These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Station Containers limitations

First post
Author
TALON ISHTAR
Miner's Aggressive Behavior
#1 - 2014-09-01 20:12:38 UTC
Hello CCP,

I am a builder and I have over 500 BPO's & BPC's in 20+ small standard containers, I Bought a station container that is 1 million M3 so I can put all the small containers inside but its not allowed,

And I want to shorten the item hanger a bit and to make easier to sort though the blueprints, Can you fix the station container to except the small containers with BP inside Them.

This would help all who have a ton of BPO's & BPC's in 40 or 50 small containers in the station.

Thank you.
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#2 - 2014-09-01 20:22:27 UTC
TALON ISHTAR wrote:
Hello CCP,

I am a builder and I have over 500 BPO's & BPC's in 20+ small standard containers, I Bought a station container that is 1 million M3 so I can put all the small containers inside but its not allowed,

And I want to shorten the item hanger a bit and to make easier to sort though the blueprints, Can you fix the station container to except the small containers with BP inside Them.

This would help all who have a ton of BPO's & BPC's in 40 or 50 small containers in the station.

Thank you.


Sorry buddy, it will not happen, dont ask why, but this has been around for a long time. probably old inventory code..

One work-around is to keep your blueprints inside small named ships like shuttles, and put the shuttles into an orca ship maintenance bay. Stupid i know, but you cannot have multiple layers of containers.
TALON ISHTAR
Miner's Aggressive Behavior
#3 - 2014-09-01 20:33:12 UTC
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.
Abrazzar
Vardaugas Family
#4 - 2014-09-01 20:46:18 UTC
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.
Riela Tanal
Science and Trade Institute
Caldari State
#5 - 2014-09-01 21:03:40 UTC
I ran into the same problem when fitting ships for Theomachy. When you have over 7,000 fitted ships in your hangar, you can't even get in a ship or out of one. So having to split them through the different corp hangars was troublesome since each container has a 1k limit.
Ramona McCandless
Silent Vale
LinkNet
#6 - 2014-09-01 21:07:43 UTC
Oh oh oh me Sir me Sir I know

Open corp office

Put cans in corp hangar labelled "Cans & Stuff"

Close hangar

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Zimmy Zeta
Perkone
Caldari State
#7 - 2014-09-01 21:20:59 UTC
The "search" function in the new blueprint browser works actually pretty well.
I discovered that I only need two containers: one for all the blueprints that I use most often and one for everything else.
But I can understand your notion of wanting everything a little more structured and tidier.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Mara Pahrdi
The Order of Anoyia
#8 - 2014-09-01 21:40:35 UTC  |  Edited by: Mara Pahrdi
I'd rather see them raising the item limit or make bpcs with the same stats stackable.

Remove standings and insurance.

S'Way
State War Academy
Caldari State
#9 - 2014-09-01 21:52:19 UTC
The best use of station containers - Assemble them, then trade them to random people in stations.
Slicr
#10 - 2014-09-01 22:08:00 UTC
I am an experienced Station Manager.
Give me access to your corporation hangar and I guarantee I will have that organized in no time at all Idea

I believe in being Pro-Active as Opposed to Reactive. Reactive tends to be more costly in time and money.

Doc Fury
Furious Enterprises
#11 - 2014-09-01 22:15:47 UTC
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.


LOL.

Difficulty: CCP.

There's a million angry citizens looking down their tubes..at me.

Steppa Musana
Doomheim
#12 - 2014-09-01 22:37:06 UTC
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?

Hey guys.

TALON ISHTAR
Miner's Aggressive Behavior
#13 - 2014-09-02 05:17:39 UTC
Steppa Musana wrote:
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?



It has already been written it just need to change in the code the 0 to a 1 to allow smaller containers to be placed inside larger containers, So it is that simple if you understand core code writing. Cool Wich you have no idea about.
Vyl Vit
#14 - 2014-09-02 05:32:44 UTC
Steppa Musana wrote:
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?
Look. I got these posts to telescope! Give me the job!

Paradise is like where you are right now, only much, much better.

Lothras Andastar
Garoun Investment Bank
Gallente Federation
#15 - 2014-09-02 10:54:11 UTC
TALON ISHTAR wrote:
Steppa Musana wrote:
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?



It has already been written it just need to change in the code the 0 to a 1 to allow smaller containers to be placed inside larger containers, So it is that simple if you understand core code writing. Cool Wich you have no idea about.

[Citation Needed]

Also we need Fozzie, Chribba or someone in here now to explain why this is actually difficult.

Also Pssssssssssssh and Legacy Code.

Because the Legacy Code has too much Psssssssssssssssh, nothing will ever get fixed until CCP stop wasting money on failed sparkle MMOs and instead rewrite the entire backend of EvE from scratch.

Velicitia
XS Tech
#16 - 2014-09-02 11:27:22 UTC
TALON ISHTAR wrote:
Steppa Musana wrote:
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?



It has already been written it just need to change in the code the 0 to a 1 to allow smaller containers to be placed inside larger containers, So it is that simple if you understand core code writing. Cool Wich you have no idea about.



It's not as simple as that, because this isn't just simple "allows more cans inside" code, but rather more likely is a limitation of the parent/child relationships between "container" and "contents".

a "Hangar Bay Container" (i.e. Item hangar, ship hangar, corp hangar [1-7]) allows for children to have children -- most likely there is grouping somewhat like this:

HangarBay (i.e. Hangars, Cargoholds, etc)
ID
OwnerID (your character ID)
(other stuff)

Container
TypeID
UniqueID
AssembledBoolean
ParentContainerID (FK to hangarBay / Cargohold / etc)

Item (e.g. BPO)
ParentContainerTypeID - helps the DB filter out for "Small Secure Container"
ParentContainerUniqueID - Unique Container that the item is in



However, you cannot have a database table point at itself recursively (i.e. Containers can't have a ParentContainer that lives in the "Containers" table) ... otherwise bad things happen (and server hamsters die).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Chribba
Otherworld Enterprises
Otherworld Empire
#17 - 2014-09-02 11:46:56 UTC
Lothras Andastar wrote:
TALON ISHTAR wrote:
Steppa Musana wrote:
Abrazzar wrote:
TALON ISHTAR wrote:
I don't think it would be to much to ask for a small fix like that, It would be simpler to sort out.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the simple code fix and someone at CCP only has to paste in in between coffee and beer breaks.

As you seem to know so much about how the EVE item database works and how it handles containers, why don't you just post the reasons why this wouldn't be a simple fix?



It has already been written it just need to change in the code the 0 to a 1 to allow smaller containers to be placed inside larger containers, So it is that simple if you understand core code writing. Cool Wich you have no idea about.

[Citation Needed]

Also we need Fozzie, Chribba or someone in here now to explain why this is actually difficult.

Also Pssssssssssssh and Legacy Code.

Just take a look at the Assets API and nested items, it's pretty yucky, I wouldn't want to imagine multiple levels of nested containers. Then those containers in a a ships cargo bay, then that ship inside a POS hangar.

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Rain6637
GoonWaffe
Goonswarm Federation
#18 - 2014-09-02 17:17:51 UTC
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#19 - 2014-09-02 17:32:07 UTC  |  Edited by: Steve Ronuken
First:

Recursive SQL is nasty stuff. Each layer you add, can add an order of magnitude to the complexity of the code needed to handle it. (especially as you don't know where stuff lies.)

Searching would become even worse than it is now.


'But hangars! And ships!' These are flags on locations, rather than locations in and of themselves. You can nest, at most, 1 deep.

That's an item, in a container, in a location. That location may support flags (hanger 1, hangar 2, hangar 3) but that's it. (a ship is a location, if it's assembled. That ship happens to have a location as well, which can be a station. But it's not in your storage hangar)



Edit: People who say 'this is simple' without actually understanding the underlying details, deserve to be beaten round the head with a rotten shark. Then be forced to eat it. I have opinions on such things.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Rain6637
GoonWaffe
Goonswarm Federation
#20 - 2014-09-02 17:45:12 UTC
12Next page