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Why do Ship's guns look so tiny?

First post
Author
Tippia
Sunshine and Lollipops
#21 - 2014-09-13 14:40:16 UTC
Yes, it's important to remember the scale of things here.

Guns in EVE are big as houses. Literally.

It's just that some of the ships we fit them on are big as villages — even large house doesn't look that big in comparison.
Mallak Azaria
Caldari Provisions
Caldari State
#22 - 2014-09-13 15:12:45 UTC
Valkin Mordirc wrote:
On the note of Railguns, The US NAVY apparently has a real working rail gun in testing right now.


Congratulations, this has been public knowledge for 7 years.

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Mr M
Sebiestor Tribe
#23 - 2014-09-13 15:16:11 UTC
Size matters? I thought the important part was how you use them?

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Crumplecorn
Eve Cluster Explorations
#24 - 2014-09-13 17:52:02 UTC
Mutliple people have said the guns look small because the ships are big... but if the ships are big shouldn't we need big guns to hurt them?

Battleships seem to die to proportionally less firepower than smaller classes.

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Charax Bouclier
Silvershield Universal
#25 - 2014-09-13 17:55:15 UTC
This topic is why I don't do body building. Big smile
Mr Epeen
It's All About Me
#26 - 2014-09-13 18:02:28 UTC
My sense of this is that the OP comes to us having only previously played F2P Korean MMOs. Especially the ones, all of them really, where you can barely see the avatar beneath the massive sword or gun he/she's wielding. The only thing more oversized than the weapons in those games are the massive, and I mean MASSIVE boobs on the scantily clad fighters.

In any case, to my eyes many of the weapons we have in EVE are actually too big for the ships they are on.

Mr Epeen Cool
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#27 - 2014-09-13 18:32:56 UTC
Nano Spartan wrote:
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IIshira
School of Applied Knowledge
Caldari State
#28 - 2014-09-13 18:37:45 UTC
Mr M wrote:
Size matters? I thought the important part was how you use them?


Even small guns will get the job done if used properly... It's just some pilots have issues with their aim.
Alavaria Fera
GoonWaffe
#29 - 2014-09-13 19:41:04 UTC
IIshira wrote:
Mr M wrote:
Size matters? I thought the important part was how you use them?

Even small guns will get the job done if used properly... It's just some pilots have issues with their aim.

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Jandice Ymladris
Aurora Arcology
#30 - 2014-09-13 19:49:23 UTC
Alavaria Fera wrote:
IIshira wrote:
Mr M wrote:
Size matters? I thought the important part was how you use them?

Even small guns will get the job done if used properly... It's just some pilots have issues with their aim.

Drone assist...



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Paranoid Loyd
#31 - 2014-09-13 19:56:01 UTC
Ralph King-Griffin wrote:


That's nice and all but there is no banana, so I still do not have a proper frame of reference. Lol

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Jandice Ymladris
Aurora Arcology
#32 - 2014-09-13 20:11:06 UTC
Paranoid Loyd wrote:
Ralph King-Griffin wrote:


That's nice and all but there is no banana, so I still do not have a proper frame of reference. Lol



Here's your banana & a human to continue the reference: Circle of health

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Sibyyl
Garoun Investment Bank
Gallente Federation
#33 - 2014-09-13 21:27:27 UTC
Tippia wrote:
Yes, it's important to remember the scale of things here.

Guns in EVE are big as houses. Literally.

It's just that some of the ships we fit them on are big as villages — even large house doesn't look that big in comparison.



But if we can village sized ships, why not mount them with village sized guns?

Why does the warp engine and hull take up so much space? Why not maximize the engineering architecture for offensive capabilities in the ship instead of wasting so much volume on essentially decorative elements?



I agree with OP. The guns are *relatively* too small in size compared to the rest of the ship. Some ships should literally be floating cannons. It's not like crew needs anything but injectable food and regular lashings in order to do their job..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Crumplecorn
Eve Cluster Explorations
#34 - 2014-09-13 21:35:50 UTC
Mr Epeen wrote:
My sense of this is that the OP comes to us having only previously played F2P Korean MMOs. Especially the ones, all of them really, where you can barely see the avatar beneath the massive sword or gun he/she's wielding. The only thing more oversized than the weapons in those games are the massive, and I mean MASSIVE boobs on the scantily clad fighters.

In any case, to my eyes many of the weapons we have in EVE are actually too big for the ships they are on.

Mr Epeen Cool
So essentially what you're saying is that all... weapons everywhere look disproportionally large... to you.

;o

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Yang Aurilen
State War Academy
Caldari State
#35 - 2014-09-13 23:11:15 UTC
Sara Tosa wrote:
Jandice Ymladris wrote:

On a serious note, Eve frigates are the size of big airplanes. Putting 2 meter long cannons on it that operate along with shielding, lifesupport & a variety of other systems is pretty impressive.
While 2 meter long cannons sound big, compared to a boeing sized aircraft they're not (and still deliver a good punch)

not big at all, for eg. a g.e. gau-8/a avenger is way bigger than 2 meters (over 6 meters the whole system, 2.30 mt just the barrels) and fit on a smallish plane like the a10 warthog.
ok, the a10 warthog is a gau 8a avenger with wings and oversized engines stuck on, tho is still a plane...


That is a different design principle. You MAKE the plane around the gun not the other way around. AKA it's a flying gun.

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Clementina
University of Caille
#36 - 2014-09-13 23:26:11 UTC
I have noticed that Frigate guns are larger in proportion to the size of the ship than the guns of larger vessels. Attack Battlecruisers and Dreadnaughts also have proportionately large guns (As do stealth bombers, but I'm not sure they count). Battleships have proportionately small guns.
mynnna
State War Academy
Caldari State
#37 - 2014-09-14 14:17:38 UTC  |  Edited by: mynnna
Here's something pretty close to a 425mm Railgun in general size - a 20m long barrel. And this guy here is pretty close in caliber to a 150mm railgun. The latter's got a 7.6m long barrel and fired a ~50 pound shell; you can imagine that'd look fairly large on a Harpy, which the game claims is ~100m long. The latter, on the other hand, fired a shell with a mass of 860-1200kg through a 20m barrel (only three times longer!) but the Megathron and the Rokh are just over a kilometer long, so such a gun looks tiny by comparison.

However, with a muzzle velocity of 898m/s, the 6" gun would have had a muzzle energy of about 40.3 megajoules, whereas the 16" gun, with a muzzle velocity of 762m/s and a shell mass of 1225kg, had a muzzle energy of 711.3 megajoules - nearly 18 times larger than a gun only a third of its size. You can't just make the gun arbitrarily large, though. Naval guns tend to fall within a given length to diameter - 38:1 to 50:1 according to wikipedia - to maximize projectile velocity. Make your barrel too long and you lose more and more energy to friction, both with the air and between the bullet and barrel.

Incidentally, projectile weapons in EVE ignore this - the length to diameter ratio is 10:1 to 11:1 for artillery, and 15:1 to 24:1 for autocannons. Perhaps not having to contend with air friction, combined with exotic futuristic barrel linings to minimize or eliminate that source of friction, allows for a smaller barrel. You still don't want to make your barrel arbitrarily long though, because you get diminishing returns (the pressure drops behind the round as it moves down the barrel), and a longer barrel is more difficult to keep on target. This may explain why projectile weapons in-game seem to have length to diameter ratios of about 10:1-11:1 (for artillery) and 15:1 to 24:1 for autocannons.

Or it's just that 3m, 7m and 14m are standard lengths across all weapon classes for small, medium and large guns. Ah well.

Anyway, back to the original point, the damage imparted by a weapon (as compared by muzzle energy since that's a convenient way to do it) has several factors, and increasing one often increases one or more other, leading to an exponential increase in power. For example, if those 150mm and 425mm railguns shoot cylindrical rounds and (as one would reasonably assume) all dimensions increase proportionally, then we get a 4.7x in shell mass and thus muzzle energy out of the 2.83x increase in caliber. Interestingly, due to the physics involved in railguns, if I'm interpreting them right (and given that I only landed in iceland a couple hours ago, am decidedly sleep deprived, and am trying to do the calculus in my head, it's quite possible I'm not...) the 425mm barrel would have to be a little over eight times as long as the 150mm barrel to achieve the same muzzle velocity. But even so, that would only be 24 meters long, and so they would still look freakin' tiny on a battleship.


I'm gonna stop now though, because I'm about half a step from comparing the tracking of two weapons so as to estimate the moment of inertia, and from that the mas and thus in turn the length of the barrel. Shocked

Clementina wrote:
I have noticed that Frigate guns are larger in proportion to the size of the ship than the guns of larger vessels. Attack Battlecruisers and Dreadnaughts also have proportionately large guns (As do stealth bombers, but I'm not sure they count). Battleships have proportionately small guns.


Attack Battlecruisers are around 60% the size of battleships but use battleship guns, so yes, they have proportionally larger guns. Likewise, dreads are in the 3200-3800m range with 131m long turrets, so the turrets are ~3.5-4% of the length of the ship, so a fair bit larger than the ~1.4% of battleship guns. And well yeah, stealth bombers are, uh...yeah. They're kind of a gimme.

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Hal Morsh
Doomheim
#38 - 2014-09-14 14:31:01 UTC
Sibyyl wrote:
Tippia wrote:
Yes, it's important to remember the scale of things here.

Guns in EVE are big as houses. Literally.

It's just that some of the ships we fit them on are big as villages — even large house doesn't look that big in comparison.



But if we can village sized ships, why not mount them with village sized guns?

Why does the warp engine and hull take up so much space? Why not maximize the engineering architecture for offensive capabilities in the ship instead of wasting so much volume on essentially decorative elements?



I agree with OP. The guns are *relatively* too small in size compared to the rest of the ship. Some ships should literally be floating cannons. It's not like crew needs anything but injectable food and regular lashings in order to do their job..


So the Naga should be converted into a railgun superweapon "discuss".

Also that compairison video someone posted.. I was looking at the manticore, and for some reason it reminded me of the movie "battleship"

http://iheartflix.com/wp-content/uploads/2011/07/battleship_movie_alien_ship.png
Doesn't look like a manticore I know, but it does look.... eveish

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Sibyyl
Garoun Investment Bank
Gallente Federation
#39 - 2014-09-14 14:34:46 UTC
mynnna wrote:


I'm gonna stop now though, because I'm about half a step from comparing the tracking of two weapons so as to estimate the moment of inertia, and from that the mas and thus in turn the length of the barrel. Shocked



I really enjoyed this post. Your time was totally well spent, in my opinion.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Mizhir
Devara Biotech
#40 - 2014-09-14 21:18:04 UTC
Mynnna! Your face Shocked

Didn't know that CSM life was so hard.

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