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Skill training suggestions

Author
Whiley Mcc
Federal Navy Academy
Gallente Federation
#1 - 2014-09-08 17:42:20 UTC
Ok so I have been playing eve for around 2 months now and I am enjoying it. I would say though that if it wasnt for me having friends that also play this game I would have defiantly quit by now as I feel the training is rather boring.

I thought Id make some suggestions that would help to make eve more fun to play and skilling to me more interactive. I think that it would be a good idea lets say for example when training for skills such as missiles that instead of your skill points ticking over a period of time that your use of these weapons also generates skill points in addition to the passive skill point generation. This wouldnt have to be a drastic amount but just something to make pvp or mining a bit more rewarding.

I feel that with a change like this eve space would be much more active and less people sitting docked or offline waiting for those skills to increase.

Tell me what you think? Do you agree/ disagree? I know those who have already played for years and have had to deal with things the way they are now will feel like they are losing out and that experience is being too easy to get but put it this way.. It would greatly increase activity and bring more players into the game and perhaps new players will stay rather than quit because the game is so passive, this is better for everyone I feel.. 1 way or another.
Ramona McCandless
Silent Vale
LinkNet
#2 - 2014-09-08 17:43:32 UTC
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH*


*Translation: Ramona said if anyone said that SPs should be earned through use in a GD thread again, she would scream

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Crumplecorn
Eve Cluster Explorations
#3 - 2014-09-08 17:46:59 UTC
Whiley Mcc wrote:
new players will stay rather than quit because the game is so passive
The game isn't passive, players are.

If your idea of rewarding is being a pigeon in a box, go elsewhere.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Whiley Mcc
Federal Navy Academy
Gallente Federation
#4 - 2014-09-08 17:49:55 UTC
Players are passive because they are playing a passive game.. they benifit the same if they sit docked doing nothing as they would doing anything else. I like the game I will continue to play it but I am just making a suggestion. I figured its a common request but if it improves the game then thats a good thing.

I would like to see eve space more active and this certainly is a good way to do it wouldnt you agree?
baltec1
Bat Country
Pandemic Horde
#5 - 2014-09-08 17:52:21 UTC
If I am away for a month with work I like that my 39 day skill is chugging away. I don't want to have to spend all of my EVE time grinding away on the space equivalent of boars in the woods like some other terrible grindy games.
Absolutely Not Analt
Carebears on Fire
#6 - 2014-09-08 17:53:25 UTC
You my friend have hit the trifecta of trolldom. Congratulations.

1. You posted in the wrong forum section.
2. You posted an idea that has been suggested so many times, it has it's own office at CCP HQ.
3. You posted an idea so terrible, it has a special place in the ninth circle of hell for all its supporters.

Your entire opening post is hereby rendered invalid, and this thread is now about literally any other topic.

I'll start us off.

I bought an automatic litter box for my cats and it's...well, useless would be a good word. My cats literally pee so much at one time, it clumps up and the rake can't scoop it into the little bin. I'm wondering if I attached a Chevy small block 350 instead of the dinky little electric motor it has now if that would overcome the issue.

Any suggestions?

Eve is a multi player game. And you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave

baltec1
Bat Country
Pandemic Horde
#7 - 2014-09-08 17:55:50 UTC
Absolutely Not Analt wrote:
You my friend have hit the trifecta of trolldom. Congratulations.

1. You posted in the wrong forum section.
2. You posted an idea that has been suggested so many times, it has it's own office at CCP HQ.
3. You posted an idea so terrible, it has a special place in the ninth circle of hell for all its supporters.

Your entire opening post is hereby rendered invalid, and this thread is now about literally any other topic.

I'll start us off.

I bought an automatic litter box for my cats and it's...well, useless would be a good word. My cats literally pee so much at one time, it clumps up and the rake can't scoop it into the little bin. I'm wondering if I attached a Chevy small block 350 instead of the dinky little electric motor it has now if that would overcome the issue.

Any suggestions?


Be sure to install a pipe to the outside for the exhaust and fit rubber dampers to lesson the vibrations.
Whiley Mcc
Federal Navy Academy
Gallente Federation
#8 - 2014-09-08 17:57:21 UTC
baltec1 wrote:
If I am away for a month with work I like that my 39 day skill is chugging away. I don't want to have to spend all of my EVE time grinding away on the space equivalent of boars in the woods like some other terrible grindy games.


I understand that and I agree. But my suggestion was not to remove this but simply have the addition of rewarded experience when we are playing.

This may have been posted many times. But like I said I am new to the game (forums included) so i am unaware of this im simply giving my opinion and suggestions.. which is the purpose of these forums.
baltec1
Bat Country
Pandemic Horde
#9 - 2014-09-08 17:59:03 UTC
Whiley Mcc wrote:
baltec1 wrote:
If I am away for a month with work I like that my 39 day skill is chugging away. I don't want to have to spend all of my EVE time grinding away on the space equivalent of boars in the woods like some other terrible grindy games.


I understand that and I agree. But my suggestion was not to remove this but simply have the addition of rewarded experience when we are playing.

This may have been posted many times. But like I said I am new to the game (forums included) so i am unaware of this im simply giving my opinion and suggestions.. which is the purpose of these forums.


No, that is not fair on the people who cannot play as much as others.
Ramona McCandless
Silent Vale
LinkNet
#10 - 2014-09-08 17:59:14 UTC  |  Edited by: Ramona McCandless
Whiley Mcc wrote:
I figured its a common request but if it improves the game then thats a good thing.


It is a common request.

Far too common.

It wouldnt improve the game.

Not any more than Weapon Skills in WoW "improved" it.


I mean, how many Warriors did you see in the Badlands punching wandering mobs to get their "Unarmed Skill" up, and how much extra content did it generate?

Also, your avi looks like there's an invisible ninja behind you snapping your neck.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Absolutely Not Analt
Carebears on Fire
#11 - 2014-09-08 17:59:29 UTC
baltec1 wrote:
Absolutely Not Analt wrote:
You my friend have hit the trifecta of trolldom. Congratulations.

1. You posted in the wrong forum section.
2. You posted an idea that has been suggested so many times, it has it's own office at CCP HQ.
3. You posted an idea so terrible, it has a special place in the ninth circle of hell for all its supporters.

Your entire opening post is hereby rendered invalid, and this thread is now about literally any other topic.

I'll start us off.

I bought an automatic litter box for my cats and it's...well, useless would be a good word. My cats literally pee so much at one time, it clumps up and the rake can't scoop it into the little bin. I'm wondering if I attached a Chevy small block 350 instead of the dinky little electric motor it has now if that would overcome the issue.

Any suggestions?


Be sure to install a pipe to the outside for the exhaust and fit rubber dampers to lesson the vibrations.


Hmm. Maybe I've finally found a use for the motor in my wife's Prius.

Eve is a multi player game. And you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave

Crumplecorn
Eve Cluster Explorations
#12 - 2014-09-08 18:00:26 UTC  |  Edited by: Crumplecorn
Whiley Mcc wrote:
Players are passive because they are playing a passive game.. they benifit the same if they sit docked doing nothing as they would doing anything else.
There is the subtle difference of whether they are playing the game or not.

Sure, you accumulate SP's the same whether you play or not, but if SP accumulation is your goal, consider Progress Quest.

If you feel the need to attach a mindless grind to your accumulation, consider looking for an opening here, as it'll be much more productive, in some sense of the word.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

baltec1
Bat Country
Pandemic Horde
#13 - 2014-09-08 18:02:26 UTC
Absolutely Not Analt wrote:


Hmm. Maybe I've finally found a use for the motor in my wife's Prius.


Watch out for the pedal getting jammed at full throttle, a runaway cat litter rake can be a nasty thing.
Whiley Mcc
Federal Navy Academy
Gallente Federation
#14 - 2014-09-08 18:02:55 UTC
But then is it fair to new player that have to play catch up with people playing 5 year's plus with no way to close the gap? new players are at a great disadvantage.

Mag's
Azn Empire
#15 - 2014-09-08 18:03:58 UTC  |  Edited by: Mag's
No SP grind ever thank you very much.

Plus it wouldn't take long before someone abuses it. We had it very early on in the game, it didn't work out to well then either.

Whiley Mcc wrote:
But then is it fair to new player that have to play catch up with people playing 5 year's plus with no way to close the gap? new players are at a great disadvantage.

Skills only reach level 5, plus the system makes it quite easy for new players to compete. Ignoring the fact that old players could abuse this system as well and probably easier for them, due to experience of the games mechanics.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

J'Poll
School of Applied Knowledge
Caldari State
#16 - 2014-09-08 18:05:03 UTC
Whiley Mcc wrote:
Ok so I have been playing eve for around 2 months now and I am enjoying it. I would say though that if it wasnt for me having friends that also play this game I would have defiantly quit by now as I feel the training is rather boring.

I thought Id make some suggestions that would help to make eve more fun to play and skilling to me more interactive. I think that it would be a good idea lets say for example when training for skills such as missiles that instead of your skill points ticking over a period of time that your use of these weapons also generates skill points in addition to the passive skill point generation. This wouldnt have to be a drastic amount but just something to make pvp or mining a bit more rewarding.

I feel that with a change like this eve space would be much more active and less people sitting docked or offline waiting for those skills to increase.

Tell me what you think? Do you agree/ disagree? I know those who have already played for years and have had to deal with things the way they are now will feel like they are losing out and that experience is being too easy to get but put it this way.. It would greatly increase activity and bring more players into the game and perhaps new players will stay rather than quit because the game is so passive, this is better for everyone I feel.. 1 way or another.


The idea has been tried in the past...and it was heavily abused to hell and back.



To give you an example:

Say, I want to train laser skills, friend wants shield skills.

I take a laser ship, load it with infinite T1 laser crystal and start shooting my friend.
Heh, his tank is sufficient to perma-tank me...now we both gain SP through use, infinitely...

Yeah...NO

Your idea has been tried, it sucked, it still sucks...so no.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ramona McCandless
Silent Vale
LinkNet
#17 - 2014-09-08 18:05:19 UTC
Whiley Mcc wrote:
But then is it fair to new player that have to play catch up with people playing 5 year's plus with no way to close the gap? new players are at a great disadvantage.



New players learn faster.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

J'Poll
School of Applied Knowledge
Caldari State
#18 - 2014-09-08 18:06:09 UTC
Whiley Mcc wrote:
Players are passive because they are playing a passive game


NO.

I know plenty of new players, less then 1 week old doing EXACTLY the same things as veterans who played for years.

They are active, they make friends and do stuff as a group.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Crumplecorn
Eve Cluster Explorations
#19 - 2014-09-08 18:06:45 UTC
Whiley Mcc wrote:
But then is it fair to new player that have to play catch up with people playing 5 year's plus
Yes, it's an RPG.

Plus, EVE's skill structure is broad and shallow with diminishing returns, so 'closing the gap' in any given specialisation is possible and actually doesn't take long (unless you aspire to something ridiculous, like titan pilot).

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

J'Poll
School of Applied Knowledge
Caldari State
#20 - 2014-09-08 18:10:12 UTC
Whiley Mcc wrote:
But then is it fair to new player that have to play catch up with people playing 5 year's plus with no way to close the gap? new players are at a great disadvantage.



Again.

No, you should either clear your mind or go back to that other MMO.


A. SP means less then you think
B. Age doesn't mean better.
C. Raw SP =/= quality


1. A 4 year industry trained pilot will lose in PvP against a 2 week PvP pilot

2. Skills cap at 5. My 6 months old alt is AS good in minmatar frigates as my main or other 4 year old alt is...because all 3 have the relevant skills trained to 5. Sure, my older character have more options then the new alt in ships / fits to chose from...but in that Slasher, they are as good as the other character.

3. Personal knowledge >>> SP amounts.

Just having 100 mil SP doesn't make you good at EVE. Knowing what to do, when to do it and how to do it does make you good at EVE. The latter one isn't measured in SP.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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