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Dodging Wardecs

First post
Author
Seneca Auran
Imperial Academy
Amarr Empire
#841 - 2014-09-16 23:14:21 UTC
Kaarous Aldurald wrote:
Trixie Lawless wrote:

If the aggressor can't read or won't spend three to five minutes reading for a weeklong war, then why should the defender give a damn about it? Why is it worth the defenders time to fight someone who probably doesn't even remember who they are war with.


And, here we go again.

Why are you even in a player corp then? Why do you think you deserve to be in one, if all you use it for is a glorified chat channel and a tax dodge?


When exactly was it declared that basic game mechanics are a privilege to earn?

Why do you 'deserve' to play EVE? Why do you 'deserve' to be able to fly a ship? Why do you 'deserve' to be able to undock from a station? Why do you 'deserve' to be able to fit modules?
Grog Aftermath
Doomheim
#842 - 2014-09-16 23:15:42 UTC
Dave Stark wrote:
you have two scenarios.

Wardecs being trivially dodged.
Wardecs being exploitable to the point of abusive harrassment.

pick one, and only one. It's obvious which one we'll end up with.




Missed this post earlier, even though it was on page 1.



Says it all really, and why we ended up with what we have now.
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#843 - 2014-09-16 23:19:39 UTC
Seneca Auran wrote:
Kaarous Aldurald wrote:
Trixie Lawless wrote:

If the aggressor can't read or won't spend three to five minutes reading for a weeklong war, then why should the defender give a damn about it? Why is it worth the defenders time to fight someone who probably doesn't even remember who they are war with.


And, here we go again.

Why are you even in a player corp then? Why do you think you deserve to be in one, if all you use it for is a glorified chat channel and a tax dodge?


When exactly was it declared that basic game mechanics are a privilege to earn?

Why do you 'deserve' to play EVE? Why do you 'deserve' to be able to fly a ship? Why do you 'deserve' to be able to undock from a station? Why do you 'deserve' to be able to fit modules?


o/ I know, I know.

Cause I pay $15/month just like everyone else.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Trixie Lawless
State War Academy
Caldari State
#844 - 2014-09-16 23:25:33 UTC
Angeal MacNova wrote:
Seneca Auran wrote:
Kaarous Aldurald wrote:
Trixie Lawless wrote:

If the aggressor can't read or won't spend three to five minutes reading for a weeklong war, then why should the defender give a damn about it? Why is it worth the defenders time to fight someone who probably doesn't even remember who they are war with.


And, here we go again.

Why are you even in a player corp then? Why do you think you deserve to be in one, if all you use it for is a glorified chat channel and a tax dodge?


When exactly was it declared that basic game mechanics are a privilege to earn?

Why do you 'deserve' to play EVE? Why do you 'deserve' to be able to fly a ship? Why do you 'deserve' to be able to undock from a station? Why do you 'deserve' to be able to fit modules?


o/ I know, I know.

Cause I pay $15/month just like everyone else.


I'm pretty sure you just beat the last stage on EVE and saved the princess while riding a unicycle and curing cancer.
Bloody Slave
Republic Military School
Minmatar Republic
#845 - 2014-09-16 23:30:23 UTC
Trixie Lawless wrote:
Get over yourself. Disbands aren't done out of fear or intimidation, they are done with people laughing on comms at the aggressors who were stupid enough to wardec a three person corp with no assets and expect something out of it.


and 8 posts later...

Trixie Lawless wrote:
And to the hi sec wardec corps that understand the risk of small corps dodging and do it anyway but don't complain....hats off to you. Creating content isn't bad at all.


That is not even being on the fence, you really need to pick an opinion and stick with it.

Roll

If your balls are hurt and bleeding don't sit in a pool full of piranhas (note to myself: don't complain in GD)

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#846 - 2014-09-16 23:30:28 UTC
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Solecist Project
#847 - 2014-09-16 23:33:40 UTC
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.

lol better living through chemistry...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Trixie Lawless
State War Academy
Caldari State
#848 - 2014-09-16 23:35:36 UTC  |  Edited by: Trixie Lawless
Bloody Slave wrote:
Trixie Lawless wrote:
Get over yourself. Disbands aren't done out of fear or intimidation, they are done with people laughing on comms at the aggressors who were stupid enough to wardec a three person corp with no assets and expect something out of it.


and 8 posts later...

Trixie Lawless wrote:
And to the hi sec wardec corps that understand the risk of small corps dodging and do it anyway but don't complain....hats off to you. Creating content isn't bad at all.


That is not even being on the fence, you really need to pick an opinion and stick with it.

Roll



What in the world are you talking about? Also look to the beginning of the thread, and all throughout the thread, I have said that I don't think the mechanics should change. If they do change they should follow something along the line of Ssabats ideas earlier. Incentive, not punishment.

If a wardec corp wants to DEC 50 corps, then so be it. That's on them....but the little bitty corps that have basically just formed for a little tax break and to get away from he putrid NPC corp chats, they have the right to fold shop.

Target selection my friend... Target selection.
Grog Aftermath
Doomheim
#849 - 2014-09-16 23:37:27 UTC  |  Edited by: Grog Aftermath
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.



I doubt very much you will find one, there's nothing that a war-dec dodger is going to gain by a compromise, any attempt at a compromise will be negative to them.

So both sides will never be able to agree.
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#850 - 2014-09-16 23:46:13 UTC
Solecist Project wrote:
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.

lol better living through chemistry...



Makes me appreciate your new pic even more.. Blink

bow chica wow wowwwwww

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Solecist Project
#851 - 2014-09-16 23:54:06 UTC
Ssabat Thraxx wrote:
Solecist Project wrote:
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.

lol better living through chemistry...



Makes me appreciate your new pic even more.. Blink

bow chica wow wowwwwww

Thought as much, but hesitated to ...

https://www.dropbox.com/s/ucm82msslzh8cbo/Screenshot%202014-09-07%2002.25.54.png?dl=0


More? Mail me... ;)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#852 - 2014-09-17 00:01:57 UTC
Solecist Project wrote:
Ssabat Thraxx wrote:
Solecist Project wrote:
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.

lol better living through chemistry...



Makes me appreciate your new pic even more.. Blink

bow chica wow wowwwwww

Thought as much, but hesitated to ...

https://www.dropbox.com/s/ucm82msslzh8cbo/Screenshot%202014-09-07%2002.25.54.png?dl=0


More? Mail me... ;)


Oh I will Blink

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Solecist Project
#853 - 2014-09-17 00:05:14 UTC
Ssabat Thraxx wrote:
Oh I will Blink
Good ... ;)

Can get a sneak peek on new clothes I've made, too ....
... besides other peeks... ;)


Nighty night! (:

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#854 - 2014-09-17 01:22:02 UTC
Grog Aftermath wrote:
Ssabat Thraxx wrote:
Trixie and I were discussing changes and solutions a few pages back. Since everyone's arguments on both sides of the issue are getting rather circular and repetitive, let's try to think up something totally out of the box where everyone wins.

I do think it's doable, but I'm enjoying better living thru chemistry atm and cba to think it all over.



I doubt very much you will find one, there's nothing that a war-dec dodger is going to gain by a compromise, any attempt at a compromise will be negative to them.

So both sides will never be able to agree.


Well, Im thinking something radical and totally out of the "box" here, in our sandbox Big smile

Lots of ppl talk about nerfing NPC corps to force or encourage ppl to get into or stay into player corps, which among other things can be wardecced.

What if we did the opposite... what if we somehow buffed NPC corps? Maybe even, as someone suggested, give them a "sliding scale" based on their time in the NPC corp, like the longer theyre in, the higher the tax rate goes, or even do it the other way and make them lower, hell idk this is an undeveloped idea so far :D

Anyway, the idea would be to make npc corps REAL "boot camp" so to speak. We also need to come up with new and interesting ways to encourage players into player corps, but the idea is that players will migrate to the player corps once they feel "rdy." Maybe encourage basic combat skills or something, idk. Maybe, for the carebears, increase the yield on PI, and idk do something with other carebear activities. Maybe a boost to mission rewards if in a player corp, that kind of thing.

IDK man, I think the pros and cons of bother player and NPC corps should and could somehow be tweaked or even radically changed to achieve something close to the all elusive "Balance" of lore.....

Throw out some ideas, crqazy stuff, little things orradical changes. I personally think radical changes are needed.


\m/ O.o \m/

"You're a freak ..." - Solecist Project

Johnny Tazinas
Hedion University
Amarr Empire
#855 - 2014-09-17 04:29:35 UTC  |  Edited by: Johnny Tazinas
Read a couple pages and have to say I'm a little amused at all the teeth gnashing about people avoiding decs and how they aren't entitled to play the game without engaging in PvP.

How about spinning your head around this one: They are PvP'ing, it's called asymmetrical warfare. They know they can't confront you directly so they are coming at you sideways. They are going after a War Dec'ing corps wallet and/or ability to focus on the task at hand. Typical players have very short attention spans, we want our content fed to us now!!! I want my tears NOW!!! By denying you tears, is this not a form of fighting back?

And why do you define PvP in strictly a Shoot You In the Face way? PvP can also be accomplished through other means that don't require a War Dec.

Infilitration / AWOX / Corp Theft / Scam - Don't these all involve at least one player doing damaging to another player? Some of it through shooting you in the face, other through straight up theft.

I played a game called Utopia, it's an old text based game. You had a war dec mechanic similar to Eve's but the main difference was that you could only have 3 (I think) Hostilities and you'd pick one to go into War with. When enough Hostile actions took place, you'd get that War and people hitting you outside of that War would get diminishing returns.

What ended up is that War Win Kingdom would go into legitimate wars and then would set up fake wars to enter upon the completion to recuperate and prep for the next series. Was this intended by the developer? Nope. Did the player base figure out ways around it? Yep. So putting any kind of limitations around numbers has it's drawbacks and will have their own unintended consequences.

If you want a game that is truly open PvP, go somewhere else. Eve gives you illusion that it's open PvP but it's not. It has gated areas that provide some level of protection to people. Can you engage in non-consensual PvP? Sure, but there are consequences. One of the potential consequences for declaring a corporation is that they will disband and reform, or disband and put their members into a NPC Corporation until the War Dec expires. Or any other myriad of mechanics that are available to them that maybe CCP had not originally intended but fairly savvy people have figured out.

As some others have said, if you want to attack a Corporation and NOT have them disband, pick one that has significant assets to defend. Each Corp will have it's own personal threshold of what's too much of a PITA to disband and reform. It's not up to CCP to put some arbitrary value into it. It's up to you to do your research and pick good targets.
Grog Aftermath
Doomheim
#856 - 2014-09-17 08:44:54 UTC
Ssabat Thraxx wrote:
[Well, Im thinking something radical and totally out of the "box" here, in our sandbox Big smile



Don't, in this case it won't work.


For a compromise to work, each party must give something up and usually gain something.


Those that initiate war-decs will only gain, those that are war-dec'd will only lose. So no compromise can be met.


The other point is, if war-dec dodgers give anything away from what they are able to do already it won't be in their interest to do so. As it'll only make it easier for those that war-dec them to potentially harass them.


So thinking out of the box won't lead to a compromise because they have what they need already. If anything they would more than likely like dodging war-decs to be even easier.



One other important point, they're not looking for a compromise.
Grog Aftermath
Doomheim
#857 - 2014-09-17 10:16:20 UTC  |  Edited by: Grog Aftermath
Thought I'd answer these more specifically

Ssabat Thraxx wrote:

Lots of ppl talk about nerfing NPC corps to force or encourage ppl to get into or stay into player corps, which among other things can be wardecced.


Except it won't work, trying to force people out of npc corps will result in more people leaving the game or forming 1 person corps. Reducing options is never normally a good thing.


Ssabat Thraxx wrote:

What if we did the opposite... what if we somehow buffed NPC corps? Maybe even, as someone suggested, give them a "sliding scale" based on their time in the NPC corp, like the longer theyre in, the higher the tax rate goes, or even do it the other way and make them lower, hell idk this is an undeveloped idea so far :D


Taxes are high enough as it is in npc corps. Higher taxes is likely to see some people leaving, lowering the taxes over time won't induce a desire to leave the npc corp.


Ssabat Thraxx wrote:

Anyway, the idea would be to make npc corps REAL "boot camp" so to speak. We also need to come up with new and interesting ways to encourage players into player corps, but the idea is that players will migrate to the player corps once they feel "rdy." Maybe encourage basic combat skills or something, idk. Maybe, for the carebears, increase the yield on PI, and idk do something with other carebear activities. Maybe a boost to mission rewards if in a player corp, that kind of thing.


This I find amusing coming from you, as you war-dec corps for isk not PvP.




The reality is that the game caters for PvPers and PvEers, you will never get a perfect game all you can hope for is a best fit. Being a best fit will not make those towards the extremes of both groups happy, they never will do.

PvPers and PvEers require different things. Part of the problem with catering to both groups is the more extreme of the PvPers want PvEers to PvP, which of course the PvEers don't take kindly to.




One other thing, this is going off topic, so if you want to change the topic, I'd suggest starting another thread.
Lady Areola Fappington
#858 - 2014-09-17 11:28:55 UTC
Going a little against the grain here, but I honestly think wardec/corp hopping is in a reasonably good place, considering.

If you want perfect safety, you stay in NPC corps, and accept the penalties
You can take a little more risk, and set up an assetless corp. If you're paying attention, you can disband before a wardec hits.
For more risk (and reward), you can grow bigger/put some assets on the field. Now trying to disband before a wardec is an issue.

It's a decent compromise in the end. You can still catch the small groups who aren't paying attention, the bigger groups with assets that can't be moved, and people overextending themselves. Other groups who're on the ball can dodge away.


The only real change I'd make (if it isn't there already), is slap a 7 day cooldown on a CEO who disbands a wardecced corp. That's more to cut down on infinite one-man corp cycling than anything.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Kaarous Aldurald
Black Hydra Consortium.
#859 - 2014-09-17 12:01:14 UTC
Grog Aftermath wrote:

For a compromise to work, each party must give something up and usually gain something.


That's not how this works.

Highsec has too much safety. Yes, the end result of this will be that you have less safety. Yes, you are expected, just like every other group in the history of EVE Online so far except you, to eat a nerf for the sake of the health of the overall game.


Quote:

One other important point, they're not looking for a compromise.


Well, more than one of us isn't, anyway. That'd be your side too, by the way, where you won't accept anything other than perfect safety, and wardecs being toothless.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Grog Aftermath
Doomheim
#860 - 2014-09-17 12:13:36 UTC  |  Edited by: Grog Aftermath
Kaarous Aldurald wrote:
Grog Aftermath wrote:

For a compromise to work, each party must give something up and usually gain something.


That's not how this works.

Highsec has too much safety. Yes, the end result of this will be that you have less safety. Yes, you are expected, just like every other group in the history of EVE Online so far except you, to eat a nerf for the sake of the health of the overall game.



Health of the game according to you. More like, so you get what you want.

Kaarous Aldurald wrote:
Grog Aftermath wrote:

One other important point, they're not looking for a compromise.


Well, more than one of us isn't, anyway. That'd be your side too, by the way, where you won't accept anything other than perfect safety, and wardecs being toothless.


That's because they have nothing to compromise about, it works ok for them as it is. Maybe not ideal but good enough.

You're effectively asking them to put themselves in a position where they can be harassed via war-dec mechanics. Who in their right mind would agree to that?



You must be one of those extremists, that will never be happy unless the game is the way you want it.