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Player Features and Ideas Discussion

 
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A change to (all) NPC bounties.

Author
Kell Braugh
Caldari Provisions
Caldari State
#21 - 2014-09-15 18:04:06 UTC
I could get behind the idea of at least splitting the reward between looted tags and 'insta'-paid bounties. It would generate content in the journey of looted tags to where they are turned in for sec/isk.

You would need to make the mechanic not require a trip all the way to empire though. Maybe a great use for those NPC 0.0 pockets? I personally think the risk vs reward on null ratting is out of balance as it is, but this kinda change could swing it to the side of too *much* risk if it ends with a system where people just camp npc stations or agents in space that are basically the banks of 0.0 ratters.

It is a hard nut to crack, but I'm behind having something change. The system as it is is way to farmable, and i agree their should be some type of additional mechanic to the increased reward.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#22 - 2014-09-15 18:33:31 UTC
So, if you kill Blood Raider NPC, you collect their tags and then go to 1DH or 319 and turn them in to get ... ISK? Roll

Bringing the tags to Low sec stations, either CONCORD or Faction Navys, shouldn't be too much of a hassle. In Low sec, you can't be bubbled and an insta dock with active AP as well as an insta undock saves you from insta locking campers, if there were any at all. Low sec is so dead in some areas, this constant travel of tag turn-iners could actually be a good thing for Low sec as well, as more people travel through the Low sec. Naturally, you can also turn in the tags in High sec CONCORD and Faction Navy stations.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Danika Princip
GoonWaffe
Goonswarm Federation
#23 - 2014-09-15 19:03:12 UTC
Rivr Luzade wrote:
Danika Princip wrote:
Paikis wrote:
Rivr Luzade wrote:
As far as I understood his OP, all rats have tags with this system, so High sec as well.


Correct. ALL rats. If you want any ISK, you get to go sell tags.


How does this work with mission and incursion rewards? Are you removing those as well, or are you just going to drive people OUT of null?


Incursions don't give Bounty, they only give CONCORD site completion rewards. Missions in NPC 00 sec (such as Curse, Stain, Delve, Venal, Fountain) have mission rats with no bounty. These are empire rats which drop tags in return (you remember the fancy Republic Fleet Commander I Insignia?) And missions are as above.



Right, so, the lowest effort way to get your ISK becomes incursions or missions, and people will stop running hubs in favour of those.

Don't we want to encourage more people to actually live in their nullsec space, not actively drive them out with awful mechanics?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#24 - 2014-09-15 19:20:50 UTC
Danika Princip wrote:
Rivr Luzade wrote:
Danika Princip wrote:
Paikis wrote:
Rivr Luzade wrote:
As far as I understood his OP, all rats have tags with this system, so High sec as well.


Correct. ALL rats. If you want any ISK, you get to go sell tags.


How does this work with mission and incursion rewards? Are you removing those as well, or are you just going to drive people OUT of null?


Incursions don't give Bounty, they only give CONCORD site completion rewards. Missions in NPC 00 sec (such as Curse, Stain, Delve, Venal, Fountain) have mission rats with no bounty. These are empire rats which drop tags in return (you remember the fancy Republic Fleet Commander I Insignia?) And missions are as above.



Right, so, the lowest effort way to get your ISK becomes incursions or missions, and people will stop running hubs in favour of those.

Don't we want to encourage more people to actually live in their nullsec space, not actively drive them out with awful mechanics?


So people would actually run Incursions in 00 sec? Good.
And since missions drop tags as well, they had the same effort as with ratting or even more, considering that you need to go to the agent and cannot just warp from Hub to Hub.

I don't see a problem. vOv

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Hairpins Blueprint
The Northerners
Pandemic Horde
#25 - 2014-09-15 20:00:16 UTC
Paikis wrote:
Everybody flys around in space shooting things. Those things grant ISK for killing them. But how? Are we expected to believe that CONCORD is watching every single NPC in the entire universe? In nullsec, where CONCORD doesn't exist, they somehow know instantly that you've killed Gistatis Nullifier_158473 and pay you your 120,000 ISK? They would want proof surely?

I propose we remove the NPC bounty system in exchange for dropped tags, much like the blue loot from sleeper NPCs, that you can sell at NPC stations. These stations would be one per region and would not exist in sov null. To compensate for this, sov null NPCs could drop higher value tags.

This would change:
- You have to loot all the wrecks if you want your ISK. While you're looting, you might as well salvage. This creates another use for mobile tractors and noctises. It also puts those things in space with valuable cargo, where they can be shot at. Hostiles come into your ratting system, do you dock up and abandon all the loot from the site you just finished, or do you fight them off?

- Are you roaming nullsec and annoyed that no one will fight you? Well now you can make money with your 20-man interceptor gang. Those bears that docked up left several million ISK on the field when they bailed from their site.

- You now have to get your tags to the NPC station in order to get paid. This again, puts ships in space with valuable cargo. Sov null has farther to travel to sell their tags, but their tags are worth more.

- Creates an opportunity for an enterprising individual to buy your tags in the ratting/missioning hubs at less than value and then move said tags to the NPC buy orders 22 jumps away. Once more, valuable cargo in space able to be shot at.

- Creates an opportunity for actual ninja salvaging. At present, the salvage in a level 4 mission is rarely worth more than 4-5million. People do it in the hopes of getting a clueless mission bear to shoot them. But if there was also 20million in bounty-tags in those wrecks, suddenly it might be worth bringing a friend along to shoot that pesky little Incursus that's been ninja looting your wrecks.

In short, CONCORD doesn't exist in a large amount of the space that generates instant bounties. Removing these instant bounties and instead tieing the payouts to an item that you have to sell to NPC orders creates content as well as new proffessions.

You may now commence calling me names. o/


i like the ninja salvaging part, but oh, this will slow down isk grinding procsess so much :| the proff ya say?

you on board computer send nudes of corpses floating in space \o/ thats how concord knows
Danika Princip
GoonWaffe
Goonswarm Federation
#26 - 2014-09-15 20:18:41 UTC
Rivr Luzade wrote:


So people would actually run Incursions in 00 sec? Good.
And since missions drop tags as well, they had the same effort as with ratting or even more, considering that you need to go to the agent and cannot just warp from Hub to Hub.

I don't see a problem. vOv



...Okay, right, so, literally the only way to make isk in nullsec if you happen to not have a friendly jump freighter service is to run incursions. Which probably aren't going to spawn in a place that you are able to get to to run them. And are a giant 'shiny **** is right here guise' beacon to all and sundry.

And you don't see a problem with this.


I'd just like to ask, have you ever actually set foot outside of highsec?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#27 - 2014-09-15 20:43:04 UTC  |  Edited by: Rivr Luzade
Danika Princip wrote:
Rivr Luzade wrote:


So people would actually run Incursions in 00 sec? Good.
And since missions drop tags as well, they had the same effort as with ratting or even more, considering that you need to go to the agent and cannot just warp from Hub to Hub.

I don't see a problem. vOv


...Okay, right, so, literally the only way to make isk in nullsec if you happen to not have a friendly jump freighter service is to run incursions. Which probably aren't going to spawn in a place that you are able to get to to run them. And are a giant 'shiny **** is right here guise' beacon to all and sundry.

And you don't see a problem with this.

I'd just like to ask, have you ever actually set foot outside of highsec?


So you have a problem with risking shiny ships? Really? I find it very disturbing reading that from a coalition who very vocally demands more PVP integration in PVE activities and more PVP in High sec and for carebears.
And risk in a system where you can't be cyno dropped is not really there if you do it properly. And you have to travel a bit to get "easy" ratting (it's not easy at all, to be fair) is also not a problem because then you get around your space a bit and don't just hang around in 1 system.

It is not the only way to make ISK? As said, missions in 00 already require you to collect tags and it's not a problem at all for the mission runners in NPC 00. And your coalition is even pushing for missions in Sov 00 instead of the anom ratting system. You can, furthermore, still run anoms, still do DEDs, still do Data/Relic, and do other stuff related to money making if CCP would provide better PVE content -- which apparently is not something the game's populace wants. Roll

Oh, and please check my corp history and my killboard to answer your last question. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Belinda HwaFang
Coreli Corporation
Pandemic Legion
#28 - 2014-09-15 21:02:36 UTC
I like anything that makes AFK playstyles less rewarding , so +1
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#29 - 2014-09-15 21:07:37 UTC
Paikis wrote:
Antillie Sa'Kan wrote:
I am against anything that makes nullsec need to go to empire for anything.

-1


You could always use the stations in NPC null or low sec :)

Low sec is empire. NPC null is dirty.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#30 - 2014-09-15 21:10:29 UTC
Rivr Luzade wrote:
There it is again. Maximize the income. That is the only thing people are after, and that's why EVE is a less fun place and considered a grind-fest not different to any other game. I wouldn't change anything. Blink As far as I understood his OP, all rats have tags with this system, so High sec as well.

This is because PVP is fun and costs ISK. PVE is not fun and generates ISK. Therefore people try to optimize their PVE so that they can do as little of it as possible and still get the ISK needed to get back to PVP.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#31 - 2014-09-15 21:14:04 UTC
Rivr Luzade wrote:
So, if you kill Blood Raider NPC, you collect their tags and then go to 1DH or 319 and turn them in to get ... ISK? Roll

Bringing the tags to Low sec stations, either CONCORD or Faction Navys, shouldn't be too much of a hassle. In Low sec, you can't be bubbled and an insta dock with active AP as well as an insta undock saves you from insta locking campers, if there were any at all. Low sec is so dead in some areas, this constant travel of tag turn-iners could actually be a good thing for Low sec as well, as more people travel through the Low sec. Naturally, you can also turn in the tags in High sec CONCORD and Faction Navy stations.

Clearly you are not aware of what can be done with a well trained probing alt to catch people with instant undock bookmarks. And even if you have a cloak that won't save you from smart bombs on a gate.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#32 - 2014-09-15 21:27:33 UTC  |  Edited by: Rivr Luzade
@Antillie Sa'Kan I don't see problems with any of this. I survived Hier a couple of times, back in the times when TEST had Sov in Fountain.

Only with one thing: PVP and fun? In EVE in 2014? Good joke! Lol

I also get enough ISK for my PVP with a fairly unoptimized PVE, and I have a lot of fun doing PVE.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Josef Djugashvilis
#33 - 2014-09-15 21:30:27 UTC  |  Edited by: Josef Djugashvilis
Mission looting and salvaging only exist in the game to make ice mining seem interesting.

This is not a signature.

Eos Ramazotti
Imperial Academy
Amarr Empire
#34 - 2014-09-15 22:01:26 UTC
Sure will be fun for the Sov holding corps to not just squeeze 100+ manhours / month of work out of renters to pay for their system, but then get a chance to shoot down their tag haulers with conveniently placed neutral chars along main pipes, for double or higher rent income.
Danika Princip
GoonWaffe
Goonswarm Federation
#35 - 2014-09-15 22:32:46 UTC
Rivr Luzade wrote:


So you have a problem with risking shiny ships? Really? I find it very disturbing reading that from a coalition who very vocally demands more PVP integration in PVE activities and more PVP in High sec and for carebears.
And risk in a system where you can't be cyno dropped is not really there if you do it properly. And you have to travel a bit to get "easy" ratting (it's not easy at all, to be fair) is also not a problem because then you get around your space a bit and don't just hang around in 1 system.

It is not the only way to make ISK? As said, missions in 00 already require you to collect tags and it's not a problem at all for the mission runners in NPC 00. And your coalition is even pushing for missions in Sov 00 instead of the anom ratting system. You can, furthermore, still run anoms, still do DEDs, still do Data/Relic, and do other stuff related to money making if CCP would provide better PVE content -- which apparently is not something the game's populace wants. Roll

Oh, and please check my corp history and my killboard to answer your last question. Roll



Personally, no. I have enough in the bank to replace my incursion boat if I am dumb enough to lose it. Do you expect this to be a majority situation among nullsec dwellers though?

You can be covet dropped in incursions. You can also be taken out by gangs coming in the slow way, especially if they hit you at the wrong moment.

While incursions ARE easy, they're not always POSSIBLE. Right now, there are two null incursions up. Both in Northern Associates space. What do you think will happen if anyone not from the n3 side of the galaxy tried to move enough of a fleet over there to run sites? How could they, with nothing whatsoever to base out of? Frankly, it'd be easier to just go run highsec ones. You'd probably make more money too, according to some.

Missions in NPC null didn't require tags when I last ran them. Certainly not in the kind of context you seem to think they do. Admittedly, most of the ISK there was in LP (Mordus), but tat's a different kettle of fish entirely.

And it'd be the only RELIABLE way to make ISK. Especially if you didn't have safe access to a JF service, and an alt to hoover up all your tags. Given that we want more people in null, making that sort of **** mandatory is rather counter-productive, wouldn't you say?
Paikis
Vapour Holdings
#36 - 2014-09-15 22:46:52 UTC  |  Edited by: Paikis
Throw tags into interceptor or blockade runner, or cloaky nullified T3 -> jump freighter no longer required.

Run three sites, dropping MTUs in each one, then come back in a noctis to sites that can't be warped to anymore and salvage em all in one go. It takes longer, but the payouts are increased.
Danika Princip
GoonWaffe
Goonswarm Federation
#37 - 2014-09-15 22:48:30 UTC
Paikis wrote:
Throw tags into interceptor or blockade runner, or cloaky nullified T3 -> jump freighter no longer required.

Run three sites, dropping MTUs in each one, then come back in a noctis to sites that can't be warped to anymore and salvage em all in one go. It takes longer, but the payouts are increased.



Blockade runner won't get through a bubblecamp, and neither of the other two are anything like as safe as using a JF. They also take far, far longer.
Paikis
Vapour Holdings
#38 - 2014-09-15 22:53:12 UTC
Danika Princip wrote:
Blockade runner won't get through a bubblecamp, and neither of the other two are anything like as safe as using a JF. They also take far, far longer.


Interceptors are uncatchable unless the camp is setup specifically to catch them, even then they're still damned near impossible to catch. Blockade runners are made for running blockades (the name gives a hint) and I've ran 6-7 billion ISK worth of sleeper loot through 15+ man gatecamps on many occasions. Like Interceptors, they're damned near impossible to catch unless you're set up specifically for them, and even then they're still hard to catch.

At the end of the day though, there's nothing stopping you from selling tags to your corp at slightly reduced rates and having them JF them to the stations to sell. If you've in sov null and no one in your corp has a jump freighter (heck, use a carrier) then you've got bigger issues than getting your tags to market.
Danika Princip
GoonWaffe
Goonswarm Federation
#39 - 2014-09-15 22:55:25 UTC
Paikis wrote:
Danika Princip wrote:
Blockade runner won't get through a bubblecamp, and neither of the other two are anything like as safe as using a JF. They also take far, far longer.


Interceptors are uncatchable unless the camp is setup specifically to catch them, even then they're still damned near impossible to catch. Blockade runners are made for running blockades (the name gives a hint) and I've ran 6-7 billion ISK worth of sleeper loot through 15+ man gatecamps on many occasions. Like Interceptors, they're damned near impossible to catch unless you're set up specifically for them, and even then they're still hard to catch.

At the end of the day though, there's nothing stopping you from selling tags to your corp at slightly reduced rates and having them JF them to the stations to sell. If you've in sov null and no one in your corp has a jump freighter (heck, use a carrier) then you've got bigger issues than getting your tags to market.



I have also lost both of those things to camps. Not everyone is an ~eve superstar~.

Fact is, forcing people to do any of those things in order to make ISK is just going to encourage them to not be in nullsec in the first place.
Paikis
Vapour Holdings
#40 - 2014-09-15 22:58:39 UTC  |  Edited by: Paikis
Danika Princip wrote:
Fact is, forcing people to do any of those things in order to make ISK is just going to encourage them to not be in nullsec in the first place.


If you're refering to incursions, well I don't really like incursions at all. CONCORD is paying you to get rid of Sansha, not milk the sites. I'd prefer to see the influence bar take twice as long to fix and then all sites stop spawning once it's full. Once influence reaches 0, you have the mothership site or nothing. If the mothership isn't killed within 2 hours, it gives up and leaves. Incursion done.

But this thread isn't about Incursions. Also if you'd bothered to read the first post, or even the title of the thread, you'd realise that moving to highsec wont help these people as the highsec rats would also drop tags and not bounties.

Also, something about endlessly respawning AFKable sites in sov null that don't exist in HS.