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Improved Insurance Effect on Wspace

Author
Aquila Sagitta
Blue-Fire
#1 - 2014-09-13 00:43:00 UTC
Insurance got useful for t2 ships as a result of the Crius industry changes. Whether this was foreseen by CCP or not is not known atm.

What this means for wh'ers? Well since insuring ships can't be done in wspace its not very useful. Also the fact that insurance is on a ship and pilot basis where the pilot that purchased insurance has to be the owner of that ship when it dies to get insurance. As in many wh corps, Blue-Fire members share ships quite often rendering insurance useless. We also have many corp owned ships for our fleet doctrines as a kind of SRP program.

I would love to be able to remotely insure a ship. Or insure a ship on a corp level such that if a Blue-Fire member dies in said ship insurance is paid back to the corp wallet and not the pilot.

This small change to insurance will drastically change SRP programs for Null making shinier fleets the norm. Why can't WH space get in on the action?


Discuss!
Pro TIps
Doomheim
#2 - 2014-09-13 01:14:33 UTC
This will also reduce losses of the folks attacking. From my PvE perspective, that hurts me, not helps me. Lost opportunities to get PvE loot and make some ISK is what has killed my W-space gameplay. Reducing the financial risk of PVP would worsen that for me, won't it?
Aquila Sagitta
Blue-Fire
#3 - 2014-09-13 01:27:28 UTC  |  Edited by: Aquila Sagitta
It will definitely help those that find it difficult to make isk in wspace now by making losses hurt less. I don't think it will completely solve the issue and still believe that Hyperion has severely hurt the 'little guy' and been only a small inconvenience to the 'big guys'.

derped and deleted other half of post RIP
Kirasten
Perkone
Caldari State
#4 - 2014-09-13 01:37:51 UTC
You can insure ships for corp, can't you? We use to have some corp insured ships but it was a pain to do. You had to do it from the station of your corp office or something. Still very NOT useful.
Pro TIps
Doomheim
#5 - 2014-09-13 02:22:23 UTC
Aquila Sagitta wrote:
It will definitely help those that find it difficult to make isk in wspace now by making losses hurt less.

I think you missed what I said about lost opportunity for PvE loot. Let me give you an example:

I roll my C3 static a couple times, find a quiet system with 25 anoms, gather some corpmates, and start running them. Not 30 minutes goes by when a frig hole opens up in the system. Unfortunately, the first warning I had of that frig hole was 6 frigs at 14AU on Dscan, and it ended up being more than 20 frigs in their roam. Before I could even turn off my prop mod and enter warp, I was tackled. So were several corpmates. We escaped with our pods but not our ships or loot.

This isn't an isolated incident for us; it's almost every time we go looking for some PvE loot. It's why I'm not doing W-space PvE anymore.

If you reduce the cost of ship losses, sure, I'll have an easier time replacing my hulls. That does nothing to replace the lost 20+ combat anoms I might have got loot from, and it's not like those frigs are likely to vacate the system and let me go about getting the remaining ones after they already got some kills.

Lost opportunity cost is bigger than lost ship cost, but they are both big. Adding insurance will reduce my PvE opportunities even further. Except I've already quit doing the ****, because it's a losing game right now. Go ahead, add insurance. The only thing that will be left to kill in W-space in a few months will be Epithals anyway. $0.02.
Aquila Sagitta
Blue-Fire
#6 - 2014-09-13 02:30:02 UTC
I'm agreeing with you stop arguing with me X
Pro TIps
Doomheim
#7 - 2014-09-13 03:00:22 UTC
Aquila Sagitta wrote:
I'm agreeing with you stop arguing with me X

You don't seem to be.

You say it will help the people who are having trouble making ISK by reducing their losses.

I say it will have the opposite effect -- PVP becomes less risky for both sides (though there is nearly zero risk if you are in a gang of 20+ frigs anyway) which means PVP folks are penalized a bit less when they are defeated, which means they can roam roam roam more, and worry about ISK a bit less.

The extra time (or cash) they have to roam means more time spent hunting site-runners.

I am perfectly happy doing sites in cheap t1 cruisers, but even in those, I can't make any money because almost every time I find a static full of anoms, I'm chased away from them (if not killed) before being able to farm any real ISK. The lost oppotunity to farm means I have no income. So, guess what, I moved to highsec.

Insurance would make this worse, not better, on PvE.
Aquila Sagitta
Blue-Fire
#8 - 2014-09-13 03:18:02 UTC
Quote:
It will definitely help those that find it difficult to make isk in wspace now by making losses hurt less. I don't think it will completely solve the issue and still believe that Hyperion has severely hurt the 'little guy' and been only a small inconvenience to the 'big guys'.

I'm agreeing with you stop arguing with me! X
Kiera Rhathe
Ascendent.
Test Alliance Please Ignore
#9 - 2014-09-13 03:40:31 UTC
Pro Tips is anti-t2 insurance because it makes it more likely that his PVE fleet will get decimated by rabid bloodthirsty PVPers.

Pro Tips should be purged from WSpace.

Discuss.
Kirasten
Perkone
Caldari State
#10 - 2014-09-13 03:42:52 UTC
Kiera Rhathe wrote:
Pro Tips is anti-t2 insurance because it makes it more likely that his PVE fleet will get decimated by rabid bloodthirsty PVPers.

Pro Tips should be purged from WSpace.

Discuss.


Ahh .. and now his forum alt makes sense.
Pro TIps
Doomheim
#11 - 2014-09-13 06:51:07 UTC
Kiera Rhathe wrote:
Pro Tips is anti-t2 insurance because it makes it more likely that his PVE fleet will get decimated by rabid bloodthirsty PVPers.

Let me be clear: I'm not anti-insurance. I am stating that providing insurance service in W-space will not help PvE play in W-space, in fact, it will harm it. Because PvE ships are the plankton of W-space's food chain, that means it hurts everyone here.

Kiera Rhathe wrote:
Pro Tips should be purged from WSpace.

Discuss.

Frig holes already purged me. As I said, I left for K-space. Let me know when CCP La-La-Land and CCP Fingers-In-Ears post the aggregate stats on W-space PvE kills to go along with the plummeting PvP kills charts that have already been data-mined from CREST.
Amak Boma
Dragon Factory
xX SERENITY Xx
#12 - 2014-09-13 08:17:03 UTC
we would need estabilished station in wormhole to insure ships and buy new but never we gonna have station in wh
Aquila Sagitta
Blue-Fire
#13 - 2014-09-13 08:38:10 UTC
CCP could easily make a change so that you could remote insure ships or change how insurance works when sharing ships.
Jessica Duranin
Doomheim
#14 - 2014-09-13 08:39:57 UTC
Pro TIps wrote:
CCP La-La-Land and CCP Fingers-In-Ears

Big smile


on topic: They should turn insurance back down rather than implementing insurance in w-space. We don't need even more isk faucets.
Jez Amatin
The Scope
Gallente Federation
#15 - 2014-09-13 10:34:46 UTC
Aquila Sagitta wrote:
CCP could easily make a change so that you could remote insure ships or change how insurance works when sharing ships.


How dare you suggest such heresy, clearly this change is intended for proper corps like dem ones with moon goo and SRP, oh and did i mention renters. It seems to me those guys really need help to keep the tidi hamsters happy.

Twisted
Noxisia Arkana
Deadspace Knights
#16 - 2014-09-13 12:59:49 UTC
I had always thought that insurance was one of those things CCP didnt like because it introduced isk into the game (reduced from total value, but still a liquid currency). I am surprised that this is a thing.

For WH Space, I wonder if it means more inties, bombers, and HACs? I guess you may be able to HIC fleet through frig WHs with 2 bubbles?
Maduin Shi
MAGA Inc
#17 - 2014-09-13 13:34:18 UTC
Noxisia Arkana wrote:

For WH Space, I wonder if it means more inties, bombers, and HACS?


Moar Ishtars Online. God help us.
Agatir Solenth
Imperial Academy
Amarr Empire
#18 - 2014-09-13 14:12:07 UTC
Jessica Duranin wrote:
Pro TIps wrote:
CCP La-La-Land and CCP Fingers-In-Ears

Big smile


on topic: They should turn insurance back down rather than implementing insurance in w-space. We don't need even more isk faucets.


1) This change has little affect on T-3s
2) Takes away risk from loss
3) Promotes more players to require stations that only exist in K-space
4) Benefits big alliance SRPs

All of which work against W-space. The second point bothers me most. I like EvE (used to love it) because it is difficult. Making it more and more newbie & risk adverse friendly strikes at the core of what made this game great.

I'm starting to think CCP=SOE
Sierra Payne
Federal Navy Academy
Gallente Federation
#19 - 2014-09-13 15:55:18 UTC
Agatir Solenth wrote:

2) Takes away risk from loss


I agree with you in this regard that it will become more of a problem. It already is quite a major risk to do PVE in wormholes with all the predators, and giving them even less "punishment" for losing a ship is going to only benefit one side more than the other.

Agatir Solenth wrote:

3) Promotes more players to require stations that only exist in K-space


I do not see a problem there. Let players exit WHs at times to get their things sorted. It forces them to show their faces and be more vunerable outside their little bastion.

Agatir Solenth wrote:

Making it more and more newbie & risk adverse friendly strikes at the core of what made this game great.

I'm starting to think CCP=SOE


It depends on the perspective. From the aggressor's perspective you're entirely correct that it becomes a lot more friendly to newbro's and risk adverse players. From the defender's position, the changes have really hacked into W-space and for some groups ment the end of their live in their home. Don't get me wrong, I like to work for my money but it also becomes disproportionally difficult after Hyperion to the defending party.