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Warp Disruptors Overpowered

Author
Crimsons Storm
Viziam
Amarr Empire
#41 - 2014-08-23 05:28:45 UTC
They need to implement an IQ test and age verification before letting people register for eve.

1) Learn to dscan
2) Learn to dscan
3) Learn to dscan
4) thing between to ears......learn to use it

Grimpak
Aliastra
Gallente Federation
#42 - 2014-08-23 06:01:30 UTC
Charles Muffins wrote:
you get to have proof, because right now no one except me has any Lol



you want proof? YOU CAN'T HANDLE PROOF!

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Damon Messer
Viziam
Amarr Empire
#43 - 2014-08-23 07:26:59 UTC
OP should seriously learn the mechanics before crying about something he doesnt understand.
Solecist Project
#44 - 2014-08-23 07:30:54 UTC
Troll.

Rather successfull, still obvious to spot.

You people are so oblivious and easy to manipulate,
it's not even fun anymore.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Prince Kobol
#45 - 2014-08-23 07:52:19 UTC
If you want to cry about a over powered mechanic then cry about EWAR, at least then you might get some support.
Josef Djugashvilis
#46 - 2014-08-23 08:35:16 UTC
Eve Online always has someone complaining that something or other is over - under-powered according to the taste of the poster.

This is not a signature.

Athryn Bellee
Pandemic Horde Inc.
Pandemic Horde
#47 - 2014-08-23 08:52:20 UTC
James Amril-Kesh wrote:
Athryn Bellee wrote:
For the Warp Disruptor module there is a little trick called a slingshot, Google it.

For warp bubbles, they can be easily scanned down, so as long as you don't warp to zero on the location

You can warp to 100, you'll still be dragged in.


Sorry I meant warp to zero from an obvious celestial. If you warp to another object close by and then warp to the gate you'll usually avoid the bubble unless they placed them all over the gate.
Vyl Vit
#48 - 2014-08-23 10:12:34 UTC  |  Edited by: Vyl Vit
Whenever you discuss these sorts of things here you can't be assured half of the discussion isn't being driven by people who live off the advantage, or disadvantage afforded by the thing being criticized. One way to get a hint is their "logical argument" is laced with a certain amount of "personal attack."

I've always thought the ship webbing and warp scram were a bit on the woosified side. There's so much ficticious care to seem like some sort of adherence to the actual laws of physics is being followed, then we suddenly have a device that can penetrate shields, armor, structure, engine housing and just make it STOP. That is so funny. Why? Of course "So they don't get away!"

I've relentlessly pointed out in naval engagements historically, an actual "kill" is very rare. This of course doesn't appeal to a kill happy faction of players who insist on getting their blood NOW, 'cause they don't have time to chase somebody around. You take out webbers and scrams and a whole group of "mighty players" suddenly become commoners (including the CCP staffers who play) and we just can't have that now can we?

But yeah, we imagine you can goo inside someone's engine, but you have to pound the rest of the ship with high explosives for ten minutes to penetrate it (meaning: the physics of webs and scrams can be harnessed into oneshot weapons, but nobody's THOUGHT of THAT yet....right? Riiiiiiiiight.) And, this is all in fairness. I attacked you so I get to win. We won't have the "flight" portion of fight or flight ruin OUR fun, will we?

What's even more amusing is covert ops cloaks. It says right there on the label using more than one will somehow jibber up the fabric of time and space you seem to be distorting with your toy. One defeats the other. (Where they got that? Probably some episode of Star Trek.) Well, if that's true, why doesn't lighting up more than one magical webber, or magical scrammer do the same thing - cancel each other out?

Better yet, why doesn't turning on one of these unicorn devices just create an instant disruption of the area's time/space fabric creating an impromptu black hole swallowing up everybody there, and hurling them into oblivion? WHY? Because the addicts to these crutches will CRY LIKE BABIES ABOUT IT. WAAAAAAH. Not because of some LOGICAL REASON.

So. Go on with your discussion. I'm a big fan of other people's fantasies. I don't have any of my own.
We'll be serving cookies and milk later, kids.

Paradise is like where you are right now, only much, much better.

Grimpak
Aliastra
Gallente Federation
#49 - 2014-08-23 10:31:39 UTC
Vyl Vit wrote:
Whenever you discuss these sorts of things here you can't be assured half of the discussion isn't being driven by people who live off the advantage, or disadvantage afforded by the thing being criticized. One way to get a hint is their "logical argument" is laced with a certain amount of "personal attack."

I've always thought the ship webbing and warp scram were a bit on the woosified side. There's so much ficticious care to seem like some sort of adherence to the actual laws of physics is being followed, then we suddenly have a device that can penetrate shields, armor, structure, engine housing and just make it STOP. That is so funny. Why? Of course "So they don't get away!"

I've relentlessly pointed out in naval engagements historically, an actual "kill" is very rare. This of course doesn't appeal to a kill happy faction of players who insist on getting their blood NOW, 'cause they don't have time to chase somebody around. You take out webbers and scrams and a whole group of "mighty players" suddenly become commoners (including the CCP staffers who play) and we just can't have that now can we?

But yeah, we imagine you can goo inside someone's engine, but you have to pound the rest of the ship with high explosives for ten minutes to penetrate it (meaning: the physics of webs and scrams can be harnessed into oneshot weapons, but nobody's THOUGHT of THAT yet....right? Riiiiiiiiight.) And, this is all in fairness. I attacked you so I get to win. We won't have the "flight" portion of fight or flight ruin OUR fun, will we?

What's even more amusing is covert ops cloaks. It says right there on the label using more than one will somehow jibber up the fabric of time and space you seem to be distorting with your toy. One defeats the other. (Where they got that? Probably some episode of Star Trek.) Well, if that's true, why doesn't lighting up more than one magical webber, or magical scrammer do the same thing - cancel each other out?

Better yet, why doesn't turning on one of these unicorn devices just create an instant disruption of the area's time/space fabric creating an impromptu black hole swallowing up everybody there, and hurling them into oblivion? WHY? Because the addicts to these crutches will CRY LIKE BABIES ABOUT IT. WAAAAAAH. Not because of some LOGICAL REASON.

So. Go on with your discussion. I'm a big fan of other people's fantasies. I don't have any of my own.
We'll be serving cookies and milk later, kids.

eh, TL;DR:

bad people violenced my boatsCry

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Bruce Kemp
Best Kept Dunked
#50 - 2014-08-23 10:41:23 UTC
Charles Muffins wrote:
They guarantee the destruction of any ship that crosses their path,


Wrong...

I warped into one the other day, received no damage, burned through it and no damage was taken.

Of course no players were near the bubble at the time..... Twisted
Jonah Gravenstein
Machiavellian Space Bastards
#51 - 2014-08-23 11:34:53 UTC
Stupidity is OP, nerf stupidity.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Altirius Saldiaro
Doomheim
#52 - 2014-08-23 18:05:22 UTC
CCP, may we please get a dislike button on the forums? The OP is a perfect reason why we need it.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#53 - 2014-08-23 18:42:40 UTC
Altirius Saldiaro wrote:
CCP, may we please get a dislike button on the forums? The OP is a perfect reason why we need it.

Hardly, bubble rage is a pretty good thing (ps, just got all size bpos researched to max, make more rage please) in so far as a divisive mechanic.
Bubbles have the issue of counters being present and forcing exactly those playstyles, of making it so otherwise normal fits are lost while there is a non detriment to the placer, and creating interceptors online.
Bubbles do need something to make hics and dics more used and desired beyond roaming gang and super tackle.
The idea of bubbles being one point scrams and t2 being 2 points counterable by stabs whereas hic and dics are normal is an excellent one that makes null more interesting(read more stuff blows up, more people buy my stuff, I make ISK)

Besides the average gank whine is more useful for the dislike, particularly when the first reply is a code mantra (did you know if you read those mantras right they contain erotic messages? I did that as a play on Erotica1s name. Have fun with the cypher)
Ocih
Space Mermaids
#54 - 2014-08-23 19:18:28 UTC
The problem, OP is that anything they do to mitigate them will break them and make them useless. It's the story of EVE Online. So many mechanics are one way mechanics and while they create glass barriers the glass barriers are a facade. I've taken the time to make it through the bubble line and there isn't anything on the other side that makes it worth the effort. All the fight is on the bubble line. If you want PvP you don't need to go any further. Forget PvE because keep in mind, you need to come back through that jelly to make a pay day.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#55 - 2014-08-23 19:25:14 UTC
Crimsons Storm wrote:
They need to implement an IQ test and age verification before letting people register for eve.

1) Learn to dscan
2) Learn to dscan
3) Learn to dscan
4) thing between to ears......learn to use it


dscan is a butt and needs improving. i think the lesson in this thread is to have dscan redone to make it less butt-like.

Vyl Vit wrote:
Whenever you discuss these sorts of things here you can't be assured half of the discussion isn't being driven by people who live off the advantage, or disadvantage afforded by the thing being criticized. One way to get a hint is their "logical argument" is laced with a certain amount of "personal attack."

I've relentlessly pointed out in naval engagements historically, an actual "kill" is very rare. This of course doesn't appeal to a kill happy faction of players who insist on getting their blood NOW, 'cause they don't have time to chase somebody around. You take out webbers and scrams and a whole group of "mighty players" suddenly become commoners (including the CCP staffers who play) and we just can't have that now can we?

why doesn't turning on one of these unicorn devices just create an instant disruption of the area's time/space fabric creating an impromptu black hole swallowing up everybody there, and hurling them into oblivion? WHY? Because the addicts to these crutches will CRY LIKE BABIES ABOUT IT. WAAAAAAH. Not because of some LOGICAL REASON.

So. Go on with your discussion. I'm a big fan of other people's fantasies. I don't have any of my own.
We'll be serving cookies and milk later, kids.


is this post meant to be a joke?
La Nariz
Aliastra
Gallente Federation
#56 - 2014-08-23 19:27:44 UTC
Another great example of npc alts providing excellent forum content.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Grimpak
Aliastra
Gallente Federation
#57 - 2014-08-23 19:27:44 UTC
Benny Ohu wrote:


Vyl Vit wrote:
Whenever you discuss these sorts of things here you can't be assured half of the discussion isn't being driven by people who live off the advantage, or disadvantage afforded by the thing being criticized. One way to get a hint is their "logical argument" is laced with a certain amount of "personal attack."

I've relentlessly pointed out in naval engagements historically, an actual "kill" is very rare. This of course doesn't appeal to a kill happy faction of players who insist on getting their blood NOW, 'cause they don't have time to chase somebody around. You take out webbers and scrams and a whole group of "mighty players" suddenly become commoners (including the CCP staffers who play) and we just can't have that now can we?

why doesn't turning on one of these unicorn devices just create an instant disruption of the area's time/space fabric creating an impromptu black hole swallowing up everybody there, and hurling them into oblivion? WHY? Because the addicts to these crutches will CRY LIKE BABIES ABOUT IT. WAAAAAAH. Not because of some LOGICAL REASON.

So. Go on with your discussion. I'm a big fan of other people's fantasies. I don't have any of my own.
We'll be serving cookies and milk later, kids.


is this post meant to be a joke?

he suffered boat violencing, leave the poor bastard aloneSad

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Arkus Kane
UNN Heavy Industries
#58 - 2014-08-23 23:29:12 UTC
Charles Muffins wrote:
Mobile Warp disruptors are the most overpowered thing in EVE. They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way.


Yes, they can't be avoided at all. Except for:

1. D-scanning gates in a system before you jump to them.
2. Checking the map for destroyed ships in the last hour.
3. Scouting ahead with a friend/alt.
4. Using a ship which renders bubble scramming irrelevant (T3 cruisers IIRC, possibly Blockade Runners?)
5. Using a ship which makes life hard for the gankers to lock you (cloakies, though I haven't tried this).
6. Using a ship with a high natural velocity.
7. Using wormholes, a system that almost ENTIRELY nullifies gate-camps and lets you move around with impunity.

I haven't "lived" in null-sec, so I don't really know what role they serve in large fleet engagements. But the most I'd concede is they're a bit cheesy, in terms of the detrimental effect they have on encouraging people to stay mining their whole life in 1.0 sec space.

Mind you, the more people sitting in 1.0 mining mindlessly, the less actually stealing my profits in low sec and 0.0, so that's good Lol

Hitting a warp bubble and getting ganked by 15 people isn't fun, that doesn't mean it needs nerfing. It means you need to actually think about what you're doing before you do it.
Alavaria Fera
GoonWaffe
#59 - 2014-08-23 23:33:41 UTC
Solecist Project wrote:
Troll.

Rather successfull, still obvious to spot.

You people are so oblivious and easy to manipulate,
it's not even fun anymore.

It's always a troll.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Grimpak
Aliastra
Gallente Federation
#60 - 2014-08-24 13:04:27 UTC
Alavaria Fera wrote:
Solecist Project wrote:
Troll.

Rather successfull, still obvious to spot.

You people are so oblivious and easy to manipulate,
it's not even fun anymore.

It's always a troll.

yes it's never lupusalways trollin'


/house

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right