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Caldari wiped out of FW?

First post
Author
Myth Oceanas
Sebiestor Tribe
Minmatar Republic
#301 - 2014-09-12 13:29:34 UTC
GavinGoodrich wrote:
All I'm seeing in this whole thread are both sides going "no, it's like this," with every other counter argument being "no, not like that, like this."

There's hardly any reason to even debate if everybody's so dead-set on "how things are."


History is written by the winners. So I'd listen to the GalMil, because its apparent they did something right.
X Gallentius
Black Eagle1
#302 - 2014-09-12 15:28:47 UTC
Myth Oceanas wrote:
History is written by the winners. So I'd listen to the GalMil, because its apparent they did something right.
You would think that's true, but I wrote an extremely detailed account of how we took the warzone the first time and nobody believed me.
Val Erian
Azure Horizon Federate Militia
#303 - 2014-09-12 20:56:32 UTC
X Gallentius wrote:
Myth Oceanas wrote:
History is written by the winners. So I'd listen to the GalMil, because its apparent they did something right.
You would think that's true, but I wrote an extremely detailed account of how we took the warzone the first time and nobody believed me.


They can't handle the truth.
Bad Messenger
Rehabilitation Clinic
#304 - 2014-09-13 01:54:52 UTC
Val Erian wrote:
X Gallentius wrote:
Myth Oceanas wrote:
History is written by the winners. So I'd listen to the GalMil, because its apparent they did something right.
You would think that's true, but I wrote an extremely detailed account of how we took the warzone the first time and nobody believed me.


They can't handle the truth.


truth? there is no single truth, only as many different versions about the truth as there is people in the world.

Catherine Laartii
Doomheim
#305 - 2014-09-14 02:33:19 UTC  |  Edited by: Catherine Laartii
Deen Wispa wrote:
I'm going to say some stuff that will probably make some of my militia pilots and corpmates irate, but it needs to be said.

There is simply no need to continue beating up on an opponent that is not as coordinated and experienced as we are. Everyone around here already knows that Gallente is superior in virtually every facet of FW. We are overachievers, in fact.

I'm just coming back into the game. I no longer have the sort of time that I used to have for this game. When I log on, I just want to create fun content or be a part of it. Logging on and seeing 30-50 pilots plexing a system with no competition. Moaning on comms about why the enemy hasn't shown up. That's not fun. Being a cog in the machine. Trying to get a word in with 5 other people talking over each other. Not fun. Being in a large group where I can't get to know my fellow gamers. Where I can't teach and/or learn from my fellow pilots. Sucks.

The ethos of FW was always about a place where you can have an impact. Where you're not just a number. Where multiple groups of pilots can have an impact. A place where our personal actions truly matter and will have a ripple effect throughout the warzone.

Man. Things have truly changed over the last two years I've been here. Nowadays, people are more interested in trying to get 500 kills a month rather than find meaning and impact in some of their battles.

We blame CCP for the current mechanics without taking any responsibility. We grief the competition and constantly kick them out of their space because we can. We tell them that it's not our fault we're highly organized and that they need to step up their game. But to accept personal responsibility for the current ecosystem we've created. Never.

An interesting narrative that we tell and convince ourself of nowadays.

This narrative sounds familiar to another large group of pilots in another region of space....


After being in calmil on and off for roughly 5-6 years, I can say with a decent degree of certainty that you are right in regards to the overall personality of each of the factions, and it has been astounding to me how overly complex politically calmil alliances try to make things. I joined FW more or less towards the tail end of dominion and the beginning of tyrannis, and hopped on board with DCE and we fought the good fight. When WZ came out as a feature, some sharp divisions on the nature of what it was, how we were supposed to work it etc., people started bickering about it and unlike you guys, quite a few monolithic blocs fragmented and haven't come together since just over the simple fact that, yes, while we're all calmil, nobody can agree on what that means or what "direction the militia is going" with alliance head meetings and such.

Look; I'm sure you know just as well that I do that while there are a number of excellent alliances in calmil that drive a hard game and put up a good fight, Templis and Heiian conglomerate chiefly among them, there isn't a larger coordinated between them all that you guys have. What I can say though is this: Either approach doesn't really matter in the long run if we're talking about who "wins" and who "loses" as the de facto notion of an endless war means that despite territory gained there is never a victor or a loser. There is no end date or path to victory, there are only the trenches of plexes and the flocks of fleets to fight in. So the notion that one side is inherently better at the job they have to do is moot, since neither side can actually complete it.

So the question then becomes, "What's the point of fighting if we can't win or lose?" I've wrestled with that question on and off over the years and it has sometimes become agonizing considering the twin motivations of loyalty and insatiable curiosity I have for this game; specifically where those two have taken me over the years. The point in the end for both of us is that we're pitted against each other in a vast gladiatorial arena, full of vicious rabid dogs, pirates, and drunk russians.
The floor shifts beneath us, the waters of flux and chaos swirl and wash over us daily, and those of us who have invested time, blood, sweat and tears into it all come up from all of that and realize that glory is found in the fight itself; and for us in calmil who have awoken to that fact in one form or another find that the philosophy behind it is a distinctly caldari one: That strength and meaning in life are found in the swirling chaos; where all things are in flux and evolving to adapt to become something new and different, and finding common bonds in the storm we are thrust into.

I think that the question should never be "Is X side better than Y side for Z situation", it's "How much fun is Y side having throwing together a fleet and fighting against X side who has been investing their time in Z activity." We all lose ships, we all make money; the real game comes from the enjoyment derived from content.
How that content works, how the items within it are balanced, and where that content is going is where my mind always is in this game, not necessarily the next system bash or the next plex capped. It's why after coming back to the game after several weeks when I log on and fly a cruiser into low, my hand shakes from excitement, my heart pounds when I fight someone, and I feel a massive rush when I survive. I love every detail of this game; every minute spent on a plex or bit of lore picked up. I live and breathe it and no matter how the war goes or what form it takes, I will always be motivated by the simple fact that it is FUN.
Catherine Laartii
Doomheim
#306 - 2014-09-14 03:13:41 UTC
Baron' Soontir Fel wrote:
A lot of people's arguments here fall flat when you realize GalMIl level 4 missions require a HAC or T3 to run.

And we can run a good chunk of caldari fw lvl 4s in merlins. MERLINS.
Catherine Laartii
Doomheim
#307 - 2014-09-14 03:17:53 UTC
X Gallentius wrote:
Rahelis wrote:
There is nothing in FW that is worth fighting for ..
There is nothing in this game worth fighting for - unless you decide it's worth it.


Rahelis just needs a girl worth fighting for: https://www.youtube.com/watch?v=HiqmZLOaD8o
You should post this in your fleets when people start getting bored, and have a sing-along.
Cearain
Plus 10 NV
#308 - 2014-09-14 12:15:25 UTC
Yuri Antollare wrote:
Cearain wrote:


The fact that XGs alt had over captured over 100 plexes in 2 weeks leading up to taking all caldari systems is pretty much a summation of faction war.



Plenty of people have written lengthy, point by point rebuttals to your "arguments," you simply talk past them. Many people brought up cogent critiques to your "But one guy capped 100 plexes so FW = broken", yet you continue to talk past them and stick to your original point with no variation.


It wasn't "one guy" it was one alt. That alt captured more plexes than his main. That is the problem. No matter how people want to try to obfuscate net vp for your side is how you make systems vulnerable.

Yuri Antollare wrote:

No we don't think deplexing alts are "irrelevant" or conversely "the be all and end all," I know the vast majority of Gallente would accept they have "an" impact. However, where we remain open minded and assign varying weights to different causal explanations, we have you, who assigns 100% to one causal explanation and 0% to anything else and does so from a greater distance between your self and FW and "us" and FW. Completely aside from EvE thats just a poor way to conduct robust rational inquiry.


I didn't say it was 100%. I also indicated that after the recent changes you have to blob to take a system. This is the null sec junior part. You blob to take a system and then have your alts in there to deplex systems you hold.

For me I'm not going to spend my time having alts rabbit plex. So the fact that the fw occupancy game relies that much on it makes it uninteresting to me. There are a few people who like but to me its not surprising that in a game with 500,000 accounts there are so few who both with it. Reduce the influence by rabbit plexing alts by rollbacks and better intel tools, and many more pvpers would find the game worth their time. Right now IMO the game sucks.

Yuri Antollare wrote:


As others have said, and you glossed over, deplexing alts are a symptom of Caldari weakness, not a cause. You say XG's alt ran 100 plexes in two weeks (which tbh, somedays I do about 8 my self, so 100 is pretty small,) but in which systems? If the systems didn't matter to occupancy or the Caldari then who cares, if they did matter to the Caldari, how did one gunless frigate manage to stave off their defenders/attackers?


No one cares about most systems. I agree. That is my point. The occupancy war and the tier system is all about gaining systems. Every gallente militia who claimed they "won" the war by gaining all the sytems implicitly agrees with that. Its not home systems its all the systems. Yet no one cares.

You ask why don't people fight against defensless alts. This has been answered again and again.

No one wants to chase alts around when those alts will just go next door. The alt will just go to the next system over and plex. Then what are you going to keep chasing them? They will eventually just jump far enough away to start plexing a new system or cloak until you finish wasting your time with them. Or are you going to start running thier plex timer down? Thats not much fun either when likely no one even knows thier. You will have a very boring night. Again rollbacks will reduce the influence of these rabbit alts as will real time intel about where plexes are being run. The latter will help ensure that pvp is inolved in captuing plexes.
Yuri Antollare wrote:


What you fail to dispute is the fact that if Caldari defended the system, defensive plex alts would have 0 effect. So, hopefully, you can see it's really strange to say the alt is the issue when in reality who held the system came down to whether Caldari defended or not. Someone actually has to open the box to see if the Cat has guns or not.


Yeah have fun chasing the plexing alts. It's not for me or the vast majority of players.

That was all the actual substance about the mechanics in your post. I hope you understand why so few people bother with the occupancy war.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#309 - 2014-09-14 12:35:00 UTC
X Gallentius wrote:
Phaade wrote:
X Gallentius wrote:
Cearain wrote:
Do you think vp are irrelevant? Do you think the alts rabbit plexing everywhere are irrelevant to the occupancy war? I said if gallente had no rabbit plexing alts they would be lucky to be at tier 2. Do you disagree?
I disagree. Your entire argument rests on "rabbit" plexing alts when in fact my alt stood her ground in every plex. Unfortunately she died 99% of the time because her ships were unfit. (1% of the time the guy raiding the plex loses point - pro pvp)


So you post to rebut his point....then concede his point...?

What?

This thread has gotten even worse. Hard to believe.

I can actually fit my alt's ship with pvp mods to get the same exact result. In that case I guess it's OK and we won FW fair and square.

Anyways, haters gonna hate. If it were all about deplexing alts, then why hasn't anybody else taken the entire warzone over the past couple years? Don't tell me your side didn't try to do it because I was there defending my home systems when you did.




You don't get it. Pve ships often fit mods on their ships. Having that happen doesn't give incentive to pvp. Timer rollbacks and making it easier for pvpers to fight for plexes is how you do it.

Why don't lots of people get defensive plexing alts? Because most people find that a poor way to spend their time. Every militia has their players who do it. Minmatar had sasawong. Amarr has Cynthia Nezmor, Gallente has you and several others in the militia who have said they have plexing alts out with no intent to fight. So this is not just a problem with gallente alone. Its a problem with the whole mechanic. I even set up alt account to plex. I made great progress but after a while it got really boring, and I decided there were better things to do with my time.



If you think about it you might understand why Crosi says this:


Crosi Wesdo wrote:
Last time i was on i could only raise 11 people to go fight a 60 man squid force + potentially 40 squid friendly russian pies. Perhaps an element of burnout along side some fracturing of unified comms with the gallente in the eastern warzone contributed. ...


If faction war occupancy was really great fun I don't think that would happen. Hell I could play eve every night for years if it involved great pvp. People get burned out because its not all that.

11 guys for your side? 60 guys for the enemy? Do you think this is enough interest? I think those numbers are pathetic for a game that has 500,000 subscriptions and can often get over 1,000 players involved in fights. Forget about the posts on the forums. Just open your eyes and you can see the apathy for this game yourself.

You can keep denying that the heavy role alts have in plexing is the cause of this extreme apathy. We can disagree because I think it is. But then I ask you what causes this apathy? Even when gallente were taking all the systems the numbers were not great.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#310 - 2014-09-14 13:14:24 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
It wasn't "one guy" it was one alt. That alt captured more plexes than his main. That is the problem. No matter how people want to try to obfuscate net vp for your side is how you make systems vulnerable.


My cyno alts lit more cynos than my main, doesnt make cynos broken.

Incidentally, the cyno alts had a larger roll in us taking the warzone than deplexing alts. We could have had a million alts deplxing but that would not have achieved the clean sweep.

And thats as much of cearains post i can bring myself to address. Perspectives from 18 jumps away from inside a station are about as useful as they sound.

Damn cant resist;
Cearain wrote:
No one wants to chase alts around when those alts will just go next door. The alt will just go to the next system over and plex. Then what are you going to keep chasing them? They will eventually just jump far enough away to start plexing a new system or cloak until you finish wasting your time with them. Or are you going to start running thier plex timer down? Thats not much fun either when likely no one even knows thier. You will have a very boring night.


So you want timer roll backs and intel, which, in your own words will do nothing to fix the problem described above. Finally we DO agree on something.

OPlexing is almost dead THIS is what timer rollbacks was intended to be useful against but CCP opted for a much more effective change. Dplexing alts prevent a slow pendulum of unfocussed contestation and encourages group effort. Im sorry fella, perhaps in an MMO a single person shouldnt expect be able to influence eve type occupancy.

Cearain wrote:
Crosi Wesdo wrote:
Last time i was on i could only raise 11 people to go fight a 60 man squid force + potentially 40 squid friendly russian pies. Perhaps an element of burnout along side some fracturing of unified comms with the gallente in the eastern warzone contributed. ...


If faction war occupancy was really great fun I don't think that would happen. Hell I could play eve every night for years if it involved great pvp. People get burned out because its not all that.

11 guys for your side? 60 guys for the enemy? Do you think this is enough interest? I think those numbers are pathetic for a game that has 500,000 subscriptions and can often get over 1,000 players involved in fights. Forget about the posts on the forums. Just open your eyes and you can see the apathy for this game yourself.


Good old cearain, quote someone then ignore what they said. Both Gal and Cal had more than 100 in system for the bulk of the early push, huola had 3-400 some days. This is not the same people all day or even day to day. Both pushes generated more pvp than anywhere else in eve for players of all skill levels. The reason the numbers dropped isnt because people suddenly stopped caring, its because they burnt out over a unusually intensive 2 weeks. Some of the gallente went straight for 2 weeks in huola to 2 weeks of gallente push. Also, the people who didnt burn out scaled down to smaller gangs, getting back to business as usual.

You want more people to care, but you dont want blobs. You want outdated and bad solutions but know they wont fix anything. Your blithering, inconsistent posting really is a blight to the forum and FW in general.
Fourteen Maken
Karma and Causality
#311 - 2014-09-14 14:52:30 UTC
Interesting how people in faction war make up rules that don't exist then expect others to play by them.
Cearain
Plus 10 NV
#312 - 2014-09-15 18:52:23 UTC
Crosi Wesdo wrote:
Cearain wrote:
It wasn't "one guy" it was one alt. That alt captured more plexes than his main. That is the problem. No matter how people want to try to obfuscate net vp for your side is how you make systems vulnerable.


My cyno alts lit more cynos than my main, doesnt make cynos broken.


If you think lighting cynos is something you should do with your main then it would be broken. I think winning fw occupancy (and in particular taking plexes) is something that should be done on a main/pvp account and not so dependant on alts.

This is where we fundamentally disagree. You say well throw away alts are most often used to light cynos, so why not have throw away alts capture most plexes. I see the latter as something that should involve pvp.


Crosi Wesdo wrote:

Incidentally, the cyno alts had a larger roll in us taking the warzone than deplexing alts. We could have had a million alts deplxing but that would not have achieved the clean sweep.


I agree with the person who said too many people speak in terms of absolutes. I am not saying main pvp characters did nothing. But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out. The game is way too dependant on alt plexing.


Crosi Wesdo wrote:


So you want timer roll backs and intel, which, in your own words will do nothing to fix the problem described above. Finally we DO agree on something.

OPlexing is almost dead THIS is what timer rollbacks was intended to be useful against but CCP opted for a much more effective change. Dplexing alts prevent a slow pendulum of unfocussed contestation and encourages group effort. Im sorry fella, perhaps in an MMO a single person shouldnt expect be able to influence eve type occupancy.


I never said intel or adding rollbacks would do nothing to change the current game of rabbit plexing for the win. I gave plenty of reasons how it would help tip the scales against that behavior. You just ignore those reasons.

I also disagree that faction war should be like null sec. Which means basically if you can't get a big enough blob in a single system long enough to take a system then there is pretty much nothing you can do.

That is the key flaw in null sec. There is no need to duplicate the problem in fw because you have a flawed idea of what an mmo should be. IMO Every player should be able to influence occupancy in a fun and engaging way regardless of whether their militia currently has the largest blob. Of course, more players of equal pvp ability/resources should have more influence. But there is no need to make fw revolve around the blob as much as null sec.

For the above reason I disagree that that oplexing is so different than dplexing.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#313 - 2014-09-15 19:11:58 UTC  |  Edited by: X Gallentius
Cearain wrote:
But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out.
Really? Based on what? You think Caldari without plexing alts would be roflstomping Gallente?
Moglarr
Operation Meatshield
#314 - 2014-09-15 20:16:53 UTC
X Gallentius wrote:
Cearain wrote:
But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out.
Really? Based on what? You think Caldari without plexing alts would be roflstomping Gallente?



Serious question, because I think I don't understand the plexing alts. How are we using them to "roflstomp?" I thought they were only mediocre at running dplexes.
Veskrashen
Deep Core Mining Inc.
Caldari State
#315 - 2014-09-15 20:54:32 UTC
Moglarr wrote:
X Gallentius wrote:
Cearain wrote:
But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out.
Really? Based on what? You think Caldari without plexing alts would be roflstomping Gallente?

Serious question, because I think I don't understand the plexing alts. How are we using them to "roflstomp?" I thought they were only mediocre at running dplexes.

Oh, we agree. It's just that Cerain feels they're the usnstoppable PWN button of FW for some reason.

They used to be a much bigger factor than they are now, certainly, but not even then were they a win button.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Crosi Wesdo
War and Order
#316 - 2014-09-15 22:39:41 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
If you think lighting cynos is something you should do with your main then it would be broken. I think winning fw occupancy (and in particular taking plexes) is something that should be done on a main/pvp account and not so dependant on alts.

This is where we fundamentally disagree. You say well throw away alts are most often used to light cynos, so why not have throw away alts capture most plexes. I see the latter as something that should involve pvp.


I dont light cynos with my main characters because they can fly carriers. I dont dplex with them because they can pvp.

If my deplexing alts are running plexes where there is no player opposition why on earth would i take a 100m+ SP toon there instead, when there are other places he can actually pvp? If the enemy cannot commit enough resources to counter a 90k SP alt then they dont deserve the system.

Horses for courses my troll friend. No one is forcing anyone to do anything with alts, but i would ask that you stop whining about the people who put most effort in, winning.

Cearain wrote:
I never said intel or adding rollbacks would do nothing to change the current game of rabbit plexing for the win. I gave plenty of reasons how it would help tip the scales against that behaviour. You just ignore those reasons.


Actually, you did. You said that no one wants to chase farmers as they will just evade, knowing where they are wont change them evading or make them any more interesting to chase. Timer rollbacks wont stop them skipping system beyond anyones interest to follow. Not to mention the fact there is very limited OPlexing in the current mechanics and OPlexing is what timer rollbacks were supposed to address before more expansive changes were made instead.

You dont even know the problems so pretending to know the solutions is a joke.

Cearain wrote:
IMO Every player should be able to influence occupancy in a fun and engaging way regardless of whether their militia currently has the largest blob. Of course, more players of equal pvp ability/resources should have more influence. But there is no need to make fw revolve around the blob as much as null sec.


Yet you have never made a single suggestion that helps towards that goal. ****, you have said that inferno was the best iteration of FW when everyone else who is not a farmer is adamantly opposed to that notion.

I would like FW to be better, im just not a clueless hippy dreamer with an unattainable vision and not enough follow through to realise or achieve it unlike whiners such as yourself.
May Arethusa
Junction Systems
#317 - 2014-09-16 00:25:37 UTC
FW became null-sec lite because we allowed it to. It wasn't the changes in plex mechanics, it was our inability to think outside the box when confronted with insurmountable odds. When the Gallente were pulling 100+ pilots into a system siege, the inevitable response from CalMil was "how do we get more people here?" rather than "how do we get them out of the system?" This only fed the vicious cycle that drew more and more pilots into a single system as the number of kills increased. CCP isn't to blame for this, we are. We collectively decided that blobbing was the best answer to the recent changes in plex mechanics, stopped trying to be clever, and simply threw ships at each other until one side won. It really doesn't matter what changes are made to FW, it's how we react to them that counts. Until we begin to discourage this kind of mob mentality, the blob will rule FW.

The same can be said for defensive plexing alts/farmers, whatever you choose you call them. They're only as effective as you allow them to be, and the reason they played any role at all in the push is because we allowed them to. We barricaded the doors and ignored the rest of the warzone while the Gallente pounded on the windows and trampled our gardens. A minority saw the futility of this and attempted to do the sensible thing, but it was too little, too late, and there were negligible attempts to co-ordinate these efforts. That's why we lost. It has little to do with their numbers, or their alts, or CCP's meddling, it's because we decided to play the game on their terms rather than our own. Until this changes, expect GalMil to remain dominant.
Fenris Orion
Strata Victoria
Of Essence
#318 - 2014-09-16 00:37:45 UTC
X Gallentius wrote:
Cearain wrote:
But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out.
Really? Based on what? You think Caldari without plexing alts would be roflstomping Gallente?


Seriously, this thread is so much better with Cearain blocked.

Stop feeding the trolls.

No, really.
Fenris Orion
Strata Victoria
Of Essence
#319 - 2014-09-16 01:07:04 UTC
May Arethusa wrote:
FW became null-sec lite because we allowed it to. It wasn't the changes in plex mechanics, it was our inability to think outside the box when confronted with insurmountable odds. When the Gallente were pulling 100+ pilots into a system siege, the inevitable response from CalMil was "how do we get more people here?" rather than "how do we get them out of the system?" This only fed the vicious cycle that drew more and more pilots into a single system as the number of kills increased. CCP isn't to blame for this, we are. We collectively decided that blobbing was the best answer to the recent changes in plex mechanics, stopped trying to be clever, and simply threw ships at each other until one side won. It really doesn't matter what changes are made to FW, it's how we react to them that counts. Until we begin to discourage this kind of mob mentality, the blob will rule FW.

The same can be said for defensive plexing alts/farmers, whatever you choose you call them. They're only as effective as you allow them to be, and the reason they played any role at all in the push is because we allowed them to. We barricaded the doors and ignored the rest of the warzone while the Gallente pounded on the windows and trampled our gardens. A minority saw the futility of this and attempted to do the sensible thing, but it was too little, too late, and there were negligible attempts to co-ordinate these efforts. That's why we lost. It has little to do with their numbers, or their alts, or CCP's meddling, it's because we decided to play the game on their terms rather than our own. Until this changes, expect GalMil to remain dominant.


I agree with most of this. If we field 8 assault frigates, you could easily field 4 rapid-light Caracals and take on 2 to 1 odds and win the day. The biggest difference between the factions seems to be coordination and cooperation within the Gallente, which Caldari seem to lack.

I also agree that afk-plexing alts are only as effective as you allow them to be.... Mostly. When TEST was still around, we saw hordes of stabbed-up farmers threatening the sovereignty of our home systems. To deal with them, my corpmates started holding competitions to see who could farm the most warp-core-stabs in killmails. Prizes were even given out. The triple-scram kestrel became a thing, alongside sebo'd arty thrashers and railgun catalysts. And it worked, and was kinda fun. Not nearly as entertaining as fleet action, but good competition all the same.

However, the changes in o-plexing dynamics did make a huge difference IMO. Npcs that respawn and tank some decent dps means that you can't o-plex while afk nearly as easily, and theres no taking a small or medium outpost in a Condor. Anyone else notice a severe decline in the presence of those pesky bastards since the FW changes? Light-missile kiters are at a big disadvantage due to the low dps output, and CalMil lost a great number of the plexing alts. Subsequently, as GalMil pulled ahead inTier, a great number showed up to get in on easy and profitable d-plexing.

I think this is already starting to even out, as all Gallente systems neared zero-contested and the alts moved on. Now the Caldari are pushing back, and it is good hunting again.
Dread Operative
Main Corporation
Prisoners With Jobs
#320 - 2014-09-16 01:10:13 UTC
Fenris Orion wrote:
X Gallentius wrote:
Cearain wrote:
But if gallente had no alts plexing for them they would be lucky to hit tier 2 and probably would be wiped out.
Really? Based on what? You think Caldari without plexing alts would be roflstomping Gallente?


Seriously, this thread is so much better with Cearain blocked.

Stop feeding the trolls.

No, really.


I've had him blocked for years, very liberating.