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The real issue with Emergent Gamplay, and Low/Null Industry

Author
Lilly Naari
Enclave Security Forces
#1 - 2014-08-30 09:23:50 UTC  |  Edited by: Lilly Naari
I have been thinking...

Some points going forward:

1. You must realize that 80% to 90% of all Industry is done in Highsec, Including Mining.

2. People do not want to mine in Lowsec, Or they would. This is mostly due to the fact that Mining ships are "Defensless". And Mining in Low sec is a guaranteed death sentence (Which falls on you PvPers). So why would a miner do it? They wouldn't.

3. The EvE economy is fueled by Highsec Miners and Industrialists. CCP has stated this on Numerous occasions. Without the Hoighsec "Carebears". The Economy would collapse. You would be paying 1 billion ISK for a single round of ammo.

Only 5% - 20% of minerals, ships, and Goods on the market come from 0.0 and Lowsec, according to CCPs Manufacturing, Marketing and Industry Charts.

4. PvP Emergent Game-play is the real factor in a miners or industrialists decision not to go to low or null.



Lets look at number 1:

CCP has already confirmed that the vast majority of industry in EvE takes place in Highsec. The goal of the latest industrial patches was to attempt to shift the focus to Null and Lowsec, But failed Miserably because Industry in and of itself, is not the issue.

The issue is the Emergent game-play itself. Specifically, the PvPers. And the way industry happens from the back end IE: Mining.

A miner must get into a defenseless ship, in order to have a mineral income sufficient to supply a markets demands for minerals, which are then used to build ships, ammo etc with. An individual with any intelligence is not going to take said ship into a sector of space where the chance of loosing it is almost 100%.

Even if you offered ore that was worth 1 billion ISK a unit that an NPC station would buy. Very few would take you up on it.

Why?

Because retrospectively, PvPers would 100% Camp these materials and gank every single miner who came within 1 AU of it. Making the addition, Pointless. (Where the focus is concerned,( "Getting miners out of highsec").

---

So Reward, has nothing to do with how one should approach this issue. Because the reward in this case to a miner, is NEVER worth the risk, due to the Multiplier of Emergent PvP game-play.

This is why the vast majority of everything is made in an area of space that has a worthwhile risk (The occasional suicide gank) Rather then in an Area of space where the risk is: "You will die almost 100% of the time".

The other reason is because mining takes "Time".. A LONG time.... To gather sufficient minerals to build even a single ship, your talking hours, if not days. (Depending). Null, and Low do not offer the "Time" availability to do this. Sure you can ninja mine, but it will take you 10X the amount of time to gather the same minerals the high-sec miner does.

Why? Again Because of "Emergent" PvP Game-paly. Miners make easy to kill and juicy targets. PvPers want easy to kill and Juicy targets (For the most part).

If this was not the case, there would be a lot less dead miners.



Point 2:


People do not mine in Low or Null (usually) because it is time consuming, and too risky. In lowsec Combat and PvP is part of survival, so it is asinine to expect someone to go to said space, knowing they have no ability to defend themselves in the ship "Required" to mine ore in the vast quantities needed to supply a stable market.

Give Miners ships with Fat tanks and the ability to pump out DPS, and Miners will start going into low and Null to mine. But then many PvPers would have an issue with this, because then it would be a risk to them to try and kill them.

It is blatantly clear that many pvpers only enjoy PvP when they are not at risk.

For example look at the Old Battle Hulk, Used by many miners in lowsec and null once it was discovered that it could kill a battle-cruiser if fitted properly. PvPers sent an outrage of 1000's of posts to the forums "Demanding CCP Nerf the hulk so it couldn't kill them anymore and they could gank in peace again"....

I mean really people..... Really.... Either you want miners in low and null or you don't... Which is it?

I think you just want easy kills.



Point 3

The economy in EvE is a fluid monstrosity, fueled by players from everywhere right?.... Wrong.

80% Of everything created, Built or made in EvE, is exported from highsec. CCP already confirmed this, and again was the reason for some of the industrial changes which those of us who are actual Industrialist and deal witht he EvE economy, marketing and such things every day, told CCP would not solve the Issue, we even told them what issues it would create, and yet CCP went ahead with it. Lo and Behold...

We told you so never says it enough.

What did we tell CCP?

* It would not make miners and industrialists move because industry was not at the core the issue stopping them from going to null and low to mine and do such.

* It would cause prices to skyrocket (which it has).

* PvPers would still ***** about how highsec miners need to get into 0.0 and lowsec. (Which they do f).

> Continued
Lilly Naari
Enclave Security Forces
#2 - 2014-08-30 09:25:26 UTC
* CCP was told that the main core issue had to do with the way EvE handled Emergent PvP Gameplay. And that Industry and Mining did not Mesh enough to allow Industrial/PvP Emergent game-play to compensate for the difference.

IE: Defenseless mining vessels.


Point 4:

The real Issue is Emergent PvP Gameplay.

Well what is this? compared to industry it is when CCP gives industry a boost by placeing better refining rates or materials in more riskier space as a motivation for miners to mine there, and PvPers also take advantage of said changes in order to Gank gank gank.

Which has the effect of making all of CCPs work.... Pointless and a waste of time since no miner will care that he or she can get those minerals because it's not worth the risk, since they can;t defend themselves.


BUT EvE is an MMO!!! Work together.

It's a good idea. However 0.0 and lowsec alliances would rather kill miners then protect them. Which again while part of eve makes the changes pointless since Miners and Industrialists will not take advantage of the changes due to such.


Bottom line:

If the player base of EvE want miners to go into lowsec, or null. You need to change your own behavior to encourage them to do so. Atempting to create game mechanics which force miners into low and null will not work, all you will do is cause your ships to cost billions of isk per frigate.

What you do not seem to understand is that Industrialists don't care what minerals are available where. We can buy every thing we need. And you those in low and 0.0 Must accept OUR prices for such. And you also Must accept OUR prices on the market if you choose to "Buy" anything.

So all these changes do is increase OUR prices for YOUR items, they have absolutely no other effect.

Because Industry.. Is not the Issue. PvP is.


That being said, give Miners the ability to defend themselves, and they will move to Null and Low.
Iain Cariaba
#3 - 2014-08-30 16:48:08 UTC
Lilly Naari wrote:
I have been thinking...

And your post shows you're not used to doing that.

Lilly Naari wrote:
Some points going forward:

1. You must realize that 80% to 90% of all Industry is done in Highsec, Including Mining.

2. People do not want to mine in Lowsec, Or they would. This is mostly due to the fact that Mining ships are "Defensless". And Mining in Low sec is a guaranteed death sentence (Which falls on you PvPers). So why would a miner do it? They wouldn't.

3. The EvE economy is fueled by Highsec Miners and Industrialists. CCP has stated this on Numerous occasions. Without the Hoighsec "Carebears". The Economy would collapse. You would be paying 1 billion ISK for a single round of ammo.

Only 5% - 20% of minerals, ships, and Goods on the market come from 0.0 and Lowsec, according to CCPs Manufacturing, Marketing and Industry Charts.

4. PvP Emergent Game-play is the real factor in a miners or industrialists decision not to go to low or null.

1. Because it is cheaper to build in highsec. This is the only reason, and had you a grasp on how the economy of null works, you would know this.

2. There is nothing in lowsec you cannot get in highsec or null a lot safer. This is not the fault of the PvPers, this is because there's nothing special to mine in lowsec. The day CCP adds something to lowsec that can't be mined anywhere else, people will start mining there.

3 and 4. These should not have been two seperate points as 4 is the point while 3 is just supportive. First off, lowsec and null are two completely different entities, which you would know had you ever left highsec. I've already covered why there isn't more mining in lowsec.

The reason there isn't more mining in null is really the fault of the coalitions. Do not take this as a grrr goons post. Try joining any of the major sov holding alliances as an industrialist and you'll know what I mean. The main coalitions already have their industrial base, and don't want to let anyone else in. If you want to mine in null, you're relegated to the renter corps, which live in the poor systems that are constantly patrolled by neuts and reds that know the sov holders don't care about their renters.

Oh, about you little comment about less dead miners, here's some numbers for you:

Hulk: 10
Mackinaw: 20
Skiff: 4
Covetor: 14
Retriever: 62
Procurer: 6
Total: 116

This is the number of mining barges and exhumers zkill has listed as killed in highsec in the 24 hour period of August 29, 2014. This is a bit under half the total number of mining barges and exhumers killed total in the same time period, and a minute fraction of the total kills.

You've been doing a lot of posting lately trying to get every method of gameplay you don't like banned. Unfortunatly for you, the more you post, the more it becomes obvious you really don't know what you're talking about.
Lilly Naari
Enclave Security Forces
#4 - 2014-08-30 17:23:54 UTC  |  Edited by: Lilly Naari
Iain Cariaba wrote:


1. Because it is cheaper to build in highsec. This is the only reason, and had you a grasp on how the economy of null works, you would know this.

2. There is nothing in lowsec you cannot get in highsec or null a lot safer. This is not the fault of the PvPers, this is because there's nothing special to mine in lowsec. The day CCP adds something to lowsec that can't be mined anywhere else, people will start mining there.

3 and 4. These should not have been two seperate points as 4 is the point while 3 is just supportive. First off, lowsec and null are two completely different entities, which you would know had you ever left highsec. I've already covered why there isn't more mining in lowsec.

The reason there isn't more mining in null is really the fault of the coalitions. Do not take this as a grrr goons post. Try joining any of the major sov holding alliances as an industrialist and you'll know what I mean. The main coalitions already have their industrial base, and don't want to let anyone else in. If you want to mine in null, you're relegated to the renter corps, which live in the poor systems that are constantly patrolled by neuts and reds that know the sov holders don't care about their renters.

Oh, about you little comment about less dead miners, here's some numbers for you:

Hulk: 10
Mackinaw: 20
Skiff: 4
Covetor: 14
Retriever: 62
Procurer: 6
Total: 116

This is the number of mining barges and exhumers zkill has listed as killed in highsec in the 24 hour period of August 29, 2014. This is a bit under half the total number of mining barges and exhumers killed total in the same time period, and a minute fraction of the total kills.

You've been doing a lot of posting lately trying to get every method of gameplay you don't like banned. Unfortunatly for you, the more you post, the more it becomes obvious you really don't know what you're talking about.



1. Um... No it isn't. Corps and Alliances in Null do not pay any taxes or anything at all (or much) for building and can tax minerals and lines themselves. It is actually Profitable to build in 0.0, Or to simply "Host a station" which allows such for others. I should know My mains corp owns several and makes billions a month simply by owning them.

2. Actually, you can not mine ABC ores in highsec, not even from the anomalies. However you can in Lowsec, and with the new changes coming (If you keep up with these things), You'd know Lowsec ores are about to be super buffed.

People still wont mine in Lowsec however, again because PvPers will camp the systems waiting for this. (which is fine), and Miners are not going to take defenseless Mining vessels into a slaughter, despite what many PvPers think about carebears, they are not stupid.

So my point about Emergent PvP stands here as valid.

3. I am aware the few Industrial individuals in some of the SoV "Super" Alliances are perfectly safe, However this Thread is not about the rare few, but about the vast majority that do not.

4. I have not posted a single thread asking for content to be removed or Banned. ISboxer is not CCP content. And therefore does not count.

It is a 3rd party program which enables a single person to control 100's of accounts at once. Which a single individual would not be able to do at all without it (Logistically or feasibly), and thus since it is artificially emulated is therefore in my opinion : Botting.

Which is against the Eula which clearly states that any action which could not be facilitated by a single person at the keyboard without using an artificial program is considered by the Eula, Botting. and Banable.
Mag's
Azn Empire
#5 - 2014-08-30 18:01:01 UTC
Lilly Naari wrote:
I have been thinking...
From that rant, it's quite obvious you haven't.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lykouleon
Noble Sentiments
Second Empire.
#6 - 2014-08-30 18:32:16 UTC
You make a lot of assumptions that are (laughably) wrong.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Iain Cariaba
#7 - 2014-08-30 19:24:56 UTC
Lilly Naari wrote:
1. Um... No it isn't. Corps and Alliances in Null do not pay any taxes or anything at all (or much) for building and can tax minerals and lines themselves. It is actually Profitable to build in 0.0, Or to simply "Host a station" which allows such for others. I should know My mains corp owns several and makes billions a month simply by owning them.

2. Actually, you can not mine ABC ores in highsec, not even from the anomalies. However you can in Lowsec, and with the new changes coming (If you keep up with these things), You'd know Lowsec ores are about to be super buffed.

People still wont mine in Lowsec however, again because PvPers will camp the systems waiting for this. (which is fine), and Miners are not going to take defenseless Mining vessels into a slaughter, despite what many PvPers think about carebears, they are not stupid.

So my point about Emergent PvP stands here as valid.

3. I am aware the few Industrial individuals in some of the SoV "Super" Alliances are perfectly safe, However this Thread is not about the rare few, but about the vast majority that do not.

4. I have not posted a single thread asking for content to be removed or Banned. ISboxer is not CCP content. And therefore does not count.

It is a 3rd party program which enables a single person to control 100's of accounts at once. Which a single individual would not be able to do at all without it (Logistically or feasibly), and thus since it is artificially emulated is therefore in my opinion : Botting.

Which is against the Eula which clearly states that any action which could not be facilitated by a single person at the keyboard without using an artificial program is considered by the Eula, Botting. and Banable.

1. Now we get to the 'my main' post. I call bulls**t on this. Post on your main, I do. I've lived in null, both in sov holding alliances and in renter corps, something you have no experience in from the way you post. Then again, you also claim to be an IT guy...

2. Train another level in Reading Comprehension. Note the phrase I used, "..you cannot get in highsec or null a lot safer." Again, there's nothing you can mine in lowsec that you can't get elsewhere. This supposed emergent PvP of your's would not stop the intelligent miners if there was anything worth mining in lowsec. As for your claim lowsec ores are about to get buffed, prove it. I read the devblogs and have seen nothing to support your claim.

3. The vast majority that do not mine in null do so by choice, wether misinformed on the danger, because they don't want to be in renter corps, or simply don't want to live in null. It is still their choice and generally not the fault of the big scary PvPers.

4. Since you want to bring in your ban-ISBoxer thread, know this. It is your opinion ISBoxing is botting. Since this is CCP's game, it is their opinion that matters, not your's.
Lilly Naari
Enclave Security Forces
#8 - 2014-08-30 19:58:19 UTC  |  Edited by: Lilly Naari
My point with that post is that if you give mining ships the ability to defend themselves, more miners will participate in the whole Null/Lowsec areas.

Bonuses to defense are not enough, it does no good to simply "survive" until more people show up. They need to be able to neutralize their attacker so they can either warp out or continue mining.

I do not see an issue with that. In fact it accomplishes and fixes some of the issues so many complain about. And hey the PvPers should be happy, as Care-bears will finally be PvPing.. I mean really it's win win for everyone.


Oh, and I am not allowed to post on my Main. It's Alliance/Corp Policy. There are obvious reasons for this, both strategic, and political.

Again, On ISboxer, according to the Eulas Definition of Botting, it is exactly that, and CCP wrote the Eula which defines very clearly what Botting is.

YES it is CCP's decision whether to enforce it, or not. But it is, what it is.
Iain Cariaba
#9 - 2014-08-30 20:18:24 UTC
Lilly Naari wrote:
My point with that post is that if you give mining ships the ability to defend themselves, more miners will participate in the whole Null/Lowsec areas.

Bonuses to defense are not enough, it does no good to simply "survive" until more people show up. They need to be able to neutralize their attacker so they can either warp out or continue mining.

I do not see an issue with that. In fact it accomplishes and fixes some of the issues so many complain about. And hey the PvPers should be happy, as Care-bears will finally be PvPing.. I mean really it's win win for everyone.


Oh, and I am not allowed to post on my Main. It's Alliance/Corp Policy. There are obvious reasons for this, both strategic, and political.

Again, On ISboxer, according to the Eulas Definition of Botting, it is exactly that, and CCP wrote the Eula which defines very clearly what Botting is.

YES it is CCP's decision whether to enforce it, or not. But it is, what it is.

Armed mining barges have already been covered in F&I to death, so no, for all the same reasons as previously posted in those threads.

The reason your alliance doesn't let your supposed main post on forums is because they don't want to be associated with shiptoasts like your's. Your alliance probably also has a rule saying you can't post with alts either, most with that rule do.

Lastly, it's CCP's allows ISBoxer because what it does can be done with pure hardware, this was demonstrated to get ISBoxer unbanned in the first place. Bet you didn't know ISBoxer was banned from EvE at one time. Had you read that entire thread, you would know this. Your whiney examples are the oddities, not the norm for ISBoxer users. But that's another thread, and since alll of this thread has already been covered in other threads, time for it to be locked.
Lilly Naari
Enclave Security Forces
#10 - 2014-08-30 20:26:47 UTC  |  Edited by: Lilly Naari
Iain Cariaba wrote:
Lilly Naari wrote:
My point with that post is that if you give mining ships the ability to defend themselves, more miners will participate in the whole Null/Lowsec areas.

Bonuses to defense are not enough, it does no good to simply "survive" until more people show up. They need to be able to neutralize their attacker so they can either warp out or continue mining.

I do not see an issue with that. In fact it accomplishes and fixes some of the issues so many complain about. And hey the PvPers should be happy, as Care-bears will finally be PvPing.. I mean really it's win win for everyone.


Oh, and I am not allowed to post on my Main. It's Alliance/Corp Policy. There are obvious reasons for this, both strategic, and political.

Again, On ISboxer, according to the Eulas Definition of Botting, it is exactly that, and CCP wrote the Eula which defines very clearly what Botting is.

YES it is CCP's decision whether to enforce it, or not. But it is, what it is.

Armed mining barges have already been covered in F&I to death, so no, for all the same reasons as previously posted in those threads.

The reason your alliance doesn't let your supposed main post on forums is because they don't want to be associated with shiptoasts like your's. Your alliance probably also has a rule saying you can't post with alts either, most with that rule do.

Lastly, it's CCP's allows ISBoxer because what it does can be done with pure hardware, this was demonstrated to get ISBoxer unbanned in the first place. Bet you didn't know ISBoxer was banned from EvE at one time. Had you read that entire thread, you would know this. Your whiney examples are the oddities, not the norm for ISBoxer users. But that's another thread, and since alll of this thread has already been covered in other threads, time for it to be locked.


Isboxer is software, Not hardware. There is no chip you plug into your computer that lets you multibox. Its a program that automatically launches your accounts through inner space of which you can log every single one of them in simultaneously. And then control all of then simultaneously (Meaning with One PW entry of the keyboard or mouse) also with a single click.

Controlling more then one account or character at a time with a single click or press of the keyboard is the very definition of Botting, according to the Eula.

The Eula clearly states all accounts and characters must be controlled independently and Individually.Any Simultaneous control of multiple characters through non-Independent methods is Botting.
Lilly Naari
Enclave Security Forces
#11 - 2014-08-30 20:31:01 UTC  |  Edited by: Lilly Naari
But back on topic, Please enlighten me as to why Armed Mining barges are a bad Idea? To much of a risk to the ganker? Poor PvP pilot afraid to lose his ship.... To a carebear?
ShahFluffers
Ice Fire Warriors
#12 - 2014-08-30 20:44:27 UTC  |  Edited by: ShahFluffers
[Procurer, lol-tastic]

Drone Damage Amplifier II
Damage Control II

Medium Shield Extender II
Adaptive Invulnerability Field II
Warp Scrambler II
Stasis Webifier II

Strip Miner I

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hobgoblin II x5
Hornet EC-300 x5


I use this in low-sec for "bait mining" (which often turns into just "mining" because few people want to engage this ship by themselves).
Now granted... the Procurer has a narrow engagement envelope, but it works WAY better than it should for a ship that is not designed for combat. Get 2 or three of these working together and you can give most small gang PvPers a run for their money. Get a logi ship as back-up and you can actually hold the field pretty well against spectacular odds.


Also... people do mine in low-sec. You just don't see them often. Which is rather the point. Because if they are seen then people will start hunting for them.
But the real reason not many people mine in low-sec is because it requires real effort and vigilance. In high and null-sec space you can semi-afk while mining and still remain relatively safe.
Iain Cariaba
#13 - 2014-08-30 22:04:32 UTC
Lilly Naari wrote:
But back on topic, Please enlighten me as to why Armed Mining barges are a bad Idea? To much of a risk to the ganker? Poor PvP pilot afraid to lose his ship.... To a carebear?

Because it is already armed. Every mining ship has a drone bay, what more do you want for a mining ship? A Skiff can tank so much that some people use it to gank gankers, several kills on the killboards to support this, many without concord being involved. Really, this thread is nothing more than a now unstealthed nerf ganking thread.

By the way, a PvPer is never afraid to lose his ship. If he was, he wouldn't be a PvPer.
Lilly Naari
Enclave Security Forces
#14 - 2014-08-31 07:06:55 UTC
Iain Cariaba wrote:
Lilly Naari wrote:
But back on topic, Please enlighten me as to why Armed Mining barges are a bad Idea? To much of a risk to the ganker? Poor PvP pilot afraid to lose his ship.... To a carebear?

Because it is already armed. Every mining ship has a drone bay, what more do you want for a mining ship? A Skiff can tank so much that some people use it to gank gankers, several kills on the killboards to support this, many without concord being involved. Really, this thread is nothing more than a now unstealthed nerf ganking thread.

By the way, a PvPer is never afraid to lose his ship. If he was, he wouldn't be a PvPer.


Saying a Mining Barge is Armed is laughable. They have enough DPS to Kill Highsec Rats, Maybe lowsec Rats (Depending on system Sec Status) Unless your willing to sacrifice your needed Mineral income for about 30 more DPS and it's still no mach for most Gankers.

A Ganking frigate can do About 500-700 DPS
A Mining Vessal (Well go with a skiff) Can do about 150 Tops.

It's not even comparable, PvP wise. If you flew one and tried to kill someone with it you'd know what your saying just isn't true. The skiff is the Only Mining Vessel even remotely close to being able to hold it's own against frigates. And like that other guy posted it's window of usefulness is slim, and you have to severely gimp your mining capabilities, because it is obviously NOT designed for combat in any way form or fashion.

CCP will most likely eventually add an Armed Mining Vessal, Simply because it is a role and Niche Industrial pilots simply do not have access to in game, and is one thing the game is really missing to help merge the 2 more fluidly.
Mallak Azaria
Caldari Provisions
Caldari State
#15 - 2014-08-31 15:09:57 UTC
Lilly Naari wrote:
A Ganking frigate can do About 500-700 DPS


Show me a ganking frigate that does 500-700 dps.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

ShahFluffers
Ice Fire Warriors
#16 - 2014-08-31 15:27:27 UTC  |  Edited by: ShahFluffers
Mallak Azaria wrote:
Lilly Naari wrote:
A Ganking frigate can do About 500-700 DPS


Show me a ganking frigate that does 500-700 dps.

Not even my full-gank Enyo goes that much over 400 dps. Roll

But yeah... OP should just go with my Procurer fit. It easily gets 55+k ehp and, when properly skilled, can handily kill battleship NPCs in low-sec.

Also... Lily... Procurers and Skiffs when fit for combat are doing ~200+ dps. Not a lot mind you... but nothing to sniff at either. It's the average dps of a Tech 1 frigate (with a battlecruiser class tank behind it).
Iain Cariaba
#17 - 2014-08-31 23:43:11 UTC
Lilly Naari wrote:
Saying a Mining Barge is Armed is laughable. They have enough DPS to Kill Highsec Rats, Maybe lowsec Rats (Depending on system Sec Status) Unless your willing to sacrifice your needed Mineral income for about 30 more DPS and it's still no mach for most Gankers.

A Ganking frigate can do About 500-700 DPS
A Mining Vessal (Well go with a skiff) Can do about 150 Tops.

What? You want a mining barge capable of entry level battleship damage? Battlecruiser? Apparently the concept of Mining Barge simply eludes your grasp. What you're asking for is the equivalent of putting this on this.

Your errors are further compounded by your apparent lack of comprehension as to how combat works in EvE. According to you, DPS is everything, and being able to tank incoming damage is meaningless. I put ShahFluffers procurer fit into EFT and my lowest skilled mining alt can get 64k EHP out of it. How long do you think it'll take a full ganked fit frigate to deplete 64k EHP? Keep in mind a full ganked fit frigate has no tank to speak of, so will be very vulnerable to the flight of light drones unleashed by the procurer.

Lilly Naari wrote:
...Unless your willing to sacrifice your needed Mineral income...
...you have to severely gimp your mining capabilities...

Yes, this is exactly, right. Not only that, it's how CCP ******* designed it after the most recent change to mining barges.

Lilly Naari wrote:
...because it is obviously NOT designed for combat in any way form or fashion...

Right. Let me say it again, because you're obviously having difficulty understanding this simple concept. It is a Mining ship, not a combat ship.

Lilly Naari wrote:
CCP will most likely eventually add an Armed Mining Vessal, Simply because it is a role and Niche Industrial pilots simply do not have access to in game, and is one thing the game is really missing to help merge the 2 more fluidly.

No, they will not likely add an armed mining vessel. The mining vessels currently designed to actually engage in combat are very well done, when you consider that they're not combat vessels.
Danika Princip
GoonWaffe
Goonswarm Federation
#18 - 2014-09-01 11:36:06 UTC
Is there actually any kind of an idea in here, or is the OP just crying?
Mag's
Azn Empire
#19 - 2014-09-01 11:41:32 UTC
Danika Princip wrote:
Is there actually any kind of an idea in here, or is the OP just crying?
It's the latter. The OP also has a bug up their proverbial, over ISBoxer.

But as yet, has failed to come up with any coherent argument on anything. Just a lot of really bad shiptoasting.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lilly Naari
Enclave Security Forces
#20 - 2014-09-01 11:59:53 UTC
Iain Cariaba wrote:
Lilly Naari wrote:
Saying a Mining Barge is Armed is laughable. They have enough DPS to Kill Highsec Rats, Maybe lowsec Rats (Depending on system Sec Status) Unless your willing to sacrifice your needed Mineral income for about 30 more DPS and it's still no mach for most Gankers.

A Ganking frigate can do About 500-700 DPS
A Mining Vessal (Well go with a skiff) Can do about 150 Tops.

What? You want a mining barge capable of entry level battleship damage? Battlecruiser? Apparently the concept of Mining Barge simply eludes your grasp. What you're asking for is the equivalent of putting this on this.

Your errors are further compounded by your apparent lack of comprehension as to how combat works in EvE. According to you, DPS is everything, and being able to tank incoming damage is meaningless. I put ShahFluffers procurer fit into EFT and my lowest skilled mining alt can get 64k EHP out of it. How long do you think it'll take a full ganked fit frigate to deplete 64k EHP? Keep in mind a full ganked fit frigate has no tank to speak of, so will be very vulnerable to the flight of light drones unleashed by the procurer.

Lilly Naari wrote:
...Unless your willing to sacrifice your needed Mineral income...
...you have to severely gimp your mining capabilities...

Yes, this is exactly, right. Not only that, it's how CCP ******* designed it after the most recent change to mining barges.

Lilly Naari wrote:
...because it is obviously NOT designed for combat in any way form or fashion...

Right. Let me say it again, because you're obviously having difficulty understanding this simple concept. It is a Mining ship, not a combat ship.

Lilly Naari wrote:
CCP will most likely eventually add an Armed Mining Vessal, Simply because it is a role and Niche Industrial pilots simply do not have access to in game, and is one thing the game is really missing to help merge the 2 more fluidly.

No, they will not likely add an armed mining vessel. The mining vessels currently designed to actually engage in combat are very well done, when you consider that they're not combat vessels.



Um My comparison was to a "Frigate", where do you see me state a mining vessel (Notice I did not say "Barge" or "Exhumer") should have the tank and DPS of a Battlship?

Oh wait.. I didn't.
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