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War Decs as a griefing tool

First post
Author
Marcus Gord
Caldari Provisions
Caldari State
#841 - 2014-09-12 14:21:11 UTC
i think this is my new favourite thread.

a whine thread that turns into a guy actually listening to what he's being told and learning things.

this is like GD gold!

In a few moments you will have an experience that will seem completely real. It will be the result of your subconscious fears transformed to your conscious awareness.

http://i.imgur.com/LM2NKUf.png

Colten Tokila
Deep Core Mining Inc.
Caldari State
#842 - 2014-09-12 17:51:18 UTC  |  Edited by: Colten Tokila
Ugh
Carl Pator
Brutor Tribe
Minmatar Republic
#843 - 2014-09-12 20:32:07 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
The way I see it, wardecs are pretty pointless right now, nothing more than a tool to switch off concord.


That's what they are for.

What else would they do? They exist as a mechanism to facilitate combat in highsec specifically without the interference of the Infallible Magic Space Police.


Why do you feel such a mechanic is necessary?
Steppa Musana
Doomheim
#844 - 2014-09-12 20:43:11 UTC  |  Edited by: Steppa Musana
Carl Pator wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
The way I see it, wardecs are pretty pointless right now, nothing more than a tool to switch off concord.


That's what they are for.

What else would they do? They exist as a mechanism to facilitate combat in highsec specifically without the interference of the Infallible Magic Space Police.


Why do you feel such a mechanic is necessary?

Because 130,000 EHP Skiffs orbiting at 250 m/s
Because stupidly sized multibox mining fleet taking every bit of ore and ice in the system
Because jackass incursion runner talked a bit too much smack

I could go on forever.

Hey guys.

Carl Pator
Brutor Tribe
Minmatar Republic
#845 - 2014-09-12 21:10:58 UTC
Steppa Musana wrote:
Carl Pator wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
The way I see it, wardecs are pretty pointless right now, nothing more than a tool to switch off concord.


That's what they are for.

What else would they do? They exist as a mechanism to facilitate combat in highsec specifically without the interference of the Infallible Magic Space Police.


Why do you feel such a mechanic is necessary?

Because 130,000 EHP Skiffs orbiting at 250 m/s
Because stupidly sized multibox mining fleet taking every bit of ore and ice in the system
Because jackass incursion runner talked a bit too much smack

I could go on forever.


Why should any of those reasons negate concord protection in high sec?
Kaarous Aldurald
Black Hydra Consortium.
#846 - 2014-09-12 21:19:00 UTC
Carl Pator wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
The way I see it, wardecs are pretty pointless right now, nothing more than a tool to switch off concord.


That's what they are for.

What else would they do? They exist as a mechanism to facilitate combat in highsec specifically without the interference of the Infallible Magic Space Police.


Why do you feel such a mechanic is necessary?


Ask CCP, not me.

If you ask me, it's because PvP is supposed to happen in highsec, since this is first last and always a PvP game. And not with the enormous "IF" that suicide ganking has become.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#847 - 2014-09-12 21:37:52 UTC
Carl Pator wrote:
Steppa Musana wrote:
Carl Pator wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
The way I see it, wardecs are pretty pointless right now, nothing more than a tool to switch off concord.


That's what they are for.

What else would they do? They exist as a mechanism to facilitate combat in highsec specifically without the interference of the Infallible Magic Space Police.


Why do you feel such a mechanic is necessary?

Because 130,000 EHP Skiffs orbiting at 250 m/s
Because stupidly sized multibox mining fleet taking every bit of ore and ice in the system
Because jackass incursion runner talked a bit too much smack

I could go on forever.


Why should any of those reasons negate concord protection in high sec?


Well, ignoring that its not protection, its revenge...

Nothing above has been an argument for CONCORD removal.

THey were cited as reasons why the "Eye For An Eye" squad exists

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Spookyjay
Brain Farmers Inc
#848 - 2014-09-12 22:34:01 UTC
Simply. yes war decs are a greifing tool.
there are two very simple ways to balance them.
1. a war must require both parties make an aggressive action within the period of 24 hours after a war is declared.
(IE: if you shoot some one first) this way if a party is just ganking another the war dec ends and is not re-declarable for at least 7 days).
2. make docking/jumping in empire with war decs take much longer after aggression. Prevent all these dam war dec corps from sitting at docking range and docking up if you dare to bring the fight to them in more than they can handle. this is my preferred option as it targets the greifing corps directly hitting the mechanic they use to stay relatively risk free without harming genuine war between two corps or alliances
Kaarous Aldurald
Black Hydra Consortium.
#849 - 2014-09-13 00:40:09 UTC
Spookyjay wrote:
Simply. yes war decs are a greifing tool.
there are two very simple ways to balance them.
1. a war must require both parties make an aggressive action within the period of 24 hours after a war is declared.
(IE: if you shoot some one first) this way if a party is just ganking another the war dec ends and is not re-declarable for at least 7 days).
2. make docking/jumping in empire with war decs take much longer after aggression. Prevent all these dam war dec corps from sitting at docking range and docking up if you dare to bring the fight to them in more than they can handle. this is my preferred option as it targets the greifing corps directly hitting the mechanic they use to stay relatively risk free without harming genuine war between two corps or alliances


As soon as it's free and/or can't be dodged, we can talk about those things.

But you certainly don't get to add more safety to something that is functionally 100% voluntary already.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#850 - 2014-09-13 00:41:25 UTC
Spookyjay wrote:
Simply. yes war decs are a greifing tool.

What is your definition of griefing?

Quote:


there are two very simple ways to balance them.
1. a war must require both parties make an aggressive action within the period of 24 hours after a war is declared.
(IE: if you shoot some one first) this way if a party is just ganking another the war dec ends and is not re-declarable for at least 7 days).


So in other words, both parties must agree to go to war. Thats a terrible idea.

Quote:

2. make docking/jumping in empire with war decs take much longer after aggression. Prevent all these dam war dec corps from sitting at docking range and docking up if you dare to bring the fight to them in more than they can handle. this is my preferred option as it targets the greifing corps directly hitting the mechanic they use to stay relatively risk free without harming genuine war between two corps or alliances


No point, under your plan there arent gonna be any wars, anyway.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Jonah Gravenstein
Machiavellian Space Bastards
#851 - 2014-09-13 00:49:15 UTC  |  Edited by: Jonah Gravenstein
Spookyjay wrote:
Simply. yes war decs are a greifing tool.
there are two very simple ways to balance them.
1. a war must require both parties make an aggressive action within the period of 24 hours after a war is declared.
(IE: if you shoot some one first) this way if a party is just ganking another the war dec ends and is not re-declarable for at least 7 days).
2. make docking/jumping in empire with war decs take much longer after aggression. Prevent all these dam war dec corps from sitting at docking range and docking up if you dare to bring the fight to them in more than they can handle. this is my preferred option as it targets the greifing corps directly hitting the mechanic they use to stay relatively risk free without harming genuine war between two corps or alliances
Before you state that wardecs are a griefing tool, you must first define griefing.

The definition of griefing used in other games is irrelevant, primarily because a large number of the activities that are considered griefing elsewhere are legitimate game play options in Eve, including wardecs. Until CCP declare that wardecs are griefing they remain a legitimate way of playing the game, regardless of how you feel about it.

TL;DR, You, and everybody else are my content, and vice versa.

In the beginning there was nothing, which exploded.

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