamato wrote:
Level 4's pay more than enough for how mind numbingly easy they are.

If/when they scale up burners to bigger and more ships, then maybe you can get faction drops in those missions.


They are so easy because we are constantly crying for more firepower, more tank, more hp, more everything.

I even despise all of my fellow mission runners that screamed for nerfs to Guristas jamming tactic because they are too stupid to deal with it.

Yes I am calling all of my fellow mission runners stupid beyond redemption.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Donnachadh
United Allegiance of Undesirables
#15 - 2014-09-18 13:50:12 UTC
elitatwo wrote:
I even despise all of my fellow mission runners that screamed for nerfs to Guristas jamming tactic because they are too stupid to deal with it.


I know what you mean, I always found turning them to space dust to be a particularly effective tactic.

Back to the OP I say NO.
However I would not mind if CCP would see fit to increase the normal loot drops and true salvage to get us back to the ISK level we could get before the reprocessing nerf. They tweaked the yields from the ores so the changes would not affect the miners but I guess we mission runners are lower class citizens in the eyes of CCP.

Leoric Firesword
Imperial Shipment
Amarr Empire
#16 - 2014-09-18 13:58:18 UTC
as someone who runs L4's in highsec no less I say no.

I haven't done a burner mission yet (I really don't think I have the ship skills to yet) I like the idea, and I like the challenge presented. After looking at the stats I said "Good this is how it should be" lots of risk for the potential of lots of reward.

L4's? uhh...yeah...not so much risk, good reward especially if you decide to drop a MTU on some of the missions and come back for loot.

also, considering if I'm really moving I can do 3-4 of the longer L4's an hour I'm gonna say that you'd kill the faction market, which isn't a good thing.
Zan Shiro
Doomheim
#17 - 2014-09-18 15:25:27 UTC
Danika Princip wrote:
Celthric Kanerian wrote:
Danika Princip wrote:
OP, you do realise that your idea would make the offered faction items worthless pretty quickly, right?


Not if the procentage was less than 0.5 - 1.2 %



That's still a massive increase in the supply of the modules though. And what does an increase in supply do to prices?



this. they drop.


Years ago I would not touch half the shiny mods I run on pve ships. CCP changed somethings (empire exploration among them) and we fast forward to today and I get amusingly confused. the price of my ships went up...and the shiny mods went down to a certain extent. Some of the pith or gist I have run....I would not touch years ago (that was with good isk per tick delve ratting and the days when loot drop tables dropped more goodies for resale or melt downs to sell the ores). Now....why the hell not as its a very nice price often.


Even with low drop rates...mission spamming will make up for it in some way with numbers of missions run. If per rat....you take damsel as an example. Lots of 500K bs...they die quick and sleazy. Same with drone missions. Drones would make even guessing if an item there not a guess. 20 wrecks, only 1 has an item in wreck (and its not the BS that carries the AI chip thingy loot drop). Don't need to clean up that mission much...the prize kind of stands out.



Celthric Kanerian
Viziam
Amarr Empire
#18 - 2014-09-19 11:39:28 UTC  |  Edited by: Celthric Kanerian
Seriously guys... I see the trouble in the market prices of faction mods would be significantly lower if they intertwined with both Burners and regular lvl 4 missions.

My idea sprung out of a thought to make lvl 4 missions more motivational, in their current state they are quite dull... Especially since I fly a Paladin which is more or less easy mode.

I get that this wasn't such a good idea... No need to either call me a troll or state that I'm some kind of dumbass, I had thought enough of you were mature enough to be beyond that mental level.

Thanks to you who actually gave a **** about my post and posted constructively, thank you.
to the other people... Well, you have my sympathies.
Fer'isam K'ahn
SAS Veterinarians
#19 - 2014-09-19 12:31:21 UTC  |  Edited by: Fer'isam K'ahn
Celthric Kanerian wrote:
Seriously guys... I see the trouble in the market prices of faction mods would be significantly lower if they intertwined with both Burners and regular lvl 4 missions.

Well, if that was the case, then you should have said so. Because you made it sound like the problem was the difficulty of the burner missions taking all the drop rates from the regular L4s.
If it was jsut about market value, we could have told you right a way to bugger off ( Big smile ) hehe. The Market not only lives from drops but LPs, High and Low and other areas of the game beyond L4 high sec, just because you want more shiny or mor ISK for it, doesn't mean the rest has to bow down to it. That is an unreasonable suggestion, plain and simple. And it also means devaluating YOUR LP.

Quote:
My idea sprung out of a thought to make lvl 4 missions more motivational, in their current state they are quite dull... Especially since I fly a Paladin which is more or less easy mode.

Yes it is, yes they are. Try something else ? L4 High Sec missions are not the tip of the Eve mountain in regrads to accumulating riches or fun or anything for that matter.
Your lack of imagination in this case or interest or challange or ... does not warrant a change in game machanics or rewards.

And as a hint... Burner missions are trying to tell you exaclty this.
Celthric Kanerian
Viziam
Amarr Empire
#20 - 2014-09-19 15:16:05 UTC
Fer'isam K'ahn wrote:
Celthric Kanerian wrote:


[quote]My idea sprung out of a thought to make lvl 4 missions more motivational, in their current state they are quite dull... Especially since I fly a Paladin which is more or less easy mode.

Yes it is, yes they are. Try something else ? L4 High Sec missions are not the tip of the Eve mountain in regrads to accumulating riches or fun or anything for that matter.
Your lack of imagination in this case or interest or challange or ... does not warrant a change in game machanics or rewards.

And as a hint... Burner missions are trying to tell you exaclty this.


Every now and then I do ded 3/10 and 4/10's with my Sacrilege which I find fun to some degree but it also pays out quite incredibly sometimes.

Hunting Clone soldiers in lowsec isn't so bad either.
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