These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Don't nerf interceptors

Author
FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#1 - 2014-09-17 17:44:06 UTC
Interceptors and wormholes are the only things that force SOV ratters to somewhat pay attention to local. If anything, interceptors and interdictors could use a small ehp buff - they are so fragile.
Frostys Virpio
State War Academy
Caldari State
#2 - 2014-09-17 17:50:24 UTC
FrenchConnexion wrote:
Interceptors and wormholes are the only things that force SOV ratters to somewhat pay attention to local. If anything, interceptors and interdictors could use a small ehp buff - they are so fragile.


Nerf or buff requirement aside, what make you think they only need to watch local because of inties? Do they somewhat automatically evade other ships without watching local?
Tengu Grib
Caldari Provisions
Caldari State
#3 - 2014-09-17 18:02:40 UTC
Pretty sure they are intended to be fragile. Just sayin.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#4 - 2014-09-17 18:11:34 UTC
Frostys Virpio wrote:
FrenchConnexion wrote:
Interceptors and wormholes are the only things that force SOV ratters to somewhat pay attention to local. If anything, interceptors and interdictors could use a small ehp buff - they are so fragile.


Nerf or buff requirement aside, what make you think they only need to watch local because of inties? Do they somewhat automatically evade other ships without watching local?


SOV ratting systems are filled with dozens of bubbles around gates. The only thing that can get you through them in time is an interceptor. If you manage to catch something, if it has light drones or long range missiles, chances are you won't be able to tank it in any event.
Kell Braugh
Caldari Provisions
Caldari State
#5 - 2014-09-17 18:13:32 UTC  |  Edited by: Kell Braugh
Have they even announced what/how they are changing them? I didn't see it. Link anyone?

@Frostys Virpio: Inties currently are one of two ships in the game that have any sort of chance catching a ratter in a belt/anom in a bubbled gate scenerio. (the math for this is in the mobile disruptors thread) . The other ship type is a nullified T3, which isn't nearly as agile getting a tackle as an inty.
Katia Echerie
The Tuskers
The Tuskers Co.
#6 - 2014-09-17 18:14:23 UTC
It is actually pretty difficult to kill an interceptor gang orbiting you just with light drones, even if inties are super fragile.
FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#7 - 2014-09-17 18:14:39 UTC
Kell Braugh wrote:
Have they even announced what/how they are changing them? I didn't see it. Link anyone?

@Frostys Virpio: Inties currently are one of two ships in the game that have any sort of chance catching a ratter in a belt/anom in a bubbled gate scenerio. (the math for this is in the mobile disruptors thread)


They have not - but patch is two weeks away.
Kell Braugh
Caldari Provisions
Caldari State
#8 - 2014-09-17 18:17:44 UTC
FrenchConnexion wrote:
Kell Braugh wrote:
Have they even announced what/how they are changing them? I didn't see it. Link anyone?

@Frostys Virpio: Inties currently are one of two ships in the game that have any sort of chance catching a ratter in a belt/anom in a bubbled gate scenerio. (the math for this is in the mobile disruptors thread)


They have not - but patch is two weeks away.

In which case, I'll hold my major judgment and rants for the dev blog/patch notes. :)
Tengu Grib
Caldari Provisions
Caldari State
#9 - 2014-09-17 18:26:20 UTC
FrenchConnexion wrote:
Frostys Virpio wrote:
FrenchConnexion wrote:
Interceptors and wormholes are the only things that force SOV ratters to somewhat pay attention to local. If anything, interceptors and interdictors could use a small ehp buff - they are so fragile.


Nerf or buff requirement aside, what make you think they only need to watch local because of inties? Do they somewhat automatically evade other ships without watching local?


SOV ratting systems are filled with dozens of bubbles around gates. The only thing that can get you through them in time is an interceptor. If you manage to catch something, if it has light drones or long range missiles, chances are you won't be able to tank it in any event.


It's almost like they weren't designed to be solo brawlers or something. Weird.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2014-09-17 18:35:31 UTC
I expect this thread will be locked shortly, but if it isn't I'll repeat myself - the CSM summit is going on and I strongly suspect that ceptors/dictors are among the topics they'll be discussing. We'll see a devblog go up, but only after the summit has ended.

Our window of opportunity to give any meaningful feedback will be very short indeed and I strongly suspect the feedback threads will be primarily just for show. Two weeks isn't really enough time to gather feedback, sort through it and make useful changes based on it.
FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#11 - 2014-09-17 18:43:04 UTC
Tengu Grib wrote:
It's almost like they weren't designed to be solo brawlers or something. Weird.


Not suggesting that they should be solo brawlers. Just suggesting that they are squishy as it is. Even if you manage to catch someone in a system, which is not easy when players are paying attention, there's a high chance that you will be killed before any of your buddies are able to warp to you (even if your buddies are already in the adjacent system).
Amyclas Amatin
SUNDERING
Goonswarm Federation
#12 - 2014-09-17 18:45:06 UTC
so you want them bubble-proof AND effective ratter-killers...

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Steppa Musana
Doomheim
#13 - 2014-09-17 18:49:57 UTC
FrenchConnexion wrote:
Tengu Grib wrote:
It's almost like they weren't designed to be solo brawlers or something. Weird.


Not suggesting that they should be solo brawlers. Just suggesting that they are squishy as it is. Even if you manage to catch someone in a system, which is not easy when players are paying attention, there's a high chance that you will be killed before any of your buddies are able to warp to you (even if your buddies are already in the adjacent system).

It's a proper trade off IMO.

The ship is very effective at catching other ships. The price: Other ship has a chance of blapping it and getting the F out before it's backup arrives.

I also question how "quickly" light drones or light missiles can truly blap an Ancil fit interceptor going nearly 10 km/s.

Hey guys.

Frostys Virpio
State War Academy
Caldari State
#14 - 2014-09-17 18:53:25 UTC
FrenchConnexion wrote:
Frostys Virpio wrote:
FrenchConnexion wrote:
Interceptors and wormholes are the only things that force SOV ratters to somewhat pay attention to local. If anything, interceptors and interdictors could use a small ehp buff - they are so fragile.


Nerf or buff requirement aside, what make you think they only need to watch local because of inties? Do they somewhat automatically evade other ships without watching local?


SOV ratting systems are filled with dozens of bubbles around gates. The only thing that can get you through them in time is an interceptor. If you manage to catch something, if it has light drones or long range missiles, chances are you won't be able to tank it in any event.


That does not answer what I asked at all. You pretend the ratters are afk and then say you need to bubble immunity + warp speed of inties to catch something. Which one is true?
FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#15 - 2014-09-17 18:53:29 UTC
Amyclas Amatin wrote:
so you want them bubble-proof AND effective ratter-killers...


No, I want them to be good at catching afk ratters. I have no expectation that they deal any significant type of damage to them.
FrenchConnexion
Tarnak inc.
Intergalactic Space Hobos
#16 - 2014-09-17 18:56:14 UTC
Frostys Virpio wrote:
That does not answer what I asked at all. You pretend the ratters are afk and then say you need to bubble immunity + warp speed of inties to catch something. Which one is true?


The ratters that get caught are ratters that are not paying attention to local. Any half decent alliance will report neuts or reds in a system. Your only shot at getting a ratter is to target him before he gets that intel or notices an increase in local.
SFM Hobb3s
Perkone
Caldari State
#17 - 2014-09-17 19:06:37 UTC
I doubt we will see any nerfing with interceptors. Seems most people would agree Inties are where they should be. At first you could argue they were overpowered, with the sheer volume of Goon Ishtars that died after the warp speed changes (for example). But you know what, they adapted, less and less they got caught, more and more we'd land and see them warping off.

That tells me inties are fine, it's AFKness that got nerfed. I do suspect dictors will be brought in line with inties more. Hopefully also bubbles will finally give them aggression. No more undock idiocy!
Tengu Grib
Caldari Provisions
Caldari State
#18 - 2014-09-17 19:09:58 UTC
FrenchConnexion wrote:
Tengu Grib wrote:
It's almost like they weren't designed to be solo brawlers or something. Weird.


Not suggesting that they should be solo brawlers. Just suggesting that they are squishy as it is. Even if you manage to catch someone in a system, which is not easy when players are paying attention, there's a high chance that you will be killed before any of your buddies are able to warp to you (even if your buddies are already in the adjacent system).


Fair enough.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Kaerakh
Obscure Joke Implied
#19 - 2014-09-17 21:48:14 UTC
I agree they don't need a nerf.
I disagree that they need a buff.
Kell Braugh
Caldari Provisions
Caldari State
#20 - 2014-09-18 05:54:05 UTC
SFM Hobb3s wrote:
Hopefully also bubbles will finally give them aggression.

Bubbles do give them agro, if they stop someone from warping, not just there mere presence.