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Revelation Oceanus? Rebalance

Author
Anthar Thebess
#1 - 2014-09-18 09:21:02 UTC
Can something be done to revelation hull.
Currently the worst dread.

Naglafar no cap to fire, Nice and universal DPS on short range and excellent alpha on long range.

Phoenix no cap to fire. Nice alpha on short range, moderate DPS on long range. Perfect for structure bashing. Universal dps type.

Moros med cap usage , good dps on short range , excelent tracking. It can mount LR guns Lol

Revelation , have lazors. Hvy cap usage , lowest dps, tracking worst from all dreads.

Dread raning:
Naglafar > Moros > Phoenix > Revelation.

What can be done to revelation :
Instead of boosting SR dps , make it a LR alpha striker.
Better range than Naglafar ( or similar to LR ammo) and bigger alpha strike , aka Tachyons on Oracle.

This will create new role for this ship.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#2 - 2014-09-18 09:53:53 UTC
And when are Dreads used for LR attacks? Roll Besides, my Revelation routinely out-DPSes Moroses and Naglfars with its Pulse lasers. And cap is also not really an issue, unless you are under heavy neutralizer pressure. Furthermore, all but 1 POS are vulnerable to Laser damage, which also puts the Revelation in a good spot.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Anthar Thebess
#3 - 2014-09-18 09:59:01 UTC
Naglafar have nice alpha , and why we cannot have 1 dread that have nice LR damage.

When did you check your DPS?
Have you compared them based on the same meta fit , and skills?
What is also important , have you included also damage profile?

Poses without hardnereres ... yes they have similar profile , towers i usually shoot have 80% resistance , and EM is not the lowest one.

When did you tried to jump, siege for 1-2 cycles and jump out after this?
Sigras
Conglomo
#4 - 2014-09-18 10:04:21 UTC
Comparing the dreads to battleships, the Megathron does 40% (or so) more damage with its guns than the Abaddon, but the Abaddon has 3x the optimal and 75% of the falloff

The Moros does 37.5% (or so) more damage than the Revelation, but The Revelation only has 2x the optimal and 33% of the falloff of the Moros; in fact the Revelation has less falloff than the Abaddon!

The problem is that with stationary ships, range tends not to mean much as either you are in range or you arent, and it becomes very easy to make the moros completely useless by nerfing its range too much...

My suggestion would be to change the Moros guns to an optimal of 16km giving them an optimal of 10km after skills and AM ammo, also change its falloff to 20km meaning 25km after skills

Then change the Revelation guns to 48km optimal (30 km after skills and ammo) and 15km falloff (18.75km after skills)

This would give the revelation a much wider engagement envelope and more than justify its existence.

Also have you noticed that at level 5 it actually takes less cap to run the guns on the revelation than the moros?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#5 - 2014-09-18 10:19:00 UTC
Anthar Thebess wrote:
Naglafar have nice alpha , and why we cannot have 1 dread that have nice LR damage.

When did you check your DPS?
Have you compared them based on the same meta fit , and skills?
What is also important , have you included also damage profile?

Poses without hardnereres ... yes they have similar profile , towers i usually shoot have 80% resistance , and EM is not the lowest one.

When did you tried to jump, siege for 1-2 cycles and jump out after this?


Just recently.
We have the same fitting and roughly similar skills. Only Nags and Moros with faction fittings and the odd Phoenix surpasses my Rev usually. I don't use faction fitting, as I do not really see the point.
I don't know what the others shoot, but I guess my alliance friends are good enough to use the ammo (for Nags and Phoenixes), which is best against the tower's resist profiles. I also don't have problems getting similar damage numbers as Nags and Moros on an hardenered tower.

Yes, we do that all the time. That is what Cap Boosters are for, among other things. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Anthar Thebess
#6 - 2014-09-18 10:31:29 UTC  |  Edited by: Anthar Thebess
Dread range must include the stuff they shoot at.
Range cannot be less than pos shields.

Just for comparison same fit on all dreads, all V skills :
T1 Capital guns (SR)
T2 Siege
Faction Ammo (DPS)
3 T2 Damage Mods
1 T2 DPS Rig

Revelation : 9.5k dps
Phoeninx : 9.7k dps ( but best range 59km, and 115.9k alpha Twisted )
Naglafar : 10.5k dps
Moros : 13k dps
Kagura Nikon
Native Freshfood
Minmatar Republic
#7 - 2014-09-18 10:41:39 UTC
Durign 5 years revelation was considered the best dread and naglfar was considered the worst (no I do nto count the phoenix because the phoenix is not a dread.. it is just a trap for players that do not think before training)

"If brute force does not solve your problem....  then you are  surely not using enough!"

Icarus Able
Refuse.Resist
#8 - 2014-09-18 11:05:27 UTC
Rev doesnt have to worry about ammo......
Rivr Luzade
Coreli Corporation
Pandemic Legion
#9 - 2014-09-18 11:12:18 UTC
By the way, even so it might have sounded like it, I by no means think that the Rev is in a perfect spot and needs no improvements; there are certainly areas where the Rev has some shortcomings compared to other Dreads. I jut think that the Revelation is not as bad as people nowadays always want to make it look.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Anthar Thebess
#10 - 2014-09-18 11:17:02 UTC
I don't stated that it is totally bad - just after boosts to naglafar and phoenix it is the worst one.
Worst DPS , and heavy cap dependency.

I already fly all dreads, still i love revelation , as it was my first capital ship .
Vertixen Corleone
Grupa Operacyjna ZLY CHUJI
Unicorns from Hell
#11 - 2014-09-18 11:43:44 UTC
Well,

Personally I think changes to Reve would be a great idea, other dreds outstanding Revelation with most important things: tank, dps and tracking - Reve has it all worst, and lazors got worst tracking anywya so yeah, it's kinda bad....


I think adding better tracking and 4% armor resist skill would be great, it would have lowest dps, but good tank and decent tracking - I think fair deal
Gosti Kahanid
Hedion University
Amarr Empire
#12 - 2014-09-18 11:55:00 UTC
I would say reduce the cap usage of the XL-Lasers by 50% and change the Cap usage bonus on the hull with a resist bonus like on the phoenix. With this the cap usage stays the same but the Rev will get more tank.

Then you will have the Moros for max DPS and the Rev for max Tank.
Maybe increase the laser optimal by 20% so optimal plus falloff is larger then on blasters
Anthar Thebess
#13 - 2014-09-18 12:02:34 UTC  |  Edited by: Anthar Thebess
I could still vote for separate role for revelation.
Boost LR guns for this ship, or give hull bonus , as those guns will be also abused by titans.
On all V skills LR revelation have on high dps ammo 5.7 k DPS and 50+40km range.
Why not boost this to 10k on all V skills , while keeping current SR dps.

Separate revelation fleets Arrow

Edit:
Increasing cap dependency on revelation could end very bad.
While naglafar and phoeninx are capping up while shooting, revelation will use all its cap.

Cap boosters - yes, but again at the costs of medslots that other dreads use also for target paining , ewar , or better tracking.
Basic cap fit is now not enough for revlation unless you have excellent skills.

Reduce cap usage on XL capital guns AND respec some of the ship bonuses - yes.
15% damage increase for LR guns per level could be much better bonus than 4% armor resistance per level.

Primary job of a dread is DPS not survival, especially that dread can be tackled easily.
This is not a carrier that is capable of defending itself , for a dread : orbiting noobship + t1 point = red KB.
elitatwo
Zansha Expansion
#14 - 2014-09-18 12:56:26 UTC
Kagura Nikon wrote:
Durign 5 years revelation was considered the best dread and naglfar was considered the worst (no I do nto count the phoenix because the phoenix is not a dread.. it is just a trap for players that do not think before training)


Which has nothing to do with the ship but the massive missile overnerf that was dumped upon us seven years ago.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Anthar Thebess
#15 - 2014-09-18 13:23:35 UTC
Well i simply don't want that revelation will be for the upcoming years worst dread without any specific even niche role.

Phoenix - no cap, high alpha , universal damage type, excellent range on short range missiles , and easily anti DD tank to achieve.
Moros - DPS, DPS , and again tracking.
Naglafar - no cap, nice tracking on SR, nice alpha on LR guns, universal damage , 2 guns ( quite important, as using meta guns also helps a dread, and this is around 45% cheeper to fit them)

Revelation - lasers are fast reloading, but at LR ammo and SR guns this dread can have DPS of 1-3 Tier 3 BC.
Cassius Invictus
Viziam
Amarr Empire
#16 - 2014-09-22 07:45:36 UTC
Icarus Able wrote:
Rev doesnt have to worry about ammo......


Yea, really great advantage when you don't do any damage. Lasers are already an underused weapon system in PvP (but great for PvE) but their greatest strength, scorch ammo, is not available on Rev. Many players will tell you that lasers have only any sense when they are T2. Sure for sub caps u use beam until u get T2 pulse, but that won't work for dread.

I fly Rev and Moros and I was surprised that the second one not only has much higher damage up close but can have the same dps at longer ranges. Why? Because Moros has: double damage bonus, much higher base damage, 5 mid for additional tracking comp. All of those factors mean that the reduced Moros dmg in falloff can be still higher that Rev dmg in optimal. Did i mention better tracking?

To fix Rev, without touching lasers as a whole weapon system, it could be given a +4% resist bonus instead of -10% to cap use and increased cap regen to compensate. Didn't run the numbers on it so I don't know if it's the best idea - but that would at least give the Rev a unique trait: tank.
Anthar Thebess
#17 - 2014-09-22 08:17:47 UTC
Tank on dread is not so important any more.
Current "blob" state of eve makes tank on dreads quite unimportant , when someone tackle you , usually there is no difference if you have 600k or 6mil ehp.

Remember that dreads are not unbalanced carrers - they are not able to defend them self.

Just reminded myself funny thing.
Moros had drone bay , it was removed as dread was able to defend itself against frigate tackling ships.


Lugh Crow-Slave
#18 - 2014-09-22 11:26:09 UTC
Anthar Thebess wrote:
Tank on dread is not so important any more.
Current "blob" state of eve makes tank on dreads quite unimportant , when someone tackle you , usually there is no difference if you have 600k or 6mil ehp.



not all of us deal in blobs
Anthar Thebess
#19 - 2014-09-22 11:45:49 UTC
Agree, still i guess that base job of a dread is to melt every thing he can hit.
I don't want for revelation to become next Archon and Aeon.
The main choice for big blob fleets , as those ships simply have tank .

Moros good tracking , high damage at short range , Kin/Thermal.
Phoenix very nice range , ehp, and missle benefits ( no tracking , no energy ) , universal damage
Naglafar 2 guns , no cap , universal damage , good SR dps, and LR alfa

Revelation ... let just give it some new role , but again it have to be focused on dealing DPS.


Kaarous Aldurald
Black Hydra Consortium.
#20 - 2014-09-22 12:31:19 UTC
Remove cap use bonus, roll it into the guns themselves along with a tracking and falloff increase on cap lasers.

Add 5% per level armor hitpoints bonus onto the hull. (or, if you aren't going to buff capital lasers, a 10% per level bonus)

Simple, easy, gives it a niche. It's time for CCP to stop pretending like fast ammo switch justifies a far weaker than average weapon system, by the way.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

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