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Dev blog: A visual update of Wormhole space

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2014-09-18 16:16:28 UTC  |  Edited by: CCP Phantom
With Oceanus, to be published on September 30, you will see visual updates to Wormholes and wormhole space.

Not only will you be able to directly see which ship size will fit through a wormhole, we also made wormholes and wormhole space more beautiful than ever before.

Read (and especially see) the improved beauty of wormholes and wormhole space in CCP Myrkur's first dev blog A visual update of Wormhole space with Oceanus.

CCP Phantom - Senior Community Developer

Darkblad
Doomheim
#2 - 2014-09-18 16:28:40 UTC
Eye Candy \o/

NPEISDRIP

Altrue
Exploration Frontier inc
Tactical-Retreat
#3 - 2014-09-18 16:34:49 UTC  |  Edited by: Altrue
We finally get a chance to see some improved nebulas for wormholes! Big smile

Some will argue that there is less distinctions between classes of wormholes, but overall I'd say that your work here is gorgeous!

EDIT : I'll made a video ASAP to show the new nebulas and wormhole "auras" in action.

EDIT 2 : https://www.youtube.com/watch?v=gLXvrbXwt38

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Obsidian Hawk
RONA Midgard Academy
#4 - 2014-09-18 16:40:04 UTC
Drool!

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Obil Que
Star Explorers
Solis Tenebris
#5 - 2014-09-18 16:53:26 UTC  |  Edited by: Obil Que
Altrue wrote:
We finally get a chance to see some improved nebulas for wormholes! Big smile

Some will argue that there is less distinctions between classes of wormholes, but overall I'd say that your work here is gorgeous!

EDIT : I'll made a video ASAP to show the new nebulas and wormhole "auras" in action.


The graphics are beautiful and I'm sure they will be great to view in game. It is a bit disappointing that the distinctiveness of each class appears to be lessened. If anything, I would have wish for more clarity between C1/C2 while enhancing the graphical details of each class. Instead C1-C4 appear to be very similar now almost going backwards in that regard from the current state of affairs. Having not seen them in game yet I will reserve judgement but I hope they are not as similar as they appear in the 6 box rendition in the devblog
Altrue
Exploration Frontier inc
Tactical-Retreat
#6 - 2014-09-18 17:19:54 UTC
Obil Que wrote:
Altrue wrote:
We finally get a chance to see some improved nebulas for wormholes! Big smile

Some will argue that there is less distinctions between classes of wormholes, but overall I'd say that your work here is gorgeous!

EDIT : I'll made a video ASAP to show the new nebulas and wormhole "auras" in action.


The graphics are beautiful and I'm sure they will be great to view in game. It is a bit disappointing that the distinctiveness of each class appears to be lessened. If anything, I would have wish for more clarity between C1/C2 while enhancing the graphical details of each class. Instead C1-C4 appear to be very similar now almost going backwards in that regard from the current state of affairs. Having not seen them in game yet I will reserve judgement but I hope they are not as similar as they appear in the 6 box rendition in the devblog


Don't worry, there are still some very distinct "points of interest" that allow for a quick identification of the ship class. They will be highlighted in the video that I'm rendering right now :) You'll see by yourself, once you know it, you can't miss it! Big smile

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Peter Johannsen
No Vacancies
No Vacancies.
#7 - 2014-09-18 17:24:42 UTC  |  Edited by: Peter Johannsen
I don't like the fact that we're loosing a viable information on the class of the wormhole system the wormhole leads to.
All of the wormhole system classes had very distinctive nebulae colors and now everything apart from C5 and C6 looks the same.
Why CCP?
CCP Nag
C C P
C C P Alliance
#8 - 2014-09-18 17:29:35 UTC  |  Edited by: CCP Nag
Obil Que wrote:
If anything, I would have wish for more clarity between C1/C2 while enhancing the graphical details of each class. Instead C1-C4 appear to be very similar now almost going backwards in that regard from the current state of affairs. Having not seen them in game yet I will reserve judgement but I hope they are not as similar as they appear in the 6 box rendition in the devblog


Yeah they look quite similar in the 6 side by side screenshot on the blog. They are quite visually distinct in game though so I´m hoping we won´t have to change them cause I quite like them as they are. But we´ll see.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#9 - 2014-09-18 17:30:14 UTC
These look super pretty. Will be so nice to log into these new system backgrounds. I really like the wormhole flare being distinct for each size.

Bit worried about how close these will look in the core of the wormhole and if they'll be straight away identifiable like they are at the moment. I'd rather not have to keep looking up WH ID's all day.

Here's a look around our Cataclysmic Variable C4.
http://youtu.be/N628y_kefVA
CCP Myrkur
C C P
C C P Alliance
#10 - 2014-09-18 17:46:53 UTC  |  Edited by: CCP Myrkur
Peter Johannsen wrote:
I don't like the fact that we're loosing a viable information on the class of the wormhole system the wormhole leads to.
All of the wormhole system classes had very distinctive nebulae colors and now everything apart from C5 and C6 looks the same.
Why CCP?


No information has been taken away and you can still see the destination system through the wormhole, we've only added the ability to visually see what size of ships fits through the wormhole. Some of the wormholes in the pictures didn't have destination systems, which might be what you're seeing, but don't worry, they'll be there in game Blink

CCP Myrkur | Senior 3D & FX Artist | Team TriLambda

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#11 - 2014-09-18 18:19:01 UTC
The fact that the size flare does not rotate when you look at and spin around the wh is something that needs to be looked at. even speeding up the flare cycle speed would help.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Mizhir
Devara Biotech
#12 - 2014-09-18 18:22:20 UTC
EVE just keeps getting more beautiful.

❤️️💛💚💙💜

Erin Crawford
#13 - 2014-09-18 18:59:37 UTC  |  Edited by: Erin Crawford
CCP Myrkur wrote:
We love hearing from you and if you have any feedback on the graphics of eve, please let us know in the comments. What would you like to see improved or added next?.


Well, I was travelling through one system after another when i hopped into this one... and guess what I saw instead of the sun..!
This thing was huge!!! it took up almost the entire system! In fact the planet on the left was the only one outside of it!
Shocked


puff! Almost forgot!
Big thanks to the Art Dept for all their hard work in making EVE even more beautiful!
Can't wait to see this on TQ.
Big smile

"Those who talk don’t know. Those who know don’t talk. "

Arun Tadaruwa
Hotbirds
#14 - 2014-09-18 19:00:10 UTC
Both beautiful and useful.

Thank you based Art Department.

Alt posting because yes.

Altrue
Exploration Frontier inc
Tactical-Retreat
#15 - 2014-09-18 19:07:40 UTC  |  Edited by: Altrue
Quickly put up together a little short video to show you guys the visuals in action Big smile link is in my first message above.

Again, great work from CCP. I spend a few hours inside trying to find all the classes of WH and it was very cool to have all those new nebulae to move through.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Erin Crawford
#16 - 2014-09-18 19:27:26 UTC
Altrue wrote:
Quickly put up together a little short video to show you guys the visuals in action Big smile link is in my first message above.


Awesome! And thanks for posting.
I'm always excited to have new visuals and graphics added to an already beautiful game!

"Those who talk don’t know. Those who know don’t talk. "

OptimuzPR
Brothership Of EVE
#17 - 2014-09-18 19:33:10 UTC
Obil Que wrote:
Altrue wrote:
We finally get a chance to see some improved nebulas for wormholes! Big smile

Some will argue that there is less distinctions between classes of wormholes, but overall I'd say that your work here is gorgeous!

EDIT : I'll made a video ASAP to show the new nebulas and wormhole "auras" in action.


The graphics are beautiful and I'm sure they will be great to view in game. It is a bit disappointing that the distinctiveness of each class appears to be lessened. If anything, I would have wish for more clarity between C1/C2 while enhancing the graphical details of each class. Instead C1-C4 appear to be very similar now almost going backwards in that regard from the current state of affairs. Having not seen them in game yet I will reserve judgement but I hope they are not as similar as they appear in the 6 box rendition in the devblog


After seeing Altrue's video I have to agree with this. While the size auras are amazing looking, we've lost the color distinction in most the Classes and we even have the C1/C2 problem here as well with only a faint distinction in nebula patterns. Give us some colors CCP!
Peter Johannsen
No Vacancies
No Vacancies.
#18 - 2014-09-18 19:37:30 UTC
CCP Myrkur wrote:
Peter Johannsen wrote:
I don't like the fact that we're loosing a viable information on the class of the wormhole system the wormhole leads to.
All of the wormhole system classes had very distinctive nebulae colors and now everything apart from C5 and C6 looks the same.
Why CCP?


No information has been taken away and you can still see the destination system through the wormhole, we've only added the ability to visually see what size of ships fits through the wormhole. Some of the wormholes in the pictures didn't have destination systems, which might be what you're seeing, but don't worry, they'll be there in game Blink

Yes you can see the wormhole system's nebula color through the wormhole but the thing is you can't tell the difference. There is almost no distinction between C1, C2, C3 or C4. Prior to Oceanus you could easily determine where will you end up just by looking at the wh. Right now C1-C4 are just different shades of grey... we can say we're lucky we didn't have 50 wormhole classes...
John Wolfsson
Federal Navy Academy
Gallente Federation
#19 - 2014-09-18 19:49:57 UTC
Quote:
Well, I was travelling through one system after another when i hopped into this one... and guess what I saw instead of the sun..!
This thing was huge!!! it took up almost the entire system! In fact the planet on the left was the only one outside of it!
Shocked


puff! Almost forgot!
Big thanks to the Art Dept for all their hard work in making EVE even more beautiful!
Can't wait to see this on TQ.


Really nice fake mate :) , i hop into leopard and travel 17 jumps only to see this, but when i travelled to Colelie i saw only normal sun :) ...
Draahk Chimera
Supervillains
#20 - 2014-09-18 20:17:16 UTC
For the future: Why is it that all w-space has 2 suns? One regular and one that has collapsed into pulsar/black hole/wolf rayet et cetera. Would it not be possible to make the actual sun be the black hole or whatever?

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