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Gates!

Author
Zimmy Zeta
Perkone
Caldari State
#61 - 2014-09-11 20:15:19 UTC
Lady Spank wrote:
Who let this guy into Brave Newbies?



http://www.youtube.com/watch?v=qRtyNkpS1i4

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Lucy Oreless
Rise of Rephaim
#62 - 2014-09-11 20:34:11 UTC
Zimmy Zeta wrote:
Lady Spank wrote:
Who let this guy into Brave Newbies?


...


God damn.. your lips Shocked i wanna suck on them for hours and hours whilst staring into those teasing eyes... Oops
I hereby declare i'm in spacelove with Zimmy Zeta!!!

 I did not have sexual relations to THAT woman....

Zimmy Zeta
Perkone
Caldari State
#63 - 2014-09-11 20:42:36 UTC
Lucy Oreless wrote:
Zimmy Zeta wrote:
Lady Spank wrote:
Who let this guy into Brave Newbies?


...


God damn.. your lips Shocked i wanna suck on them for hours and hours whilst staring into those teasing eyes... Oops
I hereby declare i'm in spacelove with Zimmy Zeta!!!


Shocked

Oops

Thank you very much Mrs. Oreless...

It's an optical illusion.
Use the lipstick that only covers the middle part of the lower lip and then adjust its color to match the shadows around the mouth...

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Nexus Day
Lustrevik Trade and Travel Bureau
#64 - 2014-09-12 02:07:24 UTC
Lucy Oreless wrote:
Inxentas Ultramar wrote:
Continuously having to check local, having to get intel about other systems every 5 minutes... yeah, I see where the OP is coming from. It can get frustrating.I just blast through with a travel fit + roll the dice, blind jump best jump, 0 ****s given, because I don't want to annoy my mates on TS with constant requests. I don't do null anyway so getting caught is rare enough not to care.


It seems incredibly strange to me that the things you guys dont like in a PVP-game is the adrenalin-rush ^^
The other thing i do not get is (from the op), why in the name of god are you in null-sec if your worst nightmare is to loose your ship on a gate? This is EVE, EVE is a pvp game, pvp meens people will shoot at you..

And no, it is not unfair that other people have friends, alts and systems in place to give them intel about there whereabouts etc.


I have played PvP games. EvE is not PvP.

There is very little skill used in EvE. It is either Rock (I have more SP) vs scissors (less SP). Or it is Rock-Rock-Rock-Rock-Rock-Rock-Rock-Rock vs Scissors (hope I don't have to explain that one).

If CCP made this a skill game people would leave in droves. If you and your ten buds couldn't camp gates and had to put the same amount of effort in as your prey, you would most likely leave. If a new player could beat a veteran player because piloting skill>skill points, even more people would leave.

People like saying they play a PvP game. Unfortunately it is far from the truth with EvE.
Pok Nibin
Doomheim
#65 - 2014-09-12 02:51:44 UTC
Damn! I thought we were going to beat up on Billy and Microsoft (some more...for old time's sake.)

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Burl en Daire
M.O.M.S. Corp
#66 - 2014-09-12 05:39:43 UTC
Maruk Ihnati wrote:
Dude,

Tech 3 + mobile depot.



Pretty much. T3 and a depot is your best bet, find a system you like that is in the middle of a few systems and squat in a station. I use my main to do everything and my alt fly's a cloaked t1 hauler. When my hold is full I fly to her and jet the cargo. They scout for each other and leap frog from system to system.

Yesterday's weirdness is tomorrow's reason why. Hunter S. Thompson

Captain Awkward
Republic University
Minmatar Republic
#67 - 2014-09-15 09:54:10 UTC
Jumping through a gate in Null is playing russian roulette every single time unless you sit in something interdiction nullyfied.

I think the problem comes down to the combination of those two factors

a) You are visible for a short time between leaving gatecloack and engaging shipcloak whitch allows fast ships to burn towards you and decloak you by proximity
b) It is possible to put bubbels in the immediate vicinity of a gate so you allready start inside of it

The combination of those two makes it allmost impossible for a non interdiction nullyfied ship to pass through this kind of gatecamp. Considering the fact that you do have no chance of knowing that this kind of trap is waiting on the other side this combines into one of the stupidest gamemechanic I have ever seen.

Gameplay in every game is making decisions based on information. If you "lose" when making a wrong decisions it is completely fine as long as all information nessissary to make the right decisions were available to you at that time. Espacially in a game like EvE where you actually lose stuff instead of just shrugging your shulders and move on like when you die in a FPS match.

In "ship" EvE, there are two situations where you do not have all information available. One is when undocking from a station, the other is when jumping through a gate.

There is a system in place that allows you to savely undock from stations, see whats going on in space around of the station and then savely redock to that station if you find yourself in danger that you could not know of as long as you were still docked.

But this does not apply to jumping through gates in nullsec. The gatecloak does not offer nearly as mutch protection as station undock considering how a bubble gatecamp has very good chances of killing you. Once you know there is a bubble camp, you are allready as good as dead.

The only way to prevent this, is to use a T3 cruiser or to not jump though any gate in nullsec at all. So its all fine and well that a T3 can handle this, but there is more then just T3 cruisers in EvE and CCP should give other ships also a chance to be used in solo nullsec as well.
Jenn aSide
Worthless Carebears
The Initiative.
#68 - 2014-09-15 13:03:37 UTC
Captain Awkward wrote:


The only way to prevent this, is to use a T3 cruiser or to not jump though any gate in nullsec at all. So its all fine and well that a T3 can handle this, but there is more then just T3 cruisers in EvE and CCP should give other ships also a chance to be used in solo nullsec as well.


Why, in a game about creativity, are people so uncreative. This is what I use to travel around null, usually with my buddy scouting but sometimes I can't be arsed to wait.

[Machariel, Nullsec travelfit]
'Accord' Core Compensation
'Accord' Core Compensation
'Accord' Core Compensation
Inertia Stabilizers II
Inertia Stabilizers II
Overdrive Injector System II
Internal Force Field Array I

Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
100MN Afterburner II
Target Spectrum Breaker
X-Large Ancillary Shield Booster, Cap Booster 400

Improved Cloaking Device II
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
[empty high slot]
[empty high slot]
[empty high slot]

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II


+ 5 light ECM drones and a mobile depot (to refit once I got to whatever plex I was going to). I have yet to lose it. I have yet to not make it back to a gate. Yes, I've jumped blind, because yolo.

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#69 - 2014-09-15 13:25:10 UTC
I blame Gates all the way!!

He developed Windows.

Commonality between a PC and an Air Conditioning unit ?
They both stop working when you open Windows.

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#70 - 2014-09-15 13:33:32 UTC
Also, mobile depots are a superb, cheap tool to keep in your cargo bay, especially when travelling without a scout, without a Ceptor.
Use it for refiting your modules (at a safe), ie, a cloak, or a few sebo's.
Remiel Pollard
Aliastra
Gallente Federation
#71 - 2014-09-15 13:35:31 UTC
I hate gates.

Jumping locked ones is a pain, and there's ALWAYS a dog hiding on the other side.

Note to self: restock distraction-sausage supplies.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Don Pera Saissore
#72 - 2014-09-15 14:02:25 UTC
Jenn aSide wrote:
Why, in a game about creativity, are people so uncreative.

So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution?
Remiel Pollard
Aliastra
Gallente Federation
#73 - 2014-09-15 14:03:29 UTC
Don Pera Saissore wrote:
Jenn aSide wrote:
Why, in a game about creativity, are people so uncreative.

So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution?


Wait..... you can't do that?

CCP Y U NO TRUE SANDBOX?

#ThingsWhelpsSay

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Worthless Carebears
The Initiative.
#74 - 2014-09-15 14:05:05 UTC  |  Edited by: Jenn aSide
Don Pera Saissore wrote:
Jenn aSide wrote:
Why, in a game about creativity, are people so uncreative.

So its my fault for not being creative enough to fit 3 stabs, 3 prop upgrades, tripleprop, target spectrum breaker, xlarge booster, 4 neuts, t2 cloack and 5 ecm drones on a retribution?


No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. The mach needs that stuff because it's a freaking Battleship lol.

Allow me to post the Retribution travel fit.

[Retribution, travel]
[empty low slot]
[empty low slot]
[empty low slot]
[empty low slot]
[empty low slot]

Upgraded 1MN Microwarpdrive I
[empty med slot]

Improved Cloaking Device II
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

[empty rig slot]
[empty rig slot]

Because getting back to a gate is hard.
Remiel Pollard
Aliastra
Gallente Federation
#75 - 2014-09-15 14:11:10 UTC
Jenn aSide wrote:


Allow me to post the Retribution travel fit.



Please don't. Nobody does travel in AFs. AF's are for FIGHTING the gate camp, not running away from them. This is silliness. Erryone knows it's ceptor's or stealth bombers. Why go back to the gate if you can just fly right past errysing?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Captain Awkward
Republic University
Minmatar Republic
#76 - 2014-09-15 14:40:04 UTC
Quote:

No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. ...

Bin there. Tryed that. Still get killed.

Covops cloaking enabled. Burned towards open space with MFD on for one clyle, Still getting decloaced by MWD speed frigs or destroyers by proximity, insta locked and warp scrambeld + webbed. Killed before getting even close to the edge of the bubble.

Sometimes you manage to get away but every single time is a very close call and they get very near (3-4 km).

And this is with a frig. A cruiser or BC has close to 0% chance to escape.

Quote:
Allow me to post the Retribution travel fit.

When it comes to traveling there is nothing better then a 2sec Intercreptor. The problem is that you can travel around with these things, but you cant realy do something with them. So I can look but not touch. Very cool.

Quote:
Because getting back to a gate is hard.

A good gatecamp with have a dictor jump back to the system you came from and buble that gate too.
Jenn aSide
Worthless Carebears
The Initiative.
#77 - 2014-09-15 14:44:50 UTC
Captain Awkward wrote:
Quote:

No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. ...

Bin there. Tryed that. Still get killed.

Covops cloaking enabled. Burned towards open space with MFD on for one clyle, Still getting decloaced by MWD speed frigs or destroyers by proximity, insta locked and warp scrambeld + webbed. Killed before getting even close to the edge of the bubble.

Sometimes you manage to get away but every single time is a very close call and they get very near (3-4 km).

And this is with a frig. A cruiser or BC has close to 0% chance to escape.[/quote[

Sigh.

Click approach gate, click (or hot key) MWD, click (or hotkey) cloak.

As I said, you don't know what you are doing, yet blaming the gate for it.

Quote:
Because getting back to a gate is hard.

A good gatecamp with have a dictor jump back to the system you came from and buble that gate too.


Ah, so the game is supposed to provide you 100% safety? Then the problem is you not knowing how to use your ship, it's you being in this game to begin with. Dying is a part of EVE, one a good EVE player learns to live with and shrug off.
Captain Awkward
Republic University
Minmatar Republic
#78 - 2014-09-15 15:07:06 UTC
Jenn aSide wrote:
Ah, so the game is supposed to provide you 100% safety? Then the problem is you not knowing how to use your ship, it's you being in this game to begin with. Dying is a part of EVE, one a good EVE player learns to live with and shrug off.


No. You twist my words. You may think im a carebare wanting CCP to provide 100% safety. Thats not what I said.
I want to have a fighting chance. If I die I want to die knowing that it was my own falt that killed me. Not a game mechanic that was unavoidable.

Gatecamps are the exact oposite. You have to make a jump blindly without knowing if there is a bubblecamp waiting on the other side or if the gate is clear.
If you make the wrong decicion based on no information to help you make that decicion, then you have a very high chance of getting killed IF there is a gatecamp.

Thats not a fighting chance, that is bringing lamps to the slaughterbank. Or like I said, russian roulette.

If you want to kill me, than hunt me down. Do something for your loot and killmail.. Sitting on a closed door with a shotgun pointed on it is just damm lame.
I would throw a flashbang throguh the door if I could. But I gues the game is not sandbox enough for this.

If you want to do something in a system like ratting or exploration or mining or PI, thats when you should have to face the consequences of PvP. But you should have the option to get into system in the first place without comming suicide by even trying.

Remiel Pollard
Aliastra
Gallente Federation
#79 - 2014-09-15 15:10:21 UTC
Dude.

Gatecamps are easy.

And just by virtue of something being "damn lame" does not a bad mechanic make. So you're upset about losing a ship to a gatecamp?

Last time that happened to me, I got some friends together, made a cyno bait, and batphoned a UCF hotdrop on the campers.

All's fair in love and EVE.

EDIT: That's going in my bio...

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Don Pera Saissore
#80 - 2014-09-15 16:55:58 UTC
Jenn aSide wrote:
No, it's your fault for not knowing how to use a FRIGATE SIZED SHIP (ie the safest size of ship in the game) in null sec. The mach needs that stuff because it's a freaking Battleship lol.

Allow me to post the Retribution travel fit.


What kind of a gate camp are we talking about here, a lone ****** in a sabre? If thats the case then even an epithal can do it.

Please dont patronize me, i may be less experienced than you but im not stupid, i know enough about game mechanics to survive in null.