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The business case for removing the NeX

Author
March rabbit
Aliastra
Gallente Federation
#81 - 2011-12-09 15:56:44 UTC
Covert Kitty wrote:
Let me give you an example. Remember the T2 blueprint / BoB scandal? I didn't play the game back then, but I did read about it on slashdot. Back then I was actually thinking about joining the game, I saw the ad's, the game looked like something I might like. However when I read about how gm's were giving certain groups special treatment, even going so far as spawning important items for those players, I was like "Sqrew that!" and I didn't subscribe, it wouldn't be another two years before I finally gave it a try.

Thing's like that are very hard to quantify, and that's the case with the nex.

well. you are tooooo self-oriented you know?
Maybe you should extend your world outside yourself? Then you will not connect anything unnecessary to you personal and will actually enjoy games and stuff.

That said: your scandal with t2 bpos and bob would not bother me at all if i found new interesting game. The same is with Nex. It is simple: why should i care about parts of a stuff which don't affect me personally?

The Mittani: "the inappropriate drunked joke"

Brooks Puuntai
Solar Nexus.
#82 - 2011-12-09 16:10:43 UTC  |  Edited by: Brooks Puuntai
Tippia wrote:
Purpose of NeX: to reduce PLEX liabilities in CCP's books.
Cost of removing NeX: loss of presumed (uncalculable) ROI (i.e. no reduction in liabilities).


I know this is a old quote but I still find this reasoning absolute bullshit. If CCP really had a concern for Plex liabilities enough to introduce something like NeX, then why do they keep having promotions where CCP SEEDS Plexes into the market. It completely contradicts the purpose.

A reason to get rid of NeX is simply because it can actually drive people AWAY from the game or even trying the game. When you pay a monthly sub you expect to get everything included available to you without paying extra. The idea of having a hybrid system makes the game seem cheap and greedy and does make people look at it differently. Especially when they see Eve being a Sub+MT based MMO. Granted the whole argument "you can grind isk for it" is beside the point since it removes from the "player driven economy aspect" as well as puts a artificial control on the price.

CCP in all honesty should cut their losses and scrap NeX. Create BPC/BPOs on the market for players to be able to create the items and add the raw into PI. Theres no reason to continue this laughing stock that is NeX that makes Eve players look like wanna be barbie's in space.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Nova Fox
Novafox Shipyards
#83 - 2011-12-09 16:26:20 UTC
Well Let me play the other side then.

CCP needs money how are you going to accomplish this?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Brooks Puuntai
Solar Nexus.
#84 - 2011-12-09 16:33:57 UTC  |  Edited by: Brooks Puuntai
Nova Fox wrote:
Well Let me play the other side then.

CCP needs money how are you going to accomplish this?


Incarna and MTs obviously weren't the answer. So how about they continue the course and actually make Eve's main selling point better(you know spaceships?) and not try to milk its player base.


Edit: Also don't take my wording as being a smartass towards you Nova. I still <3 u

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Muad 'dib
State War Academy
Caldari State
#85 - 2011-12-09 16:36:27 UTC
eve is serious busniess as it is, it doesnt need features just because all the other kids are doing it.

i remeber when playing eve was more of an exclusive club, than just another mmo.

OP is right on the money .... ;)

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Nova Fox
Novafox Shipyards
#86 - 2011-12-09 16:46:29 UTC
None taken at least you took the comment seriously enough unlike some other folks albit to blind for thier own good and contribute little to the overall thought process.

Well I am going to say the old course was taking too long to get somewhere, I'm sure some of the folks in eve felt the same way and needed more funding for other projects such as Dust 514 which in itself may be breaking rules of MMOFPS and posisbly throw the genere into the spot light as a serious catagory.

NeX was an extremly horrid interpintation of microtransaction. However I will give them props for making them market items and not making plex unsellable anymore that be horrid to force everyone to buy clothes to sell in order to get isk this would have been the absolute worst way to go short of pay to win road.

Now the pay to win road would resulted in alot of chash quick, but in the end youll get the loss factor as bittervets and gain factor goes into the negatives with newer players mostly stemming from "why play richer people are going to win over me and im just a poor boy from a poor familily."

Another option would been prenium accounts, This usually marks the decline in several mmos into obscurity. Becuase what normally follows prenium accounts is free accounts and eve doenst support that play style too well as observed with trial accounts.

So ill interate it again I think the NeX should get some immediate price fixes then put on backburner with incarna when stuff gets done just add it in.

Also the character customization is a selling point in alot of games these days. Eve has one of the most amazing character creators in an mmo even against single player games its pertty much out there. While this may little to no effect on older players whom have only seen themselves in thier ships and nowhere else. Its something newer players can associate with. If somone where to pull the data I am sure youll see a stark difference between newer and older players selection of hanger bay view and captains quaters.

I am all for the retiention of new loyal players in the game increasing the amount of things to do and pay isk for even a plex for would only help eve further making it the best sci fi simulator eventually. I too would like to visit a city on the ground, Glass Boulvard comes to mind.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#87 - 2011-12-09 17:06:02 UTC
I wonder if the OP is seriously reading the responses here and weighing in her thoughts.

Ill have to admit this is one of my worst discussions as I didnt flow the conversation enough into places and looped back around to point 1. Bleh.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Brooks Puuntai
Solar Nexus.
#88 - 2011-12-09 17:13:01 UTC
Honestly I do agree that WiS in itself is good for Eve(Incarna is not WiS). However the way it was implemented and rushed was done so horribly wrong. They honestly should have released Ambulation 2-3 years ago to attract those who wanted some form of immersion or connection with their pilot. During that time they could develop Carbon/Incarna and upgrade Ambulation when its done and ready, which I honestly believe won't be until 1-2 years from now. That most likely would have spurred enough interest into the game that the financial issues resulting in the addition of NeX wouldn't have been there. Ofc this is all in hindsight and in the past.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Nova Fox
Novafox Shipyards
#89 - 2011-12-09 17:17:02 UTC
Hmm true they should have shoved much more effort into incarna, IE 4 quaters then, and crucible would have opened a featureless multiplayer interior at least, then launched the nex next expanison with more options on eveyrthing.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Covert Kitty
SRS Industries
#90 - 2011-12-09 23:12:15 UTC
Quote:
I wonder if the OP is seriously reading the responses here and weighing in her thoughts.

Yup, though I have to work and sleep, etc, so cannot comment all the time :)

Quote:
Now the pay to win road would resulted in alot of chash quick, but in the end youll get the loss factor as bittervets and gain factor goes into the negatives with newer players mostly stemming from "why play richer people are going to win over me and im just a poor boy from a poor familily."

People oppose micro-transactions not out of some hate for rich people having an advantage. After all, people can buy characters and plex right now and get whatever they want in game. Yet I'm not against that.

We are against microtransactions because they are a direct assault on Eve's basic gameplay.

Quote:
Honestly I do agree that WiS in itself is good for Eve

So do I, It's unfortunate that people read the OP and thought I was somehow advocating for the removal or discontinuation of WiS. I like the idea, I think ambulation should be a part of EvE. FiS is imo more important of course, and CCP has a lot more work to do on FiS. However I certainly support future work on WiS as well, I simply want it to be a positive addition to EvE, and not a money grab that damages the total experience and immersion of the game.

Quote:
CCP needs money how are you going to accomplish this?

CCP needs more money if they plan on developing 2 other games in parallel to EvE. So they tried this money grab and the players rightfully kicked them in the nuts for it (I personally canceled two accounts over it). Realizing their current business plan was untenable they scaled way back, put the vampire game mostly on hold, and refocused on EvE which they had been ignoring for the last couple years.

Don't get me wrong though, I'm on CCP's side, I'm a capitalist, I have no problem whatsoever with CCP developing other games, and I hope that they are successful with them. However you must satisfy your customer base, they weren't doing that.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#91 - 2011-12-10 03:15:18 UTC
Quote:
We are against microtransactions because they are a direct assault on Eve's basic gameplay.


Even tho they don't effect gameplay in the slightest.

I am with the people who were and still are against microtransactions that effect gameplay. You're just making **** up at this point.

internet spaceships

are serious business sir.

and don't forget it

Nova Fox
Novafox Shipyards
#92 - 2011-12-10 05:59:10 UTC
Mechanically no its not assaulting eve game play for all intents and purposes within the confines of the game code its not an assault on the game play.

Throw in pilots and thats where we get the insult afforded against us and the control for the eve universe.

Right now I dont think players are able to take hold of the new market becuase there isnt a system in place for them to be able to and with CCP no longer forefronting any incarna features for a while I am afraid that the migration may not happen anytime soon.

Now putting on WoD on hold until Dust 514 gets off the ground imo was one of their smarter moves, and allowing eve to technology demo some of the princpals of the character usage in WoD is a cash saving move as it will lower startup costs for WoD once they get back to work on it.

I do know CCP wants to expand badly but they did it to quickly and in the same time frame that made it appear they abandoned eve enough though they where tied to underneath the truck and trying to find that ratteling noise. This culmination made it look bad and NeX and Incarna became the scape goats.

I do agree NeX needs to migrate more into player hands in other ways such as BPOs and of course more base options.

Another thing they need to help the situation out is make Aurum Tradeable. Even possibly selling select items for Aurum instead of Isk. But at that point we have to question the diffrerences in each at that point and the point of?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Katana Kane
Doomheim
#93 - 2011-12-10 06:19:33 UTC
I want more NeX items. I will spend real cash on stuff if there is good stuff to buy. Since I'm willing to give CCP money on top of my sub, I guess their business model isn't as bad as the OP suggests.
Tear Miner
Doomheim
#94 - 2011-12-10 06:30:24 UTC  |  Edited by: Tear Miner
I only have a problem with NeX because it was implemented terribly. I don't understand all these pay-to-win fears. Last I checked you can buy a boat load of isk for real money from CCP.

Anyway the real crux of the situation was...

NeX was implemented in a way that felt bolted on, and it didn't even fit with the game at all. I fly around in a dark dystopic future verse but wait there's also a designer store for... discerning pod pilots? wtf. And the AUR currency is at best obtuse and hard to understand or even make sense of.

The game would be better off just filtering these items through in-game channels that make sense. I think CCP saw dollar signs and then got owned, hard. I'm sure they're rethinking the entire NeX store at this point. Plus the store never had any good items either, but even if it did, I'd still feel like it was a junky, half-assed attempt at grabbing dollar billz from an alternate revenue stream, because thats what it is. It's purely a financial move, and has nothing in common with any actual gameplay or anything that enriches gameplay at all.
Nova Fox
Novafox Shipyards
#95 - 2011-12-10 06:38:00 UTC
Tear Miner wrote:
I only have a problem with NeX because it was implemented terribly. I don't understand all these pay-to-win fears. Last I checked you can buy a boat load of isk for real money from CCP.

Anyway the real crux of the situation was...

NeX was implemented in a way that felt bolted on, and it didn't even fit with the game at all. I fly around in a dark dystopic future verse but wait there's also a designer store for... discerning pod pilots? wtf. And the AUR currency is at best obtuse and hard to understand or even make sense of.

The game would be better off just filtering these items through in-game channels that make sense. I think CCP saw dollar signs and then got owned, hard. I'm sure they're rethinking the entire NeX store at this point. Plus the store never had any good items either, but even if it did, I'd still feel like it was a junky, half-assed attempt at grabbing dollar billz from an alternate revenue stream, because thats what it is. It's purely a financial move, and has nothing in common with any actual gameplay or anything that enriches gameplay at all.


Yeah NeX definelty needed to be delayed an entire expansion.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Azahni Vah'nos
Vah'nos Family
#96 - 2011-12-10 07:06:50 UTC
Nova Fox wrote:
I am no market analyst but the I am quite sure that eve percentage wise is very balanced in terms of users. From the 12 yos that got tired of wow to mr retried I have nothing better to dos. Where in wow its usually leaning in one direction majority of the time.
The last quoted average age for EVE players was 31.

Nova Fox wrote:
Overall and eventually featuers like the nex are going to continue to gain new subscribers and in a perfect world would surpass the loss factor or the bitter vets that actually did call it quits for good.
Please tell me that you can't in all honesty believe that saying to someone "yes come and play EVE where you pay $30 for a digital skirt" is going to attract a multitude of new players. This may attract some people, but isn't going to keep them long term because the items are meaningless in the context of the game.

Now if that same item was gained through LP for becoming an Admiral in FW as one example then it gives someone even new to the game something to strive for and gives the item meaning in the game "Hey look that person is an Admiral" or "Oh I like the look of that, how do I get one as well", a goal to work towards. Even something like the monocle, if that was from a rare BPC drop, imagine what that would be worth then on the market and it's exclusivity in game ... industrialists would be drooling.


I want to see EVE and CCP around for a long long time, but I don't believe the NeX is the answer to that goal. By polishing current content and diversifying EVE's appeal through additional gameplay that stays in line with the core philosophy of the game are what will give EVE the longevity it needs.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Tasiv Deka
Royal Amarr Institute
Amarr Empire
#97 - 2011-12-10 07:59:51 UTC
Former portion removed do to well the fact that it was about 99% hate spewing.


Non-ranty version: You dont like it ignore it, it doesnt affect you if i have goggles on and if it really does than you are a sad pathetic little person who should probably get some help


Now for my negative opinions on the Nex store it is REALLY OVER PRICED and there isnt really much that interests me( essentially my goggles)

oh and before i forget if you want to play the "it doesnt come from players" card then get rid of PLEX i cant sit in the lab and forge me up a couple hundred of those... would be nice if i could though

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Covert Kitty
SRS Industries
#98 - 2011-12-10 08:29:53 UTC  |  Edited by: Covert Kitty
Quote:
Even tho they don't effect gameplay in the slightest.
I am with the people who were and still are against microtransactions that effect gameplay. You're just making **** up at this point.


Look at this from a different vantage point. Think back to before Tyranis when pos structures were bought directly from npc's. Imagine that instead of adding PI and blueprints (and later corp owned customs offices), these structures were instead obtained directly from the NeX. Would we be better off today?

Now imagine a hypothetical future, where there's full WiS/Ambulation, manufacturing for various kinds of clothing. Rare clothing could be found in some missions or faction/officer ships, others might be obtained from LP. Maybe some missions would in part involve docking at an asteroid outpost. Establishments could be used, and decorated, via more industry gameplay, rare objects for said decorating might be found through the galaxy as well. Games and other activities would also be tied in with other gameplay.

While still imagining your in that hypothetical future EvE, think back and imagine how different the game would have been if instead of that, you just paid Aurum for opening and maintaining an establishment, or obtaining character / establishment customization's & clothes.

Can you understand where I am coming from now? Microtransactions *displace* gameplay. Even simple things like fuel blocks, there will be groups of people that dedicate themselves to providing those goods.
Merovee
Gorthaur Legion
Imperium Mordor
#99 - 2011-12-10 08:40:24 UTC
I thought the NEX is just a stepping stone for supplying Arms for DUST. We supply the arms so they can play for free. Blink

Empire, the next new world order.

Tasiv Deka
Royal Amarr Institute
Amarr Empire
#100 - 2011-12-10 08:44:01 UTC
Merovee wrote:
I thought the NEX is just a stepping stone for supplying Arms for DUST. We supply the arms so they can play for free. Blink

see i thought that they used low numbers (a couple hundred thousand) isk ive been stockpiling some just to instantly shiny my soldier

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.