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Average character skill points for PVP?

First post
Author
Daktar Jaxs
Sniggerdly
Pandemic Legion
#41 - 2014-09-06 13:14:07 UTC  |  Edited by: Daktar Jaxs
Tippia wrote:
Daktar Jaxs wrote:
for a 50-60m SP character your combat skills would be ok-ish. for a 149m SP charatcer they're abysmal. i would be ashamed to admit i'd trained such a catastrofuck

…and you can highlight why I should be, I suppose? Lol

Because if you think that it is a catastrophe, you have misunderstood some very fundamental things about how the EVE skill system works.


If we imagine that we could find another pilot with an exactly identical level of awfulness as yourself (seems unlikely I know), with the mere exception that by some miracle of random button mashing he'd actually trained his character properly. You're both flying equally appalling cripple fits. He wins. Above 60m SP thermo, nav supports,weapon supports at 5 are basic, basic, basic.

Also: catastrofuck: 42 times worse than catastrophe.
Tippia
Sunshine and Lollipops
#42 - 2014-09-06 13:21:11 UTC
Daktar Jaxs wrote:
If we imagine…
So you can't really actually highlight any actual reason why it's a catastrophe or anything to be ashamed of, then.

Quote:
He wins. Above 60m SP thermo, nav supports,weapon supports at 5 are basic, basic, basic.
No. Just pointless, since you have so many means of nullifying them. You see, his speed disadvantage, non-functioning modules, and low damage are not bad things for me.
Charax Bouclier
Silvershield Universal
#43 - 2014-09-06 13:35:30 UTC
This thread amuses me in that there is encouragement for sub 1 million pilots to get involved and be useful in PvP, while on the other hand, people are quibbling about how a 149M SP pilot didn't skill up from IV to V in a few areas.

I dunno. Being so behind in SP doesn't bother me at all since ultimately, number of pilots on each side will be the great equalizer.
Abominare
The Hatchery
RAZOR Alliance
#44 - 2014-09-06 13:48:58 UTC
Azda Ja wrote:
Abominare wrote:

At 149m you really shouldn't every be in a position where you could be playing from behind in the skill sense. However she can and does on basically every ship she flies.


That's the thing though, Tippia is behind by a truly trivial amount, an amount that is immediately irrelevant if the opponent either flies better, or has a different fit.

The only situation I can see where that few percent extra will be THE thing that saves someone is if you're flying the exact same ship and fit, activate everything, and both sit there until someone dies. That SP will save someone if you eliminate every other factor of the fight: human skill and error, fits, etc...

Otherwise, it's just a nice bonus and barrier to entry for certain equipment.

Abominare wrote:


Having proper skills mean you don't worry about playing from behind in that aspect of the game, it boils back into just worry about fits and piloting.



That's my point, you have to worry more about fits and piloting far more than SP in almost every situation it seems, having all Vs isn't the point where those two things start mattering. They matter from the get go. The SP is a bonus. Like gravy.


EDIT: Derp, forgot the other part of my post.


I want you to imagine every single painfully close fight you had where you lost regardless of what was going on elsewhere. You might have won it with those skills V'd. Lots of little things add up.

Sometimes things just don't work without having your basics right.

Lets say High Speed Maneuvering V like she doesnt have. I flew nano for years, we didn't let anyone fly anything larger than a frig without it to V. Because now you are a liability. Theres a million ways you can get yourself ****** by not having it, and frankly being the slowest turd in a nano fleet isn't who you want to be. HSM V is the difference between getting caught and getting kill mails. When you're flying a tight fleet comp often against a fleet several times your size losing a single dps ship can be the difference between the fleet having to gtfo or a fleet mopping the floor. Everytime you just barely got caught crashign a gate, or burning out of a bubble, you died because you were too good to train a massively basic skill like that.

Therm V; Goes for everything said about the last comp. But lots talk about tack and anti tackle. Long point? Thats potentially more cycles you could have held down the target while you got into position, you're potentially leaving kms on the table not just for you but for your whole fleet. MWD cycles that you could have closed distances better to get under guns or done more damage, or made the difference between clearing drones and being a wreck. Those are webs that could have made the difference between you getting to caught a kiting ship in a multitude of fights. Inverse is true its about keeping that tackle away. Extra heat on your tackle can be the difference of some slingshotting out of your trap or even on you mwd to slingshot out of a trap. It saves ships, it kills ships. Its amazing because almost every idiot out there hasn't even trained it to 1 anyways.

DMG DMG DMG; Those missile supports are costing the entire fleet, not just solo, when you're in an every ship counts position in small gang. Tell the FC that with 149m sp leaving another 10-15% of damage on the table seemed fine and its ok that the fleet died because of it because you can totally fly 50 other ships as sub-optimally.

Honestly, if your core skills aren't V and it doesnt matter in a small gang fight, you might as well be blobbing because you're not pushing yourself.

Again think back to every snazzy pvp video you watched, all those barely got or barely escaped moments? Brought to you by not thinking supports to V is a waste of time.


If all you get out of pvp is whelp I killed or I got whelped then whatever train whatever you want, if you're left with the feeling of, how could that have gone better, then getting those skills help alongside improving your actual piloting.
Yarda Black
The Black Redemption
#45 - 2014-09-06 13:57:31 UTC
I've done extensive research on this subject. I wish I could share the reports and research methods, but then at least 3 governments will have to kill me. After a very intense day of lobbying (and the occasional threat of releasing photo's), I have gained permission to disclose the exact number of SP to be useful in PvP:

135 296 114

So that's a little over 135 million. Which isn't that bad right?

I fully understand this information is a bit incomplete without the allocation of said skillpoints. I'm fully confident you will be able to determine that yourself. I've went to great trouble for the number already. You do the rest ok?
Tippia
Sunshine and Lollipops
#46 - 2014-09-06 14:05:33 UTC  |  Edited by: Tippia
Abominare wrote:
I want you to imagine every single painfully close fight you had where you lost regardless of what was going on elsewhere. You might have won it with those skills V'd. Lots of little things add up.
…but they add up to very little, and you are paying hard for that tiny margin — all of it so little that it can always be compensated for or nullified through other means (other means that the same SP will unlock for you and which applies more universally to different situations).

Quote:
Sometimes things just don't work without having your basics right.
This is true. No lvl-V skill counts as “basic”. They are all specialisations. Once you go above Rank 5, the skill counts pretty much in and of itself, almost regardless of the level.

HSM V is the difference of a few tens of m/s — if you fly in a straight line to make it count the most, the time it takes to have an appreciable impact is measured in minutes. IF you measure with the same ship. Flying a different ship removes the difference. Flying it differently removes the difference. Fitting your ship differently removes the difference. Thermodynamics V is a difference of a few more cycles IF the die rolls go your way and IF the other guy has the exact same setup and die rolls.

Quote:
DMG DMG DMG; Those missile supports are costing the entire fleet, not just solo, when you're in an every ship counts position in small gang. Tell the FC that with 149m sp leaving another 10-15% of damage on the table
…but then we're no longer talking about the difference between IV and V, so it's rather besides the point. It is particularly irrelevant since your presence boosts the entire fleet's damage output by the same amount since their maxed-out skills aren't enough in and of themselves to max out the actual damage output.

Quote:
Honestly, if your core skills aren't V and it doesnt matter in a small gang fight, you might as well be blobbing because you're not pushing yourself.
Honestly, anyone saying “you must have X before you Y” needs to stop being a griefer, as does anyone who even hints that already very marginal skills are somehow “core” in any way.
Azda Ja
Native Freshfood
Minmatar Republic
#47 - 2014-09-06 14:12:47 UTC
At this point it seems to be an issue of preference between total specialization, leveraging every possible % bonus one can get, or being adaptable and a little bit behind the absolute specialist, but able to do a ton of other things in the game.

For now I'm liking the sound of adaptability, but you never know, I may change my mind. Actually at this point it doesn't apply to me at all, I'm still working on T2 drones. Ask me which I prefer in a couple of years P.

Grrr.

Abominare
The Hatchery
RAZOR Alliance
#48 - 2014-09-06 14:15:50 UTC  |  Edited by: Abominare
Tippia wrote:
Abominare wrote:


[quote]Sometimes things just don't work without having your basics right.
This is true. No lvl-V skill counts as “basic”. They are all specialisations. Once you go above Rank 5, the skill counts pretty much in and of itself, almost regardless of the level.

HSM V is the difference of a few tens of m/s — if you fly in a straight line to make it count the most, the time it takes to have an appreciable impact is measured in minutes. IF you measure with the same ship. Flying a different ship removes the difference. Flying it differently removes the difference. Fitting your ship differently removes the difference. Thermodynamics V is a difference of a few more cycles IF the die rolls go your way and depending and IF the other guy has the exact same setup and die rolls.



I ******* lost it here. 10/10 you trolled me well but this was too far.
Tippia
Sunshine and Lollipops
#49 - 2014-09-06 14:17:20 UTC  |  Edited by: Tippia
Abominare wrote:
I ******* lost it here. 10/10 you trolled me well but this was too far.

No. I just used maths and didn't cherry-pick the variables or arbitrarily held them as constants.
Daktar Jaxs
Sniggerdly
Pandemic Legion
#50 - 2014-09-06 14:18:24 UTC
Tippia wrote:
Daktar Jaxs wrote:
If we imagine…
So you can't really actually highlight any actual reason why it's a catastrophe or anything to be ashamed of, then.

Quote:
He wins. Above 60m SP thermo, nav supports,weapon supports at 5 are basic, basic, basic.
No. Just pointless, since you have so many means of nullifying them. You see, his speed disadvantage, non-functioning modules, and low damage are not bad things for me.


ok, just to be nice. you don't have any battleship skills trained which would generally indicate you prefer flying smaller ships.

so i loaded up a light missile heretic in eft, made a dupe of it, stuck one of my guys in the first and an all v modified to replicate your skills in the other.

base dps on mine 187, on yours 184, about 1.6% less. you have 55km range vs. 63, but thats not really that much of a big deal

then i opened the dps graph for them. applied dps? you are 16% lower

heretics vs. heretic

just for a change i did same thing with an older type fit, autocannon cynabal

base damage output 359 vs. 350, about 2.5% lower

applied damge @ 20km? 6.5% less

cynabal vs. cynabal

i'm really **** poor at EFTing and ****, but you get the idea
Abominare
The Hatchery
RAZOR Alliance
#51 - 2014-09-06 14:20:21 UTC
Daktar Jaxs wrote:
Tippia wrote:
Daktar Jaxs wrote:
If we imagine…
So you can't really actually highlight any actual reason why it's a catastrophe or anything to be ashamed of, then.

Quote:
He wins. Above 60m SP thermo, nav supports,weapon supports at 5 are basic, basic, basic.
No. Just pointless, since you have so many means of nullifying them. You see, his speed disadvantage, non-functioning modules, and low damage are not bad things for me.


ok, just to be nice. you don't have any battleship skills trained which would generally indicate you prefer flying smaller ships.

so i loaded up a light missile heretic in eft, made a dupe of it, stuck one of my guys in the first and an all v modified to replicate your skills in the other.

base dps on mine 187, on yours 184, about 1.6% less. you have 55km range vs. 63, but thats not really that much of a big deal

then i opened the dps graph for them. applied dps? you are 16% lower

heretics vs. heretic

just for a change i did same thing with an older type fit, autocannon cynabal

base damage output 359 vs. 350, about 2.5% lower

applied damge @ 20km? 6.5% less

cynabal vs. cynabal

i'm really **** poor at EFTing and ****, but you get the idea



Curses! I was off by 1% on how much her missile supports were holding her back
Tippia
Sunshine and Lollipops
#52 - 2014-09-06 14:24:18 UTC
Daktar Jaxs wrote:
ok, just to be nice. you don't have any battleship skills trained which would generally indicate you prefer flying smaller ships.

so i loaded up a light missile heretic in eft, made a dupe of it, stuck one of my guys in the first and an all v modified to replicate your skills in the other.

base dps on mine 187, on yours 184, about 1.6% less.
Yeah, you made a mistake there, though.
I think you'll find that your applied DPS is ~100% lower because I did something particularly evil: instead of trying to match your ship, I showed up in a Rook.

There's no need to be nice. Just realise what it is I'm buying for my SP and why I'm picking that instead of the very marginal improvements the non-core fifth levels offer. And yes, you're not very good at EFTing since I can't help noticing that you're not comparing the same circumstances. Blink
Remiel Pollard
Aliastra
Gallente Federation
#53 - 2014-09-06 14:26:23 UTC  |  Edited by: Remiel Pollard
Abominare wrote:
we didn't let anyone fly anything larger than a frig without it to V. Because now you are a liability.


Wut? Mate, for one, you'd not have been able to stop me. I fly what I want, and I encourage newbies to fly what they want too. Because I want them to enjoy themselves, above all else, I give them advice on where best to start, how to make goals for themselves based on what they want, and what routes they might take. Not letting someone fly something in a video game?

Someone DID try this on me once. I went and got in a Navy Domi and got it intentionally blown up by wartargets to mess up the war report. After that, they kicked me, and a friend I'd made in that corporation, who turned out to be a spai, decided I was cool and together, we sacked their wormhole, and we've been mates ever since. In fact, whenever we fly together, we've never been beaten. Just the two of us.

And I've been PVP'ing in whatever I want ever since. I don't have T2 medium or large guns trained. Guess what? I was killing **** in a blaster Hype for weeks.

And guess what? I only have High Speed Maneuvering to level 4.

You know what the problem is with encouraging PVP attitudes in this game is? It isn't the cost, it's the 'restrictions' that people like yourself make up for it. That's what it is.

I'm being frumpy again and it's your fault for making me read this. I'm going to bed.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#54 - 2014-09-06 14:39:17 UTC  |  Edited by: Remiel Pollard
Actually, I want to polish my story off a bit first. My friend from the corp that I got booted from is Praethis Starloe. That's his main. He's been playing for less time than I have, and has almost 1000 kills. I have 600. I spent my first year going from corp to corp doing what I was told. It was until I started doing what I wanted, with Praethis and the real corp that he was from, with people who I've become incredibly close mates with, that I started to actually learn and figure out what I was doing.

In other words, it was when people stopped holding my hand. Praethis literally said, do whatever the **** you want dude. I have some friends in lowsec that I can get you tight with so you can **** around out there and do whatever you want. That was the day I built my first Ishkur. I'd been theorycrafting a lot, and my fits had been getting better, faster. No one was telling me how to do it, just giving me some guiding criticism.

I developed my Ishkur fit back in September, literally the same day that I first went into lowsec for PVP. I've had the same fit ever since, and it's netted me 200 of my kills, with somewhere between 10-15 losses, total. Most of its kills are bigger stuff - cruisers, battlecruisers, etc. Many of those were solo.

I'm not saying I'm elite. Not even gonna pretend there aren't guys out there that are better than me. I actually enjoy challenging myself against them. My favourite fight, out of all my fights, was a 15 minute long marathon duel between me in my Ishkur and Blade VII in his Enyo. I lost that fight but do you know why it was my favourite? Because it was the most fun fight I'd ever had, but more importantly, it was the one I learned the most from.

EVE is a sandbox. If you teach new players that there are restrictions on what they can do, beyond obtaining the skills to use the stuff to do it with, on any level, then they will only learn to put restrictions on themselves. Maybe they'll get kills, but they're on the narrow path to nowhere fun.

On the other hand, if you give them a battleship as soon as they can fly it, let them lose it, and learn for themselves why it was a bad idea, with a little encouragement towards the route they could have chosen as a more fun alternative, they are more likely to get better at the game not just in PVP, not just in one ship or area, but in a wide variety of ways.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Abominare
The Hatchery
RAZOR Alliance
#55 - 2014-09-06 15:07:28 UTC
Tippia wrote:
Daktar Jaxs wrote:
ok, just to be nice. you don't have any battleship skills trained which would generally indicate you prefer flying smaller ships.

so i loaded up a light missile heretic in eft, made a dupe of it, stuck one of my guys in the first and an all v modified to replicate your skills in the other.

base dps on mine 187, on yours 184, about 1.6% less.
Yeah, you made a mistake there, though.
I think you'll find that your applied DPS is ~100% lower because I did something particularly evil: instead of trying to match your ship, I showed up in a Rook.

There's no need to be nice. Just realise what it is I'm buying for my SP and why I'm picking that instead of the very marginal improvements the non-core fifth levels offer. And yes, you're not very good at EFTing since I can't help noticing that you're not comparing the same circumstances. Blink


You showed up in a rook?

So one of two things happen,

No **** that one thing happens

You end up spending the entire night fapping to your station spinning rook because aint no one got time to bother idiots in rooks.

Amazing things are out and about, people building immaculate sand castles with great intricate works of art, and there you are in the corner eating sand with a poopie sitting on a disheveled pile of sand.

A lone scout enters the system and begins to scan your system for an interesting target. Your senses heighten you grab your poopie clenched with all the love in the world, sand laced with drool drips onto your bib, you charge out announcing your desires "poopies!".

The scanner is taken back, whats this a rook? He alerts the FC of the small gang holding back, "I've...I've got a rook on scan...should a probe it?"

"Whats that? System is empty lets move on" Says the FC, his ear well trained to ignore stupid responses from the scout

You desperately charge forth, well hobble cause in youre in a ******* rook, arms held out friend still clenched onto your space castle decoration. But alas you have no friends tonight.

And lo the system is empty, none seemed fit to engage you in honourable ecm battal.

You decide to strike it out on your own in search of new play things, firmly affixing your castle decor on your forehead.


System after system goes by, you happen to run across two castle builders duking it out in a belt, you intend to join them and help. You land on the field.

Upon seeing your sand and poopie encrusted fingers reaching to touch their castle, they scream in terror. Their screams are matched only by your battal cry "POOPIESSSSS", they instinctively instantly warp off both swearing that the other had invited their slow alt friend to ruin perfectly good pvp.

You march on friendless and castleless.

Until finally happen upon another lone sole, an equal you sense. And so as great castles are erected around you, the two of you are content to attempt to out jam the other in rooks.

Fearing that the sand box might become tainted with rooks bigger things are afoot. No one tolerates pooping in a sand box for long and a fleet is assembled to protect the ecosystem of gudfites.

Your challenge has finally be heeded a new threat appears on the field, you jam it fire missiles that seem to do nothing because you know **** how missile damage application works. It is at this time you begin to notice that local has spiked. You throw your hands in the air to magically transform into a more greenish tint of a sand box poopie, but alas you are alpha'd off the field before finishing your transformation. (because **** rooks)

You return to us here on the eve forums to alert us of how pvp is being ruined by blobbing, still clad and rank with your sand box poo.
Tippia
Sunshine and Lollipops
#56 - 2014-09-06 15:17:16 UTC  |  Edited by: Tippia
Abominare wrote:
You showed up in a rook?

So one of two things happen,

No **** that one thing happens
Yes: he can't fire his missiles. I can. And then he dies.
Abominare
The Hatchery
RAZOR Alliance
#57 - 2014-09-06 15:20:59 UTC
Remiel Pollard wrote:
Actually, I want to polish my story off a bit first. My friend from the corp that I got booted from is Praethis Starloe. That's his main. He's been playing for less time than I have, and has almost 1000 kills. I have 600. I spent my first year going from corp to corp doing what I was told. It was until I started doing what I wanted, with Praethis and the real corp that he was from, with people who I've become incredibly close mates with, that I started to actually learn and figure out what I was doing.

In other words, it was when people stopped holding my hand. Praethis literally said, do whatever the **** you want dude. I have some friends in lowsec that I can get you tight with so you can **** around out there and do whatever you want. That was the day I built my first Ishkur. I'd been theorycrafting a lot, and my fits had been getting better, faster. No one was telling me how to do it, just giving me some guiding criticism.

I developed my Ishkur fit back in September, literally the same day that I first went into lowsec for PVP. I've had the same fit ever since, and it's netted me 200 of my kills, with somewhere between 10-15 losses, total. Most of its kills are bigger stuff - cruisers, battlecruisers, etc. Many of those were solo.

I'm not saying I'm elite. Not even gonna pretend there aren't guys out there that are better than me. I actually enjoy challenging myself against them. My favourite fight, out of all my fights, was a 15 minute long marathon duel between me in my Ishkur and Blade VII in his Enyo. I lost that fight but do you know why it was my favourite? Because it was the most fun fight I'd ever had, but more importantly, it was the one I learned the most from.

EVE is a sandbox. If you teach new players that there are restrictions on what they can do, beyond obtaining the skills to use the stuff to do it with, on any level, then they will only learn to put restrictions on themselves. Maybe they'll get kills, but they're on the narrow path to nowhere fun.

On the other hand, if you give them a battleship as soon as they can fly it, let them lose it, and learn for themselves why it was a bad idea, with a little encouragement towards the route they could have chosen as a more fun alternative, they are more likely to get better at the game not just in PVP, not just in one ship or area, but in a wide variety of ways.



And thats great! I've never once said that you can't pvp from day one. My corp was built on teaching day 1 pilots to pvp and be effective members of our group and tactics. We aren't active anymore granted but I've trained personally dozens of pilots to do so. You didn't like your system and instead of quitting eve you went out and made your own content in a very eve way. Thats what is great about eve.

All that I ask is that you understand that there are indeed restrictions to certain types of fleets, some times if you want to fly a certain fleets simple things like HSM need to have V's or else you could get other people killed and no one wants that. But I'm guessing you don't fly those fleets and arent interested in that content anyways. So as a result whenever you reach 150m sp please dont jump on like Tippia did and tell people about how V'ing skills is pointless when many fleet comps can live and die by those V's. We have our content too and sometimes it is skill point demanding. We would eagerly engage fleets in the hundreds with a dozen pilots and to do that things needed to be done on a skill point level or else we'd lose a pilot or two and have to gtfo because we couldn't break tanks.

Skillpoints can open up entire new worlds to you, I encourage play with eft and go lose some ships trying different styles and maybe you too might see ways that skill that dont benefit you now could in the future with different things. But more importantly go have fun and enjoy your ishkur.

For some people the best way to learn is by trial and error.
Tippia
Sunshine and Lollipops
#58 - 2014-09-06 15:28:43 UTC
Abominare wrote:
For some people the best way to learn is by trial and error.

Have you tried looking into the means of increasing your damage output that don't rely on just piling oodles of SP into very minute bonuses, or did you make the error of forgetting the many mechanical synergies that exist within the game?
Ralph King-Griffin
New Eden Tech Support
#59 - 2014-09-06 15:29:34 UTC
Remiel Pollard wrote:
Actually, I want to polish my story off a bit first. My friend from the corp that I got booted from is Praethis Starloe. That's his main. He's been playing for less time than I have, and has almost 1000 kills. I have 600. I spent my first year going from corp to corp doing what I was told. It was until I started doing what I wanted, with Praethis and the real corp that he was from, with people who I've become incredibly close mates with, that I started to actually learn and figure out what I was doing.

In other words, it was when people stopped holding my hand. Praethis literally said, do whatever the **** you want dude. I have some friends in lowsec that I can get you tight with so you can **** around out there and do whatever you want. That was the day I built my first Ishkur. I'd been theorycrafting a lot, and my fits had been getting better, faster. No one was telling me how to do it, just giving me some guiding criticism.

I developed my Ishkur fit back in September, literally the same day that I first went into lowsec for PVP. I've had the same fit ever since, and it's netted me 200 of my kills, with somewhere between 10-15 losses, total. Most of its kills are bigger stuff - cruisers, battlecruisers, etc. Many of those were solo.

I'm not saying I'm elite. Not even gonna pretend there aren't guys out there that are better than me. I actually enjoy challenging myself against them. My favourite fight, out of all my fights, was a 15 minute long marathon duel between me in my Ishkur and Blade VII in his Enyo. I lost that fight but do you know why it was my favourite? Because it was the most fun fight I'd ever had, but more importantly, it was the one I learned the most from.

EVE is a sandbox. If you teach new players that there are restrictions on what they can do, beyond obtaining the skills to use the stuff to do it with, on any level, then they will only learn to put restrictions on themselves. Maybe they'll get kills, but they're on the narrow path to nowhere fun.

On the other hand, if you give them a battleship as soon as they can fly it, let them lose it, and learn for themselves why it was a bad idea, with a little encouragement towards the route they could have chosen as a more fun alternative, they are more likely to get better at the game not just in PVP, not just in one ship or area, but in a wide variety of ways.

Love it, cheers Remiel
Tippia
Sunshine and Lollipops
#60 - 2014-09-06 15:57:24 UTC
Ralph King-Griffin wrote:
Remiel Pollard wrote:
Actually, I want to polish my story off a bit first. My friend from the corp that I got booted from is Praethis Starloe. That's his main. He's been playing for less time than I have, and has almost 1000 kills. I have 600. I spent my first year going from corp to corp doing what I was told. It was until I started doing what I wanted, with Praethis and the real corp that he was from, with people who I've become incredibly close mates with, that I started to actually learn and figure out what I was doing.

In other words, it was when people stopped holding my hand. Praethis literally said, do whatever the **** you want dude. I have some friends in lowsec that I can get you tight with so you can **** around out there and do whatever you want. That was the day I built my first Ishkur. I'd been theorycrafting a lot, and my fits had been getting better, faster. No one was telling me how to do it, just giving me some guiding criticism.

I developed my Ishkur fit back in September, literally the same day that I first went into lowsec for PVP. I've had the same fit ever since, and it's netted me 200 of my kills, with somewhere between 10-15 losses, total. Most of its kills are bigger stuff - cruisers, battlecruisers, etc. Many of those were solo.

I'm not saying I'm elite. Not even gonna pretend there aren't guys out there that are better than me. I actually enjoy challenging myself against them. My favourite fight, out of all my fights, was a 15 minute long marathon duel between me in my Ishkur and Blade VII in his Enyo. I lost that fight but do you know why it was my favourite? Because it was the most fun fight I'd ever had, but more importantly, it was the one I learned the most from.

EVE is a sandbox. If you teach new players that there are restrictions on what they can do, beyond obtaining the skills to use the stuff to do it with, on any level, then they will only learn to put restrictions on themselves. Maybe they'll get kills, but they're on the narrow path to nowhere fun.

On the other hand, if you give them a battleship as soon as they can fly it, let them lose it, and learn for themselves why it was a bad idea, with a little encouragement towards the route they could have chosen as a more fun alternative, they are more likely to get better at the game not just in PVP, not just in one ship or area, but in a wide variety of ways.

Love it, cheers Remiel
Rather reminds me of something that came up a while ago on the topic of the value of SP and just having fun with them. P