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CCP Rise... can we get new capital ships?

Author
AskariRising
State Protectorate
Caldari State
#1 - 2014-08-25 20:18:01 UTC
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.

Ive used missile based ships always, and i'd like to train for a capital ship but i dont see much in the way of options. the caldari dreadnought isnt a general use combat ship and sucks (or so im told) in anti capital warfare.

any chance we could get some capital ships that are as effective as carriers in combat but arnt logistics or seige based?

i really dont want to train for drones
baltec1
Bat Country
Pandemic Horde
#2 - 2014-08-25 20:30:28 UTC
In the right hands the Phoenix is just downright nasty. Not sure what the latest changes have done to it t
Duchess Starbuckington
Doomheim
#3 - 2014-08-25 20:36:14 UTC
baltec1 wrote:
In the right hands the Phoenix is just downright nasty. Not sure what the latest changes have done to it t


Really? How?

No seriously that wasn't sarcasm, if people are using the Phoenix effectively in situations that aren't ridiculously niche I'd really like more info.
baltec1
Bat Country
Pandemic Horde
#4 - 2014-08-25 20:45:02 UTC
Duchess Starbuckington wrote:
baltec1 wrote:
In the right hands the Phoenix is just downright nasty. Not sure what the latest changes have done to it t


Really? How?

No seriously that wasn't sarcasm, if people are using tthat aren't ridiculously niche I'd really like more info.


I'm not a dread pilot so I cant help you with that. As far as I know there is only one madman out there who is not just willing to dump it on small gangs but is very good at it. There is a youtube vid kicking around somewhere of him beating the snot out of low sec gangs. Big issue with pulling stunts in ships like these is that you cant operate in the same area twice. Bigger fish are likely to drop on your head.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#5 - 2014-08-25 20:46:40 UTC  |  Edited by: Rivr Luzade
There was a solo phoenix killing BS and Cruiser in a low sec system once. It was really awesome to watch. Unfortunately, Twitch removed the video and it never appeared on YT or other sources. Ugh

The Reddit for that one.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

ShahFluffers
Ice Fire Warriors
#6 - 2014-08-25 21:20:56 UTC  |  Edited by: ShahFluffers
People armor tank the Phoenix and then just fill the mid slots with webs and target painters. It is basically the new "blap dred."

I'm totally serious too. A fully tanked battleship can just disappear in two or three shots.

Its only pitfall is that it is goddamn fragile against other capitals.
Christopher Mabata
Northern Accounts and Systems
#7 - 2014-08-26 05:39:29 UTC
I dont know about more caps just yet, we still have to balance whats been left over

Supers are very balanced now since they can put out great DPS at cost of tank and peel off tackle ( which gives them a fighting chance in the early moments and during extended attrition warfare )

Dreads are pretty balanced, except for the rev's projection issues
Also the new phoenix is great, hop on SiSi and test it some time, i got my archon wtfpwned by one earlier ( literally 2 vollies and i was down 5% armor already and i had full shields and then it just took a minute after that. )

And carriers are in a happy place, just need to fix power projection and thats another issue.

Now we just need to tackle titans ( as a non titan pilot i have NO clue how ) and once those are done we should see new caps implemented.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

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Anthar Thebess
#8 - 2014-08-26 06:39:27 UTC
AskariRising wrote:
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.

Ive used missile based ships always, and i'd like to train for a capital ship but i dont see much in the way of options. the caldari dreadnought isnt a general use combat ship and sucks (or so im told) in anti capital warfare.

any chance we could get some capital ships that are as effective as carriers in combat but arnt logistics or seige based?

i really dont want to train for drones


We don't need more OP ships.
Let CCP focus on broken carriers, motherships and Titans.
AskariRising
State Protectorate
Caldari State
#9 - 2014-08-26 07:25:43 UTC
Anthar Thebess wrote:
AskariRising wrote:
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.

Ive used missile based ships always, and i'd like to train for a capital ship but i dont see much in the way of options. the caldari dreadnought isnt a general use combat ship and sucks (or so im told) in anti capital warfare.

any chance we could get some capital ships that are as effective as carriers in combat but arnt logistics or seige based?

i really dont want to train for drones


We don't need more OP ships.
Let CCP focus on broken carriers, motherships and Titans.


I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#10 - 2014-08-26 07:47:15 UTC
baltec1 wrote:
In the right hands the Phoenix is just downright nasty. Not sure what the latest changes have done to it t

It stopped being nasty unless you make the thing paper.
Sigras
Conglomo
#11 - 2014-08-26 09:09:10 UTC
AskariRising wrote:
I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.

If your question was "can I have a missile capital ship?" the answer is the phoenix. It works fine. It could do with a small damage buff, but really what needs to happen is a moros range nerf more than anything. Also, now that supercarriers actually have to use their low slots for damage you might actually see a shield cap fleet become a thing.

If your question was "can I have a missile capital ship that is good against sub caps?" the answer is rightly heck no.
As soon as cap fleets have a ship that is good against sub caps, no major alliance will ever bring anything else...
Why would you when a cap fleet travels faster, hits harder, dies slower AND is effective against sub caps?
AskariRising
State Protectorate
Caldari State
#12 - 2014-08-26 10:49:29 UTC  |  Edited by: AskariRising
Sigras wrote:
AskariRising wrote:
I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.

If your question was "can I have a missile capital ship?" the answer is the phoenix. It works fine. It could do with a small damage buff, but really what needs to happen is a moros range nerf more than anything. Also, now that supercarriers actually have to use their low slots for damage you might actually see a shield cap fleet become a thing.

If your question was "can I have a missile capital ship that is good against sub caps?" the answer is rightly heck no.
As soon as cap fleets have a ship that is good against sub caps, no major alliance will ever bring anything else...
Why would you when a cap fleet travels faster, hits harder, dies slower AND is effective against sub caps?


my question is the phoenix good against other capital ships under "general" combat conditions?

my understanding was that it, and all other dreadnoughts, were for attacking structures.

i thought carriers were for killing dreadnoughts and other carriers, and titans. if thats the case, i want an alternative to a carrier, because i didnt train for a drone ship.

when you say the phoenix works fine. define fine. all ive understood is that its the worst dreadnought and that its too niche. i want a general purpose combat ship.

I dont understand going from kestrel, to corax, caracal, drake, raven, to finally.... carrier drone boat for combat.
baltec1
Bat Country
Pandemic Horde
#13 - 2014-08-26 10:59:39 UTC
AskariRising wrote:
Sigras wrote:
AskariRising wrote:
I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.

If your question was "can I have a missile capital ship?" the answer is the phoenix. It works fine. It could do with a small damage buff, but really what needs to happen is a moros range nerf more than anything. Also, now that supercarriers actually have to use their low slots for damage you might actually see a shield cap fleet become a thing.

If your question was "can I have a missile capital ship that is good against sub caps?" the answer is rightly heck no.
As soon as cap fleets have a ship that is good against sub caps, no major alliance will ever bring anything else...
Why would you when a cap fleet travels faster, hits harder, dies slower AND is effective against sub caps?


my question is the phoenix good against other capital ships under "general" combat conditions?

my understanding was that it, and all other dreadnoughts, were for attacking structures.

i thought carriers were for killing dreadnoughts and other carriers, and titans. if thats the case, i want an alternative to a carrier, because i didnt train for a drone ship.

when you say the phoenix works fine. define fine. all ive understood is that its the worst dreadnought and that its too niche. i want a general purpose combat ship.

I dont understand going from kestrel, to corax, caracal, drake, raven, to finally.... carrier drone boat for combat.


It will work vs caps, there are better dreads for it but it will manage.
Zan Shiro
Doomheim
#14 - 2014-08-26 11:16:43 UTC
AskariRising wrote:
Anthar Thebess wrote:
AskariRising wrote:
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.

Ive used missile based ships always, and i'd like to train for a capital ship but i dont see much in the way of options. the caldari dreadnought isnt a general use combat ship and sucks (or so im told) in anti capital warfare.

any chance we could get some capital ships that are as effective as carriers in combat but arnt logistics or seige based?

i really dont want to train for drones


We don't need more OP ships.
Let CCP focus on broken carriers, motherships and Titans.


I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.


The op part would be you in top post said something good not needing logistics (I am assuming you meant triage) or siege. That be op...its the siege mode that makes dreads work well, but has downsides (no RR, support of other kind). If the dps on the field (or enemy is capping you out hard) to smash you in siege...well then make it a game. Time how long to drop you or something lol.

You also want the dps of stacked sentry carrier not using drones (as you seem to not want to train them). Roll the clock back a few years they didn't have that. If sentry doctrine keeps on gaining more in the fotm trend....I would not be shocked nor amazed if it is going to get dialed back a bit. Maybe not to when fighters were worth running (sentries made them even bigger jokes) but I do see some dialing back. Kind of hoping before next AT tbh....kind of tired of watching 3 minutes of a match going are these peeps going to do something or what? Oh....nvm....they are shooting out drones because a legit move these days, my bad.




You can limp it in a phoenix if that set against x-train. Its a dread, it shoots pos'. While not loved by all..one more dread on the pos is always welcome to get it popped and over with quicker. Cap on cap...you may take a hit here.

Also need to factor in phoenix was given a band aid with the missile changes. Cap redo is still in the soon(tm) list of ccp. Phoenix pilots aren't all happy, some seem to be legit comments from the rev pilots and 2 other races we can argue are pretty well set up by and large (they don't seem to whine much anyway and have the common sense to not say yep....we got it pretty good...doh did we give it away?). If/when redo comes that may change.


Or bite he x-train bullet. Guns are fun...personally not seeing how you lack this as rokh is usually the preferred fleet BS. If above cap redo doesn't pan out as planned....you got the guns for gallante all done. Ship trains are easy....especially with BS 3 now for cap unlock.



You also said not digging drone trains. That is what a carrier does...accept and move on. Also need to look at how drone doctrine is a fact of life now. Just a few matches of AT will show this. Its the annoying dps that can make you go shoot out the drone boat spitting them out. Or pop the drones. In AT I have seen both methods work. Latter seems to work better though.
AskariRising
State Protectorate
Caldari State
#15 - 2014-08-26 11:31:36 UTC
Zan Shiro wrote:
AskariRising wrote:
Anthar Thebess wrote:
AskariRising wrote:
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.

Ive used missile based ships always, and i'd like to train for a capital ship but i dont see much in the way of options. the caldari dreadnought isnt a general use combat ship and sucks (or so im told) in anti capital warfare.

any chance we could get some capital ships that are as effective as carriers in combat but arnt logistics or seige based?

i really dont want to train for drones


We don't need more OP ships.
Let CCP focus on broken carriers, motherships and Titans.


I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad.


The op part would be you in top post said something good not needing logistics (I am assuming you meant triage) or siege. That be op...its the siege mode that makes dreads work well, but has downsides (no RR, support of other kind). If the dps on the field (or enemy is capping you out hard) to smash you in siege...well then make it a game. Time how long to drop you or something lol.

You also want the dps of stacked sentry carrier not using drones (as you seem to not want to train them). Roll the clock back a few years they didn't have that. If sentry doctrine keeps on gaining more in the fotm trend....I would not be shocked nor amazed if it is going to get dialed back a bit. Maybe not to when fighters were worth running (sentries made them even bigger jokes) but I do see some dialing back. Kind of hoping before next AT tbh....kind of tired of watching 3 minutes of a match going are these peeps going to do something or what? Oh....nvm....they are shooting out drones because a legit move these days, my bad.




You can limp it in a phoenix if that set against x-train. Its a dread, it shoots pos'. While not loved by all..one more dread on the pos is always welcome to get it popped and over with quicker. Cap on cap...you may take a hit here.

Also need to factor in phoenix was given a band aid with the missile changes. Cap redo is still in the soon(tm) list of ccp. Phoenix pilots aren't all happy, some seem to be legit comments from the rev pilots and 2 other races we can argue are pretty well set up by and large (they don't seem to whine much anyway and have the common sense to not say yep....we got it pretty good...doh did we give it away?). If/when redo comes that may change.


Or bite he x-train bullet. Guns are fun...personally not seeing how you lack this as rokh is usually the preferred fleet BS. If above cap redo doesn't pan out as planned....you got the guns for gallante all done. Ship trains are easy....especially with BS 3 now for cap unlock.



You also said not digging drone trains. That is what a carrier does...accept and move on. Also need to look at how drone doctrine is a fact of life now. Just a few matches of AT will show this. Its the annoying dps that can make you go shoot out the drone boat spitting them out. Or pop the drones. In AT I have seen both methods work. Latter seems to work better though.



basically youre saying that dreads are for POS warfare, and carriers are for everything else.

i dont want to shoot POS, and i dont have drone skills. i want to shoot other capital ships with missiles and i dont want any seige mode.

why cant we just get an capital sized raven with XL launchers?
Velicitia
XS Tech
#16 - 2014-08-26 11:54:35 UTC  |  Edited by: Velicitia
AskariRising wrote:


basically youre saying that dreads are for POS warfare, and carriers are for everything else.

i dont want to shoot POS, and i dont have drone skills. i want to shoot other capital ships with missiles and i dont want any seige mode.

why cant we just get an capital sized raven with XL launchers?


So ... don't put the dread in siege?

edit

SIEGED Dreads are ideal for POS because you usually drop near them, and they don't move at all. Caps are a bit finicky, because ranges mean you're likely gonna need to be using rails/beams.

Carriers are "easier" because you can swap drones/fighters at will, and pretty much "always" get the range you need.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Zan Shiro
Doomheim
#17 - 2014-08-26 12:01:35 UTC
Gun dreads can blap and engage other dreads. Apparently armour fit phoenix can to.

Pos are a part of dreads. Either you will bait the fight bashing a pos. Or you will jump the guys attacking a pos. Notice pos usually in the picture. Unless you happen to infiltrate an alliance and get them to do a PL and blind drop into a trap where no pos was being worked on like the guy who set them up said lol.

Carriers are also for pos. They rep them. Not partial to combat carrier methodology. Drones are for defense. But my view colored by seeing it done wrong maybe. Usually when fleet is going carriers we need your dps...the fight already was going downhill lol.
In a truly lost cause...those not hic'd just blinked the hell out tbh.


You have your capital size raven. Its called phoenix. She has issues, maybe they will be fixed.

But we'll have to agree to disagree here....I am in the make phoenix a gun boat fan club personally. It would I feel solve all its problems. Did wonders for nag. And side steps the balance landmine that is fix cap missiles. Something ccp had more reasons to do while nag fit launchers. Because 2 ships had issues from them.


And apparently an easy code fix. Nag change announced don't recall extensive testing...and bam on production server with no bugs and whines. Many kudo's in fact....to the point many nag pilots did not emo rage over no cap missile sp reimbursement lol.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#18 - 2014-08-26 14:11:11 UTC
Under no circumstance should there be new capital ships added without clearly defining a unique role for them that is not already filled by another ship/item.

Look at the Rorqual for example. It's only unique role has been usurped by the new Compression Array and now it's effectively a hugely expensive, jump-capable Orca.



Re: the above Phoenix discussion. The Phoenix is a great dread (especially after it's recent changes) that unfortunately sports a weapon system that is exceedingly difficult to make full use of. You can make an effective blap dread with it, at the expense of it's tank. It's great for shooting POSes, as long as there's no smartbomb wall in the way. It's great for shooting other capitals as long as they're nearly stationary.

The turret dreads are just so much easier to take full advantage of that the Phoenix gets seen as less desirable.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Caius Sivaris
Dark Nexxus
#19 - 2014-08-26 14:27:54 UTC  |  Edited by: Caius Sivaris
AskariRising wrote:
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system.


Look who is really dumb.

Bronson Hughes wrote:

Re: the above Phoenix discussion. The Phoenix is a great dread (especially after it's recent changes) that unfortunately sports a weapon system that is exceedingly difficult to make full use of. You can make an effective blap dread with it, at the expense of it's tank.


There is no rule saying the dread must be the one webbing and painting, you could get support you know...
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#20 - 2014-08-26 15:03:34 UTC
Caius Sivaris wrote:
Bronson Hughes wrote:

Re: the above Phoenix discussion. The Phoenix is a great dread (especially after it's recent changes) that unfortunately sports a weapon system that is exceedingly difficult to make full use of. You can make an effective blap dread with it, at the expense of it's tank.


There is no rule saying the dread must be the one webbing and painting, you could get support you know...

Nor am I saying there should be. Personally, I would never fly a dread without good subcap support, but I know others who do.

My point was that the Phoenix always tends to need a bit more support (more webs, more painters) than the other dreads to capitalize on it's full damage potential. (Pun intended.) Whether that support is local or not is irrelevant.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

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