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Gates!

Author
Captain Soju
Failed Diplomacy
#21 - 2014-09-10 10:58:05 UTC
Flying a sb in null sec/wh's solved my problems. Just gotta be a little bit careful, that's all. I am also in a big corp, although i roam around alone most of the time.


The fear of losing ships and loot is what can make you become a slave of your self. Don't forget; There's no point taking the game too seriously. The main thing separating real life from Eve is the On/Off server switch. And let the daily maintenance be a reminder of that. When your Eve client says offline, Eve is dead. Every. Single. Day.


So, grab a ship, go do stupid things you've never done before and never let other people's playstyle dictate your own.

my 2 isk
Grog Aftermath
Doomheim
#22 - 2014-09-10 11:01:30 UTC
Arla Sarain wrote:
Imagine if they'd removed gates

:O
:O
:O


Flame on, bittervets



Would have thought it a bit difficult to fit a jump-drive to your pod.
Owen Levanth
Sagittarius Unlimited Exploration
#23 - 2014-09-10 11:09:13 UTC
Tian Toralen wrote:
Well, for me I see it as a lottery, and I got enough of it. Also - I'm not paying 2 accounts, on principle, that's already hardcore gaming for me, not interested.


DOTLAN, the in-game map.

There's no lottery in the universe skewed that much into your direction. You just have to use the tools available to you. Also try to evade gate camps through W-Space wherever possible.
Aurora Tali
Doomheim
#24 - 2014-09-10 11:09:25 UTC
you should try to live in Perma Camped GE-8 xD there are soo many Areas in null barely visitet and when a single Sabre without backup is Bubbling a gate and that freaks you out .... go back to Highsec
Inxentas Ultramar
Ultramar Independent Contracting
#25 - 2014-09-10 11:40:15 UTC  |  Edited by: Inxentas Ultramar
Lucy Oreless wrote:
Inxentas Ultramar wrote:
Continuously having to check local, having to get intel about other systems every 5 minutes... yeah, I see where the OP is coming from. It can get frustrating.I just blast through with a travel fit + roll the dice, blind jump best jump, 0 ****s given, because I don't want to annoy my mates on TS with constant requests. I don't do null anyway so getting caught is rare enough not to care.


It seems incredibly strange to me that the things you guys dont like in a PVP-game is the adrenalin-rush ^^
The other thing i do not get is (from the op), why in the name of god are you in null-sec if your worst nightmare is to loose your ship on a gate? This is EVE, EVE is a pvp game, pvp meens people will shoot at you..

And no, it is not unfair that other people have friends, alts and systems in place to give them intel about there whereabouts etc.



The issue at hand is that constant dependency on other players in order to accomplish seemingly trivial tasks, such as moving some loot safely, can become a frustrating affair. It's not about losing the ships themselves, but having to call mom every time to look left and right for you when you cross the street. Eve Online is the only MMO where "spawncamping" is not considered bad sportsmanship, in fact it does away with the notion of sportsmanship being a good thing entirely. Fine by me, but I fully understand OP. I agree with you nullsec might not be the best place for him, lowsec can be easily traversed with a travel fit and a set of dice.
Lucy Oreless
Rise of Rephaim
#26 - 2014-09-10 12:08:45 UTC
Inxentas Ultramar wrote:
Lucy Oreless wrote:
Inxentas Ultramar wrote:
Continuously having to check local, having to get intel about other systems every 5 minutes... yeah, I see where the OP is coming from. It can get frustrating.I just blast through with a travel fit + roll the dice, blind jump best jump, 0 ****s given, because I don't want to annoy my mates on TS with constant requests. I don't do null anyway so getting caught is rare enough not to care.


It seems incredibly strange to me that the things you guys dont like in a PVP-game is the adrenalin-rush ^^
The other thing i do not get is (from the op), why in the name of god are you in null-sec if your worst nightmare is to loose your ship on a gate? This is EVE, EVE is a pvp game, pvp meens people will shoot at you..

And no, it is not unfair that other people have friends, alts and systems in place to give them intel about there whereabouts etc.



The issue at hand is that constant dependency on other players in order to accomplish seemingly trivial tasks, such as moving some loot safely, can become a frustrating affair. It's not about losing the ships themselves, but having to call mom every time to look left and right for you when you cross the street. Eve Online is the only MMP where "spawncamping" is not considered bad sportsmanship, in fact it does away with the notion of sportsmanship being a good thing entirely. Fine by me, but I fully understand OP. I agree with you nullsec might not be the best place for him, lowsec can be easily traversed with a travel fit and a set of dice.


Sorry but i have to disagree :p
If you are part of a corp/alliance living in null-sec, you have to view the corp/alliance as..umh..lets say a car. Someone gotta be the tires, someone the engine, someone the mirrors, etc etc... The whole point of corps is not to assemble a wide variety of individuals, but to build a unit.
I am having a hard time imagening they dont have logistic-guys in hes corp that can move hes loot around, or even buy the loot from him.

To me it just seems someone is somewhere they should not be. Because if you have the notion that flying around in null with loot or whatever is suposed to be safe.... then you clearly are in the wrong place :p
Being in null-sec really is suposed to be constant dependency.

 I did not have sexual relations to THAT woman....

Remiel Pollard
Aliastra
Gallente Federation
#27 - 2014-09-10 12:11:31 UTC
Lucy Oreless wrote:
Inxentas Ultramar wrote:
Lucy Oreless wrote:
Inxentas Ultramar wrote:
Continuously having to check local, having to get intel about other systems every 5 minutes... yeah, I see where the OP is coming from. It can get frustrating.I just blast through with a travel fit + roll the dice, blind jump best jump, 0 ****s given, because I don't want to annoy my mates on TS with constant requests. I don't do null anyway so getting caught is rare enough not to care.


It seems incredibly strange to me that the things you guys dont like in a PVP-game is the adrenalin-rush ^^
The other thing i do not get is (from the op), why in the name of god are you in null-sec if your worst nightmare is to loose your ship on a gate? This is EVE, EVE is a pvp game, pvp meens people will shoot at you..

And no, it is not unfair that other people have friends, alts and systems in place to give them intel about there whereabouts etc.



The issue at hand is that constant dependency on other players in order to accomplish seemingly trivial tasks, such as moving some loot safely, can become a frustrating affair. It's not about losing the ships themselves, but having to call mom every time to look left and right for you when you cross the street. Eve Online is the only MMP where "spawncamping" is not considered bad sportsmanship, in fact it does away with the notion of sportsmanship being a good thing entirely. Fine by me, but I fully understand OP. I agree with you nullsec might not be the best place for him, lowsec can be easily traversed with a travel fit and a set of dice.


Sorry but i have to disagree :p
If you are part of a corp/alliance living in null-sec, you have to view the corp/alliance as..umh..lets say a car. Someone gotta be the tires, someone the engine, someone the mirrors, etc etc... The whole point of corps is not to assemble a wide variety of individuals, but to build a unit.
I am having a hard time imagening they dont have logistic-guys in hes corp that can move hes loot around, or even buy the loot from him.

To me it just seems someone is somewhere they should not be. Because if you have the notion that flying around in null with loot or whatever is suposed to be safe.... then you clearly are in the wrong place :p
Being in null-sec really is suposed to be constant dependency.


Maybe he's that random rattling noise that everyone starts hearing a month after EVERY service.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Soul Machines
The Initiative.
#28 - 2014-09-10 12:18:21 UTC
Tian Toralen wrote:
I found the reason for my recent aversion towards this game, the reason I stopped logging in. I still log on to update my queue, but that's about it, I did not feel any desire to undock in the past 4 months. Did not know it at first, now I can see it clearly.

The community is great, the way the game is set up - with everything depending on players is also great. But I like to be able to enjoy a game alone also, and i can't because of gates. I just reached my limit for jumping blindly through gates in null sec, with all my loot. Also I have a combat ship in one station, I scan something in some other system with my Buzzard, then I need to get my ship, and this involves more lottery jumps. I feel caged. I can't just log in and do stuff because there are - gates.
I'm tired of asking every minute - "how is this gate?". This - in the best case, when I have someone to ask, and I get an up to date answer.

The game is also pay to win. Pay for two accounts, use a scout with an interceptor - and you will never be caught on gate ever again.


So I haven't read any replies to this (I like to start fresh in a new thread lol). But the problem isn't the gates, it's you.

If you can't figure out how to get a FRIGATE sized ship safely through a null sec gate, you game knowledge is severely lacking. you don't need an alt, you need a cloak and an MWD. Even in a world where insta-lock thrashers and bubble camps are a thing,it's nothing to count to 5, click approach (jump) on a gate, click mwd then click cloak.

You're tired of asking for intel? You don't want to use a buddy to scout. Can't be arsed to make your own cheap scout account (who needs a ceptor, I scout with an ibis and a alt with so few skillpoints that I don't even have to upgrade when it gets popped).

In otherwords you want EVE but you don't want EVE. The exit is that way ---->

Jenn aSide
Soul Machines
The Initiative.
#29 - 2014-09-10 12:20:51 UTC
Maruk Ihnati wrote:
Dude,

Tech 3 + mobile depot.


The problem here is that you are offering a personal solution to the type of person who doesn't want a personal solution, he wants a public 'fix'. Because he can't figure how to do something in game where 10s of thousands of people have figured out how to do that same something, it must be a problem with an aspect of the game (gates).
WASPY69
Xerum.
#30 - 2014-09-10 12:53:36 UTC
Go to renter space. They are bad at EVE and your ship will be fine. Remember... they are more afraid of you than you are of them.

This signature intentionally left blank

Jur Tissant
Garoun Investment Bank
Gallente Federation
#31 - 2014-09-10 13:11:36 UTC
Doesn't have to be pay to win. If you can afford 2 PLEX a month then you don't have to pay a dime yourself and can manage a scout alt.
Caviar Liberta
The Scope
Gallente Federation
#32 - 2014-09-10 13:49:41 UTC
Tian Toralen wrote:
I found the reason for my recent aversion towards this game, the reason I stopped logging in. I still log on to update my queue, but that's about it, I did not feel any desire to undock in the past 4 months. Did not know it at first, now I can see it clearly.

The community is great, the way the game is set up - with everything depending on players is also great. But I like to be able to enjoy a game alone also, and i can't because of gates. I just reached my limit for jumping blindly through gates in null sec, with all my loot. Also I have a combat ship in one station, I scan something in some other system with my Buzzard, then I need to get my ship, and this involves more lottery jumps. I feel caged. I can't just log in and do stuff because there are - gates.
I'm tired of asking every minute - "how is this gate?". This - in the best case, when I have someone to ask, and I get an up to date answer.

The game is also pay to win. Pay for two accounts, use a scout with an interceptor - and you will never be caught on gate ever again.


Na, they would just cloaky camp the gate with everyone else just off grid. Your scout goes through and warps off. Everyone warps to gate and waits for the follow up character to jump then.
Eugene Kerner
TunDraGon
Goonswarm Federation
#33 - 2014-09-10 13:53:05 UTC
op please biomass

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Django Askulf
Black Rebel Death Squad
#34 - 2014-09-10 14:05:07 UTC  |  Edited by: Django Askulf
Remiel Pollard wrote:


I'm doing just fine, thanks, and having the time of my life.


For some reason, I expected to hear this, before clicking that Time of your life

Anyhow, relating to the actual thread....Been solo for most of my time on Eve, all over the map, and even with eyes on the other side, I have pretty much refused to ask for intel when I had it.

The in game map is a valueable tool, combine that with a litle common sense, and you can pretty much get anywhere safely.
Remiel Pollard
Aliastra
Gallente Federation
#35 - 2014-09-10 14:10:50 UTC
Django Askulf wrote:
Remiel Pollard wrote:


I'm doing just fine, thanks, and having the time of my life.


For some reason, I expected to hear this, before clicking that Time of your life

Anyhow, relating to the actual thread....Been solo for most of my time on Eve, all over the map, and even with eyes on the other side, I have pretty much refused to ask for intel when I had it.

The in game map is a valueable tool, combine that with a litle common sense, and you can pretty much get anywhere safely.


Well, I needed a good farewell song for his QQ. It seemed appropriate.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Inxentas Ultramar
Ultramar Independent Contracting
#36 - 2014-09-10 14:50:19 UTC  |  Edited by: Inxentas Ultramar
Lucy Oreless wrote:
*snip* for brevity

Let's go with the car analogy then! Lol I agree with it, constant dependency simply is how null works (and should work). That being said, I can fully understand someone would dislike the principle. Lowsec is more optional / partial in it's dependencies, especially where travel is considered, and has more of a "**** you, I do what I want" kind of attitude that wouldn't fly in large null blocs (the "variety of individuals"). To me, the OP sounds like he would have a better time in lowsec then he would in null.

Another analogy: do you want a fast, expensive Mercedes you can only use for official business, or you you want a dented rally car you can take out anywhere, anytime? Lol I'd pick the rally car. And paint it purple with yellow stars.

I didn't catch on the OP was in Brave Newbies by the way, who I'd imagine to indeed have logistical support or a buyback program.
Vyl Vit
#37 - 2014-09-10 15:26:20 UTC
If I were your psychiatrist, I'd ask for clarification.

Paradise is like where you are right now, only much, much better.

Kaivar Lancer
Doomheim
#38 - 2014-09-10 17:02:29 UTC  |  Edited by: Kaivar Lancer
That is why I loathe null sec. Warp bubbles are a BS mechanic. Someone locking and warp-scrambling me is understandable. That is ship-to-ship PVP, and my bad for being too slow or inattentive. But warp bubbles? That is AFK EZ-Mode for null-bears. I stick to lowsec.
DaReaper
Net 7
Cannon.Fodder
#39 - 2014-09-10 17:33:10 UTC
As someone said before but i'll add.. if you are complaining because you use one ship to scan then one to fight... hen you are doing it wrong.

With a mobile depot you can EASILY setup a ship that will scan, then switch to combat mode and fight. You can use things like the Stratios which scans well, and can easily have a decent tank. Or you could setup a scanning, cloaking, nullified t3 then switch back to combat mode clear your site and switch back and move on.

They made this game a HELL of a lot easier to solo recently.

10 year, but I do multi box and have 4 accounts. I just do stupid crap like never scout and jump in blindly because I find that **** to be fun. But honestly a little bit of effort and research and you can do everything you need with a single ship, a mobile depot, and fittings.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#40 - 2014-09-10 17:42:06 UTC
Tian Toralen wrote:
I found the reason for my recent aversion towards this game, the reason I stopped logging in. I still log on to update my queue, but that's about it, I did not feel any desire to undock in the past 4 months. Did not know it at first, now I can see it clearly.

The community is great, the way the game is set up - with everything depending on players is also great. But I like to be able to enjoy a game alone also, and i can't because of gates. I just reached my limit for jumping blindly through gates in null sec, with all my loot. Also I have a combat ship in one station, I scan something in some other system with my Buzzard, then I need to get my ship, and this involves more lottery jumps. I feel caged. I can't just log in and do stuff because there are - gates.
I'm tired of asking every minute - "how is this gate?". This - in the best case, when I have someone to ask, and I get an up to date answer.

The game is also pay to win. Pay for two accounts, use a scout with an interceptor - and you will never be caught on gate ever again.



Sounds like you are sick and tired of k-space.

Consider joining a wormhole corp. We dont use gates. We dont have to worry about gatecamps. There is no local - your are safe. More individual/solo play is possible while having a support group in the form of the corp when needed.

But you do need 2 accounts for wormholes.