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Flying frigates with no ab/mwd

Author
JonnyRandom
#1 - 2011-12-10 01:59:12 UTC
I'm pretty new to PvP in this game, and have just recently joined RvB and lost 4 ships in one night. I'm looking at some frigate fits and there's one punisher fit that I really like the look of, but haven't had a chance yet to actually try out. The fit is this:

[Punisher, PVP - Autocannon]
Damage Control II
Small Armor Repairer II
Adaptive Nano Plating II
400mm Reinforced Rolled Tungsten Plates I

Fleeting Propulsion Inhibitor I
J5b Phased Prototype Warp Scrambler I

150mm Light AutoCannon II, Barrage S
150mm Light AutoCannon II, Barrage S
150mm Light AutoCannon II, Barrage S
5W Infectious Power System Malfunction

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


I pulled it from a Punisher PvP guide of about 2 years that I found through google, minus the rigs.

How would an experienced pilot fly this fit with no prop mods? The web will surely help keep your targets at range, and the neut will eventually turn off the target's ab, but to even apply the neut would require the target to be at or closer than 6km.

So what kind of tactic should I use to catch targets at close range?

Any help would be appreciated.
XxDEATH SN1PAxX
Deep Core Mining Inc.
Caldari State
#2 - 2011-12-10 02:30:58 UTC
If your flying a frigate it might be a good idea to speed tank it so that the player who is shooting you will have a hard time dealing any significant damage, i don't personally have much experience with frigates but what i can offer is that you speed tank it by putting a micrwarpdrive on it or at least an afterburner. If you want to train for faster ships try looking at interceptors for example a crow.

Thanks and good luck with your pvp!
Klown Walk
Federal Defense Union
Gallente Federation
#3 - 2011-12-10 03:23:04 UTC
I remember using that fit when I first started playing and it doesn´t work, a frigate needs speed. You will be so slow that anything with an ab will get away and if they have a web you can´t do anything.
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2011-12-10 03:26:28 UTC
[Punisher, AC]
Adaptive Nano Plating II
Capacitor Power Relay II
Damage Control II
200mm Reinforced Rolled Tungsten Plates I

1MN Afterburner II
Warp Scrambler II

200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
Small Energy Neutralizer II

Small Anti-Explosive Pump I
Small Anti-Explosive Pump I
Small Anti-Kinetic Pump I
Gerrick Palivorn
Caldari Provisions
Caldari State
#5 - 2011-12-10 06:32:03 UTC
Tau Cabalander wrote:
[Punisher, AC]
Adaptive Nano Plating II
Capacitor Power Relay II
Damage Control II
200mm Reinforced Rolled Tungsten Plates I

1MN Afterburner II
Warp Scrambler II

200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
Small Energy Neutralizer II

Small Anti-Explosive Pump I
Small Anti-Explosive Pump I
Small Anti-Kinetic Pump I


I love the AC Punisher, I fly frigates alot and i never fly one without a prop mod...ever!

The ability to dictate the situation and range of the fight is one of the most powerful elements of fighting in a frigate. The simple fact of the matter is that you need to understand what the other person is capable of and decide whether to fight or run. There is nothing dishonorable about disengaging or not fighting, the truth is that I'd rather wait for a gf rather than spring a trap and die.

Also where your fighting is a big part of how and who you engage.

Highsec- Interesting fights, lots of fail fits with some wierd choices for pvp ships. i.e. I once got instanuked by a Paladin for flipping a loot can...he wouldn't undock for 2 hours after that.

Lowsec- A lot of bigger ships here, they are required to tank the gate/station guns. Battleships are engageable if you know how to mitigate drone aggro and steer clear of heavy nuets. Tier 1-2 BC's are difficult but not impossible to kill, you need to be very experienced to attempt this.

Nullsec- Surprisingly more forgiving to a frigate pilot due to the lack of gate guns. People have a tendancy to fight in groups out in null, and for good reason, the solo pilot is rare.

My personal favorite frigate for pvp is the Hookbill, followed by the Rifter.

MMOs come and go, but Eve remains.  -Garresh-

Janus Varg
Smoke Jaguars
#6 - 2011-12-10 06:32:44 UTC
Honestly in RvB you could probably fit two webs and manage to successfully engage a few people (like me) who just don't even care to warp out. Though there would be some who sat outside your range and used you for easy kills, too.

Other than odd things like that, though, I don't think I'd bother with a frigate without either an ab or mwd. You might trick a few people, but mostly the people who couldn't beat you would just walk away as your brick-like armour ship stared menacingly at them from a distance, and the people you couldn't beat would engage you at will.
Bieber Holocaust Girl
#7 - 2011-12-10 07:08:19 UTC
zero prop punisher was a great ship a couple of years ago but 9/11 changed everything

these days youll want to dual prop...ab + mwd

just bump the target to keep them from warping out in lieu of a scram
Takeshi Yamato
Ministry of War
Amarr Empire
#8 - 2011-12-10 08:37:14 UTC
You need an AB and scram or you can't dictate range which you need to as pulse setup. I prefer pulse and active rep fits at least, even if they're a ***** to fit with low skills. AWU is your friend.
Mixu Paatelainen
Eve Refinery
#9 - 2011-12-10 09:57:01 UTC
Quote:

[Rifter, Baby Jag]
Damage Control II
Micro Auxiliary Power Core I
Overdrive Injector System II

Medium F-S9 Regolith Shield Induction
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

125mm Gatling AutoCannon II, EMP S
125mm Gatling AutoCannon II, EMP S
125mm Gatling AutoCannon II, EMP S
E5 Prototype Energy Vampire

Small Anti-EM Screen Reinforcer I
Small Core Defence Field Extender I
Small Core Defence Field Extender I



No prop mod but relies on the surprise factor when your shields don't go down :)
DarkAegix
Center for Advanced Studies
Gallente Federation
#10 - 2011-12-10 10:04:12 UTC
You could get away with no prop mod for RVB.
I mean, you don't generally get cruiser vs frigate fights, in my limited experience (I'm rejoining when my wallet is nicer, I didn't quit out of rage Blink)
In frig vs frig fights, you don't really 'speed tank', especially in brawling fits. Angular velocity between two ships is equal. If you go faster, they miss more AND you miss more.
Smiling Menace
The Scope
Gallente Federation
#11 - 2011-12-10 12:34:02 UTC  |  Edited by: Smiling Menace
Flying frigs without a prop mod is always something I've avoided purely as already mentioned, anything you can kill will avoid you and anything that can kill you, can do so with impunity as you will never catch them.

The most often flown frigate in PvP is a rifter and it will just sit at range and slowly whittle away your tank. If it can't then he'll just leave (most likely for more ammo Big smile )as you won't be able to stop him.

To be fair though, even with an AB fitted the Punisher isn't exactly a fast ship to begin with but it does have a nice tank to make up for that.

I prefer the Hookbill for frigate shennanigans but I appreciate that is expensive if you are new to PvP as you can expect to lose a lot of ships to begin with.
Xolve
State War Academy
Caldari State
#12 - 2011-12-12 20:20:44 UTC
All 1v1 fights are all based on one single principle..

You should never lose a ship to someone slower then you.
Lady Spank
Get Out Nasty Face
#13 - 2011-12-12 21:12:08 UTC
Don't forget to ensure your spelling is of a suitable level before undocking.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Dorian Tormak
RBON United
#14 - 2011-12-12 21:29:10 UTC  |  Edited by: Dorian Tormak
ah nvm ffs

Holy Satanic Christ! This is a Goddamn Signature!

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#15 - 2011-12-12 23:05:23 UTC
You people do strange things with your punishers.
Lharanai
Fools of the Blue Oyster
#16 - 2011-12-14 19:59:35 UTC
@Vimsy

darn I am in love with your avatar, this is one of the best facial expressions I have seen so far, I am serious

Seriously, don't take me serious, I MEAN IT...seriously

SaorAlba
State Protectorate
Caldari State
#17 - 2011-12-14 20:48:44 UTC  |  Edited by: SaorAlba
My advice would be to learn how to log on to the test server. You can fit and test set ups at no cost. It is just like driving. You need to do it yourself. So fiddle around and test out what works. Never forget there is no winning setup in Eve for any ship. You will only find good set ups. For any setup on any ship there is a counter fit.

HF.
ValentinaDLM
SoE Roughriders
Electus Matari
#18 - 2011-12-15 00:21:55 UTC
As an RvB veteran on this and many other accounts I will say that I would be frustrated at any ship in my fleet that wasn't meant to hug a station that didn't have a prop mod.

It isn't so much about the PVP even though there are hundreds of reasons why it is relevant to have an AB/MWD in actual combat. It is much more about fleet coordination, see lots of times you will be jumping gates, and burning back to them, so that you can attempt to split the enemy fleet by letting them aggro you and jumping, or just gaining the ability to jump at a moments notice. If you are going 300ms and you happen to be 15km from the gate, and the enemy fleet is there you will probably die before you can even get in range of the gate to jump back through, and most FCs will not engage when they shouldn't on the account of one lone frigate.

that being said, if you really want to use one with no prop mods, then your best bet is to join FW and wait right at the exit of a minor plex acceleration gate, and scram/web whatever comes in and hope to god they aren't AB fit since even with your web, they will just be faster than you.
Miregar Shakor
Brutor Tribe
Minmatar Republic
#19 - 2011-12-15 13:28:00 UTC
Lharanai wrote:
@Vimsy

darn I am in love with your avatar, this is one of the best facial expressions I have seen so far, I am serious

Seriously?
Myrdraeus Keaunt
Sebiestor Tribe
Minmatar Republic
#20 - 2011-12-15 17:28:21 UTC  |  Edited by: Myrdraeus Keaunt
JonnyRandom wrote:
I'm pretty new to PvP in this game, and have just recently joined RvB and lost 4 ships in one night.



WHAT!!!! What's wrong with you??? Get back out there and lose 10 more! Only time I ever lost 4 ships in RvB is when I was too busy touching myself to fleet up! RvB isn't about keeping your ships.

Quote:

I'm looking at some frigate fits and there's one punisher fit that I really like the look of, but haven't had a chance yet to actually try out. The fit is this:

[Punisher, PVP - Autocannon]
Damage Control II
Small Armor Repairer II
Adaptive Nano Plating II
400mm Reinforced Rolled Tungsten Plates I

Fleeting Propulsion Inhibitor I
J5b Phased Prototype Warp Scrambler I

150mm Light AutoCannon II, Barrage S
150mm Light AutoCannon II, Barrage S
150mm Light AutoCannon II, Barrage S
5W Infectious Power System Malfunction

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


I pulled it from a Punisher PvP guide of about 2 years that I found through google, minus the rigs.


The goal of this fit seems to be to try to get all the standard ewar without the slots. If you were out solo....maybe but I doubt I'd fly it. In a fleet though, there should be other people with points and/or web around.

If you really want to learn...toss out both point and web and put a tracking disrupt, damp, or jam on there. Note what works and what's completely useless (you're not likely to get a lot of successful applications of jam in amar for example). Don't just focus everything on the primary, grab some opportunity targets as well and help spread out the ewar. Beginners tend to over-focus on the primary, leaving the rest of the fleet to go about its business and/or get away. Two points on a ship are more than enough in a large engagement, three if you're paranoid of losing the first two....nobody's wearing a stab.
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