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Clarion Call 4

First post
Author
Steppa Musana
Doomheim
#21 - 2014-09-18 04:29:30 UTC
The Roman.

Hey guys.

Jenna Cruz
Sebiestor Tribe
Minmatar Republic
#22 - 2014-09-18 07:56:42 UTC
RnK still tearing it up. Great vid, awesome narrative...and the roman.....lol.

Keep up the good work lads, can't wait for the next one.
STSxLight
Blue Republic
RvB - BLUE Republic
#23 - 2014-09-18 10:41:02 UTC
brilliant o7 Pirate

"Oh, you think nullsec is your ally. But you merely adopted nullsec; I was born in it, moulded by it. I didn't see the light until I was already a man, by then it was nothing to me but BLINDING!"

my eve youtube channel  http://www.youtube.com/user/stsxlight/videos

are34
Collapsed Out
Pandemic Legion
#24 - 2014-09-18 10:54:22 UTC
as always another great eve video awesome editing, nice footage.

I just wish you guys would come back to eve!
Tabs27
Warper Bros
#25 - 2014-09-18 12:40:47 UTC
Absolutely amazing video; this was superb to watch! I really do appreciate all of your hard work. This shows how awesome EVE can be.

Now I will go and explore the cosmos, knowing that a small group of sharp minds can be far more valuable than having sheer numbers. Salute o7

Big smile
Belligerent Undesirable
#26 - 2014-09-18 13:14:59 UTC
Wasn't as good as your other vids
samuel1
Deep Core Mining Inc.
Caldari State
#27 - 2014-09-18 13:40:26 UTC  |  Edited by: samuel1
Lots of effort put into the video awesome editing etc. But the pipe bombing ran on and on once you've seen one you've seen them all. The other clarion calls were much better but I suppose it's just the way eve is ATM
F1nNsCh3r
Deep Space 69
#28 - 2014-09-18 18:19:29 UTC  |  Edited by: F1nNsCh3r
fap fap fap

+1 carrier bump
DHB WildCat
Caldari Provisions
Caldari State
#29 - 2014-09-18 19:31:17 UTC
Absolutely amazing! Both in quality and content..... Very well done!


Didnt thin that was an hour long! Felt like 10 minutes!
Kyang Tia
Matari Exodus
#30 - 2014-09-18 20:16:52 UTC  |  Edited by: Kyang Tia
This is, from a purely technical standpoint, probably the best video ever made about this game.

However, its contents are slightly boring, and, to me, very saddening. I'd like to explain why. Please note that the following rant is not meant as a criticism of the people in RnK: They know their game mechanics well, and it is not surprising that they use everything at their disposal to their advantage.

What this video does, in my eyes, is shed light on the severe problems with game mechanics we have in Eve today, favouring larger numbers at every point. As someone who values a GF above all else in this game, and as someone who believes that no fight is a GF if the enemy can not fight back, I naturally dislike the idea of pipebombing. So what does it say about this game if pipebombing is the only remaining option if you want to have some actual impact with less than 500 people?

In Matari Exodus, we of course have the same problems RnK has. We, too, like to fight outnumbered, and, increasingly often, find ourselves confronted with amounts of repping that we simply cannot break. We, too, have found ourselves in an arms race where, at some time in the future, no more options will be left to us, because all our enemies can endlessly outtank and out-escalate us and there are simply no upgrades available to us any more because we're already in the most powerful ships.

Now RnK have taken the arms race one step further and showed us the usage of a weapon of mass destruction. And while it honors them that they chose not to use it against random NPSI fleets, there is no going back from such a thing. All of us are already feeling the consequences: Many alliances have stopped using gates altogether because they're scared of being pipebombed, eliminating chances of a fight that isn't a hotdrop or a docking game almost completely. Every step further in the race makes it less and less likely for people to find a fight where both sides can have fun. This arms race is good for no one, but, of course, there is no way out either. What will be next?

So I thank Lord Maldoror for making this video, in the hope that other people will watch it and feel like I do. Maybe some of the guys at CCP will see it too and start thinking about how this game could be made better for people who like to win fights because they played better, not because they had a larger amount of even simpler-to-pilot ships.
Mizhir
Devara Biotech
#31 - 2014-09-18 20:28:18 UTC
Kyang Tia wrote:
This is, from a purely technical standpoint, probably the best video ever made about this game.

However, its contents are slightly boring, and, to me, very saddening. I'd like to explain why. Please note that the following rant is not meant as a criticism of the people in RnK: They know their game mechanics well, and it is not surprising that they use everything at their disposal to their advantage.

What this video does, in my eyes, is shed light on the severe problems with game mechanics we have in Eve today, favouring larger numbers at every point. As someone who values a GF above all else in this game, and as someone who believes that no fight is a GF if the enemy can not fight back, I naturally dislike the idea of pipebombing. So what does it say about this game if pipebombing is the only remaining option if you want to have some actual impact with less than 500 people?

In Matari Exodus, we of course have the same problems RnK has. We, too, like to fight outnumbered, and, increasingly often, find ourselves confronted with amounts of repping that we simply cannot break. We, too, have found ourselves in an arms race where, at some time in the future, no more options will be left to us, because all our enemies can endlessly outtank and out-escalate us and there are simply no upgrades available to us any more because we're already in the most powerful ships.

Now RnK have taken the arms race one step further and showed us the usage of a weapon of mass destruction. And while it honors them that they chose not to use it against random NPSI fleets, there is no going back from such a thing. All of us are already feeling the consequences: Many alliances have stopped using gates altogether because they're scared of being pipebombed, eliminating chances of a fight that isn't a hotdrop or a docking game almost completely. Every step further in the race makes it less and less likely for people to find a fight where both sides can have fun. This arms race is good for no one, but, of course, there is no way out either. What will be next?

So I thank Lord Maldoror for making this video, in the hope that other people will watch it and feel like I do. Maybe some of the guys at CCP will see it too and start thinking about how this game could be made better for people who like to win fights because they played better, not because they had a larger amount of even simpler-to-pilot ships.


Well written. You hit the bullseye.

❤️️💛💚💙💜

Stubnitz
A Blessed Bean
Pandemic Horde
#32 - 2014-09-18 21:08:44 UTC
Mizhir wrote:
Kyang Tia wrote:
This is, from a purely technical standpoint, probably the best video ever made about this game.

However, its contents are slightly boring, and, to me, very saddening. I'd like to explain why. Please note that the following rant is not meant as a criticism of the people in RnK: They know their game mechanics well, and it is not surprising that they use everything at their disposal to their advantage.

What this video does, in my eyes, is shed light on the severe problems with game mechanics we have in Eve today, favouring larger numbers at every point. As someone who values a GF above all else in this game, and as someone who believes that no fight is a GF if the enemy can not fight back, I naturally dislike the idea of pipebombing. So what does it say about this game if pipebombing is the only remaining option if you want to have some actual impact with less than 500 people?

In Matari Exodus, we of course have the same problems RnK has. We, too, like to fight outnumbered, and, increasingly often, find ourselves confronted with amounts of repping that we simply cannot break. We, too, have found ourselves in an arms race where, at some time in the future, no more options will be left to us, because all our enemies can endlessly outtank and out-escalate us and there are simply no upgrades available to us any more because we're already in the most powerful ships.

Now RnK have taken the arms race one step further and showed us the usage of a weapon of mass destruction. And while it honors them that they chose not to use it against random NPSI fleets, there is no going back from such a thing. All of us are already feeling the consequences: Many alliances have stopped using gates altogether because they're scared of being pipebombed, eliminating chances of a fight that isn't a hotdrop or a docking game almost completely. Every step further in the race makes it less and less likely for people to find a fight where both sides can have fun. This arms race is good for no one, but, of course, there is no way out either. What will be next?

So I thank Lord Maldoror for making this video, in the hope that other people will watch it and feel like I do. Maybe some of the guys at CCP will see it too and start thinking about how this game could be made better for people who like to win fights because they played better, not because they had a larger amount of even simpler-to-pilot ships.


Well written. You hit the bullseye.


Spot on!

Loved the video as always.
Jori McKie
African Atomic.
HIDDEN LEAF VILLAGE NINJA AssAssIn SQUAD eSports
#33 - 2014-09-19 05:49:39 UTC
Kyang Tia wrote:
This is, from a purely technical standpoint, probably the best video ever made about this game.

However, its contents are slightly boring, and, to me, very saddening. I'd like to explain why. Please note that the following rant is not meant as a criticism of the people in RnK: They know their game mechanics well, and it is not surprising that they use everything at their disposal to their advantage.

What this video does, in my eyes, is shed light on the severe problems with game mechanics we have in Eve today, favouring larger numbers at every point. As someone who values a GF above all else in this game, and as someone who believes that no fight is a GF if the enemy can not fight back, I naturally dislike the idea of pipebombing. So what does it say about this game if pipebombing is the only remaining option if you want to have some actual impact with less than 500 people?

In Matari Exodus, we of course have the same problems RnK has. We, too, like to fight outnumbered, and, increasingly often, find ourselves confronted with amounts of repping that we simply cannot break. We, too, have found ourselves in an arms race where, at some time in the future, no more options will be left to us, because all our enemies can endlessly outtank and out-escalate us and there are simply no upgrades available to us any more because we're already in the most powerful ships.

Now RnK have taken the arms race one step further and showed us the usage of a weapon of mass destruction. And while it honors them that they chose not to use it against random NPSI fleets, there is no going back from such a thing. All of us are already feeling the consequences: Many alliances have stopped using gates altogether because they're scared of being pipebombed, eliminating chances of a fight that isn't a hotdrop or a docking game almost completely. Every step further in the race makes it less and less likely for people to find a fight where both sides can have fun. This arms race is good for no one, but, of course, there is no way out either. What will be next?

So I thank Lord Maldoror for making this video, in the hope that other people will watch it and feel like I do. Maybe some of the guys at CCP will see it too and start thinking about how this game could be made better for people who like to win fights because they played better, not because they had a larger amount of even simpler-to-pilot ships.


Very well said, the only option i see is to slow down immediate reinforements aka Titan bridges one way or the other.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Cartheron Crust
The Tuskers
The Tuskers Co.
#34 - 2014-09-19 11:16:41 UTC
Downloading. Something good to watch after work tonight. Cool
SmarncaV2
Doomheim
#35 - 2014-09-19 16:34:55 UTC
Good video however I do not agree with you in some things like:

-Small alliances are no longer able to fight big coalitions.
That's the most idiotic thing ever. Null coalitions are getting stomped by smaller higher skill groups on a daily basis. You are good at picking fights and you should know that you just have to undock more and scout more.

Plz start doing normal pvp again with guns and stuff so that Clarion call 5 will be interesting again.

Quote from FHC
Quote:
literally an hour of autofellatio over pipebombs. This might be the gayest rnk video to date
Hra Neuvosto
Party Cat Enterprises
#36 - 2014-09-19 20:26:33 UTC
I felt it was a bit too long and kept losing interest towrds the end. But still pretty good and I loved those drawn sections.
Ix Method
Doomheim
#37 - 2014-09-19 22:57:50 UTC
Are the older ones still available anywhere? Youtube has taken the sound out of some and tragically all the old links are dead Sad

Travelling at the speed of love.

159Pinky
Caldari Provisions
Caldari State
#38 - 2014-09-20 10:25:08 UTC
Another great video. Even though the pace of this vid was slower, it's stil great to watch.
You showed once again how awesome EvE, from a graphical standpoint, is.
One big negative though: I do prefer PA doing the talking, get her back into this business Cool
doogymoogy
Phoenix Naval Operations
Phoenix Naval Systems
#39 - 2014-09-21 19:45:15 UTC
Thank you..Stunning and captivating viewing as ever.
Priscilla Project
Doomheim
#40 - 2014-09-21 20:52:11 UTC
Biiiiig .......
...... boooooobs ....
.......... of Light!


Freakin' AMAZING!


Thank you! (:



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