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[PROPOSAL] Support Tug-class Vessel

First post First post First post
Author
Gargep Farrow
Center for Advanced Studies
Gallente Federation
#441 - 2014-08-20 00:58:38 UTC
I do have a new suggestion.

This is not to take away from the excellent work on the proposed four racial variants, but depending on CCP Dev thinking, a single race tug might or might not be an easier sell.

Since it cant be ORE for all the reasons already mentioned, why not SOE? They are very much involved in Exploration and Mission running, which are some of the people who will use it. Or as a secondary possibility couldnt CONCORD feel a need to release a ship in order to help combat Sansha incursions along with piracy from all the other pirate nations.
Jack Carrigan
Order of the Shadow
#442 - 2014-08-20 01:09:02 UTC
SoE would not directly get involved with the production of a vessel which would be utilized to transport war ships. They are one of those entities that likes to maintain their neutrality. As for CONCORD, they have had bad experiences with capsuleers, and would not want to run the risk of allowing movement of war ships en masse in a transport ship.

Personally, I believe they would be best suited to be produced by each racial faction as each race would seek to have a vessel better suited to hauling their unique ship designs and shapes. And they would most likely run with a corporation that has an industrial background that could benefit from building things for military application.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Gargep Farrow
Center for Advanced Studies
Gallente Federation
#443 - 2014-08-20 01:34:43 UTC
Jack Carrigan wrote:
SoE would not directly get involved with the production of a vessel which would be utilized to transport war ships. They are one of those entities that likes to maintain their neutrality. As for CONCORD, they have had bad experiences with capsuleers, and would not want to run the risk of allowing movement of war ships en masse in a transport ship.

Personally, I believe they would be best suited to be produced by each racial faction as each race would seek to have a vessel better suited to hauling their unique ship designs and shapes. And they would most likely run with a corporation that has an industrial background that could benefit from building things for military application.


On a personal level, I have no issues with where you are coming from. I much prefer the four racial variants as it will not make us jump through hoops to obtain one.

I made my suggestions to give the Devs an option that requires far less design and coding work. 1 ship is far less work than 4 and therefore may make it easier to get them on board. Once we have them on board and behind the idea, then there is nothing wrong with using Lore issues to get the racial versions out of them.
Jack Carrigan
Order of the Shadow
#444 - 2014-08-20 01:40:57 UTC
To save some work they could even utilize modified freighter hull models as a starting point and then tweak them to make them unique.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Claudia Osyn
Non-Hostile Target
Wild Geese.
#445 - 2014-08-20 01:41:02 UTC
Introduce a new company, maby trying to wedge themselves into the ship building business in the freighter department. The support tug acts as the flagship of their product line with a couple of modified freighters to round out their sales catalog each with it's own faction bonuses. ( no idea what the other freighters would be geared toward though. )

A little trust goes a long way. The less you use, the further you'll go.

Jack Carrigan
Order of the Shadow
#446 - 2014-08-20 01:44:48 UTC
Also a good suggestion. Secondary product could be jump-capable variants. Or make a modular exploration platform ship which could effectively serve as a mobile command post which could improve life for wormhole dwellers or dedicated explorers.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#447 - 2014-08-25 18:16:07 UTC
Let's keep the support train rolling. We need this to be added.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#448 - 2014-08-30 23:44:01 UTC
Hi everybody. Just hoping to see more people express their opinion on this.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#449 - 2014-08-31 19:12:26 UTC
Moar ships!

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

FireFrenzy
Cynosural Samurai
#450 - 2014-09-07 11:39:15 UTC
I would buy one on launch day...
Jack Carrigan
Order of the Shadow
#451 - 2014-09-07 20:08:04 UTC
I still want to see this for the community. Think of the uses and tears.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mike Azariah
The Scope
Gallente Federation
#452 - 2014-09-08 01:03:17 UTC
Had a lovely discussion with an incursion fleet about this the other night. (I brought it up)

They liked the idea.

Then I said that it would become a PRIME target for gankers. There was silence as they thought about it.

'Yup, fair enough'

They then went back to dreaming about what the ship would look like, who would make it and the varying capacities and loot mechanisms.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Jack Carrigan
Order of the Shadow
#453 - 2014-09-08 17:49:38 UTC  |  Edited by: Jack Carrigan
Well Mike, in the first few pages I made suggestions as to builders and bonuses. As for my suggestions on looks, the art department would be better suited to make that call. I'm glad people are liking the idea, and hopefully we can get this thing made for everyone, even if tweaks have to be made. So long as it helps the community as a whole. I'm not glory seeking but at the same time, hopefully I'd get at least some credit for it. Haha.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mike Azariah
The Scope
Gallente Federation
#454 - 2014-09-08 19:19:24 UTC
/me grins

If they give me any say in the name .. . .

I don't think I will push for Carrigan.

But damn Azariah sounds down right majestic, don't it?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Jack Carrigan
Order of the Shadow
#455 - 2014-09-08 19:23:19 UTC
Hahaha! Don't really care about the name. A headnod would be nice though. I'm just glad this is still going in a positive direction.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#456 - 2014-09-12 22:57:08 UTC
Let's keep it going. Need more support.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Breast Bandit
Republic Military School
Minmatar Republic
#457 - 2014-09-13 21:06:56 UTC
Hello,

This is going to be a lengthy post but I've been mulling with a similar Idea... Jack I understand you would like to see new ships but I believe we have the same goal in mind, a high-sec ship transport, I'll make in the form of Dev post to be as clear as possible.. Also in this format the CSM's can bring it to the Dev's with a viable option in that looks familiar in language...

I'm asking everyone here to reconsider re-purposing the Rorqual to be used as the flagship of these Tug Class Concept vessels..

It's model already used in-game with attributes and stats that can be adjusted, rather then having the design team coming up with new ships, which frankly, all do the exact same thing.

Though the positioning of those ships as Orca sized variants is still plausible for empire variants. as far as I've seen could be T2 versions of the Freighters with but, being of lower mass (<300,000 kg) to facilitate WH usage they would loose most of their cargo capacity for it's dedicated purpose T2 of hauling ships... moving on

I'm going to using the re-balance of the T1 logistics ships, Transports and Industrials. The fact carriers were/are in highsec, loot mechanics of SMA in POS's, and the General Purpose/ Use of the ships class, and a bit of game design practicality just to toss it in the mix for proper justification...



Why the Rorqual? Question

It's purpose of crunching rocks has been moved to a POS module now, which is where many Rorqual's usually live long boring lives giving boosts, when you look at the ship line it's a T2/ Teir2 Orca. Speaking of which...

The Orca: (It's younger sibiling) is classified as an ORE, Capital Industrial ship, that can already haul any fitted ship with-in is Ship Maintenance Bay (SMB) in Hi-Sec. Having the Rorqual be able to do the same thing would only be the conclusion to the ship line, not a significant change. It does not make sense that the smaller ship is is able to do something the the larger cannot... in fact a Rorqual's SMB was limited to indy ships as an after thought, even in the description.

Freighters and Jump Freighters are also Capital class ships in High-Sec, not to mention in days of old Capitals were everywhere in Hi-Sec



Why Not a use Carrier? Evil

Carriers Don't need to go in Hi-Sec, The Carrier is the, small Swiss army knife of eve, providing various support roles in direct combat situations. Carriers have the option to join-in in fights, while bringing Sub caps in it's hull to support the fleet even more, It's a combat ship first and for most.

The Rorqual is not a combat vessel could be used to bring ships into a System or WH with out expending time of mutliple jumps, this plays into the risk/reward factor. As a lone Roqual is just prey with out the luxury of going into triage Twisted

In Highsec it wouldn't be able to use the industrial Core module, just as you cannnot use bubbles or Bomb Launchers or any capital module that i'm aware of...



LOAR(get it) lore and purposeRoll

The Rorqual was previously banned from Hi-Sec along because the gravitational wakes of it's mass. ORE realizing the needs of Deep Space Commanders went back to the design board extensively using nanofibers and polycarbon structures to reduce the mass of the ship as well as updated AI navigation protocols from the empires keeping these ships from interfering with populated worlds.. As such concord assembly lobbied by the Gallente Federation, have permitted these ships to travel in high security empire space. The empires seeing a use of the rapid deployment have modified some their current freighters to fill this need

ORE ships are primarily focused on Industrial activity's on the fringes of space.. This doesn't mean these are helpless targets as the Skiff and Prospect can be used for other purposes which adds content for all to enjoy...

This ship would be similar to a freighter in speed pilots would have to consider carrying a lot of ships or moving with some speed (relative)

Yes it would be a BIG target, and would drop ships/loot similarly to any Carrier or SMA. would there be anything wrong with that???



The Numbers Arrow

Well i'll start with the most important SMB: ~1,250,000m³ - 1,500,000m­³ (+250,000m³-500,000m³). By removing the Ore Hold (250,000m³) adding it to the SMB. Again Rorqual's don't sit in belts, but rather hang out in POS's.. With it's massive cargo bay Mining Op Commanders would be wise to carry a POS, Modules and fuel to ensure their operation has a fallback point and time to react to hostile forces in the area...

Skill bonus Changes:

5% Bonus to Mining Foreman Links (was 10% only if in Industrial Core mode)
remove shield boost bonuses from here

Role Bonus Changes:

+1000% to Range of all remote shield boosters (was 50% per level to Capital Remote Shield Booster Range)
The survey scan range and cargo scan range would be Fleet bonuses (rather then local)..
100% Bonus to Mining Foreman Link effectiveness When Industrial Core module is activated (Bring fleet bonuses back inline)

Hull Changes:

-30,000 Shields Hitpoint
-10,000 Armor Hitpoints
-60,000 Structure Hitpoints

Mass: 950,000 kg (-230,000 kg) allows it move through Hi-Sec Gates or C4 WH's (similar to Rhea JF's @ 960,000 kg)

Maximum Jump Range: 3.5 ly (-1.5ly)
Consumption ammount: 5000 (+300)
Warp Speed: 1.37au/s (-0.13au/s)

Price Tag: 10 Billion isk (positioning it between super and capitals, but over JF's. Just as the orca is Between a BS and a Carrier)

Skill set changes:
I don't have a full answer for that yet I'ld love some input

Summary: TL;DR

With these changes to the Rorqual it, sacrifices robustness and some mobility, for versatility and practicality, able adapt to fill the various needs of all kinds of Deep Space Industrialists, while also being usable as our mystical HS-WH Carrier.

I'm open to any idea's and useful comments. (Here comes the RAGE)
Jack Carrigan
Order of the Shadow
#458 - 2014-09-14 03:50:20 UTC
However, if using the Rorqual model, one would presume an ORE manufactured ship. And as previously stated, ORE would not directly involve themselves in building ships that would overtly be used to transport war ships. It would ruin their neutrality, and likely cause other factions to target them for facilitating this.

And who said this would just be high sec? Because a later incarnation could be jump capable to facilitate transit from high to low/null in a more expedient and efficient manner.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Breast Bandit
Republic Military School
Minmatar Republic
#459 - 2014-09-14 21:40:48 UTC
That almost sounds plausible, Execpt, it seems you've missed a few things


ORE:

- Is not Redesigning it for the explicit use in war, ship hauling is a legitimate business
- Isn't neutral to the empires, they have high level ties in the gallente empire, remaining diplomatic with the others
- employs others for security, and uses diplomacy (Fed Navy Blasters of the Black Eagles) to keep pirates neutral
- does this already in with Orca Hull (you can place any fitted ship up to BC in a orca) with out any repercussions.
- The Empires rely on ORE hulls for their industrial needs, it would be suicide to attack ORE

The Rorqual will keep it's jump drive: changes can be found in " The Numbers Arrow "

The range will be nerfed a little,
but it's designed is to allow mining commanders to establish a Mining Outpost in the remote corners of the cluster, Even deep into Anoikis. As certain systems may only have a path leading to Hi-Sec. The Roqual would be able to take advantage of these circumstances. also when going into the Unknown it's wise to bring Spare ships and modules
Jack Carrigan
Order of the Shadow
#460 - 2014-09-18 22:06:19 UTC
Let's get some more support for this.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||