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[Oceanus] Interceptor Updates

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Author
Promiscuous Female
GBS Logistics and Fives Support
#141 - 2014-09-18 17:33:19 UTC
Retar Aveymone wrote:
Phaade wrote:
Feyrin wrote:
Just wow at this thread so far. The level of rage and entitlement on display are amazing. Let get this in perspective. Your LML complainers, its a 6% RoF reduction. Its a very small change. Grow up. LML project further with similar dps and better application than the other LR small weapons this isnt going to change that. To your crow whiners the changes mean you cant have range tank and speed all at the same time without compromising dps. This is balance, this is choices with meaning.

Please also remember that the module dev post isnt out yet and some of the mods being balanced like micro aux power cores are key on these ships until you have the full picture commenting further is premature.


Please tell me where the Isthar compromises.

Oh you can't?

Funny.

i think the only person who doesn't agree the ishtar needs some heavier nerfing asap is rise

remember, sentries have enormous downs
RomeStar
Caldari Provisions
Caldari State
#142 - 2014-09-18 17:38:10 UTC
Grenouielle wrote:
There are people out there flying rocket Crows. Just saying.


And they are fail. Just saying.

Signatured removed, CCP Phantom

Kuhal
The Envoys
#143 - 2014-09-18 17:50:19 UTC
Promiscuous Female wrote:

you lose 0.4s align and 14 dps going to oceanus

horror of horrors


That's a huge DPS nerf, 16% nerf to DPS. That's substantial.

.4s align isn't that big, but it's still pushing the ship further from the important 2s mark so isn't something to be ignored.
Desiderya
Blue Canary
Watch This
#144 - 2014-09-18 17:52:26 UTC
Raptors finally not being useless \o/

Crow changes depends on how the fitting will work, because what gets lost in paper dps (after the fourth launcher) might get buffered by the explosion radius bonus, both on navy and fury lights. It certainly isn't the end of day.

Light missile blanket nerf doesn't convince me.There are certain ships (They shall not be named) that are very powerful with LMLs, whereas others are already subpar, especially the two destroyers, and will get an unnecessary hit.

Ruthlessness is the kindness of the wise.

ArmyOfMe
Stay Frosty.
A Band Apart.
#145 - 2014-09-18 17:54:42 UTC
Honestly, i dont mind any of these changes at all, but could you for the love of god actually focus some bloody effort on fixing the claw?
At least try and make it usefull for something other then beeing a expensive shuttle.

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Retar Aveymone
GoonWaffe
Goonswarm Federation
#146 - 2014-09-18 17:55:46 UTC
Kuhal wrote:
Promiscuous Female wrote:

you lose 0.4s align and 14 dps going to oceanus

horror of horrors


That's a huge DPS nerf, 16% nerf to DPS. That's substantial.

.4s align isn't that big, but it's still pushing the ship further from the important 2s mark so isn't something to be ignored.

no ship should be under the 2s mark
Torei Dutalis
IceBox Inc.
Rogue Caldari Union
#147 - 2014-09-18 17:58:32 UTC  |  Edited by: Torei Dutalis
Promiscuous Female wrote:
here, a buddy of mine got me an updated EFT for these changes so I went ahead and made some fits so y'all can see the difference

http://imgur.com/a/4wi8k

LML, MSE, point, EM ward amp, grid stuff, and filled out the rest with align

you lose 0.4s align and 14 dps going to oceanus

horror of horrors



I'm sure more fits could reinforce this point, but yes, percentages aside, I believe the crow is still going to be doing the exact same thing it was before. I don't know if the same can be said for the malediction though. This of course begs the question of, what is the point of this nerf even? Instead of maledictions and crows it will just be crows. Let's not kid ourselves about the idea of rockets on the malediction, nobody wants to do that, and in fact, people will likely still fit light missiles despite the MASSIVE reduction in efficacy they will be experiencing on the ship.

I also think that the proposed light missile nerf should also be addressed here, everywhere, and as much as possible as it effects many ships that are, at least in my opinion, nowhere near problem ships. For those of you that feel like 6% is a inconsequential number, that's the equivalent of 2 levels of rapid launch, i.e. very significant.
Novacrow
Royal Amarr Institute
Amarr Empire
#148 - 2014-09-18 17:58:35 UTC
Crow Nerf - Doesn't address the issue

Malediction - Won't fly. For it's range it simply is not worth using with rockets with the damage it gets. I would use a taranis instead.

Crusader - Still sucks.
Cordo Draken
ABOS Industrial Enterprises
#149 - 2014-09-18 18:04:54 UTC
Falah Louvre wrote:
Hey Fozzie,

Heres a thought, how about you remove the immunity to interdiction bubbles from interceptors because it makes them nearly impossible to catch? Honestly, who thought that was a good idea? It's not like interceptors had a hard time burning out of bubbles before you added that. These changes are meaningless until you fix that mess.


Verifying the Obvious. Not to mention that due to insane agility/align time, Interceptors enter Warp before the gate cloak comes off completely, giving Zero chance to lock them. But no, that can't possibly be OP. Leave the instawarps to Pods and ultra fast align->warp to shuttles. Give the Bubble Immunity to Interdictors, cause well, that should have been an obvious choice perk for that ship class verse the interceptor. Shocked

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 

Grenouielle
#150 - 2014-09-18 18:22:59 UTC
RomeStar wrote:
Grenouielle wrote:
There are people out there flying rocket Crows. Just saying.


And they are fail. Just saying.



You not beeing able to fly them properly doesn´t make them fail.
Cordo Draken
ABOS Industrial Enterprises
#151 - 2014-09-18 18:33:15 UTC
Shizoku Tian wrote:
As someone who catches interceptor on a daily base i think the ships and there bonuses are not that much of a problem, of course a buff for the less used ones is good.

The real problem in my opinion is that its impossible to catch interceptors when they do fleetwarps and are fitted for max agility.
You can and will get them alone, but because of serverlag its impossible to catch them if they fleetwarp....CCP should not nerf maleditions. I like how they kill all the AFK-Ratters =P (and get all the loot when we catch them ;) )


Don't confuse catching dumb pilots, with being able to catch instawarp interceptors. Even with 4000+ scan res, you can't catch a decent interceptor pilot on gate that just wants to blow through your camp. I've rolled through a number of camps in Null with an interceptor SOLO, with ZERO worry. I'm well into warp before cloak even begins to dissipate... Laughing all the way with my loot. CCP might as well name all interceptors "The Gingerbread Man."

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 

Black Ambulance
#152 - 2014-09-18 18:33:51 UTC
Well , time to un-sub again , and re-sub when they are buffed back.

+5 cpu for a launcher is a ******** joke.

o7
Krystyn
Serenity Rising LLC
Controlled Chaos
#153 - 2014-09-18 18:37:02 UTC
CCP Fozzie wrote:
Hey everyone! As CCP Seagull mentioned in her coming in Oceanus dev blog, we're following up with Interceptors and Interdictors this release to apply some more polish.

The most significant bits in this set of Interceptor changes are the adjustments to the Crow and Malediction (which are a bit too good in their light missile configurations currently) and the Raptor (which has been struggling to meaningfully distinguish itself from the venerable Taranis).

Stiletto:
-10000 Mass

Taranis:
-10000 Mass


Why are they getting faster?
The Taranis is already FAR AND AWAY the highest DPS ceptor and its going to move faster wtf!
Alenn G'kar
Deep Core Mining Inc.
Caldari State
#154 - 2014-09-18 18:38:32 UTC
Goonies lost too much off their Shitstars by Maledictions, time to nerf.
Black Ambulance
#155 - 2014-09-18 18:40:31 UTC
Alenn G'kar wrote:
Goonies lost too much off their Shitstars by Maledictions, time to nerf.



+100000000000000000000000000000000000000000000000000
Stitch Kaneland
The Tuskers
The Tuskers Co.
#156 - 2014-09-18 18:49:21 UTC
Krystyn wrote:
CCP Fozzie wrote:
Hey everyone! As CCP Seagull mentioned in her coming in Oceanus dev blog, we're following up with Interceptors and Interdictors this release to apply some more polish.

The most significant bits in this set of Interceptor changes are the adjustments to the Crow and Malediction (which are a bit too good in their light missile configurations currently) and the Raptor (which has been struggling to meaningfully distinguish itself from the venerable Taranis).

Stiletto:
-10000 Mass

Taranis:
-10000 Mass


Why are they getting faster?
The Taranis is already FAR AND AWAY the highest DPS ceptor and its going to move faster wtf!


Because blaster ranis has to be on top of its target to do damage, putting it at risk of neut/web. So it stands to reason, it should be faster than other ceptors that have range and can avoid web/neut.
Krystyn
Serenity Rising LLC
Controlled Chaos
#157 - 2014-09-18 18:50:14 UTC
Novacrow wrote:
Crow Nerf - Doesn't address the issue

Malediction - Won't fly. For it's range it simply is not worth using with rockets with the damage it gets. I would use a taranis instead.

Crusader - Still sucks.


My maledictions are going to gather dust with rockets as they will suck compared to taranises then.
how does mabye 70-80 dps from rockets compared to double that from blasters and the taranis has drones as well.

I don't see how they are so good with light missiles I only get 49 dps with faction missiles I need two volleys to kill a friggin pod even.
They are fast tackle that's what they are supposed to do--tackle things quickly. I need help to kill stuff.

Well maybe I will just skip any sort or guns or launchers...kinda silly but no one ever thought CCP made much sense with most of their fixes.
Dual prop maledictions since you wont need grid for launchers anymore

The raptor just plain sucks they could buff that and I doubt anyone would complain.
Crusader could use a little love too
Odithia
Ministry of War
Amarr Empire
#158 - 2014-09-18 18:53:28 UTC
So the Garmur is now the only frigate to benefit from the LML ludicrious range.
Nerf it please.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#159 - 2014-09-18 18:56:21 UTC
Raptor buff looks promising, now with a web/mse/scram and 2 MFS it will get 5k EHP and over 200dps with blasters.. plus with null you can scram kite with around 170dps. Very promising indeed.
Phaade
LowKey Ops
Shadow Cartel
#160 - 2014-09-18 18:59:41 UTC
Promiscuous Female wrote:
here, a buddy of mine got me an updated EFT for these changes so I went ahead and made some fits so y'all can see the difference

http://imgur.com/a/4wi8k

LML, MSE, point, EM ward amp, grid stuff, and filled out the rest with align

you lose 0.4s align and 14 dps going to oceanus

horror of horrors


You fit inertia stabilizers and an em ward field.....

Credibility lost.