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The Things Initiative

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Author
Tippia
Sunshine and Lollipops
#21 - 2014-08-25 03:32:57 UTC
Logix42 wrote:
Feature request:
Be able to mark something as implemented. For example someone submitted "Enable in game sharing of Overview settings" I'd like to be able to click something to say "Already implemented" and then it would mark it for someone to review in the back end.

Yeah, this. I can't help noticing that a fair amount of things listed already exist in the game and/or that the description does not offer any explanation for why existing solutions are inadequate.
James Amril-Kesh
Viziam
Amarr Empire
#22 - 2014-08-25 03:54:43 UTC
Tippia wrote:
Logix42 wrote:
Feature request:
Be able to mark something as implemented. For example someone submitted "Enable in game sharing of Overview settings" I'd like to be able to click something to say "Already implemented" and then it would mark it for someone to review in the back end.

Yeah, this. I can't help noticing that a fair amount of things listed already exist in the game and/or that the description does not offer any explanation for why existing solutions are inadequate.

I was just about to post one:
"packet monitor much like the existing FPS monitor - so we can see when things are getting choppy"
Ctrl+Alt+Shift+M, "Outstanding" tab

Enjoying the rain today? ;)

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#23 - 2014-08-25 03:56:40 UTC
James Amril-Kesh wrote:
Tippia wrote:
Logix42 wrote:
Feature request:
Be able to mark something as implemented. For example someone submitted "Enable in game sharing of Overview settings" I'd like to be able to click something to say "Already implemented" and then it would mark it for someone to review in the back end.

Yeah, this. I can't help noticing that a fair amount of things listed already exist in the game and/or that the description does not offer any explanation for why existing solutions are inadequate.

I was just about to post one:
"packet monitor much like the existing FPS monitor - so we can see when things are getting choppy"
Ctrl+Alt+Shift+M, "Outstanding" tab

All ready in the list.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

James Amril-Kesh
Viziam
Amarr Empire
#24 - 2014-08-25 03:56:44 UTC  |  Edited by: James Amril-Kesh
lol... "Enable in game sharing of Overview settings"
Won't they be pleasantly surprised.

Salpun wrote:
James Amril-Kesh wrote:
Tippia wrote:
Logix42 wrote:
Feature request:
Be able to mark something as implemented. For example someone submitted "Enable in game sharing of Overview settings" I'd like to be able to click something to say "Already implemented" and then it would mark it for someone to review in the back end.

Yeah, this. I can't help noticing that a fair amount of things listed already exist in the game and/or that the description does not offer any explanation for why existing solutions are inadequate.

I was just about to post one:
"packet monitor much like the existing FPS monitor - so we can see when things are getting choppy"
Ctrl+Alt+Shift+M, "Outstanding" tab

All ready in the list.

Uh yes, I was pointing out one that I saw that was already in the game, and explaining how to access it.

Enjoying the rain today? ;)

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#25 - 2014-08-25 04:11:12 UTC
James Amril-Kesh wrote:
lol... "Enable in game sharing of Overview settings"
Won't they be pleasantly surprised.

Salpun wrote:
James Amril-Kesh wrote:
Tippia wrote:
Logix42 wrote:
Feature request:
Be able to mark something as implemented. For example someone submitted "Enable in game sharing of Overview settings" I'd like to be able to click something to say "Already implemented" and then it would mark it for someone to review in the back end.

Yeah, this. I can't help noticing that a fair amount of things listed already exist in the game and/or that the description does not offer any explanation for why existing solutions are inadequate.

I was just about to post one:
"packet monitor much like the existing FPS monitor - so we can see when things are getting choppy"
Ctrl+Alt+Shift+M, "Outstanding" tab

All ready in the list.

Uh yes, I was pointing out one that I saw that was already in the game, and explaining how to access it.

Got it.
Yes it really needs a function to screen the ideas that are already implemented

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

James Amril-Kesh
Viziam
Amarr Empire
#26 - 2014-08-25 04:52:49 UTC
Steve what you really should have done is leave the site up for submissions only for a time, and then close the submissions and only then allow voting.

With your current system you have the earlier submissions collecting more votes than new ones, which has the effect of making newer, would-be popular ideas seem not as good as they are, and newer, crappy ideas seem better than they are.

IMO you should close voting right now and reset everything to 0 upvotes and downvotes, then after say two weeks of submissions you close that down and open up the voting again.

Enjoying the rain today? ;)

TheSmokingHertog
Julia's Interstellar Trade Emperium
#27 - 2014-08-28 14:45:47 UTC  |  Edited by: TheSmokingHertog
I would like to edit my posts, if I look @ my overview, I see I forgot a few tags on certain items.

Maybe people could also suggest mergers between ideas (so, show a unique number for them), this to weed out double suggestion.

Can you make a newsletter or something, so we get a top 10 of each week, then you have incentive to return and monitor the website.

Should there not be a "popular" listing overview, now just can see new things.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

TheSmokingHertog
Julia's Interstellar Trade Emperium
#28 - 2014-08-28 14:46:41 UTC
James Amril-Kesh wrote:
Steve what you really should have done is leave the site up for submissions only for a time, and then close the submissions and only then allow voting.

With your current system you have the earlier submissions collecting more votes than new ones, which has the effect of making newer, would-be popular ideas seem not as good as they are, and newer, crappy ideas seem better than they are.

IMO you should close voting right now and reset everything to 0 upvotes and downvotes, then after say two weeks of submissions you close that down and open up the voting again.


This could be solved by a rolling avarage on ideas, so, a list with most average votes of last months, and count could reset on each month (i.e.)

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Don Purple
Snuggle Society
Test Alliance Please Ignore
#29 - 2014-08-28 20:52:45 UTC
Steve Ronuken wrote:
Don Purple wrote:
Forgot i was in GD, so what is this exactly?



Sometimes there are little things which can make the game better. (sometimes they seem small, but aren't. Like 'change characters without quitting the game')

This is a way to get lists of these things, in a way people can vote on and report on.

Keep up the good fight :D

I am just here to snuggle and do spy stuff.

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#30 - 2014-09-03 18:35:09 UTC  |  Edited by: Ines Tegator
Great idea. Already using it.

James Amril-Kesh wrote:
Steve what you really should have done is leave the site up for submissions only for a time, and then close the submissions and only then allow voting.

With your current system you have the earlier submissions collecting more votes than new ones, which has the effect of making newer, would-be popular ideas seem not as good as they are, and newer, crappy ideas seem better than they are.

IMO you should close voting right now and reset everything to 0 upvotes and downvotes, then after say two weeks of submissions you close that down and open up the voting again.


Or perhaps include a vote/month metric of some kind to go along with the total.
Unsuccessful At Everything
The Troll Bridge
#31 - 2014-09-03 19:16:51 UTC
This is completely different than the 'Things Initiative' that I have implemented.




Mine is more of a 'Can I have your things/stuff?' initiative.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Herzog Wolfhammer
Sigma Special Tactics Group
#32 - 2014-09-03 19:20:11 UTC  |  Edited by: Herzog Wolfhammer
This will be interesting.


Holy Cow there's some good ideas in there.

Bring back DEEEEP Space!

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#33 - 2014-09-03 20:01:00 UTC
Feature Request:

Ability to remove previously placed votes instead of downvoting.

Suggestion:

Post a duplicate thread in the F&I subforum.
Lors Dornick
Kallisti Industries
#34 - 2014-09-03 22:09:16 UTC
Stevie's solution to the job as Important Spaceship Politician?

Use a database.

Who would have guessed? ;)

Good job by the way.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Schmata Bastanold
In Boobiez We Trust
#35 - 2014-09-03 22:19:54 UTC
So... it's yet another "little things" list that will never get done just as all others before? Seriously asking WTF we need another place to put/vote for ideas that will share fate of previous initiatives of this nature.

Invalid signature format

DaReaper
Net 7
Cannon.Fodder
#36 - 2014-09-03 22:51:01 UTC
I added my comet mining idea

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Jimmy O'Shanty
The Westies
#37 - 2014-09-04 00:21:40 UTC
Steve Ronuken wrote:
(From the webpage) "If you have no idea what Eve Online is, It’s a Massively Multiplayer game, set in the far future, where you play a Starship pilot, who is immortal, being copied into a new body, every time they die. Kill your enemies. Build stuff. Gather resources. Play the market. With 500,000 other accounts, all in the same game universe. If they play Eve, you can interact with them (Unless they’re in China. There are only two ‘servers’ to play on) Go to the Eve Online site to learn more."


There's the most succinct description of Eve I think I've ever read.
Inxentas Ultramar
Ultramar Independent Contracting
#38 - 2014-09-04 19:23:02 UTC  |  Edited by: Inxentas Ultramar
I cannot help but suspect Fuzzworks is built upon Zend Framework, version two if I'd have to guess. I've been meaning to ask for a while now if that is correct. Lol

If so, I can recommend the whole Table Data Gateway pattern. Implementing it is more boilerplate config then in Zend 1, but after you create and register your classes you can extend and inherit at your heart's content. Zend Form classes also implement rather quick and easy ways to validate datatypes and minimum input lengths. But maybe I'm wrong and confusing the hell our of anyone else so I'll STFU now... Lol
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#39 - 2014-09-04 19:27:55 UTC
Inxentas Ultramar wrote:
I cannot help but suspect Fuzzworks is built upon Zend Framework, version two if I'd have to guess. I've been meaning to ask for a while now if that is correct. Lol



Bzzt! Wrong Big smile

For display stuff I've retrofitted the old stuff, and started off with bootstrap with the new stuff.

I've started using smarty to handle templating but the rest is just hand written PHP


https://github.com/fuzzysteve/


The things code isn't up there but the rest of my site's on the github above.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Inxentas Ultramar
Ultramar Independent Contracting
#40 - 2014-09-04 19:35:04 UTC
Well you had me fooled, apart from Things the site looks like Zend's skeleton app. Lol I'll have a look at your code, I was curious as to how you did the submenu items when in "small window" mode. I'd like to do a similar thing with a Zend application at work.
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