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Are large POS turrets VERY underpowered ?

Author
Terminator Cindy
Yesterday's Tomorrow
#41 - 2014-08-26 06:38:59 UTC
Ocih wrote:
The Revelation with a single Armor rep is good for 21,000 repair per minute, 42,000 in siege with no bonus and base skills.

short version, a Large Faction POS with all Faction Mods is incapable of repelling a single Dreadnaught through brute force, on its own.
On the side of the POS, killing it with a single dreadnaught would be a down time to down time marathon.


Yeah but once the defenses are down you can safely move in with a few domis and let the sentries do their work while you sleep :)

Bottom line, i know now that it was not our mistake and the POS guns badly need rebalance.

Who knows, maybe one of the next expansions we'll be lucky and get less nerf and more buff.
Sobaan Tali
Caldari Quick Reaction Force
#42 - 2014-08-26 07:19:50 UTC
As others have kindly pointed out, large POS guns are typically meant for caps, not sub-caps. Use a medium battery for this test, or simply swap out the BS for a cap boat, and then see where your results wind up.

Aside from that, if you feel POS guns aren't very capable, I'm not really surprised. I've always assumed POS guns were more of either a deterrent to avoid the appearance of being completely defenseless or, in the case where it's not enough to deter an attack, only able to do enough damage to be a proper defense WITH players actively supporting it's defense. I've never expected to see POS guns, or really whatever you have on a POS come to think of it, as being capable enough on their own to manage a worthy defense unless it's further backed by the presence of a defense fleet. More of a "hold them until player back-up arrives" rather than a "we POS guns can take them on our own, but you players can come and help if you like". Vanguards to hold off an engagement while first-responders rally up, but they won't hold out for very long let alone indefinitely.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Terminator Cindy
Yesterday's Tomorrow
#43 - 2014-08-26 07:36:29 UTC
Sobaan Tali wrote:
As others have kindly pointed out, large POS guns are typically meant for caps, not sub-caps. Use a medium battery for this test, or simply swap out the BS for a cap boat, and then see where your results wind up.

Aside from that, if you feel POS guns aren't very capable, I'm not really surprised. I've always assumed POS guns were more of either a deterrent to avoid the appearance of being completely defenseless or, in the case where it's not enough to deter an attack, only able to do enough damage to be a proper defense WITH players actively supporting it's defense. I've never expected to see POS guns, or really whatever you have on a POS come to think of it, as being capable enough on their own to manage a worthy defense unless it's further backed by the presence of a defense fleet. More of a "hold them until player back-up arrives" rather than a "we POS guns can take them on our own, but you players can come and help if you like". Vanguards to hold off an engagement while first-responders rally up, but they won't hold out for very long let alone indefinitely.


Large POS guns are meant for caps ( with SIG RESOLUTION 1000, they cannot hit a BS ) but the FACTION LARGE POS guns are meant for BS also ( what else would be the reason for having signature resolution 400, since it does not bring additional bonuses against cap ships ? )

If POS guns would be meant just as a "deterrent", with a large fleet needed to attack a pos and a large fleet needed to defend it, would make POSes a comodity for large corps only. As for players supporting the defense, to have someone available at any time to take control of a gun that can be incapacitated by one battleship in 10 minutes, is also a luxury that only large alliances can afford.


Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#44 - 2014-08-26 08:22:35 UTC
Yang Aurilen wrote:
[quote=baltec1]

What's that? I'm too afraid of googling dickstar at work. Might get me into R18-tier trouble.


I thought I was going to the official x-men site (at lunch in work) when the first film came out and nearly had a coronary...
Baneken
Arctic Light Inc.
Arctic Light
#45 - 2014-08-26 08:58:36 UTC
My bad bout the earlier I missed that you were talking about POS guns, anyway POS guns and their stats are from an era when all ships had about 10x less EHP and shields had 70% base EM resists (unless I remember completely wrong).
That era was about 6-8 years ago so in other words POS guns lag years behind the meta and are only useful as a deterrent and delaying the attackers hence the infamous e-war stuffed "**** star".

http://dl.eve-files.com/media/0910/eve-tracking101.swf should be helpful.
Terminator Cindy
Yesterday's Tomorrow
#46 - 2014-08-26 09:52:48 UTC
Bronson Hughes wrote:
3. You say that your battery has a signature resolution of 400m, but I would bet money that this is a typo and is actually 1000m like other large turrets.


It's not a typo mate. You owe me 1 isk :)
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#47 - 2014-08-26 13:13:54 UTC  |  Edited by: Bronson Hughes
Terminator Cindy wrote:
Bronson Hughes wrote:
3. You say that your battery has a signature resolution of 400m, but I would bet money that this is a typo and is actually 1000m like other large turrets.


It's not a typo mate. You owe me 1 isk :)

Hmmmm. Now this is quite interesting indeed. Not only for re-thinking my own POS defenses (I am quite amazed that they would give faction guns such a huge boost), but also as to why your faction gun didn't seem to be hitting a stationary battleship at the gun's optimal.

I'll send you yer ISK, and then some, next time I log on.

EDIT: Could it be a typo in the attributes of the item? (i.e. it shows one thing but it's actually something else?) Personally, I would petition CCP, give them all of the pertinent information, and ask them if the sigres is supposed to be 1000 or 400.

And yes, I'll still send you yer ISK. Not trying to weasel out of it, just trying to help you solve the mystery.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
#48 - 2014-08-26 13:28:08 UTC
The only thing my POS guns were ever good for was killing my orcas.
Terminator Cindy
Yesterday's Tomorrow
#49 - 2014-08-26 13:40:11 UTC  |  Edited by: Terminator Cindy
Bronson Hughes wrote:
EDIT: Could it be a typo in the attributes of the item? (i.e. it shows one thing but it's actually something else?) Personally, I would petition CCP, give them all of the pertinent information, and ask them if the sigres is supposed to be 1000 or 400.

And yes, I'll still send you yer ISK. Not trying to weasel out of it, just trying to help you solve the mystery.



LOL i was kidding mate. Keep your isk :)

Anyways about the sig resolution, it is not just in one place, its all over, in any page with info about faction turrets, and not only on eveonline sites, and it has been so since i remember seeing it the first time a few years ago. Also, there is a huge difference in hitpoints between a hit from a regular large turret and one from a faction turret, which i cannot explain if the sig resolution is the same, so my guess is thats not just a typo.

However as it seems it is not too much help either. I did not know that the pos defenses are so long behind the ships in terms of balancing. The gun DID hit the battleship as it was supposed to, but the damage done by that gun was way too small compared to today's ships armor and shields.

EDIT : medium and small faction turrets also have much smaller sig resolution than their regular counterparts.
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