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Research question

Author
Jude Bomb
Caldari Provisions
Caldari State
#1 - 2011-12-10 03:34:44 UTC
Ive just setup a small pos for invention and research. I've read somewhere on the forum that I dont need the bpo at the actual pos, but can have it in the local station. But when im trying to install the research job, it wont let me start it. What am I doing wrong?

-Jude
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2011-12-10 03:39:31 UTC  |  Edited by: Tau Cabalander
You must keep the BPO in a corp hangar in the same system as the POS (i.e. you need to rent an office). Research materials (if any) must be in the lab.

If you have Scientific Networking 1, you can start a research job from anywhere in the system. Without the skill you must be within 3,000 m of the lab to start a job.

Same applies to Supply Chain Management and manufacturing, and materials must be in the assembly array.

If the array is destroyed or unanchored, the BPO will return to where it started: the office.
Jude Bomb
Caldari Provisions
Caldari State
#3 - 2011-12-10 04:10:07 UTC
Thx thats really helpful and sorted my problem.

Another thing I'm curious about:

Is it important that I research ME and PE on module bpos, if I want to use them for copying/invention? or is it only good for ship bpos?
Zifrian
The Frog Pond
Ribbit.
#4 - 2011-12-10 04:17:12 UTC
Jude Bomb wrote:
Thx thats really helpful and sorted my problem.

Another thing I'm curious about:

Is it important that I research ME and PE on module bpos, if I want to use them for copying/invention? or is it only good for ship bpos?

The ME/PE values of the copies do not affect the invented BPC.

However, if you want to build the T1 item likely used for the T2 item, you would probably want to have them researched.

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Jude Bomb
Caldari Provisions
Caldari State
#5 - 2011-12-10 04:32:06 UTC  |  Edited by: Jude Bomb
Thx Zifran! I'm a bit better off now, but only one thing remains. Isnt t2 BPCs researched at all then? researching bpcs seem weird to me but is ppl doing that to minimize waste?
Emma Royd
Maddled Gommerils
#6 - 2011-12-10 06:30:03 UTC
You can't research a bpC, only a bpO

If you're doing invention purely for selling the T2 copies then you don't need to do any research on their respective T1 BPO before you copy them, but if you aim to build the T2 Items you invented then you'll want to research the T1 BPO for at least ME to save you materials, PE is up to you, depends how much of a rush you're in to build stuff.

I'd advise looking through the guides mentioned in the Science and Industry Wiki before you dive headlong into it, it could save you time, hassle and isk :)
Xuzi
Pator Tech School
Minmatar Republic
#7 - 2011-12-10 09:30:26 UTC
Emma Royd wrote:
You can't research a bpC, only a bpO
Correct.

Emma Royd wrote:
If you're doing invention purely for selling the T2 copies then you don't need to do any research on their respective T1 BPO before you copy them, but if you aim to build the T2 Items you invented then you'll want to research the T1 BPO for at least ME to save you materials, PE is up to you, depends how much of a rush you're in to build stuff.
Incorrect. The only way to impact the ME and/or PE of an invented tech2 BPC is to use a decyrptor. Without a dycrptor the default ME/PE for all invented tech2 BPC will be -4/-4.

The only important thing to remember is to use max run BPCs for invention so that the resulting tech2 BPC will also have max runs. The only exception to this is when the BPC/Decryptor combo will result in a single run tech2 BPC (ships and rigs). Just remember that if you use a decryptor that adds runs, you'll most likely want to use a max run BPC for ships/rigs also.

Only reason to research the ME/PE of a tech1 BPO is if you intend to manufacture the tech1 item or sell the copies to others wanting to manufacture the tech1 item.
Velicitia
XS Tech
#8 - 2011-12-10 12:34:34 UTC
Xuzi wrote:

Emma Royd wrote:
If you're doing invention purely for selling the T2 copies then you don't need to do any research on their respective T1 BPO before you copy them, but if you aim to build the T2 Items you invented then you'll want to research the T1 BPO for at least ME to save you materials, PE is up to you, depends how much of a rush you're in to build stuff.
Incorrect. The only way to impact the ME and/or PE of an invented tech2 BPC is to use a decyrptor. Without a dycrptor the default ME/PE for all invented tech2 BPC will be -4/-4.



You misunderstood, Xuzi.

Emma's point was twofold:

1. Researching the T1 BPO is pointless (assuming you're just selling the T2 BPC).
2. If you plan on building the T1 item and then using that to build the T2 item, having a few ME levels on the T1 BPO will make that T1 item cheaper to produce.

Yes, the only thing that affects the T2 BPC ME/PE is decrypters, but it's nice being able to not waste 10% additional minerals for the T1 base item (assuming you're building it).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia