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[Oceanus] Interceptor Updates

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Author
Promiscuous Female
GBS Logistics and Fives Support
#201 - 2014-09-18 21:51:32 UTC
Jamir Von Lietuva wrote:
Promiscuous Female wrote:

choosing between tank and damage is something everyone should have to do

by your logic i should be able to fit a drake tank on a tornado

you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir)

with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle)

this is unironically a good thing


link the fit that does all of this

sorry the tank is 3.8k EHP, looks like I just got 0wned

[Malediction, Pre-Oceanus]
Inertia Stabilizers II
Inertia Stabilizers II
Micro Auxiliary Power Core II
Caldari Navy Ballistic Control System

Limited 1MN Microwarpdrive I
Medium Azeotropic Ward Salubrity I
Warp Disruptor II

Light Missile Launcher II, Mjolnir Fury Light Missile
Light Missile Launcher II, Mjolnir Fury Light Missile
Light Missile Launcher II, Mjolnir Fury Light Missile

Small Low Friction Nozzle Joints II
Small Low Friction Nozzle Joints II

http://i.imgur.com/ezzQ28v.jpg
Promiscuous Female
GBS Logistics and Fives Support
#202 - 2014-09-18 21:59:08 UTC
actually it looks like I goofed up that fit, I forgot local hull conversion inertial stabilizers I were a thing

this drops the signature radius to 95.6 with the MWD on, compared to 99.6
Black Ambulance
#203 - 2014-09-18 21:59:11 UTC
Promiscuous Female wrote:
Jamir Von Lietuva wrote:
Promiscuous Female wrote:

choosing between tank and damage is something everyone should have to do

by your logic i should be able to fit a drake tank on a tornado

you also don't have to gimp your fit to get sub-2s align ceptors today, the malediction today does 97 dps, 4k EHP, and has 2s align with a 30 km engagement window (mjolnir furies) or 79 DPS with a 40km engagement window (CN mjolnir)

with the new changes the crow may actually be catchable on gates and the malediction will be forced into short range to apply damage (while retaining its ability to do pure tackle)

this is unironically a good thing


link the fit that does all of this

sorry the tank is 3.8k EHP, looks like I just got 0wned

[Malediction, Pre-Oceanus]
Inertia Stabilizers II
Inertia Stabilizers II
Micro Auxiliary Power Core II
Caldari Navy Ballistic Control System

Limited 1MN Microwarpdrive I
Medium Azeotropic Ward Salubrity I
Warp Disruptor II

Light Missile Launcher II, Mjolnir Fury Light Missile
Light Missile Launcher II, Mjolnir Fury Light Missile
Light Missile Launcher II, Mjolnir Fury Light Missile

Small Low Friction Nozzle Joints II
Small Low Friction Nozzle Joints II

http://i.imgur.com/ezzQ28v.jpg


did you lost your ratting ishtar to malediction ? looks like lot of goons did , that's why they whine.
Caesius Tyrr
Caldari Provisions
Caldari State
#204 - 2014-09-18 21:59:41 UTC  |  Edited by: Caesius Tyrr
Per my comments on the TMC article, the explosion radius bonus seems nearly useless on the Crow. If you guys want to nerf the Crow's DPS while making it effective on small, fast targets, give it a 5% per level bonus to explosion velocity instead, or even alongside the exp. radius bonus.

Promiscuous Female wrote:
actually it looks like I goofed up that fit, I forgot local hull conversion inertial stabilizers I were a thing

this drops the signature radius to 95.6 with the MWD on, compared to 99.6


Always compare the Meta 4s to the T2s to make sure you're getting the best deal!
Promiscuous Female
GBS Logistics and Fives Support
#205 - 2014-09-18 22:01:43 UTC
Black Ambulance wrote:

did you lost your ratting ishtar to malediction ? looks like lot of goons did , that's why they whine.

nah

ratting is beneath me
Alp Khan
The Scope
Gallente Federation
#206 - 2014-09-18 22:08:30 UTC
Rivr Luzade wrote:
Alp Khan wrote:
Fights in EVE require commitment as a general rule. Now the odds are matched.


So, where is your commitment to fights? I haven't seen any good and big fights in ages. Do you hold your own words true or do you just blob on smaller entities and beat your chest about it? Roll


At peacetime, if a neutral or a neutral gang shows up in where we live, we always engage them. Personally, I'd like to iterate that you can always come to Deklein and get a fight from us.
Alp Khan
The Scope
Gallente Federation
#207 - 2014-09-18 22:24:26 UTC  |  Edited by: Alp Khan
PotatoOverdose wrote:
Alp Khan wrote:
PotatoOverdose wrote:
Lol @ all the CFC and renter dudes crying of bad people violencing their pve boats with intys in this thread.
For Example.

Nullsec was never meant to be safe (just like wh's), and easymode gank protection (dropping a ton of bubbles on the in-gate) is a thing of the past. Deal with it. Cool

You want to be safe? Don't be semi-afk and keep a couple of dudes in cerbs alert and ready to go in system.


Yeah, no. With the current iteration of Maledictions, an agility fit Malediction is untouchable except for pilot error or for a very lucky pipebombing arrangement by ratting boats. They outrun light scouts, no matter how many Drone Navs you have fit and in many cases, they even outrun light missiles fired at them. A Cerberus or anything else for that matter cannot engage a kiting, agility fit Malediction.

I hope you guys enjoyed exploiting a broken ship, you will not be able to do so any more. Now, any engagement with a ratting boat that carries drones is going to mean risk for Maledictions as they will have to be close to the ratting boat which put them at drone's engagement range (drones will be able to blap Maledictions, as they should) and any webs/point/neuts fitted on the ratting boat will have a chance for the ratter to stop you dead in your tracks. Moreover, you will have a pretty good chance of getting caught at gates.

Fights in EVE require commitment as a general rule. Now the odds are matched.

Right, maledictions where the only inty we used, and we're totally gonna fight in scram range now, instead of using crows with em/explosive light missiles. Thanks for proving my point. Cool


I haven't run the new changes through EFT, but I'm fairly certain that you will not be able to have meaningful DPS and untouchable on gate agility with the new Crow. If my guess is correct, we should be able to get Crows and Maledictions on gates now.

Besides, Crows are amongst the slowest of all interceptors, unless you bling your fit considerably, you will not be flying as fast as a Malediction can with a T2 agility fit. This should make a Crow vulnerable against light scouts and light missiles. Therefore, solo or duo Crows will be fairly exposed while holding point on a ratting pilot who knows what he is doing.

What we wanted was fair odds and a fix to a boat (current Malediction) that could evade light scouts and even light missiles, not commit to a fight while holding point and dealing damage and evade bubbles at the same time. Now, it seems we are getting it. Meanwhile, you have actually proven our point that your alliance is very risk averse, and you are only interested in flying a ship that can point and kill things without an actual commitment.
Ranamar
Nobody in Local
Deepwater Hooligans
#208 - 2014-09-18 22:26:09 UTC  |  Edited by: Ranamar
Caesius Tyrr wrote:
Per my comments on the TMC article, the explosion radius bonus seems nearly useless on the Crow. If you guys want to nerf the Crow's DPS while making it effective on small, fast targets, give it a 5% per level bonus to explosion velocity instead, or even alongside the exp. radius bonus.


I would even go so far as to say that the explosion radius bonus is largely only useful for the LML Crows. Now you can load fury and apply fantastically to everything... and pull out faction if you decide you need to brawl with other interceptors... and you don't even need to wonder if perhaps you should put a painter on for purely selfish (lol I fire fury light at destroyers) reasons.

Fits with a DC or BCS in the lows didn't have enough CPU to put much in the fourth mid even with an overclock, and now you can take that off and trade the overclock for an ACR. Yes, it's a raw DPS and tank nerf, but we got better application and selectable damage out of it. You do have to accept that the Crow is never going to get you that sub-2s align time, though.

I don't think the 15-25% DPS and tank nerf here is going to kill the Crow wolfpack, at this point, but I will say that nobody flies them through my home at times when I'm online, as it is.
Piraal
Viziam
Amarr Empire
#209 - 2014-09-18 23:24:00 UTC
Malediction nerf seems be pretty heavyhanded, and not well thought out if it's intention is to push people into fitting rockets. People will just fit auto's if they want to go short range(like they always have). If you want people to use rockets, you shouldn't nerf light missile and hurt all the other light missile platforms that that don't need a nerf, you should make make rockets a viable weapon. People don't use rockets because they are awful, not because light missiles are so good.
Anya Klibor
Native Freshfood
Minmatar Republic
#210 - 2014-09-19 01:08:44 UTC
"Let's give the Malediction a point/scram range bonus, then remove it's ability to be competent while using the weapon systems it is designed for."

Fozzie, just tender your resignation now. You and Rise.

Leadership is something you learn. Maybe one day, you'll learn that.

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#211 - 2014-09-19 01:10:38 UTC
Anya Klibor wrote:
"Let's give the Malediction a point/scram range bonus, then remove it's ability to be competent while using the weapon systems it is designed for."

Fozzie, just tender your resignation now. You and Rise.



It's an Interceptor. The point/scram is the weapon system it was designed for.
Anya Klibor
Native Freshfood
Minmatar Republic
#212 - 2014-09-19 01:24:03 UTC
Shepard Wong Ogeko wrote:
Anya Klibor wrote:
"Let's give the Malediction a point/scram range bonus, then remove it's ability to be competent while using the weapon systems it is designed for."

Fozzie, just tender your resignation now. You and Rise.



It's an Interceptor. The point/scram is the weapon system it was designed for.


Except that's not completely true. Any of the other fleet interceptors can also go and fight from the safety of that range while maintaining point. The Malediction is having what power it had in it's light missile systems become useless. Stiletto, Ares, and Crow all have weapons bonuses that apply to the long-range variants of the primary weapons systems they use. The Malediction will go back to it's pre-buff days of being nothing more than an Interceptor no one will want to fly. It has a bonus that applies to a tank no one uses, and it's going to be pushed into rockets as the weapon of choice to apply any type of bonus.

Leadership is something you learn. Maybe one day, you'll learn that.

Charles Miner
The Krabicci Death Squad
#213 - 2014-09-19 01:29:14 UTC
flag to you in hands crow go live in the hangar now!

( ͡º ͜ʖ ͡º) never chat sh1et to me online ( ͡º ͜ʖ ͡º)

Promiscuous Female
GBS Logistics and Fives Support
#214 - 2014-09-19 01:52:25 UTC
Charles Miner wrote:
flag to you in hands crow go live in the hangar now!

same
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#215 - 2014-09-19 01:55:32 UTC
Anya Klibor wrote:
Shepard Wong Ogeko wrote:
Anya Klibor wrote:
"Let's give the Malediction a point/scram range bonus, then remove it's ability to be competent while using the weapon systems it is designed for."

Fozzie, just tender your resignation now. You and Rise.



It's an Interceptor. The point/scram is the weapon system it was designed for.


Except that's not completely true. Any of the other fleet interceptors can also go and fight from the safety of that range while maintaining point. The Malediction is having what power it had in it's light missile systems become useless. Stiletto, Ares, and Crow all have weapons bonuses that apply to the long-range variants of the primary weapons systems they use. The Malediction will go back to it's pre-buff days of being nothing more than an Interceptor no one will want to fly. It has a bonus that applies to a tank no one uses, and it's going to be pushed into rockets as the weapon of choice to apply any type of bonus.


Not really. After this change, the Crow will be the only one. You could stick arty/rails/beams on the turret based ones, but the fit would be pretty gimped to make that work in a way that can get decent dps and actually apply it.

rsantos
The Scope
Gallente Federation
#216 - 2014-09-19 02:07:53 UTC
Promiscuous Female
GBS Logistics and Fives Support
#217 - 2014-09-19 02:20:29 UTC
rsantos wrote:
Goons Cry CCP Awnsers

i will admit it is nice that the developers of the game cater to our every whim
elitatwo
Zansha Expansion
#218 - 2014-09-19 02:24:44 UTC
Alp Khan wrote:
-snip-
Fights in EVE require commitment as a general rule. Now the odds are matched.


Hurrr....

That is why you folks recommend to brawl into any boat guns blazing in a nano-kite boat.. What could go wrong?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Rhiannon Marius
Marius Family Enterprises Unlimited
#219 - 2014-09-19 03:15:06 UTC
Light Missile Launchers will have their Rate of Fire decreased by ~6%

Congrats on nerfing the only missiles that were worth a damn.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#220 - 2014-09-19 03:26:03 UTC
Anya Klibor wrote:
Fozzie, just tender your resignation now. You and Rise.

Rumour has it they're leaving for Riot Games… Shocked

I am currently away, traveling through time and will be returning last week.