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Note on ship balancing

Author
Petra Hakaari
Stalking Wolfpack
#1 - 2014-08-20 13:56:07 UTC  |  Edited by: Petra Hakaari
Last ship balancing / Iteration happened on the Kronos release last June, it balanced the Pirate Faction Ships, added Mordu's Legion ships and the Prospect and also rebalanced the T2 Industrial Ships.

Nothing on Crius.

Just some tweaks on the Ishtar, and even smaller on the Muninn and Eagle...


Fozzie you're lazy...

Because tities .

Pok Nibin
Doomheim
#2 - 2014-08-20 14:06:05 UTC
Could be tweaking ships is getting a bit thin.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Frostys Virpio
State War Academy
Caldari State
#3 - 2014-08-20 14:20:43 UTC
Petra Hakaari wrote:
Last ship balancing / Iteration happened on the Kronos release last June, it balanced the Pirate Faction Ships, added Mordu's Legion ships and the Prospect and also rebalanced the T2 Industrial Ships.

Nothing on Crius.

Just some tweaks on the Ishtar, and even smaller on the Muninn and Eagle...


Fozzie you're lazy...


6 week release interval vs 6 months. Do the math...
Petra Hakaari
Stalking Wolfpack
#4 - 2014-08-20 14:31:01 UTC  |  Edited by: Petra Hakaari
Frostys Virpio wrote:
6 week release interval vs 6 months. Do the math...

As if it needed a design efford that big... no new models needed, no new textures needed, no new features needed, only changes in database and edit the Trait's window text, and also it gives the chance to rebalance and fix it if they need to take some change back more often.


Imho rebalancing should have been finished 1 year ago, back in the day when we had 2 expansions per year they only rebalanced a bunch each time, which was alrady too little.

Retribution: t1 frigs, cruisers and destroyers, added 4 new destroyers and mining frig.
Odyssey: Navy issue ships rebalance, battleship rebalance, addition of navy Battlecruisers.
Rubicon: Marauders, Dictors, Ceptors, and Ewar Ships, added SoE ships.
-change on the 2 per year to 1 every 6 weeks-
Kronos: Pirate faction, T2 industrial, added the prospect.
Cruis: nothing, coudlnt they rebalance just the 4 Black Ops?
Hyperion: Nothing, given that it does something to WH, coudlnt they rebalance the 4 T3s?

4 Ships at a time isnt that much to ask...

Because tities .

ShahFluffers
Ice Fire Warriors
#5 - 2014-08-20 16:11:53 UTC  |  Edited by: ShahFluffers
Because testing every variable of a ship takes time and does not happen overnight? Or how about, "coding is much harder than you think and 'simple stat changes' usually require some degree of effort to track down and modify without breaking other bits of code."
Or maybe the DEVs are working on multiple projects of equal importance at the same time?
Doc Fury
Furious Enterprises
#6 - 2014-08-20 16:23:37 UTC
ShahFluffers wrote:
Because testing every variable of a ship takes time and does not happen overnight?


Confirming this.

Bizzaro historical documents do show that CCP tests things at length before releasing them.

There's a million angry citizens looking down their tubes..at me.

Eugene Kerner
TunDraGon
Goonswarm Federation
#7 - 2014-08-20 16:28:51 UTC
Petra Hakaari wrote:
Last ship balancing / Iteration happened on the Kronos release last June, it balanced the Pirate Faction Ships, added Mordu's Legion ships and the Prospect and also rebalanced the T2 Industrial Ships.

Nothing on Crius.

Just some tweaks on the Ishtar, and even smaller on the Muninn and Eagle...


Fozzie you're lazy...

is that a note ore a rant or in between?

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Petra Hakaari
Stalking Wolfpack
#8 - 2014-08-20 16:32:58 UTC
CCP Fanboys...

Because tities .

Jenn aSide
Worthless Carebears
The Initiative.
#9 - 2014-08-20 16:33:38 UTC
Is there anything more annoying than an ingrate outsider who thinks other people need to work harder for them?
Petra Hakaari
Stalking Wolfpack
#10 - 2014-08-20 16:35:57 UTC  |  Edited by: Petra Hakaari
Ingrate? im as grate as to pay 15 bucks per account per month, thats how ingrate i am...


6 weeks is more than enough as to rebalance a ship>sisi>gatherfeedback>adjust>release on tq.


If you folks are incapable or seeing this, go back to my last post.

Because tities .

Yogsoloth
Call of Cuthulu
#11 - 2014-08-20 16:46:38 UTC
Well they did promise us some work on BLOPS ships a while back, not this recent fanfest but the year prior.

They indicated that the expanded jump range and reduced fuel consumption was just a temporary fix until they could look at it closer.

In fact I believe they had blops changes listed ahead of everything in Kronos and Crius and that was over a year ago, so don't hold your breath.
Xercodo
Cruor Angelicus
#12 - 2014-08-20 16:57:01 UTC
I'm gonna go with the notion that Fozzie and Rise aren't the only ones working on this stuff and when they work on something it's not the one person sitting in a corner thinking "how do we make this better?". It's probably each person on the team is in charge of a specific ship or category of ships.

- First they come up with a design goal, or in the case of tweaking an already rebalanced ship they make sure to review what the original goal was
- They then go collect data from the logs from the past few months as see how well the goal has been met.

They're probably in various stages of these first two steps of the process every day as they track the many different ship classes.

- Depending on the release schedule and existing plans they either pick to revisit a ship class or to continue down their list of untouched classes (like recons and blops)
- They evaluate how close to their design goal the ships are so far and come up with solutions.
- Solutions are presented in a meeting.
- Solutions are tweaked based on that feedback.
- Solution presented again
- Solution approved
- Solution presented to community
- FeedbackLoop.exe
- Sisi Testing
- FeedbackLoop.exe
- Release

And besides all that it's my understanding that Fozzie is the one that did the majority of the Wormhole work. If anything Rise seems like he's slacking, but if he has a supporting role on the WH work and the handful of ship changes they're making then he's prob been busy too.

For all we know they're working on the rorqual changes right now in the midst of the changes that are coming, they just aren't ready to reveal anything yet.

The Drake is a Lie

Rowells
Pator Tech School
Minmatar Republic
#13 - 2014-08-20 16:58:17 UTC  |  Edited by: Rowells
Petra Hakaari wrote:
CCP Fanboys...

"People disagree with me. They must have an agenda."
Quote:
Ingrate? im as grate as to pay 15 bucks per account per month, thats how ingrate i am...


6 weeks is more than enough as to rebalance a ship>sisi>gatherfeedback>adjust>release on tq.


If you folks are incapable or seeing this, go back to my last post.
ever heard of the phrase, "don't like how someone is doing something, do it yourself"? I'm sure you have an extensive background to back up your claim.
Petra Hakaari
Stalking Wolfpack
#14 - 2014-08-20 17:04:02 UTC  |  Edited by: Petra Hakaari
Yogsoloth wrote:
[...]

Well, i dont know... i remember listening to some csm guy saying that they where talking to ccp about making black ops to allow covert ops, bombers, force recon, blockade runners and cloaky t3s to refit on them with a carrier like "refitting service"... and some other nice stuff with them.

They've made a wonderful job with the marauders, there are lots of new mechanics and features that are just amazing and the black ops are among the ones that need the more love, because theyre basically only used as bridging ships...

I also remember this streaming more than two years ago where Foxfour and Soudwave where talking about other rebalancing they had in mind, SOundwave said that the T3s also needed love because they where intended to be versatile but they turned to be only really used in a couple of combinations, he said that the Etana was a very interesting ship and since then the cloaky community has been using more and more cloaky t3 as logi but the repair would need a lil' bit more range, not something exagerated but definetly more than 9km...

So where did this fall?

I also remember from that same streaming Soundwave saying that the intention with the Titans where that they where super exclusive, and now "everybody" has a titan, so they where planing on making sort of T2 titans that there would only be 2 or 3 at the same time in a form of BPC drop but they where still thinking about how to do it...

You guys might also remember that the people that use to fight with capitals often say "titans are broken", i've been hearing this for years now... and im just concerned.


Xercodo wrote:
[...]

As i previously said, theres no need to rebalance lots of ships each time, basically because there's not enough time.

I'm aware of how it works, im a commercial diver, former sysadmin, and when designing networks i thought it was the job that had the more beforehand planning, but just install some pipes at 30 meters deep has much more planning than designing a network... so, do you think that rebalancing 4 ships would take more than 6 weeks?


Rowells wrote:
[...]

Meh, no meme, youre not qewl nuf pal...

Because tities .

Ralph King-Griffin
New Eden Tech Support
#15 - 2014-08-20 17:17:36 UTC
Petra Hakaari wrote:
CCP Fanboys...

you have been playing since 2011....
Chainsaw Plankton
FaDoyToy
#16 - 2014-08-20 17:18:11 UTC
heh either way it is still loads better than when they used the CCP's Modified Sledghammer to balance things seemingly at random and with no predictable schedule.

I do think they could do more on the rebalance side, however they historically tend to leave things the way they are and try and let the players come up with solutions. which players tend to do a good job, having CCP move in more often is generally a good thing imo.

@ChainsawPlankto on twitter

Dixie Wrekt
University of Caille
Gallente Federation
#17 - 2014-08-20 18:07:54 UTC
Sounds like someone wants their Loki buffed.

Not a euphemism.
Unsuccessful At Everything
The Troll Bridge
#18 - 2014-08-20 19:29:46 UTC
Says "Note on ship balancing ", calls CCP Fozzie lazy.




Leave Rozzie alone. There is more in the works, he just needs time.. and alcohol.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Petra Hakaari
Stalking Wolfpack
#19 - 2014-08-20 19:41:06 UTC  |  Edited by: Petra Hakaari
Dixie Wrekt wrote:
Sounds like someone wants their Loki buffed.

Not a euphemism.

LAWL, i use proteus pal, and im sure that when they decide to revalance the t3s the proteus is gonna see his tanked nerfed...


but hey: http://i.imgur.com/M23Wgjd.jpg

Because tities .

NEONOVUS
Mindstar Technology
Goonswarm Federation
#20 - 2014-08-20 19:42:16 UTC
Xercodo wrote:
I'm gonna go with the notion that Fozzie and Rise aren't the only ones working on this stuff and when they work on something it's not the one person sitting in a corner thinking "how do we make this better?". It's probably each person on the team is in charge of a specific ship or category of ships.

- First they come up with a design goal, or in the case of tweaking an already rebalanced ship they make sure to review what the original goal was
- They then go collect data from the logs from the past few months as see how well the goal has been met.

They're probably in various stages of these first two steps of the process every day as they track the many different ship classes.

- Depending on the release schedule and existing plans they either pick to revisit a ship class or to continue down their list of untouched classes (like recons and blops)
- They evaluate how close to their design goal the ships are so far and come up with solutions.
- Solutions are presented in a meeting.
- Solutions are tweaked based on that feedback.
- Solution presented again
- Solution approved
- Solution presented to community
- FeedbackLoop.exe
- Sisi Testing
- FeedbackLoop.exe
- Release

And besides all that it's my understanding that Fozzie is the one that did the majority of the Wormhole work. If anything Rise seems like he's slacking, but if he has a supporting role on the WH work and the handful of ship changes they're making then he's prob been busy too.

For all we know they're working on the rorqual changes right now in the midst of the changes that are coming, they just aren't ready to reveal anything yet.

With the amount of hair Rise has been losing, I'm pretty sure they put him in charge of the nuclear reactor *** coffee machine everyone else is using.
Would explain a lot when you think about it, especially where the new stronger hamsters came from
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