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50% Increase in Jump Fuel

Author
Good Posting
Doomheim
#41 - 2014-09-03 08:01:08 UTC
Dinsdale Pirannha wrote:
5. Every time a Titan bridges, it will automatically jump with the fleet.


That would create many hilarious situations because usually many f1 monkeys miss the bridge and have to wait for another one.
Not going to happen tho, and to be honest that would be unfair for the Titan owner.

Ioci
Bad Girl Posse
#42 - 2014-09-03 08:06:00 UTC
Good Posting wrote:
Dinsdale Pirannha wrote:
5. Every time a Titan bridges, it will automatically jump with the fleet.


That would create many hilarious situations because usually many f1 monkeys miss the bridge and have to wait for another one.
Not going to happen tho, and to be honest that would be unfair for the Titan owner.




Or they could get rid of the foolish, combat breaking cap drain for using your own damn Jump Drive.

R.I.P. Vile Rat

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#43 - 2014-09-03 09:28:16 UTC
Jump fuel change from my perspective was aweful.

Big groups can probably just afford to absorb the cost whereas smaller groups or individuals are less likely to be able to.

Change it back to be honest.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#44 - 2014-09-03 09:30:40 UTC
Good Posting wrote:
Dinsdale Pirannha wrote:
5. Every time a Titan bridges, it will automatically jump with the fleet.


That would create many hilarious situations because usually many f1 monkeys miss the bridge and have to wait for another one.
Not going to happen tho, and to be honest that would be unfair for the Titan owner.



Or just remove titan bridges. They are the most boring PVP mechanic in the game - even more than ECM. At least with ECM you're in an actual fight doing something.

Who the hell actually enjoys sitting on a Titan? Seriously, the first time ever is kinda cool because you're thinking "oh wow a massive titan" but after that it's pretty-much the worst PVP game-play you can get.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Mallak Azaria
Caldari Provisions
Caldari State
#45 - 2014-09-03 09:31:23 UTC
Baneken wrote:
Look, arguing with Dinsdale is like arguing with a brick wall, difference being that wall gives you better answers.


The wall isn't as amusing though.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

baltec1
Bat Country
Pandemic Horde
#46 - 2014-09-03 11:25:33 UTC
Quote:

Gee, I dunno...let me think for second how I could stop 1000 Mega's traversing the galaxy in a couple minutes.

How about a few things, for starters:

1. Bye bye POS based jump bridges.
2. Triple the distance between star systems.
3. Introduce a mechanism that the more ships / mass that are jumped into a system there is a sliding scale that increases the risk of ships not jumping, jumping into the wrong system, or being destroyed in transit.
4. Introduce a limitation on how many ships a Titan can jump.
5. Every time a Titan bridges, it will automatically jump with the fleet.
6. To fire up a bridge with a Titan at one end requires a Titan at the other end of the bridge.

But like I said, not a chance any of these changes to the game mechanisms will occur. Not a chance the cartels will let them pass.


You do realise that we can pre load a system with your idea and make it impossible to deploy against us right?

Nothing stops us from useing our 1000 megathrons with your ideas.
Jenn aSide
Worthless Carebears
The Initiative.
#47 - 2014-09-03 13:18:57 UTC
Hey Dinsdale, lets make a lopsided trade because you were right all along.

We, the denizens of null sec, will trade you, the good people of honorable high sec, all of our bots, our moons, our RMTing BMW buying websites, our jump bridges, jump capable ships and isk making activities. As bonuses we will not only hand over the vicious dictator known as "The Mittani" for trial at the Interstellar Court of Human Rights in Jita, but we will make all of the null sec controlled CCP DEVs quit and go work for Riot Games (oh wait, they already did that last part, never mind).

You just have to give us one small thing in return. One tiny, inconsequential thing you won't even miss.

High Sec gives up CONCORD. That simple and we'll call it Even Steven.

Fair trade, no?
Yang Aurilen
State War Academy
Caldari State
#48 - 2014-09-03 13:32:28 UTC
Jenn aSide wrote:
Hey Dinsdale, lets make a lopsided trade because you were right all along.

We, the denizens of null sec, will trade you, the good people of honorable high sec, all of our bots, our moons, our RMTing BMW buying websites, our jump bridges, jump capable ships and isk making activities. As bonuses we will not only hand over the vicious dictator known as "The Mittani" for trial at the Interstellar Court of Human Rights in Jita, but we will make all of the null sec controlled CCP DEVs quit and go work for Riot Games (oh wait, they already did that last part, never mind).

You just have to give us one small thing in return. One tiny, inconsequential thing you won't even miss.

High Sec gives up CONCORD. That simple and we'll call it Even Steven.

Fair trade, no?


Only if you can't lock up people in highsec he might agree.Roll

Post with your NPC alt main and not your main main alt!

RubyPorto
RubysRhymes
#49 - 2014-09-03 14:40:49 UTC
Dinsdale Pirannha wrote:
What would you like me to say?
PCU is way down.
CCP 1st half 2014 gross income was down 200K u.s., and that was post dual training, pre-Crius.


Half a percent a year. Oh my. EvE is going to die in 200 years abandon ship! Shocked

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#50 - 2014-09-03 16:29:48 UTC
Kaarous Aldurald wrote:
Dinsdale Pirannha wrote:
But you have no control against the rising tide (or more accurately, the receding tide) of people dropping subs.


Citation needed. And not some dumbass concurrency stats that you cherrypicked, either.


Yeah Im not seeing the massive nosedive that Dins makes it sound like.

http://eve-offline.net/?server=tranquility

Quote:
THE SKY IS FALLING! THE SKY IS FALLING!


Roll




\m/ O.o \m/

"You're a freak ..." - Solecist Project

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#51 - 2014-09-03 16:39:12 UTC
Dinsdale Pirannha wrote:


How about a few things, for starters:

1. Bye bye POS based jump bridges.
2. Triple the distance between star systems.
3. Introduce a mechanism that the more ships / mass that are jumped into a system there is a sliding scale that increases the risk of ships not jumping, jumping into the wrong system, or being destroyed in transit.
4. Introduce a limitation on how many ships a Titan can jump.
5. Every time a Titan bridges, it will automatically jump with the fleet.
6. To fire up a bridge with a Titan at one end requires a Titan at the other end of the bridge.

But like I said, not a chance any of these changes to the game mechanisms will occur. Not a chance the cartels will let them pass.


DUDE!

Man, me and mine dont play on the same level as those who would most be affected by these ideas, but even I can see how terribad some of those suggestions are.

#1, idk, I'll just go with no?

#2, not so bad imo.

#3, sure, so if we want to safeguard our system from attack, me and the boys just need to roll it like a wh so that nobody else can get in without taking a huge risk. Didn't think this one thru, did ya?

4. not so bad, kinda maybe?

Now the real wtf moment happens at numbers 5 and 6. Thats just some of the worst ideas Ive ever seen. It's even worse than Kung Fu Pandas.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Frostys Virpio
State War Academy
Caldari State
#52 - 2014-09-03 16:40:31 UTC
Ssabat Thraxx wrote:


Yeah Im not seeing the massive nosedive that Dins makes it sound like.

http://eve-offline.net/?server=tranquility



What happened near the end of 2011 since the overall graph put us around that level?
Herzog Wolfhammer
Sigma Special Tactics Group
#53 - 2014-09-03 17:42:52 UTC
Spaceman Jack wrote:
"Will make things harder for people, and reduce power projection." - CCP

From the recent WH dev-blog

"Now with the benefits of hindsight this prediction appears amusingly naive. Ingenious players have quite easily overcome any and all challenges and created an entire society within this uniquely hostile environment." - CCP

Sound familiar?



Malcanis' Law comes to mind....

Bring back DEEEEP Space!

Frostys Virpio
State War Academy
Caldari State
#54 - 2014-09-03 18:30:29 UTC
Herzog Wolfhammer wrote:
Spaceman Jack wrote:
"Will make things harder for people, and reduce power projection." - CCP

From the recent WH dev-blog

"Now with the benefits of hindsight this prediction appears amusingly naive. Ingenious players have quite easily overcome any and all challenges and created an entire society within this uniquely hostile environment." - CCP

Sound familiar?



Malcanis' Law comes to mind....


CCP never said such power projection "nerf" was supposed to benefit new player/smaller organisation. Malcanis law only only if your goal was to make it easier for new player.
James Amril-Kesh
Viziam
Amarr Empire
#55 - 2014-09-03 21:49:44 UTC
Ioci wrote:
Or they could get rid of the foolish, combat breaking cap drain for using your own damn Jump Drive.

It really doesn't make that much of a difference, and besides if you removed jump cap you could move titans and supers with near perfect safety, not to mention moving capital ships in general would become much faster.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#56 - 2014-09-03 21:51:48 UTC
Frostys Virpio wrote:
Ssabat Thraxx wrote:


Yeah Im not seeing the massive nosedive that Dins makes it sound like.

http://eve-offline.net/?server=tranquility



What happened near the end of 2011 since the overall graph put us around that level?

Incarna happened in June. Crucible was in November, but many people had already left due to the fiasco.

Enjoying the rain today? ;)

Rowells
Pator Tech School
Minmatar Republic
#57 - 2014-09-03 22:11:19 UTC
Sadly, no matter how badly you nerf power projection short removing ability to leave any system ever, having more friends will always mean you have an advantage.

So what it really comes down to is convincing those guys that your side is the best. "Come join [insert group here] we have kittens!"

That's how the real world tends to work. Even within the groups themselves (I'm looking at you, Un-named political system).
Blobskillz McBlub
Drone Riders
#58 - 2014-09-03 23:15:18 UTC
James Amril-Kesh wrote:
Frostys Virpio wrote:
Ssabat Thraxx wrote:


Yeah Im not seeing the massive nosedive that Dins makes it sound like.

http://eve-offline.net/?server=tranquility



What happened near the end of 2011 since the overall graph put us around that level?

Incarna happened in June. Crucible was in November, but many people had already left due to the fiasco.


what happened with Incarna that so many people left?
RubyPorto
RubysRhymes
#59 - 2014-09-03 23:22:37 UTC
Blobskillz McBlub wrote:
what happened with Incarna that so many people left?


Space Barbie, :18months:, etc

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

James Amril-Kesh
Viziam
Amarr Empire
#60 - 2014-09-03 23:34:30 UTC  |  Edited by: James Amril-Kesh
Blobskillz McBlub wrote:
what happened with Incarna that so many people left?

It was a combination of development focus having strayed away from the core of the game (spaceships), a very limited implementation of WiS (only one of the CQs was implemented, Amarr IIRC) considering the amount of time it took to release the expansion, ridiculously overpriced vanity items, and a leaked internal memo advocating the expansion of microtransactions into "pay to win" territory.

Enjoying the rain today? ;)