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Crime & Punishment

 
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"How Highsec miners threaten EVE, and how we can stop them."

First post
Author
Jonah Gravenstein
Machiavellian Space Bastards
#41 - 2014-08-26 12:55:42 UTC  |  Edited by: Jonah Gravenstein
Syssa Binchiette wrote:
EVE is NOT a PVP only game.
I'd agree with you, if only you weren't so utterly utterly wrong. Not only has RubyPorto rightly pointed out that all the activities you list involve competing with other players, ergo PvP, but CCP disagree with you too.

CCP wrote:
This is because EVE Online is essentially a PvP (Player versus Player) game at its core.

CCP wrote:
Furthermore, as we mentioned previously, once you enter New Eden you must consider every action you take as a form of PvP since this is the core game concept.

CCP wrote:
The essential core concept of EVE Online is that it is full time PvP in a sandbox environment.

CCP wrote:
No; there are no systems or locations in New Eden where PvP may be completely avoided.


All of the above quotes are pulled from the New Player FAQ that CCP published in February of this year.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Velicitia
XS Tech
#42 - 2014-08-26 12:59:53 UTC
Balron Slayer wrote:
Velicitia wrote:
Balron Slayer wrote:
Buddy of mine lives in Nullsec (Providence), he is actually safer there than Hisec or Lowsec! Why do people think that playing in Nullsec means you have balls? Also many of the people there who are not taking part in a group fights seem to be flying around in cheap ships to minimize losses.

I'm not saying that miners in Hisec should be able to compete with nullsec miners, but I am saying don't blow the difficulty of nullsec out of proportion.



Yeah, he's safer, because his safety is maintained by himself and his allies being actively vigilant (rather than being AFK and relying on NPC space police, who aren't even there to "protect")


Why do you assume everyone in Hisec is AFK? I know there are BOT's, but not everyone is.

PS: He isn't safer due to his allies, he routinely takes Exploration trips into enemy territory (such as Catch) and other than the choke points, many of the systems are empty. Lowsec is more "dangerous" than nullsec. Want to have CCP really make lowsec and nullsec dangerous? Make local chat work like it does in wormholes, then it will be 100x harder to detect a hot dropper entering the system for example. Risk vs reward, right?


You're reading too much into this mate.

1. People in hisec aren't all AFK, but due to the Space Police "protecting" them, the residents of Hisec tend to AFK more routinely, or at the very least be more "inactive" when it comes to their safety.

2. Yes, he really is safer because of him and his allies putting forth the effort to make their home "safe". You can do the same thing in lowsec. Not so much in hisec, because you can't freely shoot neutrals.

3. Yeah, yeah, tons of empty systems .. but that's a symptom of the Sov mechanics coupled to human tendency -- I mean, we want to take huge swaths of space ... but at the same time, we want to be "near civilization".


Having lived everywhere, hisec is the most unnerving to be in, due to (comparatively) high neutral populations in the systems, and not knowing what people are up to.

You jump through a (hisec) gate into 20 ABC ... is that a gank fleet ... or just coincidence ?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Concord Guy's Cousin
Doomheim
#43 - 2014-08-26 13:03:21 UTC  |  Edited by: Concord Guy's Cousin
La Rynx wrote:
Just to speak it out, this is just some codie boring propaganda thread.

Its the rookies that mine in highsec pro-miners and pro-botter know theirs systems in low-, null- and even highsec. Another thing is, that pro-miners in highsec know what to do, to avoid any gankers.
Let me get this right, only rookies mine in highsec, whereas the professional miners and the bots stick to lowsec and nullsec, until they don't?
Do you even read the drivel that you post?

Quote:
So it all comes back to:
codies are carebears, that only fight the weakest beginners and drive them out early. those rookies are not the danger that those clowns try to draw on the wall. botters in highsec use skiff and procurers, those are not very often victims to codies.
Multi boxers and miners that are aware that highsec is just as dangerous, if not more so, as any other area of space, use Procurers and Skiffs. The AFK and lazy use Mackinaws and Retrievers because the size of the ore hold means that they can watch netflix for 30 minutes instead of playing the game.

Quote:
content?
thats content of a trashcan.
Much like your posting, which seems to entirely consist of Quatsch.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#44 - 2014-08-26 13:06:38 UTC
Syssa Binchiette wrote:
EVE is NOT a PVP only game. Don't like it? COD is calling. Or for an MMO try Aion, that has tons of PvP.

CCP created a supposed "sandbox" game where players could do what they liked.
In that sandbox they threw toys other then just PvP.

Miners are going to mine (don't know why, it's boring as hell).
Explorers are going to explorer.
industrialist are going to make stuff
Traders are going to trade.
Haulers are going to haul.
PvP people are going to shoot each other.
PvE people are going to shoot rats.
Gankers are going to be idiots.

I think we may be talking at cross points here. PvP is not exclusively players shooting other players while undocked. That is player combat. Every single activity you listed above is a PvP activity, even if no direct player combat is involved.

Mining is PvP. You are competing against other miners for limited resources. This is especially true in hisec ice belts.
Exploration is PvP. You are competing against other explorers to find and hack sites first.
Industry is PvP. Industrialists have a limited pool of materials to build from and must acquire it by competing with other industrialists.
Trading is PvP. Every time you undercut someone, or get undercut by someone, there is direct competition.
Hauling is PvP. People who can get cargo to their destination quicker and with more certainty will earn more ISK than those who can't.
PvE is PvP. NPCs drop resources valuable to all and free for all to take.
Ganking is PvP. And no, they're not idiots. Idiots wouldn't be so outrageously successful at it.


Syssa Binchiette wrote:
Groups that don't like what other groups do just have to get over it.

As arguing on a forum is as useful as banging your head into a brick wall (which is not useful at all and I speak from personal experience) I'll just fade out and let the usual suspects fight amongst yourselves.

P.S. Bumping in it's current form is a bug they never fixed. Watching someone get "bumped" is like watching the messed up physics in Goat Simulator, but I digress

Since you still seem to have missed my point, let me highlight it for you:

Bronson Hughes wrote:
I think the real threat is the players who live in hisec, choose to do nothing remotely related to in-space PvP, and then whine to CCP about the fact that game mechanics don't conform exactly to their limited, other-MMO-inspired play-style.

EvE is a PvP game. Everyone vs. Everyone. Don't like it? There's the biomass button.

Yes, this has driven some players out. But it's also what makes EvE unique, and it is what will keep it alive in the long run.


People are free to do as they like in EvE. It is a sandbox. This freedom includes the ability to influence the gameplay of others. What I see as being dangerous about a certain group of hisec residents is the fact that they don't like other people influencing their gameplay and constantly whine and complain in attempt to get gameplay changed instead of adapting to their environment. I have absolutely zero problem with people who never (willingly) engage in combat and never leave hisec. My problem is with the subset of those people who want to make it impossible for other players to engage them in combat.

CCP is on the record numerous times stating that bumping is a legitimate tactic and legal gameplay, so long as it is not so persistent between two people that it constitutes harassment. I'm not sure where your notion of it being an unfixed bug comes from.



One last thing: Forum Warrioring is a form of PvP too.... Blink

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

La Rynx
School of Applied Knowledge
Caldari State
#45 - 2014-08-26 14:31:55 UTC
Concord Guy's Cousin wrote:
Let me get this right,..

codies fight only rookie targets. All others are better protected, pros and botters alike.


Concord Guy's Cousin wrote:

The AFK and lazy use Mackinaws and Retrievers because the size of the ore hold means

That they can mine longer without returning to base. Higher productivity / better output.

netflixblabla = propaganda

Concord Guy's Cousin wrote:

Much like your posting, which is


not my best english posting, i admit.

codies shoot newbies and drive them from EvE before they can HTFU.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

Leto Thule
Caldari Provisions
Caldari State
#46 - 2014-08-26 14:52:15 UTC
La Rynx wrote:

codies shoot newbies and drive them from EvE before they can HTFU.


Not leaving EvE and adapting to the gameplay style is the very definition of HTFU. Learning to accept ship losses at a young age will do nothing but benefit those affected. The sooner they adapt, the sooner they can enjoy the real game.

And if they dont adapt, they are welcome to go play WoW.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Concord Guy's Cousin
Doomheim
#47 - 2014-08-26 14:54:13 UTC  |  Edited by: Concord Guy's Cousin
La Rynx wrote:
codies fight only rookie targets.
lol, I look at their killboard, I see plenty of kills that aren't rookies, haulers or miners; in fact I see lots of ships that can shoot back being killed by them. In short, you're full of it.
Quote:
All others are better protected, pros and botters alike.
By whom, or what?
Quote:
That they can mine longer without returning to base. Higher productivity / better output.

netflixblabla = propaganda
Ahh the old ISK/hr defence. As for propaganda, would you kindly explain what the Mackinaw that I've been mining next to (on my main) for the last hour* is doing? He's certainly not playing Eve, I know this for a fact because his mining lasers haven't activated once, nor has he moved.
Quote:
codies shoot newbies and drive them from EvE before they can HTFU.
Now that is propaganda, it's not good propaganda, because it can be easily proved false. I've spoken to a few gankers, they've been more than happy to give me advice on how not to get ganked, how to fit my ships, explained various game mechanics and generally helped me out.

Probably because I treat them like human beings, not like scum; you should try it sometime.

*Make that 2 hours and counting.... he's still there. It's such a shame that the system is well off the beaten track for the usual suspects, and that I don't have the skills to gank him Sad

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#48 - 2014-08-26 15:16:20 UTC
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.

So jump freighter pilots are rookie targets? Good to know.

Also, do this look like a bunch of "rookie" kills to you?


La Rynx wrote:
That they can mine longer without returning to base. Higher productivity / better output.

netflixblabla = propaganda

Retrievers and Mackinaws are great for solo miners who don't have an Orca or a hauler to support them. For them, the lower yield is worth the larger hold. But for all those miners using fleets of Mackinaws surrounding an Orca? They're not maximizing yield, nor are they maximizing tank. What are they maximizing? The amount of time between necessary player actions. (Note, I make this statement without any judgement. It's just a rational conclusion based on the relative strengths of the ships.)

La Rynx wrote:
codies shoot newbies and drive them from EvE before they can HTFU.

I got shot at a lot as a newbie, long before CODE. ever existed, and I know lots of other who were too. Some left, most didn't. If you can't handle getting your ship blown up, EvE probably isn't the game for you. Better to figure that out early on, isn't it?

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

RubyPorto
RubysRhymes
#49 - 2014-08-26 15:32:03 UTC
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.


Picking on rookies is against the rules. If you have any evidence that someone is doing that, you should petition them.

Of course, you might also just be confused about the applicable definition of a rookie.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Christopher Mabata
Northern Accounts and Systems
#50 - 2014-08-26 17:00:19 UTC
Xuixien wrote:
Confirming: James 315, Erotica 1, Psychotic Monk, Cannibal Kane... these players kept me subbed when I was bored, lost, and on the verge of unsubbing.


Aye and I learned a lot from them too both in the game and from videos and blogs i read as well. They introduced me to a whole new world of emergent gameplay and i love it.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Leto Thule
Caldari Provisions
Caldari State
#51 - 2014-08-26 17:17:03 UTC
RubyPorto wrote:
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.


Picking on rookies is against the rules. If you have any evidence that someone is doing that, you should petition them.

Of course, you might also just be confused about the applicable definition of a rookie.


Wait -- so six month old players who lose purple-and-blue battleships are not rookies?

Damn it!!

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Renegade Heart
Doomheim
#52 - 2014-08-26 18:19:45 UTC
Well I just listened to the manifesto, and it sounds a bit like James 315 is scared that the miners are going to wreck the game for everyone. It's pretty amusing stuff really, but I cannot see it happening.

Miners are pretty easy to kill for a start, and CCP have stated time and time again that high sec is not supposed to be safe space. It is quite clear that the most vocal players in the eve community are those who wish to see high sec ganks continue. Do you really believe that CCP will change things, to the point of destroying our game completely?

I find it a bit ironic how the OP asked for us to avoid being hysterical in the thread, when he is propagating the very same! We have nothing to fear from the miners guys. Keep blowing them up and have fun!

Oh and if CCP tweak things again, like they did with the last balancing pass on the mining ships, then HTFU and adapt.
RubyPorto
RubysRhymes
#53 - 2014-08-26 20:04:25 UTC
Leto Thule wrote:
RubyPorto wrote:
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.


Picking on rookies is against the rules. If you have any evidence that someone is doing that, you should petition them.

Of course, you might also just be confused about the applicable definition of a rookie.


Wait -- so six month old players who lose purple-and-blue battleships are not rookies?

Damn it!!



Well, they are if they're in a rookie system. Or, maybe, it's unclear. CCP refuses to properly protect real rookies by simply making rookie systems off limits to PvP, preferring rather to say that you can't mess with "rookies" (a term they left usefully undefined) in rookie systems.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Sasha Nyemtsov
Doomheim
#54 - 2014-08-26 20:40:21 UTC
Renegade Heart wrote:
Well I just listened to the manifesto, and it sounds a bit like James 315 is scared that the miners are going to wreck the game for everyone. It's pretty amusing stuff really, but I cannot see it happening.

Miners are pretty easy to kill for a start, and CCP have stated time and time again that high sec is not supposed to be safe space. It is quite clear that the most vocal players in the eve community are those who wish to see high sec ganks continue. Do you really believe that CCP will change things, to the point of destroying our game completely?

I find it a bit ironic how the OP asked for us to avoid being hysterical in the thread, when he is propagating the very same! We have nothing to fear from the miners guys. Keep blowing them up and have fun!

Oh and if CCP tweak things again, like they did with the last balancing pass on the mining ships, then HTFU and adapt.


Hi Renegade Heart - and thanks for listening.

There have been many interesting and well-reasoned comments to the thread thus far. This pleases me because when the name 'James 315' appears in a thread, it does frequently lead to bitter wrangling and name-calling.

Whatever you think of the content of the Manifesto II, it's encouraging to see the assertions discussed in a calm manner, without the knee-jerk blather we sometimes encounter.

Thanks to all.
Renegade Heart
Doomheim
#55 - 2014-08-26 21:12:11 UTC
Well you have to hand it to CODE for providing content. I cannot argue with that.
Rabe Raptor
The Conference Elite
Safety.
#56 - 2014-08-26 21:19:31 UTC  |  Edited by: Rabe Raptor
We do our best to save highsec each barge at a time. Just finished with a Mackinaw ORE edition. I think its the 4th or 5th one I've killed. They are WMDs of the most terrifying kind.... its like a nuclear warhead with a gold and diamond casing.

Together we can make Highsec a better place! www.lawofhighsec.com

Read it, share it, learn it, quote it, memorize it,  live it, breathe it!

La Rynx
School of Applied Knowledge
Caldari State
#57 - 2014-08-27 13:52:13 UTC
RubyPorto wrote:
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.


Picking on rookies is against the rules. If you have any evidence that someone is doing that, you should petition them.

Of course, you might also just be confused about the applicable definition of a rookie.


http://www.minerbumping.com/2014/08/the-young-knight.html

Well what better source than code themself?




Atomic Virulent : "You can't spell DOUCHE. without CODE."

La Rynx
School of Applied Knowledge
Caldari State
#58 - 2014-08-28 08:38:57 UTC  |  Edited by: La Rynx
Bronson Hughes wrote:
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.

So jump freighter pilots are rookie targets?


I am not talking of freigthers.
code propaganda ist not about freighters.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

RubyPorto
RubysRhymes
#59 - 2014-08-28 09:01:24 UTC
La Rynx wrote:
Bronson Hughes wrote:
La Rynx wrote:
codies fight only rookie targets. All others are better protected, pros and botters alike.

So jump freighter pilots are rookie targets?


I am not talking of freigthers.
code propaganda ist not about freighters.


There's an old saying about the relative volume at which actions and words communicate.

I can't quite remember it.

You were quite specific in saying that CODE fights only rookies.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

La Rynx
School of Applied Knowledge
Caldari State
#60 - 2014-08-28 09:36:13 UTC
You got me.

It is mostly not only.

In fact freighters are "fair game".

Atomic Virulent : "You can't spell DOUCHE. without CODE."