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Frig holes show info patched

First post
Author
Tuscor
13.
#21 - 2014-09-04 08:44:36 UTC
Seraph Essael wrote:
Tzar Sinak wrote:
I must admit I am disappointed. Instead of being innovative and creating new procedures to handle these WHs further annotation has been handed out. The WH community used to be so vibrant learning to work the game mechanics to their advantage now it has become as stale as null sec. Pity.

The only way to know if these holes were frigate holes or not before the patch, was to try and jump through the hole. This was particularly annoying.
Having the ships it allows through, be it by a certain colour of hole or (as the patch notes say) by a description, is incrediably helpful and needed to be put in.

However I do still feel that CCP are turning WH space into a playground for frigates, we already have Factional Brokenfare for that. But that's my opinion and a different story for a cold wet day.


Faction warefare is great fun, and not broken. If you played in faction warefare a few years ago, you would know how good it is now!

Zappity
New Eden Tank Testing Services
#22 - 2014-09-04 09:35:50 UTC
Kalel Nimrott wrote:
CCP Masterplan wrote:
Any art changes will inevitably require more work to come through the pipeline, compared to this text change that we did. With the new frigate-sized wormholes making K162 jumps more likely to be denied, we wanted to get this info in to the client as quickly as we could, and the Show-Info window is already set up for presenting the dynamic wormhole status. I can assure you that the art team were very enthusiastic about their options when we presented this to them.


Are you going to implement the visual change later on and remove the info text ouf of it?

https://forums.eveonline.com/default.aspx?g=posts&m=4983773#post4983773
that thread wrote:
New wormhole effects! In addition to the classic nebulae visualisations that you could use to predict roughly in which region the wormhole exited, wormholes will now feature new visual clues as to the upper limit of mass that they can transmit as well as new distortion and ribbon effects.

Zappity's Adventures for a taste of lowsec and nullsec.

Myth Oceanas
Sebiestor Tribe
Minmatar Republic
#23 - 2014-09-04 18:56:14 UTC
When you are building something new you don't just go for the perfect size to begin with. You have to make the big ruff cut, then you go in with a fine blade and smooth it out. Considering everything I have read and heard, we are f**ked for a few patches. Doesn't mean wormholes are dead just that we are going to have to ride the waves.

Look on the bright side. At least we dont have to wait 6 months for things to change, one way or the other. This patch has just made me drink a little more on my roams to make them funner.
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