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EVE New Citizens Q&A

 
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Jump Bridges

Author
Code2200
University of Caille
Gallente Federation
#1 - 2014-08-29 00:48:36 UTC
Me and some friends are planning on starting a corp. We have the isk to set up two POS and run them both; however, we are still kinda new to the game when it comes to POS's. We were thinking of setting up a jump bridge network in high sec and low sec to make pvp easier. I have searched around and can't really find any information on jump bridge restrictions so I was hoping you all could let me know if this is possible or if concord forbids its. :) thanks

Code2200

Caprican Initiative

President of the Twelve Colonies

Paranoid Loyd
#2 - 2014-08-29 00:53:57 UTC
Ah aspirations as a beginner. Brings back memories.

To answer your question, no you can't setup a jump bridge in Hi-Sec. You can however jump a jump capable ship out of hi-sec, just not into hi-sec.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Code2200
University of Caille
Gallente Federation
#3 - 2014-08-29 01:05:29 UTC  |  Edited by: Code2200
Paranoid Loyd wrote:
Ah aspirations as a beginner. Brings back memories.

To answer your question, no you can't setup a jump bridge in Hi-Sec. You can however jump a jump capable ship out of hi-sec, just not into hi-sec.


AWWW well that sucks so much thank you :)

o7

aspirations as a beginner? What do you think we should do starting off??

Also a jump bridge could be set up in low sec though right?

Code2200

Caprican Initiative

President of the Twelve Colonies

Lady Naween
Ministry of War
Amarr Empire
#4 - 2014-08-29 01:50:44 UTC
jump bridges are 0.0 only if you are talking about the POS module.

in lowsec you can use capital ships with their jump drives using cynosaural fields and of course titan bridges (but you need a titan for that of course). but not the pos module
Paranoid Loyd
#5 - 2014-08-29 02:02:02 UTC
Code2200 wrote:
Paranoid Loyd wrote:
Ah aspirations as a beginner. Brings back memories.

To answer your question, no you can't setup a jump bridge in Hi-Sec. You can however jump a jump capable ship out of hi-sec, just not into hi-sec.


AWWW well that sucks so much thank you :)

o7

aspirations as a beginner? What do you think we should do starting off??

Also a jump bridge could be set up in low sec though right?


I'll tell you but you're not gonna like it.

Forget about staring your own corp. At least until you understand the in and outs of running one. Find experienced individuals that are and have been running a corp for a while and fly under their banner for a while so that you can learn the mechanics of the game and of the corp operations. Then think about staring your own corp.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Code2200
University of Caille
Gallente Federation
#6 - 2014-08-29 02:45:36 UTC
I have started a corp before and we did really well. However i ended up taking a break from Eve and the corp fell apart. Back then we ended up joining a wormhole alliance which was really nice.

Code2200

Caprican Initiative

President of the Twelve Colonies

ShahFluffers
Ice Fire Warriors
#7 - 2014-08-29 03:00:54 UTC
Paranoid Loyd wrote:
I'll tell you but you're not gonna like it.

Forget about staring your own corp. At least until you understand the in and outs of running one. Find experienced individuals that are and have been running a corp for a while and fly under their banner for a while so that you can learn the mechanics of the game and of the corp operations. Then think about staring your own corp.

Well... newbies CAN start their own corps. That's fine. It is just not recommended that they do so for the reasons you implied (lack of understanding of the mechanics, lack of experience, no support network).

But if newbies have the "right mentality" (see: they do not fear doing things the hard way and are enjoy learning from or painting their experiences in the best possible light) then it is okay.

I too recommend newbies to start in more established corps... especially those that do PvP (even if the newbie wants to do something other than PvP).


For the OP:

You have goals. Good. But might I suggest setting some more reasonable ones first? Jump Bridges are a powerful mechanic but they require a fair bit understanding about PvP and tactics to be used properly. Capitals ships in particular are tricky as they require large amounts of skills, tactical experience, and mechanical knowledge to use properly
Code2200
University of Caille
Gallente Federation
#8 - 2014-08-29 03:09:51 UTC
ShahFluffers wrote:
[quote=Paranoid Loyd]I'll tell you but you're not gonna like it.

Jump Bridges are a powerful mechanic but they require a fair bit understanding about PvP and tactics to be used properly. Capitals ships in particular are tricky as they require large amounts of skills, tactical experience, and mechanical knowledge to use properly



OOO do tell me more. Why do they require more understanding of pvp?

Code2200

Caprican Initiative

President of the Twelve Colonies

ShahFluffers
Ice Fire Warriors
#9 - 2014-08-29 03:53:12 UTC
In simplest terms, you have to know whether or not...

- that your cyno ship is going to survive long enough to maintain the cynosaural field.
- that your group can actually fight the person(s) you are dropping on.
- that you don't hit the wrong button on the Titan and jump that ship in instead of your fleet... as the second titan (the Leviathan) you see in this video did.


You learn most of this by doing regular PvP in regular ships... and (like most things) being on the receiving end of such encounters.
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#10 - 2014-08-29 11:38:41 UTC
OP is talking about jump bridge modules on POSes so all this has nothing to do with it.

You can only install a jump bridge on a POS if you have sov in the system and only if your strategic level is high enough (it gets higher the longer you hold sov in the system).
Deck Cadelanne
CAStabouts
#11 - 2014-08-29 12:43:59 UTC
Ka'Narlist wrote:
OP is talking about jump bridge modules on POSes so all this has nothing to do with it.

You can only install a jump bridge on a POS if you have sov in the system and only if your strategic level is high enough (it gets higher the longer you hold sov in the system).


^ that right there.

Maybe you guys could look at joining a nullsec corp that already owns/operates this kind of infrastructure and get a feel for what it takes to manage it?

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson

Vol Arm'OOO
Central Co-Prosperity Union
#12 - 2014-08-29 15:14:49 UTC
http://www.eve-wiki.net/index.php?title=Jump_Bridge#How_to_set_up_and_maintain_a_Jump_Bridge

I may be mistaken, but as I recall, a jump bridge is a sov null thing. I dont think you can set one up in npc null, but I could be wrong. There is a lot of maintenance that goes into a jump bridge network. In addition, to the pos fueling cost, you also have to keep your jump bridges fueled. Also, there really isnt any unclaimed null space. You either have to carve out your own space or more likely join with other alliances, and then you have to deal with all the alliance issues. Jump bridges are useful for helping move around null sec, but they are also frequently cloaking camped. Jump bridges do not directly impact pvp - its more of an indirect effect as it allows for increased mobility of your forces.

As for titan and blops bridges, you can use these anywhere in null/low. Titan and Blops bridges are a direct component of pvp since they are the means for you to hot drop someone. Or you can just use a titan or blops bridge to move folk into position for combat.

I don't play, I just fourm warrior.

Tau Cabalander
Retirement Retreat
Working Stiffs
#13 - 2014-08-29 22:38:42 UTC
However, it is well within the abilities of a small corp to make use of Black Ops bridging and covert ships.

Great for hit-and-run style fighting in lowsec and nulsec.

Heck, the Expedition frigate can even be bridged for ninja gas harvesting.
J'Poll
School of Applied Knowledge
Caldari State
#14 - 2014-08-30 11:18:13 UTC  |  Edited by: J'Poll
Code2200 wrote:
Me and some friends are planning on starting a corp. We have the isk to set up two POS and run them both; however, we are still kinda new to the game when it comes to POS's. We were thinking of setting up a jump bridge network in high sec and low sec to make pvp easier. I have searched around and can't really find any information on jump bridge restrictions so I was hoping you all could let me know if this is possible or if concord forbids its. :) thanks


WHAHAHAHA

Good luck.

Research...research...research.


Jump bridges require a SOV implant in an Ihub...good luck getting that in something that isn't SOV null...


aka, it's impossible in high-sec / low-sec / NPC null-sec / W-space.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Code2200
University of Caille
Gallente Federation
#15 - 2014-09-01 04:47:07 UTC
Thanks for all the information guys! It has been very informative. Also that is so crazy that there is no more open space in null for anyone else. Very interesting how the majority rules the minority.

Code2200

Caprican Initiative

President of the Twelve Colonies

ShahFluffers
Ice Fire Warriors
#16 - 2014-09-01 06:19:23 UTC
Code2200 wrote:
Thanks for all the information guys! It has been very informative. Also that is so crazy that there is no more open space in null for anyone else. Very interesting how the majority rules the minority.

EVE Online is basically a libertarian's wet-dream. A futuristic "Guilded Age" with liberal amounts of "Wild West" and 17th century "Privateering."

Being bigger, smarter, tougher, or richer will take you far. Having all of the above at your disposal will allow you to dominate. If you want to get to that point, start smart. Then amass riches. Be tougher than most. And then gather those like you.
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2014-09-01 06:38:33 UTC  |  Edited by: J'Poll
Code2200 wrote:
Thanks for all the information guys! It has been very informative. Also that is so crazy that there is no more open space in null for anyone else. Very interesting how the majority rules the minority.


Uhm, plenty of unused space....

Just because "alliance x" owns it doesn't mean you can't use it.


Also, you are surprised that there isn't open space left?

Really...


So an alliance should leave systems near their border unclaimed, so their enemy can claim it and stage a war from it. Yeah, that sounds a really smart thing to do.

Or should they claim the system and thus at least have a small advanced warning when the enemy is trying to take it.



And you could be bold and try to take it, if you really wanted.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#18 - 2014-09-03 13:42:28 UTC
Code2200 wrote:
Thanks for all the information guys! It has been very informative. Also that is so crazy that there is no more open space in null for anyone else. Very interesting how the majority rules the minority.


As soon as one could take space 9-10 years ago it was all taken - or claimed .. Not well at first and not always can people actually back up the claim. And in all that claimed space the null sec alliances dont actually have positive control over the territory. Again the main "claim" to .. but they dont .. i loged into a old account which was 10+ jumps from low sec. . wandered all the way to empire without seeing another ship .. and with only seeing a few in local as i went. Now if you tried to move in and take sovereignty away from whomever "owns" it .. they would form up a fleet and come kick you out in hours / days. (the sov mechanics are more complex .. but you would get nowhere - even with a group of a 100 players .. as the alliance is a group of 1000's for the most part).

To play in nullsec you need to be part of a larger group .. just the way it is .. To sorta get that feeling of null sec adventure the only way for the small corp is to go into WH which you have done.

History is the study of change.