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War Decs as a griefing tool

First post
Author
Ralph King-Griffin
New Eden Tech Support
#141 - 2014-08-28 14:10:10 UTC
Lan Wang wrote:
Pirates little helper is another great tool to research targets

iv heard this recommended a couple of times now, must look into it, linky?
Lucas Kell
Solitude Trading
S.N.O.T.
#142 - 2014-08-28 16:17:40 UTC
Awww, the OP got changed.
You were right though OP, wardecs are pretty much for griefing. Most wardecs are set up against corps that either will not or cannot retaliate. In a few instances this if for killboard padding, but in the majority of cases it's to generate tears from a given target. Of course the aggressors would never admit to this and will personally attack you, threaten you with wars, tell you they will kill it forward if you continue to have opinions of your own and place bounties on your head. None of that changes the simple fact though that war decs are terrible and need to be looked at. They should generate combat, not one sided ganks, but the question is and always has been, how can it be changed to do just that?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Crumplecorn
Eve Cluster Explorations
#143 - 2014-08-28 16:30:46 UTC
Lucas Kell wrote:
They should generate combat, not one sided ganks, but the question is and always has been, how can it be changed to do just that?
Just when one guy gets it, another one steps in to take his place. The ride never ends.

The answer to this question is, the 'victims' need to stop being terrible at EVE. No amount of game mechanics (within reason) will save them from themselves.

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Not Liking this post hurts my RL feelings and will be considered harassment

Jonah Gravenstein
Machiavellian Space Bastards
#144 - 2014-08-28 16:32:32 UTC
Ralph King-Griffin wrote:
Lan Wang wrote:
Pirates little helper is another great tool to research targets

iv heard this recommended a couple of times now, must look into it, linky?


http://eve-plh.com/

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#145 - 2014-08-28 16:43:41 UTC
thank you jonah

Crumplecorn wrote:
Lucas Kell wrote:
They should generate combat, not one sided ganks, but the question is and always has been, how can it be changed to do just that?
Just when one guy gets it, another one steps in to take his place. The ride never ends.

The answer to this question is, the 'victims' need to stop being terrible at EVE. No amount of game mechanics (within reason) will save them from themselves.

ignore him, he's looking for a riseBlink
Kagura Nikon
Native Freshfood
Minmatar Republic
#146 - 2014-08-28 16:44:59 UTC
Lucas Kell wrote:
Awww, the OP got changed.
You were right though OP, wardecs are pretty much for griefing. Most wardecs are set up against corps that either will not or cannot retaliate. In a few instances this if for killboard padding, but in the majority of cases it's to generate tears from a given target. Of course the aggressors would never admit to this and will personally attack you, threaten you with wars, tell you they will kill it forward if you continue to have opinions of your own and place bounties on your head. None of that changes the simple fact though that war decs are terrible and need to be looked at. They should generate combat, not one sided ganks, but the question is and always has been, how can it be changed to do just that?



How about you do your part instead of comaplining? When we wardec you last time you just dried and rand in circles. That was the only thing preventing real fights from happening. Do not blame others on your own incompetence.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Bethan Le Troix
Krusual Investigation Agency
#147 - 2014-08-28 17:00:12 UTC
Do not join a corporation with the word 'mining' or 'haulage' in the corporation name.

Do not join a corporation that advertises itself heavily as 'new player friendly' or that is primarily involved in mining.

If joining a corporation to do haulage or courier contracts it is common practice to not have your haulage pilot as a member of the haulage corporation. You should have an alt as a member in the haulage corporation.

Do not join a corporation that uses the corporation description window to describe what the corporation does in great detail. This is like a red rag to a bull.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#148 - 2014-08-28 17:18:36 UTC  |  Edited by: Lan Wang
But advising you with target research tools is a bit silly as your wardecced so the tagets will come to you and as a new player you dont have the skills or knowledge to compete with them, move to null or join faction warfare, learn to pvp and let the useless wardeccers play their little game as they wont go to nullsec

Stay away from trade hubs find a nice little system about 8-10. Jumps from any hub and your less likely to find war targets

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Kagura Nikon
Native Freshfood
Minmatar Republic
#149 - 2014-08-28 17:26:39 UTC
Lan Wang wrote:
But advising you with target research tools is a bit silly as your wardecced so the tagets will come to you and as a new player you dont have the skills or knowledge to compete with them, move to null or join faction warfare, learn to pvp and let the useless wardeccers play their little game as they wont go to nullsec

Stay away from trade hubs find a nice little system about 8-10. Jumps from any hub and your less likely to find war targets



That only protect you against a single high sec war dec group. The others will go and find you. HIding in solitude might keep you safe from ll high sec groups but 2.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kev Ftw
The Filthy Few
Break-A-Wish Foundation
#150 - 2014-08-28 17:26:52 UTC
Lan Wang wrote:
Stay away from trade hubs find a nice little system about 8-10. Jumps from any hub and your less likely to find war targets


Wrong.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#151 - 2014-08-28 17:34:48 UTC
Kev Ftw wrote:
Lan Wang wrote:
Stay away from trade hubs find a nice little system about 8-10. Jumps from any hub and your less likely to find war targets


Wrong.


Whats the right then?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Jenn aSide
Soul Machines
The Initiative.
#152 - 2014-08-28 17:34:52 UTC
In a game with easy to access NPC corps, I don't see why war decs are even a discussion.
Jonah Gravenstein
Machiavellian Space Bastards
#153 - 2014-08-28 17:50:40 UTC
Jenn aSide wrote:
In a game with easy to access NPC corps, I don't see why war decs are even a discussion.
They just moan about suicide gankers instead. P

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Arkus Kane
UNN Heavy Industries
#154 - 2014-08-28 18:23:34 UTC
Xuixien wrote:
HiSec is broken. It needs to be more dangerous, not safer. If you made HiSec even safer, only the most hardcore players would ever venture into other areas, and EVE in fact would die as safety is boring and players would have little incentive to interact and would eventually quit the game.


Actually, I quite like hi-sec the way it is.

Let the masses mindlessly sit in their mining frigates chewing away at Veldspar all day. The less people that realise you can make about 100 times what they make in a day in a few hours in more dangerous space the better!
Kagura Nikon
Native Freshfood
Minmatar Republic
#155 - 2014-08-28 18:29:47 UTC
Lan Wang wrote:
Kev Ftw wrote:
Lan Wang wrote:
Stay away from trade hubs find a nice little system about 8-10. Jumps from any hub and your less likely to find war targets


Wrong.


Whats the right then?



I already posted it. We or any half competent high sec war group will find you anywhere in the main high sec . Solitude is the only high sec where some groups will not go (although a few like pursuit... will pursue you there).

Want to avoid most war effects go low sec, you might still find some mercenaries, but groups that wardec just for random fun will usually not follow you into low sec

"If brute force does not solve your problem....  then you are  surely not using enough!"

Lucas Kell
Solitude Trading
S.N.O.T.
#156 - 2014-08-29 06:59:09 UTC
Crumplecorn wrote:
Just when one guy gets it, another one steps in to take his place. The ride never ends.

The answer to this question is, the 'victims' need to stop being terrible at EVE. No amount of game mechanics (within reason) will save them from themselves.
lol, so as usual, it's all of the noobs fault that they are unable to defend against people well experienced and prepared in wars, even though those same people could war with competent groups thus generating actual content?

Kagura Nikon wrote:
How about you do your part instead of comaplining? When we wardec you last time you just dried and rand in circles. That was the only thing preventing real fights from happening. Do not blame others on your own incompetence.
You wardecced me? When exactly was that? I've been living in null for quite some time, so if by that you mean you wardecced SMA, then lol, wardecs don't exist in null buddy. I imagine though that this is just the usual "we're so 'ard" response from you lot. There there, you are well good and beating up all them noobs, don't you worry your little cotton socks sunshine.

Bethan Le Troix wrote:
Do not join a corporation
Leave it there and problem solved. Everyone in highsec should just operate out of NPC corps, then they only have to think about gankers, which are easily avoided. If you do missions, then set up a 1 man corp to avoid tax and just disband it if decced.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#157 - 2014-08-29 07:04:02 UTC
Lucas Kell wrote:
Crumplecorn wrote:

The answer to this question is, the 'victims' need to stop being terrible at EVE. No amount of game mechanics (within reason) will save them from themselves.
lol, so as usual, it's all of the noobs fault that they are unable to defend against people well experienced and prepared in wars, even though those same people could war with competent groups thus generating actual content?


Yes.

It doesn't take a genius to either work out how to avoid being killed in a war (there are numerous ways) or simply to ask for help and then use the advice given.

There are people with 9 month old accounts that I can easily name who STILL die in Retrievers during a war because they refuse to listen to advice to take basic counter-measures to prevent being killed.

So, while the wardeccers are for want of a better term "at fault" for deccing them for easy targets, it wouldn't happen if they didnt make themselves easy targets.

People who operate in this fashion endanger their own corps, and if a "new" player doesnt listen to advice form experienced players and CEOs, or doesnt seek it but continues to lose ship after tship in a war, he should be asked to leave.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Don Purple
Snuggle Society
Test Alliance Please Ignore
#158 - 2014-08-29 07:47:27 UTC
Cant wait till griefmas.

I am just here to snuggle and do spy stuff.

Prince Kobol
#159 - 2014-08-29 07:52:30 UTC
I actually think War Decs in their current form are detrimental to Eve and I shall now explain why.

What War Decs actually teach people is that NPC Corps are the best place to be if you live in High Sec.

The easiest way to avoid a War Dec is to simply drop corp. With each War Dec somebody experiences all it will do is reinforce the view the NPC Corps are the better option.

I would love to see how many War Dec achieve a somewhat even parity in damage, I suspect very few do.

If you were to split the results of War Decs into 3 parts, Zero Kills, 90%+ Kills to one side and the rest I suspect that the vast majority fall into the Zero Kills and 90%+ kills to one side.

We do need war decs but what we have is not the answer

It is mainly used by older players, the majority who are too scared to step outside of High Sec and have a huge stockpile of isk going after easy targets to pad their billboard and feel good about themselves.

The result is that the newer guys learn it is better to stay in a NPC corp which is bad for the game.
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#160 - 2014-08-29 07:53:10 UTC
Lord Nukington wrote:
Having learned a lot in a short time thanks to this thread, I see I was wrong about a few (more than a few things.)
Firstly: Just because I don't like being the victim of a play style (Not saying I don't like the playstyle itself, because who knows, a few months or years down the road I may find myself trying it) that doesn't make it griefing.

Secondly, coming on here to whine isn't going to do me any favors on a social level or fix my problem, even though in this case it did net me a wealth of knowledge.

Third: **** this game is complex. I mean, damn. Also: I didn't know the difference between killing and podding (I thought podding was destroying your ship while leaving you in a pod, while killing was in turn destroying that pod. Guess I had it backwards.)

I'm not going to delete my post, I believe in posterity and learning from my mistakes, and this thread was indeed a wealth of knowledge. May it serve as benefit to others as well.

Below is my original post:


I'm a relatively new player (20-ish days) and fell into a corporation that A: Had several of my IRL friends in it, and B: was very friendly and supportive of new people.

Anyway, another corporation, one that seems to be mainly made up of PVP players who have been in the game for several years, declared war on us. Well, they declared war on like ten corporations at once, all of them similar newbie type corporations to us. Well, it's not the first time this has happened, so we did our best to avoid them and try to go about our day.

These guys were absolutely merciless though. We had one player, maybe been in the game for a week, get killed (Not just podded, but killed) 5 times in the course of an hour. Pretty sure he quit the game. They camp out where we have our offices, they seem to always be lurking on our most common routes, and they even sometimes appear out of nowhere 20-ish jumps away from those locations and get is when we're in route doing missions. One guy got me about 17 jumps away while I was doing security missions in Amarr space, I look at his profile and he joined the corp that day, and appeared in my backside. I get away with my pod and he sends me the message "GF bra" then proceeds to stalk the system I'm in until I log out for the night.

However, the back-breaking straw is: The EXACT same minute we get the "retracts war" notification, we also get a "Declares War" notification from another corporation. We look, and it lists the same guys that've been beating the tar out of us as the admins of this corp. Looking at their employment history, it seems the entire group of them have been corp surfing between the same four or five names for a long time, and they use this as a way to "extend" wars and continue to torment the same people.


They don't even loot our remains. They pop in, blow us up, then stalk us. Also, sometimes the game shows them as "offline" in the contacts list (added them to get a "warn list" notification when they come online) but they still show up and kill us.


This is griefing. All they want is to kill new players in high sec, and the game is handing it to them. I honestly don't know what recourse we have left other than buy enough Plex to dump billions of ISK into bounties and hope they get the message.


Oh, yay..... this thread, again.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]