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EVE Alliance Tournament Discussion

 
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PL

Author
Eve Corespondant
Imperial Academy
Amarr Empire
#1 - 2014-08-23 19:05:43 UTC  |  Edited by: Eve Corespondant
Looking like middle of the run team this year....



First match saw enemy loki fail to turn off autoreload on asb.

Second match saw herectic jump out of arena instead of apply damage which would have been enough to finish off that eos.



Panic is high in the PL ranks as PL should have lost both matches if not for some insane luck...

All this and more at the 10:00 News
Destoya
Habitual Euthanasia
Pandemic Legion
#2 - 2014-08-23 20:38:06 UTC
Forlorn Wongraven
Habitual Euthanasia
Pandemic Legion
#3 - 2014-08-23 21:27:47 UTC
There is no easy way of winning.

Winner ATXI , 3rd place ATXII, winner ATXIII, 2nd ATXIV - follow me on twitter: @ForlornW

Dez Affinity
Caldari Provisions
Caldari State
#4 - 2014-08-23 22:20:52 UTC
It doesn't matter whether you win by an inch or a mile; winning's winning.


Fast N Furious 4 lyfe
WarFireV
The Scope
Gallente Federation
#5 - 2014-08-23 22:48:13 UTC
TURN DOWN FOR WHAT?!
J'mee Leggs
Viziam
Amarr Empire
#6 - 2014-08-23 23:05:45 UTC
Posting in a terrible PL troll thread.
Lucas Quaan
Dark Enlightenment
New Eden Alliance 99013733
#7 - 2014-08-24 10:08:03 UTC
"Sometimes it's better to be lucky than to be good"
-Sirian
Piscis
Immortalis Inc.
Shadow Cartel
#8 - 2014-08-24 11:50:16 UTC
PL are not bad they just played a team that are excellent and should have won.
Simple really...
AssassinationsdoneWrong
Deep Core Mining Inc.
#9 - 2014-08-25 07:52:40 UTC  |  Edited by: AssassinationsdoneWrong
Eve Corespondant wrote:
Looking like middle of the run team this year....



First match saw enemy loki fail to turn off autoreload on asb.

Second match saw herectic jump out of arena instead of apply damage which would have been enough to finish off that eos.



Panic is high in the PL ranks as PL should have lost both matches if not for some insane luck...

All this and more at the 10:00 News


Wait were you REALLY watching? I'm no great fan of PL's (I'll even go as far as saying that heretic jumping out was highly suspect) or have any affiliation with them but what I saw on the first match in thought patterns and on the spot actions was pretty damn amazing.
They knew they couldn't break the tank of the opposing team, they looked at the tinker, judged distances and rammed the tinker apart allowing them to take the fleet apart and win. That was done on the turn of a dime and THAT is what gives PL an advantage over most other teams.

The Nexus 7's

What we fall short of in numbers we more than make up for in stupidity

Faffywaffy
Fremen Sietch
Evasive Maneuvering.
#10 - 2014-08-25 11:03:52 UTC
AssassinationsdoneWrong wrote:

Wait were you REALLY watching? I'm no great fan of PL's (I'll even go as far as saying that heretic jumping out was highly suspect) or have any affiliation with them but what I saw on the first match in thought patterns and on the spot actions was pretty damn amazing.
They knew they couldn't break the tank of the opposing team, they looked at the tinker, judged distances and rammed the tinker apart allowing them to take the fleet apart and win. That was done on the turn of a dime and THAT is what gives PL an advantage over most other teams.


Not that bumping was not the right thing to do there (it was), but they didn't at that point bump him outside cap-transfer range yet. He simply forgot to turn off auto-reload on his ASB (according to the pilot).
Dancul1001
Sniggerdly
Pandemic Legion
#11 - 2014-08-25 16:04:01 UTC
Faffywaffy wrote:
AssassinationsdoneWrong wrote:

Wait were you REALLY watching? I'm no great fan of PL's (I'll even go as far as saying that heretic jumping out was highly suspect) or have any affiliation with them but what I saw on the first match in thought patterns and on the spot actions was pretty damn amazing.
They knew they couldn't break the tank of the opposing team, they looked at the tinker, judged distances and rammed the tinker apart allowing them to take the fleet apart and win. That was done on the turn of a dime and THAT is what gives PL an advantage over most other teams.


Not that bumping was not the right thing to do there (it was), but they didn't at that point bump him outside cap-transfer range yet. He simply forgot to turn off auto-reload on his ASB (according to the pilot).



maybe you should go watch the replay and see how many times he boosted unless they changed asb's to boost 20 times before they run out of charges



i await your i'm sorry pl i was wrong response
Matthias Duran
Perkone
Caldari State
#12 - 2014-08-25 16:23:32 UTC
Dancul1001 wrote:
Faffywaffy wrote:
AssassinationsdoneWrong wrote:

Wait were you REALLY watching? I'm no great fan of PL's (I'll even go as far as saying that heretic jumping out was highly suspect) or have any affiliation with them but what I saw on the first match in thought patterns and on the spot actions was pretty damn amazing.
They knew they couldn't break the tank of the opposing team, they looked at the tinker, judged distances and rammed the tinker apart allowing them to take the fleet apart and win. That was done on the turn of a dime and THAT is what gives PL an advantage over most other teams.


Not that bumping was not the right thing to do there (it was), but they didn't at that point bump him outside cap-transfer range yet. He simply forgot to turn off auto-reload on his ASB (according to the pilot).



maybe you should go watch the replay and see how many times he boosted unless they changed asb's to boost 20 times before they run out of charges



i await your i'm sorry pl i was wrong response


You know, I'd expect someone from PL would actually understand how tinkers worked. Apparently not.
Faffywaffy
Fremen Sietch
Evasive Maneuvering.
#13 - 2014-08-25 17:39:50 UTC
Matthias Duran wrote:


You know, I'd expect someone from PL would actually understand how ASBs worked. Apparently not.


There.
Akachi Sunji
Doomheim
#14 - 2014-08-25 17:55:32 UTC
So, i just re watched the video of that match, and it does look like the Loki boosts alot more charges then what I thought an ASB holds. If Faffywaffy is right, doesn't that mean the loki pilot was somehow cheating? Can someone explain please?
Joepsh Schmallerhook
Caldari Provisions
Caldari State
#15 - 2014-08-25 18:19:45 UTC
Dancul1001 wrote:
Faffywaffy wrote:
AssassinationsdoneWrong wrote:

Wait were you REALLY watching? I'm no great fan of PL's (I'll even go as far as saying that heretic jumping out was highly suspect) or have any affiliation with them but what I saw on the first match in thought patterns and on the spot actions was pretty damn amazing.
They knew they couldn't break the tank of the opposing team, they looked at the tinker, judged distances and rammed the tinker apart allowing them to take the fleet apart and win. That was done on the turn of a dime and THAT is what gives PL an advantage over most other teams.


Not that bumping was not the right thing to do there (it was), but they didn't at that point bump him outside cap-transfer range yet. He simply forgot to turn off auto-reload on his ASB (according to the pilot).



maybe you should go watch the replay and see how many times he boosted unless they changed asb's to boost 20 times before they run out of charges



i await your I'm sorry pl i was wrong response


Its exactly 44 Boosts before he dies.
Tyrus Tenebros
State War Academy
Caldari State
#16 - 2014-08-25 18:22:05 UTC  |  Edited by: Tyrus Tenebros
Auto reload occurs when the module TURNS OFF, not simply because it runs out of charges.

As long as you have cap your ASB stays active, even with no charges.

Thus

1) The guy made a mistake in not turning off auto-reload. This in itself is not fatal as the ASB was still cap fed.

2) PL bumped the loki out of range.

At this point the ASB caps out, which shuts it down, and then enters reload. IF autoreload had been OFF, it would have been merely inconvenient, but since you can't stop the reload process he was locked out of repping for 60 seconds, rather than merely "until he got enough cap back" which can be done even with a weakened cap chain.

So basically both points are true and both points are relevant, but it was ultimately the bump that killed him.
roigon
TURN LEFT
#17 - 2014-08-25 18:38:14 UTC
Tyrus Tenebros wrote:
Auto reload occurs when the module TURNS OFF, not simply because it runs out of charges.

As long as you have cap your ASB stays active, even with no charges.

Thus

1) The guy made a mistake in not turning off auto-reload. This in itself is not fatal as the ASB was still cap fed.

2) PL bumped the loki out of range.

At this point the ASB caps out, which shuts it down, and then enters reload. IF autoreload had been OFF, it would have been merely inconvenient, but since you can't stop the reload process he was locked out of repping for 60 seconds, rather than merely "until he got enough cap back" which can be done even with a weakened cap chain.

So basically both points are true and both points are relevant, but it was ultimately the bump that killed him.


I think it was the damage that killed him. :P
Faffywaffy
Fremen Sietch
Evasive Maneuvering.
#18 - 2014-08-25 19:29:49 UTC
Tyrus Tenebros is pretty much correct. It appears the Loki was out of the range of the Golem, but he was well within range of the Ishtars and the Vulture. If he had auto-reload off, they would have probably provided him enough cap to tank the remaining DPS, although not permarun it.
Tyrus Tenebros
State War Academy
Caldari State
#19 - 2014-08-25 21:13:42 UTC
roigon wrote:
Tyrus Tenebros wrote:
Auto reload occurs when the module TURNS OFF, not simply because it runs out of charges.

As long as you have cap your ASB stays active, even with no charges.

Thus

1) The guy made a mistake in not turning off auto-reload. This in itself is not fatal as the ASB was still cap fed.

2) PL bumped the loki out of range.

At this point the ASB caps out, which shuts it down, and then enters reload. IF autoreload had been OFF, it would have been merely inconvenient, but since you can't stop the reload process he was locked out of repping for 60 seconds, rather than merely "until he got enough cap back" which can be done even with a weakened cap chain.

So basically both points are true and both points are relevant, but it was ultimately the bump that killed him.


I think it was the damage that killed him. :P

it's not the bump that hurts, it's the dps at the end?
HAHAHHAHAGAGAAGAHAHA lol
Royal Amarr Institute
Amarr Empire
#20 - 2014-08-26 01:09:41 UTC  |  Edited by: HAHAHHAHAGAGAAGAHAHA lol
It takes 3 cap transfers to sustain the tank on the loki.

There is 3 coming from the Ishtars, and there is one from the golem, and one from the vulture.

The vulture had two heavy neuts on him, I doubt he is able to run the cap transfer much at all. And if the Golem did really get out of cap transfer range, that leaves only the Ishtars left to reliably cap transfer.

Even with just the 3 Ishtars cap transfering to the Loki, he would have close to no issues.

Right as the golem gets bumped, he would have communicated this to the Loki, and he would know before hand that the vulture isn't able to cap transfer reliably. At the same time, the loki knows that he can tank everything that is coming in, as his team has knocked some of the incoming dps.

I think that he might have decided to pulse tank to conserve cap since he must be worrying about that, and the moment he decides to do that, his ASB goes into reload, or maybe he even misclicked, or he might have gone down to <700 cap while just being a second away from having more cap incoming, I would love to know Schmell's story. But with the 3 ishtars still operational and able to give capacitor, I don't see any reason why he wouldn't survive, bumping the golem just puts more pressure on the ishtars to do their job