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Should system security status be dynamic?

First post
Author
Charax Bouclier
Silvershield Universal
#1 - 2014-09-04 16:18:50 UTC
I really like that EVE is so dynamic, but one thing I noticed is that system security status is static. Would it be more compelling if system security status was more dynamic where:

1. # of ganks in a system might encourage CONCORD to invest more (or less) security to the system?

2. Allow corporations to bribe officials to lower security impact for them? (More skills to invest in and also an ISK sinkhole)

3. System security changes wouldn't impact the original security status in terms of what the system offers (e.g., asteroid quality)

Philosophically, what I like about this is that it reduces the noise between gankers and carebears. For example, if miners are in a position where they are hard to gank profitably, then over time, security status will start dropping to a point where miners become more and more at risk (and it works the other way). Dynamic system security would also make people not get too comfortable in their particular neck of the woods if things gradually get more risky.

10 year game, so I assume this is definitely not a new discussion. I am curious where the current opinions lie on this.
Belt Scout
Thread Lockaholics Anonymous
#2 - 2014-09-04 16:23:52 UTC  |  Edited by: Belt Scout
First is always good. I like getting in early on these.

Also: Features and Ideas--------->>>Exit stage right.

.

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

Ramona McCandless
Silent Vale
LinkNet
#3 - 2014-09-04 16:25:47 UTC  |  Edited by: Ramona McCandless
Charax Bouclier wrote:
I really like that EVE is so dynamic, but one thing I noticed is that system security status is static. Would it be more compelling if system security status was more dynamic where:

1. # of ganks in a system might encourage CONCORD to invest more (or less) security to the system?

So... the more ganks that occur the HIGHER the sec rating for the system?
And it follows that systems where no ganking occurs eventually become 0.5s?

Charax Bouclier wrote:
2. Allow corporations to bribe officials to lower security impact for them? (More skills to invest in and also an ISK sinkhole)

No, not until they make High Sec invadable by Sov Entities

Charax Bouclier wrote:
3. System security changes wouldn't impact the original security status in terms of what the system offers (e.g., asteroid quality)

I dont mind that either way. But bear in mind that players would attempt to manipule this to the point where it would become pretty pointless in the long run.

Charax Bouclier wrote:
Philosophically, what I like about this is that it reduces the noise between gankers and carebears. For example, if miners are in a position where they are hard to gank profitably, then over time, security status will start dropping to a point where miners become more and more at risk (and it works the other way). Dynamic system security would also make people not get too comfortable in their particular neck of the woods if things gradually get more risky.

The problem with that is that it assumes that CONCORD exists to protect the miners through threat of consequence. This is not inherently true.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

TigerXtrm
KarmaFleet
Goonswarm Federation
#4 - 2014-09-04 16:27:09 UTC
The idea has merrit, but only if a high sec system can't actually be lowered into low sec or anything like that. Low should always be low, high should always be high. But within those boundries it could work...

My YouTube Channel - EVE Tutorials & other game related things!

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Ima Wreckyou
The Conference Elite
The Conference
#5 - 2014-09-04 16:31:07 UTC
Charax Bouclier wrote:
Philosophically, what I like about this is that it reduces the noise between gankers and carebears.

It's never about ganker v.s carebear, it's more about "player who cares about game mechanics" v.s. "player who is not interested in game mechanics and plays EVE like a solo game". With this in mind, who do you think will profit most from your idea, no matter what the rules for this mechanic are?
Absolutely Not Analt
Carebears on Fire
#6 - 2014-09-04 16:33:07 UTC
Your basic assumption (that all space should be equally fair to all playstyles) is flawed. It doesn't need to be that way, and shouldn't be - there are areas where people are more at risk, and areas that pro0vide more "protection". THis is actually a fairly decent model of how most modern societies operate. We can all acknowledge that there are "bad parts of town" in pretty much any city above a certain threshhold population (probably 2).

If we implemented your proposal, we would probably end up with is one of two situations:

1. The older, larger, richer entities in Eve pay gobs of cash to reduce all of highsec to 0.4 and kill everything that moves.
2. All of highsec averages out somewhere around .7 security space and the average ganker actually has a harder time while miners/haulers are (in general) safer

Neither of these outcomes are at all desireable with regards to the longterm viability of the game.

Lastly, you haven't really presented any arguments why a static security status on systems is necessarily a bad thing - stability in certain aspects of the game is good, long term, as it encourages people in their efforts to learn the game. If the rookie systems were suddenly three jumps deep into lowsec, Eve's new playerbase would dry up before they really figured out what the game is all about.

Eve is a multi player game. And you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave

Remiel Pollard
Aliastra
Gallente Federation
#7 - 2014-09-04 16:33:08 UTC
Apparently I'm just following Ramona around tonight like a lost puppy because here I am. I'm not trying to, it's just kinda happening. I had something to say on this but Ramona beat me to that too, because she took all the words I wanted to say and used them for me.

Instead, I'll just post something random. I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.

This story was brought to you by the sleep deprived mind of Remiel Pollard, Space Cowboy, Mini-Merc and general all round outstanding New Eden Citizen. Please ignore the -3 security status, it's the result of a few accidental poddings I committed on purpose. I really am a good guy.

/me sits in the corner and mutters about strange reptiles following him around.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Christopher AET
Federal Navy Academy
Gallente Federation
#8 - 2014-09-04 16:38:14 UTC
I would say yes and have it tied to system activity. Ie the more people mining or missioning in a system the more CONCORD invests in a system and the higher the sec status. This should be balanced with the mission rewards and asteroid belts reflecting that also, even more so than now. I think there should be a much steeper gradient of reward between 0.5 and 1.0 with 0.5 about right where it is but with rewards trailing off dramatically as you go up through 0.7 with 0.9 and 1.0 systems being almost worthless to people more than a few months old.

It also means that the underutilised systems would increase in reward...and probably gankers too, which is a marvellous thing as to get the better rewards you get more player interaction.

I drain ducks of their moisture for sustenance.

Ima Wreckyou
The Conference Elite
The Conference
#9 - 2014-09-04 16:38:32 UTC
Remiel Pollard wrote:
Apparently I'm just following Ramona around tonight like a lost puppy because here I am. I'm not trying to, it's just kinda happening. I had something to say on this but Ramona beat me to that too, because she took all the words I wanted to say and used them for me.

Instead, I'll just post something random. I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.

This story was brought to you by the sleep deprived mind of Remiel Pollard, Space Cowboy, Mini-Merc and general all round outstanding New Eden Citizen. Please ignore the -3 security status, it's the result of a few accidental poddings I committed on purpose. I really am a good guy.

/me sits in the corner and mutters about strange reptiles following him around.

Quoting to protect this drug induced posting from certain deletion in a few hours
Christopher AET
Federal Navy Academy
Gallente Federation
#10 - 2014-09-04 16:40:02 UTC
Remiel Pollard wrote:


Instead, I'll just post something random. I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.


I however will poke anything that moves.....if it does not move I'll just poke it harder til it does.

I drain ducks of their moisture for sustenance.

Charax Bouclier
Silvershield Universal
#11 - 2014-09-04 16:40:07 UTC
Ima Wreckyou wrote:
Charax Bouclier wrote:
Philosophically, what I like about this is that it reduces the noise between gankers and carebears.

It's never about ganker v.s carebear, it's more about "player who cares about game mechanics" v.s. "player who is not interested in game mechanics and plays EVE like a solo game". With this in mind, who do you think will profit most from your idea, no matter what the rules for this mechanic are?


You can label EVE however you want but if the actual game mechanics allow players to play EVE solo with success, then it is the fault of the game mechanics for not maintaining the game philosophy.

Who would benefit from dynamic security ratings? Not sure. Let's say that X number of ganks per month is a healthy amount to maintain some risk to carebears and fun for gankers. If that quota isn't being met (i.e., things are too safe for whatever reason - mining tankability, sec status roo high), then perhaps a generaly decline is in order.
Remiel Pollard
Aliastra
Gallente Federation
#12 - 2014-09-04 16:40:25 UTC
Ima Wreckyou wrote:
Remiel Pollard wrote:
Apparently I'm just following Ramona around tonight like a lost puppy because here I am. I'm not trying to, it's just kinda happening. I had something to say on this but Ramona beat me to that too, because she took all the words I wanted to say and used them for me.

Instead, I'll just post something random. I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.

This story was brought to you by the sleep deprived mind of Remiel Pollard, Space Cowboy, Mini-Merc and general all round outstanding New Eden Citizen. Please ignore the -3 security status, it's the result of a few accidental poddings I committed on purpose. I really am a good guy.

/me sits in the corner and mutters about strange reptiles following him around.

Quoting to protect this drug induced posting from certain deletion in a few hours


It's mostly just caffeine I swear.

Mostly.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ramona McCandless
Silent Vale
LinkNet
#13 - 2014-09-04 16:40:55 UTC
Remiel Pollard wrote:
I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.


I bet you say that to all the clones x

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Remiel Pollard
Aliastra
Gallente Federation
#14 - 2014-09-04 16:45:27 UTC
Ramona McCandless wrote:
Remiel Pollard wrote:
I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.


I bet you say that to all the clones x


Just the ones that haven't been activated yet.

#allyourclonesarebelongtome Twisted

I know... that didn't make much sense to me, either.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ramona McCandless
Silent Vale
LinkNet
#15 - 2014-09-04 16:45:48 UTC
Charax Bouclier wrote:


Who would benefit from dynamic security ratings? Not sure. Let's say that X number of ganks per month is a healthy amount to maintain some risk to carebears and fun for gankers. If that quota isn't being met (i.e., things are too safe for whatever reason - mining tankability, sec status roo high), then perhaps a generaly decline is in order.


Im inclined to infer from that that you think ganking is in a period of steep increase, and that it is impossible to defend yourself against?

Im happy to be corrected if I have picked this up wrong, but if not, can you supply some figures to back this assumption?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Charax Bouclier
Silvershield Universal
#16 - 2014-09-04 16:46:31 UTC
Remiel Pollard wrote:
Apparently I'm just following Ramona around tonight like a lost puppy because here I am. I'm not trying to, it's just kinda happening. I had something to say on this but Ramona beat me to that too, because she took all the words I wanted to say and used them for me.

Instead, I'll just post something random. I'm not a very sexual individual and I'm not interested in relationships/flings/etc with one sex or the other - you could call me 'indifferent' to sexuality in general. However, I do occasionally derive a guilty pleasure from flirting with people that show an attraction towards me. I try not to lead them on, and I'm not interested in going further than the flirting, but the flirting is definitely fun.

This story was brought to you by the sleep deprived mind of Remiel Pollard, Space Cowboy, Mini-Merc and general all round outstanding New Eden Citizen. Please ignore the -3 security status, it's the result of a few accidental poddings I committed on purpose. I really am a good guy.

/me sits in the corner and mutters about strange reptiles following him around.


I am happy to allow this thread to be derailed by Remiel.

Please continue.

/popcorn
Remiel Pollard
Aliastra
Gallente Federation
#17 - 2014-09-04 16:48:52 UTC
While we're on the topic of derailment...

Doesn't anyone else pee on the side of the toilet bowl to dislodge 'stains' and/or reduce the sound of their peeing? I mean... those of us that can aim it, anyway.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ramona McCandless
Silent Vale
LinkNet
#18 - 2014-09-04 16:49:51 UTC
Remiel Pollard wrote:
While we're on the topic of derailment...

Doesn't anyone else pee on the side of the toilet bowl to dislodge 'stains' and/or reduce the sound of their peeing? I mean... those of us that can aim it, anyway.


Yeah but its an awkward squat in a small cubicle

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Jenn aSide
Worthless Carebears
The Initiative.
#19 - 2014-09-04 16:50:05 UTC
Charax Bouclier wrote:
I really like that EVE is so dynamic, but one thing I noticed is that system security status is static. Would it be more compelling if system security status was more dynamic where:

1. # of ganks in a system might encourage CONCORD to invest more (or less) security to the system?

2. Allow corporations to bribe officials to lower security impact for them? (More skills to invest in and also an ISK sinkhole)

3. System security changes wouldn't impact the original security status in terms of what the system offers (e.g., asteroid quality)

Philosophically, what I like about this is that it reduces the noise between gankers and carebears. For example, if miners are in a position where they are hard to gank profitably, then over time, security status will start dropping to a point where miners become more and more at risk (and it works the other way). Dynamic system security would also make people not get too comfortable in their particular neck of the woods if things gradually get more risky.

10 year game, so I assume this is definitely not a new discussion. I am curious where the current opinions lie on this.


Kind of a tangent here, but I think that this principle applies. people always say they want a more dynamic environment but when you give them one, they tend to retreat to a more comfortable/LESS dynamic environment. This is as true in a game as it is in real life, people THINK they want dynamism and spontaneity the react like they'[ve been shot when something interrupts their comfortable routine.

That's why i think a lot of the talk about null sec SOV issues on this forum are naive , so many people claiming that they'd love to see a "non-blue donut situation" where "small groups have a chance" and they actually may believe that, but the actual most likely outcome of any such system is people saying 'screw it' and going to empire where they don't have to deal with the headache of having to adjust to changes very often lol.

Also, I think you may have it backwards, making the situation 'dynamic' would vastly increase the noise coming from carebears (carebears or notorious for being 'comfort-seekers', they love routine which is why saving the same Damsel 18,000 times in a row doesn't phase them). The FIRST time a dude undocks a mining ship to mine in his usual system (not bothering to even glance at the system sec indicator) and gets blown up because now it's an 0.5 instead of the 0.8 he was expecting, you can expect a seriously ticked off forum post lol.
Yarda Black
The Black Redemption
#20 - 2014-09-04 16:50:32 UTC
I find this dynamic interesting. I notice something VERY VERY wrong here tho:

The entire idea is restricted to 0.5 to 1.0 systems. Where EVE currently ranges between -1.0 to +1.0

Security being based on the distance away from 1.0 systems. Or actually, that's what I came up with going through maps.

So....

Whats up with this limited scope? Security is either dynamic in EVE or its not right?
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