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Player Features and Ideas Discussion

 
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Ships Idea

Author
Deviants Resolution
PILGRIMS
Pan-Intergalatic Business Community
#1 - 2014-09-15 17:51:19 UTC
How about expanding on the capitals since there are not alot of options, just race ships. Expand the choices to include a faction variant of all the followiing. Freighters, Jump Freighters, Carriers, Dreadnoughts, Super Carriers (and yes i know there is one for sansha already), and yes even Titans to include Mordu's Legion / Angel Cartel / SoE / Sansha / Blood Raider / Gurista / Serpentis (and the others i am sure i forgot)
Alvatore DiMarco
Capricious Endeavours Ltd
#2 - 2014-09-15 18:18:42 UTC
Uh...

...no. That would be a really bad idea. EVE needs less capitals, not more.
Deviants Resolution
PILGRIMS
Pan-Intergalatic Business Community
#3 - 2014-09-15 18:46:24 UTC
Well we can agree to disagree because i feel we need alot more choices
Lugh Crow-Slave
#4 - 2014-09-15 19:54:38 UTC
Alvatore DiMarco wrote:
Uh...

...no. That would be a really bad idea. EVE needs less capitals, not more.



this would just make more types not more total the real problem with this is CCP can't even balance the ones they have now so we don't need even more for them to break things with
Kell Braugh
Caldari Provisions
Caldari State
#5 - 2014-09-15 19:59:15 UTC
I'm really hoping that the Sansha super was a special token thing related to incursions and not the direction CCP was going in.
Wilben Silverkin
PILGRIMS
Pan-Intergalatic Business Community
#6 - 2014-09-16 02:00:30 UTC
Lugh Crow-Slave wrote:
Alvatore DiMarco wrote:
Uh...

...no. That would be a really bad idea. EVE needs less capitals, not more.



this would just make more types not more total the real problem with this is CCP can't even balance the ones they have now so we don't need even more for them to break things with

A balance would be useful but the caps seem to be getting nerfed badly to where they fear run from subcaps due to inability to combat which seems completely wrong to me
Sigras
Conglomo
#7 - 2014-09-16 02:55:07 UTC
Wilben Silverkin wrote:
Lugh Crow-Slave wrote:
Alvatore DiMarco wrote:
Uh...

...no. That would be a really bad idea. EVE needs less capitals, not more.

this would just make more types not more total the real problem with this is CCP can't even balance the ones they have now so we don't need even more for them to break things with

A balance would be useful but the caps seem to be getting nerfed badly to where they fear run from subcaps due to inability to combat which seems completely wrong to me

because you think that caps should be the only counter to caps? do you really not see the problem with that?

If the only thing that counters caps is more caps, then nobody should ever fly anything but caps which makes for a really stupid game.
Alvatore DiMarco
Capricious Endeavours Ltd
#8 - 2014-09-16 03:31:31 UTC
Supers are afraid of caps. Caps are afraid of subcaps.

Battleships/Battlecruisers are afraid of Cruisers. Cruisers are afraid of Destroyers/Frigates.

Everyone seems to have this idea that the bigger ship should always trump the smaller ship, but that isn't how EVE is designed. Bigger ships have their uses but can always be trumped by a group of smaller ships - this keeps smaller ships relevant and is generally good game design.

"We need lots more caps and we need a dozen new supercaps", however, is bad game design. The introduction of capital ships changed EVE forever, and not necessarily in a good way. OP wants to add more of this cancer. Shame on you, OP.
Tabyll Altol
Viziam
Amarr Empire
#9 - 2014-09-16 06:01:18 UTC
But the minerals which are needed to build these "bad" ship as you say it need so many minerals that many player in highsec get their income from this.

Like the idea of new faction ships but they should be balanced and also as hard as the sansha super to get.
Lugh Crow-Slave
#10 - 2014-09-16 06:38:30 UTC
Wilben Silverkin wrote:
Lugh Crow-Slave wrote:
Alvatore DiMarco wrote:
Uh...

...no. That would be a really bad idea. EVE needs less capitals, not more.



this would just make more types not more total the real problem with this is CCP can't even balance the ones they have now so we don't need even more for them to break things with

A balance would be useful but the caps seem to be getting nerfed badly to where they fear run from subcaps due to inability to combat which seems completely wrong to me



No that's how it's supposed to be one of the biggest problems right now is that a fleet of supers and carriers can only be countered by a bigger fleet of the same
Zan Shiro
Doomheim
#11 - 2014-09-16 06:46:16 UTC
Sigras wrote:
If the only thing that counters caps is more caps, then nobody should ever fly anything but caps which makes for a really stupid game.



Sadly some take up this end-game meta of biggest is better and I should be untouchable in it by lower entities. Me I always liked eve as any given day the young blood(s) can make bitters have a less than good day.


Rest of this....beside my half truth/half joke request caldari gets hybrid dreads in the deal.....No.


Caps still have balance pass to go through

And we can argue pirates in the past create balance issues in the other areas they have been applied. Caps already have those. With 4 empire faction t1 only. Don't need uber blap pirate dreads....many of the vanilla t1's hold their own here already.
FireFrenzy
Cynosural Samurai
#12 - 2014-09-16 07:03:14 UTC
@OP CCP has said they feel there are WAY to many capitals, and way to many capital pilots...

And while i'd LOVE to see some concept art for these, Giant machariel as dreadnaught would look AWESOME... But the capitals we HAVE work well enough (once we come up with a new sub capital apexforce that isnt just MAOR SLOWCATZ)
Alvatore DiMarco
Capricious Endeavours Ltd
#13 - 2014-09-16 07:09:39 UTC  |  Edited by: Alvatore DiMarco
FireFrenzy wrote:
@OP CCP has said they feel there are WAY to many capitals, and way to many capital pilots...

And while i'd LOVE to see some concept art for these, Giant machariel as dreadnaught would look AWESOME... But the capitals we HAVE work well enough (once we come up with a new sub capital apexforce that isnt just MAOR SLOWCATZ)


I very strongly feel CCP made a significant mistake adding the Revenant as a Supercarrier. It should have been a regular carrier instead. Then it would be more reasonable to give the other pirate factions their own carriers/dreads (pick one as appropriate) for consistency (and because an Angel dread and/or a SoE carrier would have been very interesting indeed) without totally screwing up game balance.

This is, of course, after carriers and dreads get their balance pass. Carriers should lose the ability to field sentries.

Regardless of all that, however, I'm still very much on the "death to all supers" and "fewer caps, not more" trains.
Zmikund
Center for Advanced Studies
Gallente Federation
#14 - 2014-09-16 07:24:09 UTC  |  Edited by: Zmikund
From my POV capitals (carriers and SC) need more solo power and much less group power ... ships like this are supposted to be core of bigger fleet around itself, not whole fleet ...
for example ... i would allow triage carrier to use drones ... he cant move and be repped anyway. so why cant he use his own drones? ...
... and to nerf blobs of carriers/sc? i think nerfing capital cap transfer to the point where it cant generate "free" energy would be nice start (activation would require more or same amount of energy than it can transfer) ...
Fer'isam K'ahn
SAS Veterinarians
#15 - 2014-09-16 13:46:27 UTC
The imaginary list again ?!

No.