These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

GM Response On Bumping

First post First post First post
Author
Revis Owen
Krigmakt Elite
Safety.
#421 - 2014-09-01 14:38:48 UTC
LUMINOUS SPIRIT wrote:
**** like bumping orcas for 15-30 minutes straight for multiple waves of gank characters is why this game is dying.


Oh, please, the game's not dying, but crap like Orcas traveling without escort or scouting is how they get ganked. Space is dangerous, treat it as such.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

IIshira
School of Applied Knowledge
Caldari State
#422 - 2014-09-01 23:40:11 UTC
Leto Thule wrote:

"Criminal" would mean flags.

Flags mean lawful engagements.

Do the math.

You're asking people that love to AFK to actually think... Roll

Revis Owen wrote:
LUMINOUS SPIRIT wrote:
**** like bumping orcas for 15-30 minutes straight for multiple waves of gank characters is why this game is dying.


Oh, please, the game's not dying, but crap like Orcas traveling without escort or scouting is how they get ganked. Space is dangerous, treat it as such.

Of course Eve isn't dying.... This is cries from those that don't understand the game and rage when they fail at it. If you properly tank your ship it's chances of being ganked are reduced. If you look at most of the ganks they're not tanked.

CCP gave freighter pilots the choice between tank and capacity. If you want to go through dangerous space without tank then don't cry when it goes boom.

Same with a mining barge. Procurer/ Skiff for dangerous space vs Retriever/Mackinaw for safer space. Guess what one gets ganked more often. Choose wisely


Some people want to make highsec safe where they can AFK mine and autopilot freighters. This won't help the game at all.


I've done many things in this game. Lowsec/Nullsec PVP, Higsec ganking, and yes carebear stuff like Mining and Mission running... Have I ever been ganked in highsec... No... I've had them try but I was able to thwart their attempts because I used my brain. Play the game... Don't AFK the game!




Veers Belvar
Swordmasters of New Eden
#423 - 2014-09-02 00:48:12 UTC
IIshira wrote:
Leto Thule wrote:

"Criminal" would mean flags.

Flags mean lawful engagements.

Do the math.

You're asking people that love to AFK to actually think... Roll

Revis Owen wrote:
LUMINOUS SPIRIT wrote:
**** like bumping orcas for 15-30 minutes straight for multiple waves of gank characters is why this game is dying.


Oh, please, the game's not dying, but crap like Orcas traveling without escort or scouting is how they get ganked. Space is dangerous, treat it as such.

Of course Eve isn't dying.... This is cries from those that don't understand the game and rage when they fail at it. If you properly tank your ship it's chances of being ganked are reduced. If you look at most of the ganks they're not tanked.

CCP gave freighter pilots the choice between tank and capacity. If you want to go through dangerous space without tank then don't cry when it goes boom.

Same with a mining barge. Procurer/ Skiff for dangerous space vs Retriever/Mackinaw for safer space. Guess what one gets ganked more often. Choose wisely


Some people want to make highsec safe where they can AFK mine and autopilot freighters. This won't help the game at all.


I've done many things in this game. Lowsec/Nullsec PVP, Higsec ganking, and yes carebear stuff like Mining and Mission running... Have I ever been ganked in highsec... No... I've had them try but I was able to thwart their attempts because I used my brain. Play the game... Don't AFK the game!






Tank won't help you if you get bumped and hit by multiple waves of gankers. Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.
RubyPorto
RubysRhymes
#424 - 2014-09-02 01:30:12 UTC
Veers Belvar wrote:
Tank won't help you if you get bumped and hit by multiple waves of gankers.


So, if tank doesn't help, why do none of the last 13 Freighters ganked have any tank modules? Are you claiming that no freighter pilots ever fit a tank?

And bumping is trivial to avoid and absolutely possible to escape.

Quote:
Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.


Because new players fly 800m ISK ships filled to the brim with billions of ISK worth of cargo.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Leto Thule
Caldari Provisions
Caldari State
#425 - 2014-09-02 01:32:33 UTC
Veers Belvar wrote:

Tank won't help you if you get bumped and hit by multiple waves of gankers. Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.


Stop it.

There are multiple ways to avoid this, and multiple ways to counter it when it happens. They involve using spacefriends.

This is NOT A SOLO game. Its meant to be played with others.

As for the new players not staying?

If they only seek to turn EvE into a kiddie pool, they dont need to be here. Its the same as its always been. There has always been ganking, and there have always been new players. Quite honestly, if you are turned off by losing ships in a game about losing ships, the game is not your cup of tea.

Now, save what face you have left, apologize for wishing nerfdom upon our game, and we can call it good.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Veers Belvar
Swordmasters of New Eden
#426 - 2014-09-02 01:42:48 UTC
RubyPorto wrote:
Veers Belvar wrote:
Tank won't help you if you get bumped and hit by multiple waves of gankers.


So, if tank doesn't help, why do none of the last 13 Freighters ganked have any tank modules? Are you claiming that no freighter pilots ever fit a tank?

And bumping is trivial to avoid and absolutely possible to escape.

Quote:
Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.


Because new players fly 800m ISK ships filled to the brim with billions of ISK worth of cargo.


Because given the bumping mechanics bulkheads won't help you, so they fit mods that let them warp faster. Look farther in the killboard and you will see lots of fully tanked freighters blown to bits. Some of the recently killed Orcas are sporting 300k + ehp.

800 mil huh? Look through the latest kills - most have had little to no cargo. The story here isn't that freighters are getting ganked for isk, its that empty freighters are getting ganked for tears.
Veers Belvar
Swordmasters of New Eden
#427 - 2014-09-02 01:43:55 UTC
Leto Thule wrote:
Veers Belvar wrote:

Tank won't help you if you get bumped and hit by multiple waves of gankers. Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.


Stop it.

There are multiple ways to avoid this, and multiple ways to counter it when it happens. They involve using spacefriends.

This is NOT A SOLO game. Its meant to be played with others.

As for the new players not staying?

If they only seek to turn EvE into a kiddie pool, they dont need to be here. Its the same as its always been. There has always been ganking, and there have always been new players. Quite honestly, if you are turned off by losing ships in a game about losing ships, the game is not your cup of tea.

Now, save what face you have left, apologize for wishing nerfdom upon our game, and we can call it good.


Highsec doesn't depend on spacefriends. It depends on being able to survive until CONCORD comes and saves you. That's what ships fit for - survive the initial alpha. What CODE is doing now is using bumping to negate the role of CONCORD.
RubyPorto
RubysRhymes
#428 - 2014-09-02 01:51:15 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
Because given the bumping mechanics bulkheads won't help you, so they fit mods that let them warp faster. Look farther in the killboard and you will see lots of fully tanked freighters blown to bits. Some of the recently killed Orcas are sporting 300k + ehp.


I went through 15 more and found 1 tanked freighter that got ganked. So 1 in 28 is "lots" now? There are essentially 3 valid fittings for a Freighter.

And nanos are not the proper things to use to get a freighter into warp to avoid bumping.

(Hint: The bumper can't do anything to you solo. He brought friends. You might consider doing the same.)

Quote:
800 mil huh? Look through the latest kills - most have had little to no cargo. The story here isn't that freighters are getting ganked for isk, its that empty freighters are getting ganked for tears.


Most were fit with a full rack of anti-tank, making it very cheap to gank them.

If someone's willing to lose money to hurt you, what's the problem?

Veers Belvar wrote:
Highsec doesn't depend on spacefriends.


Show me where you found a CCP official source for that statement. Otherwise stop making things up or repeating lies that someone else told you.

Quote:
It depends on being able to survive until CONCORD comes and saves you. That's what ships fit for - survive the initial alpha. What CODE is doing now is using bumping to negate the role of CONCORD.


Nobody uses alpha ganks anymore, it's too expensive. Gallente ships are used for DPS ganks.

In what way is CONCORD's role negated? Every ganking ship is destroyed, which means that CONCORD has fulfilled its entire role. Unless you can find some CCP official source for your claim that CONCORD has a protective role?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Leto Thule
Caldari Provisions
Caldari State
#429 - 2014-09-02 01:51:37 UTC  |  Edited by: Leto Thule
Veers Belvar wrote:


Highsec doesn't depend on spacefriends. It depends on being able to survive until CONCORD comes and saves you. That's what ships fit for - survive the initial alpha. What CODE is doing now is using bumping to negate the role of CONCORD.


Oh, but it does! That is the key to your problems! The whole game revolves around who to trust, who not to trust, not to trust anyone, being a total **** to advance your own goals while trying to find buddies who share the same end goal.

If you use a BUDDY to scout, you WONT end up in a gank! Read your posts man, you are just wrong in this whole thing, and I am saying that objectively, not being a douche.

If this has been your experience thus far, you should consider doing something else in-game. Fly with some buddies. Its more fun, trust me. Im not trolling you.

We like our game the way it is (actually we liked it better before the highsec nerf train). This game has been around for over a decade. It isnt going anywhere just because some people lose a freighter or six.

(Also... new players dont fly freighters, so they wont be quitting because of losing one..) Smile

Edit: A short list of things flying with friends will help with:

1) Scouting! They cant gank you if you dont jump in!
2) Webs! In-corp escorts can web you into warp, decreasing the amount of time you are on grid!
3) Ewar! They cant shoot what they cant target!
4) Logi! Repairs go along way toward not blowing up!
5) Intel! An established intel channel to share info, location of gank fleets, id of ganker scouts...
6) Counter bumping! Yes, you can do it too! Bump your bumpers, or bump toward the gate!

Adapt. Counter. Conquer.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Omar Alharazaad
New Eden Tech Support
#430 - 2014-09-02 11:59:03 UTC
There was a moment of epiphany that my buddies and I had in the way back... not all the way, I'm not that old... but that was that certain ships in this game, while most certainly very awesome at what they do, are simply not meant to be properly utilized ALONE. My bud spent ages training into a command ship only to face the sinking realization that it's full awesomeness could really only be brought to bear in a fleet. I trained a stealth bomber up and realized that alone it had about zero pve applications. We were both sad pandas. He left. I stayed til the first ragequit (there were more than one).

Haulers and miners, with certain exceptions, fall into this category as well. Sure, you can fly your max yield victimbarge solo, but not safely. Likewise you can stuff all the expanded cargohold mods possible onto a hauler and fly it solo. You may get away with it a dozen times. You may get away with it hundreds of times.... but the law of averages is not in your favor, and when the hammer comes down, lady fortune will ensure that it's when you're packing the better part of your worldlies in the hold.

These ships operate best as part of teams. Scouts, webbers, counterbumpers for your haulers, Orcas and defenders for your mining ops. If you don't put forth the full effort to ensure the safety of these kind of boats bad things are going to happen to them.... preventable bad things.

Your enemies will be organized and vigilant. If you are not then you will be their next meal. Fly safe isn't just a figure of speech.

Come hell or high water, this sick world will know I was here.

Revis Owen
Krigmakt Elite
Safety.
#431 - 2014-09-02 15:21:10 UTC
Veers Belvar wrote:
Highsec doesn't depend on spacefriends. It depends on being able to survive until CONCORD comes and saves you. That's what ships fit for - survive the initial alpha. What CODE is doing now is using bumping to negate the role of CONCORD.


Players in a massively multiplayer online game don't play with others and find friends to cooperate with on security, but instead play the MMO solo having NPC security?

Huh? Why not buy a single-player space game and unplug the internet cable?

EVE is an MMO. You do not make any sense.

Also, you seem to be afflicted with some strange idea of CONCORD's "role". CONCORD provides retribution when a crime is committed, each time. Multiple gank waves are killed each time by CONCORD. Working as intended.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

IIshira
School of Applied Knowledge
Caldari State
#432 - 2014-09-02 15:30:37 UTC
Veers Belvar wrote:
IIshira wrote:
Leto Thule wrote:

"Criminal" would mean flags.

Flags mean lawful engagements.

Do the math.

You're asking people that love to AFK to actually think... Roll

Revis Owen wrote:
LUMINOUS SPIRIT wrote:
**** like bumping orcas for 15-30 minutes straight for multiple waves of gank characters is why this game is dying.


Oh, please, the game's not dying, but crap like Orcas traveling without escort or scouting is how they get ganked. Space is dangerous, treat it as such.

Of course Eve isn't dying.... This is cries from those that don't understand the game and rage when they fail at it. If you properly tank your ship it's chances of being ganked are reduced. If you look at most of the ganks they're not tanked.

CCP gave freighter pilots the choice between tank and capacity. If you want to go through dangerous space without tank then don't cry when it goes boom.

Same with a mining barge. Procurer/ Skiff for dangerous space vs Retriever/Mackinaw for safer space. Guess what one gets ganked more often. Choose wisely


Some people want to make highsec safe where they can AFK mine and autopilot freighters. This won't help the game at all.


I've done many things in this game. Lowsec/Nullsec PVP, Higsec ganking, and yes carebear stuff like Mining and Mission running... Have I ever been ganked in highsec... No... I've had them try but I was able to thwart their attempts because I used my brain. Play the game... Don't AFK the game!






Tank won't help you if you get bumped and hit by multiple waves of gankers. Eve is losing the new/casual players who don't want to see their life savings blown up by career -10 sec status gankers.



Tank means you don't get picked for the gank most of the time. Look at most freighters CODE kills... Yes some may be tanked but most are not.

Also why would you haul your "life savings" with one trip in an untanked freighter... Or any ship for that matter. "Never put your eggs in one basket"... Does that ring a bell? Again poor choices can have painful consequences.


Veers Belvar
Swordmasters of New Eden
#433 - 2014-09-02 16:38:52 UTC
Revis Owen wrote:
Veers Belvar wrote:
Highsec doesn't depend on spacefriends. It depends on being able to survive until CONCORD comes and saves you. That's what ships fit for - survive the initial alpha. What CODE is doing now is using bumping to negate the role of CONCORD.


Players in a massively multiplayer online game don't play with others and find friends to cooperate with on security, but instead play the MMO solo having NPC security?

Huh? Why not buy a single-player space game and unplug the internet cable?

EVE is an MMO. You do not make any sense.

Also, you seem to be afflicted with some strange idea of CONCORD's "role". CONCORD provides retribution when a crime is committed, each time. Multiple gank waves are killed each time by CONCORD. Working as intended.


Because the bumping replicates scramming, which does draw a CONCORD response. CONCORD punishment should be based on the outcome, not on a hypertechnical thing like prressing F5.
Revis Owen
Krigmakt Elite
Safety.
#434 - 2014-09-02 17:12:30 UTC  |  Edited by: Revis Owen
Veers Belvar wrote:
Because the bumping replicates scramming, which does draw a CONCORD response. CONCORD punishment should be based on the outcome, not on a hypertechnical thing like prressing F5.


Wrong. Scramming in highsec does not draw CONCORD response, if the scrammer is a corpmate of or in a duel with the pilot being scrammed. Therefore, your argument of the "outcome" being "replicated" isn't accurate. Accurately, what is being replicated (to go with your argument, which I don't necessarily endorse anyway) is at least either of those two scenarios.

"But," you may ask, "where did the fail-pilot do something to replicate getting into a corp or duel with other pilots?"

That's quite easily answered: he pushed the undock button. And that follows one of your requirements that we need not get hypertechnical that he pushed precisely the "get into corp" or "accept duel" buttons.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Veers Belvar
Swordmasters of New Eden
#435 - 2014-09-02 18:12:56 UTC
Revis Owen wrote:
Veers Belvar wrote:
Because the bumping replicates scramming, which does draw a CONCORD response. CONCORD punishment should be based on the outcome, not on a hypertechnical thing like prressing F5.


Wrong. Scramming in highsec does not draw CONCORD response, if the scrammer is a corpmate of or in a duel with the pilot being scrammed. Therefore, your argument of the "outcome" being "replicated" isn't accurate. Accurately, what is being replicated (to go with your argument, which I don't necessarily endorse anyway) is at least either of those two scenarios.

"But," you may ask, "where did the fail-pilot do something to replicate getting into a corp or duel with other pilots?"

That's quite easily answered: he pushed the undock button. And that follows one of your requirements that we need not get hypertechnical that he pushed precisely the "get into corp" or "accept duel" buttons.


And therefore what? Normal unjustified scramming does draw a response. CONCORD should not allow unjustified impairment of mobility, to be consistent with the way it treats unjustified warp scrambling.
Revis Owen
Krigmakt Elite
Safety.
#436 - 2014-09-02 19:34:04 UTC
Veers Belvar wrote:
And therefore what? Normal unjustified scramming does draw a response. CONCORD should not allow unjustified impairment of mobility, to be consistent with the way it treats unjustified warp scrambling.


It's like you didn't read what I wrote. You're continuing to say bumping replicates criminal scramming (punished by CONCORD), when I made an airtight case above that it actually replicates non-criminal scramming (not punished by CONCORD). Please read what I wrote again.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

RubyPorto
RubysRhymes
#437 - 2014-09-02 19:36:11 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
And therefore what? Normal unjustified scramming does draw a response. CONCORD should not allow unjustified impairment of mobility, to be consistent with the way it treats unjustified warp scrambling.


Great. So we'll make bumping a criminal action. Then, to be consistent with the way it treats the *only other criminal action in the game,* pop goes the freighter.

You can't have it both ways. Either Bumping is Criminal (or Suspect) or it isn't. CONCORD is not a victim's services agency, and will never do anything to protect anyone.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Veers Belvar
Swordmasters of New Eden
#438 - 2014-09-02 19:49:59 UTC
Revis Owen wrote:
Veers Belvar wrote:
And therefore what? Normal unjustified scramming does draw a response. CONCORD should not allow unjustified impairment of mobility, to be consistent with the way it treats unjustified warp scrambling.


It's like you didn't read what I wrote. You're continuing to say bumping replicates criminal scramming (punished by CONCORD), when I made an airtight case above that it actually replicates non-criminal scramming (not punished by CONCORD). Please read what I wrote again.


No my argument was never that all bumping replicated criminal scramming, it was simply that bumping, when used by gankers to trap and pin down a ship between successive gank attempts (where CONCORD is already on the scene) replicates criminal scramming. Clear now?
Veers Belvar
Swordmasters of New Eden
#439 - 2014-09-02 19:51:11 UTC
RubyPorto wrote:
Veers Belvar wrote:
And therefore what? Normal unjustified scramming does draw a response. CONCORD should not allow unjustified impairment of mobility, to be consistent with the way it treats unjustified warp scrambling.


Great. So we'll make bumping a criminal action. Then, to be consistent with the way it treats the *only other criminal action in the game,* pop goes the freighter.

You can't have it both ways. Either Bumping is Criminal (or Suspect) or it isn't. CONCORD is not a victim's services agency, and will never do anything to protect anyone.


If I could isolate the type of bumping gankers do and separate it from other bumping, and only have CONCORD punish that bumping, I would (feel free to suggest how to do it). Since that is difficult to CODE, I proposed a solution to fix the mechanic.
RubyPorto
RubysRhymes
#440 - 2014-09-02 20:01:29 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
If I could isolate the type of bumping gankers do and separate it from other bumping, and only have CONCORD punish that bumping, I would (feel free to suggest how to do it). Since that is difficult to CODE, I proposed a solution to fix the mechanic.


Every single aspect of Crimewatch is designed around specific mechanical actions drawing specific responses. Every single one of those responses are exclusively punitive. Why should an exception be introduced just because haulers can't be bothered to make friends or be at the keyboard in a multiplayer PvP game?

CONCORD has an exclusively reactive, punitive role. It is not in the business of protecting anyone.


(Incidentally, tangentially, and almost entirely irrelevantly, neither are the RL Police in the US, where the Supreme Court and other courts have repeatedlyruled that they're not responsible for protecting anyone even if they promise to protect them, something that an internet space lawyer like you claim to be should be aware of)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon