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CCP! Please clarify the future plans for WiS!

First post
Author
Flamespar
WarRavens
#1241 - 2011-12-09 01:59:00 UTC
Lord Zim wrote:
"not a peep", as in not a single post by a dev? Is that why there's a big fat blue dev arrow pointing towards this thread?


Wow. Well spotted.

Now if only you had the intelligience to see what was written.

No clarification has been offerred from CCP.

The only official communications that allude to the future of WiS are Hilmars contradictory remarks "Incarna is an essential part of EVE/ Incarna is on ice, we may get back to it".
Lord Zim
Gallente Federation
#1242 - 2011-12-09 02:31:24 UTC
Nothing to do with intelligence and everything to do with not having the bother to go through all the 62 pages in this thread.

That, and the assumption "offtopic posts removed" wouldn't be done by a dev, but a GM. Live and learn. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1243 - 2011-12-09 07:16:36 UTC
This is truly the thread that "may not be mentioned" by CCP!

I honestly think that can only mean on thing. There is a fundamental issue with the avatar rendering and animation engine that won't scale and render on hardware currently available on this plane of existence. nVidia sold CCP a barrel of snake oil and got them to bet on a tech science fair project and to deploy any more WiS on this tech would result in global fire storms as everyones PC catches on fire.

If this isn't a tech issue then I am sure we would at least have gotten some "weasel words" about getting back to WiS in some form soon.

Sadly the laws of physics have done CCP in.

I'm throwing down the gauntlet CCP, if it isn't a tech issue then put the WiS with multi-avatar in a station that you were so close to deploying on the test server so we can see it, even if it doesn't have interaction other than a lot of us walking around in a box.

Otherwise let us know when we see WiS re-coded on an engine that can be deployed.

Issler
Taiwanistan
#1244 - 2011-12-09 08:28:53 UTC
i think the real issue here is that CCP does not have the balls to roll out Incarna with the warning
"We built Incarna using nvidia APEX it is super uber and if your pc is anything less than i7 extreme edition with water cooled superclocked gtx580 SLI, you will not be able to enjoy it, and a big LOL WELP in advance for all you people with ATI card you are shite out of luck"

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Reid Lutman
Brutor Tribe
Minmatar Republic
#1245 - 2011-12-09 08:29:51 UTC
I would like WIS to be completed sooner rather than later.

Sometime i like to log on and just sit in station. Would be nice if i could interact with other chars and maybe do a bit of gamblin'!
Lord Zim
Gallente Federation
#1246 - 2011-12-09 09:05:06 UTC
Taiwanistan wrote:
and a big LOL WELP in advance for all you people with ATI card you are shite out of luck"

To be fair, this happens in literally every game released the past year.

(well ok, maybe not literally every game, but it certainly keeps sounding like it)

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

oldbutfeelingyoung
Perkone
Caldari State
#1247 - 2011-12-09 16:04:23 UTC  |  Edited by: oldbutfeelingyoung
Issler Dainze wrote:
When I started this thread all I really wanted was a definitive response from CCP. A month later and how many supporting posts and not a peep.

Lame CCP!Issler


this

Cearain wrote:
.
Rek Seven wrote:
No it's just that your ignorance annoys me. Maybe when you grow up a bit we can have an intelligent conversation...




Ah I see, until I too nag ccp about space barbies I will always be deemed immature, ignorrant and unintelligent. That's the criteria. Roll

Really I am not against having avatars do more. But right now the computer hardware is unlikely to support it - so why waste time pounding a round peg in a square hole? Moreover there is just huge amounts of work that needs to be done in making fw, low sec, and null sec work.

Nothing has been happening in null for years. It seems the null mechanics favor carebearing over war. FW is all but abandonned for years and ccp has offered no idea what the plan is. Low sec ..... well need I say more?

Its time for ccp to put incarna down for a while continue working on the core of the game



CCP did the last patch in 6 weeks give them 6 months and they could make the only FIS people very happy,and have enough time to give the FIS/WIS people just a little smile




But i wonder why 0.0 or low are so bad ,did the game changed over the years or the players wanting more?
forgive me but just doing a little pvp lately sometimes in 0.0 and low,so experience on that is very low

R.S.I2014

Lord Zim
Gallente Federation
#1248 - 2011-12-09 16:28:10 UTC
oldbutfeelingyoung wrote:
But i wonder why 0.0 or low are so bad ,did the game changed over the years or the players wanting more?
forgive me but just doing a little pvp lately sometimes in 0.0 and low,so experience on that is very low

They changed the SOV system to one where a single loss by the attacker means their entire progress in a system is reset, and supercarriers and titans got a massive buff, making carriers and dreads all but obsolete, and to a certain extent subcaps which weren't dictors or cynofrigs.

Obviously the last bit is being a bit over the top and not to be taken literally, but it always sounds funny to say, while not being too far from the truth.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Cearain
Plus 10 NV
#1249 - 2011-12-09 16:48:15 UTC  |  Edited by: Cearain
oldbutfeelingyoung wrote:
Issler Dainze wrote:
When I started this thread all I really wanted was a definitive response from CCP. A month later and how many supporting posts and not a peep.

Lame CCP!Issler


this

Cearain wrote:
.
Rek Seven wrote:
No it's just that your ignorance annoys me. Maybe when you grow up a bit we can have an intelligent conversation...




Ah I see, until I too nag ccp about space barbies I will always be deemed immature, ignorrant and unintelligent. That's the criteria. Roll

Really I am not against having avatars do more. But right now the computer hardware is unlikely to support it - so why waste time pounding a round peg in a square hole? Moreover there is just huge amounts of work that needs to be done in making fw, low sec, and null sec work.

Nothing has been happening in null for years. It seems the null mechanics favor carebearing over war. FW is all but abandonned for years and ccp has offered no idea what the plan is. Low sec ..... well need I say more?

Its time for ccp to put incarna down for a while continue working on the core of the game



CCP did the last patch in 6 weeks give them 6 months and they could make the only FIS people very happy,and have enough time to give the FIS/WIS people just a little smile




But i wonder why 0.0 or low are so bad ,did the game changed over the years or the players wanting more?
forgive me but just doing a little pvp lately sometimes in 0.0 and low,so experience on that is very low



Its not like people who want ccp to focus on wis = 50% of eve and fis = 50%. When you people who want fis you are talking about large sections of the game. Yes I am glad ccp is working on fis. But that is just because they will kill eve if they continue to focus so much on wis as they have.

I really don't like allot of the changes in crucible. Destroyer buff is just makes gate camping easier - but the players wanted it. Implants on podkills just puts more emphasis on a mechanic that is broken (will you pod warp out or not) - but the players wanted it.

As for me I am in fw and the plexing is currently broken. Its been broken since the start. But I recognize that there aren't allot of people in fw so I am considerate of ccp working on other things. If we had 2 dev blogs leading up to crucible (like you had for wis) I would be thrilled.

Just like you think wis has tremendous potential, I think FW plexing would have tremendous potential to get new players. I would point out that FW plexing actually has game play mechanics that wouldn't fit in a space barbie mmo. Becasue it actually has this gameplay mechanic and its not just eyecandy I think it should have some priority.

As for what happened in null sec and why there are no more wars. I think that will depend on who you ask. But a common answer is that dominion broke null sec - by making it so there is no reason to go to war. (whether this answer is true or not I don't know) But either way its clear there is very little going on in null sec and ccp needs to do something. Or people will get bored and unsub. Not only will they unsub their null sec main characters but they will unsub their high sec alts.

That is why I think the op is really out of touch. The core of the game is what needs to be addressed and he along with 140 others are throwing a tantrum because they don't know when they will be able to stroll down a promenade. They demand an immediate response.

FW players do this sometimes too. Thats annoying as well but at least they want something with some substantial game play.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Revii Lagoon
Ministry of War
Amarr Empire
#1250 - 2011-12-09 16:56:32 UTC
WiS, I have never seen such a long and drawn out major expansion of a game in which I literally got bored of it within 2 minutes of walking around. There simply isn't anything to do.

Make a station environment where you can gamble with your friends to pass the time and then I will be more interested. Until they implement an environment in which players can actually do something meaningful, CCP should focus on spaceships for the time being. I mean they can dedicate 10 or so people to WiS just like they did with FiS........
Othar en'gilliath
Hosse en'gilliath
#1251 - 2011-12-09 17:10:13 UTC
I would like Wis aswell

I want corp meetings in avatar with my corp mates!
Taak Coram
Outdated Host Productions
#1252 - 2011-12-09 17:25:17 UTC
I've had a bet riding on a game of SecWars with a corpie since they showed us that video. I love spaceships, been playing since '07, but I also love CCP's overarching vision of a "grand space mmo" where you can pew pew, dock up, and head off for some gambling.

Nothing wrong with having both. The majority of the arguments that "this is a space game spaceships only rawr" versus "this game needs more than spaceships I want to dress up my characters rawr" is very reminiscent of the whole Miners vs. PvPers argument that's been floating around for so long.

In any case, I too would like more WiS, but done well as others have said. I'm happy they finally re-realized their main purpose in the game, that being spaceships, but dammit I want to play some SecWars too. So yes, OP gets a like and a supporting post from me. Not that it means much.
Beaches
Doomheim
#1253 - 2011-12-09 17:28:36 UTC
Issler Dainze wrote:
This is truly the thread that "may not be mentioned" by CCP!

I honestly think that can only mean on thing. There is a fundamental issue with the avatar rendering and animation engine that won't scale and render on hardware currently available on this plane of existence. nVidia sold CCP a barrel of snake oil and got them to bet on a tech science fair project and to deploy any more WiS on this tech would result in global fire storms as everyones PC catches on fire.

If this isn't a tech issue then I am sure we would at least have gotten some "weasel words" about getting back to WiS in some form soon.

Sadly the laws of physics have done CCP in.

I'm throwing down the gauntlet CCP, if it isn't a tech issue then put the WiS with multi-avatar in a station that you were so close to deploying on the test server so we can see it, even if it doesn't have interaction other than a lot of us walking around in a box.

Otherwise let us know when we see WiS re-coded on an engine that can be deployed.

Issler


It is a tech issue, I'm pretty much as certain as I can be without working at CCP.

If I wasn't so jaded I would almost feel bad for them. But I can't, you know I would be happy tomorrow if they released the WiS of 08' fanfest. But they can't. So CCP has officially gone backwards.

It might as well be 2005 for WiS, but it's actually worse because now we're stuck with a non-functioning version which is going nowhere and needs to be replaced.
oldbutfeelingyoung
Perkone
Caldari State
#1254 - 2011-12-09 17:40:38 UTC
Quote:
Its not like people who want ccp to focus on wis = 50% of eve and fis = 50%. When you people who want fis you are talking about large sections of the game. Yes I am glad ccp is working on fis. But that is just because they will kill eve if they continue to focus so much on wis as they have.


they changed alot in 6 weeks and i don,t ask for 50-50% split in resources for WIS ,foundations for WIS are there ,so i would be happy with a only a corpmeeting room after 6 months

Quote:
I really don't like allot of the changes in crucible. Destroyer buff is just makes gate camping easier - but the players wanted it. Implants on podkills just puts more emphasis on a mechanic that is broken (will you pod warp out or not) - but the players wanted it.


A lot of players seem to be happy ,but i hope the next 6 months will bring more likes to this game for you and ohters like you

Quote:
As for me I am in fw and the plexing is currently broken. Its been broken since the start. But I recognize that there aren't allot of people in fw so I am considerate of ccp working on other things. If we had 2 dev blogs leading up to crucible (like you had for wis) I would be thrilled.

Don,t know much about FW,sorry for that


Quote:
Just like you think wis has tremendous potential, I think FW plexing would have tremendous potential to get new players. I would point out that FW plexing actually has game play mechanics that wouldn't fit in a space barbie mmo. Becasue it actually has this gameplay mechanic and its not just eyecandy I think it should have some priority.


ahh that space barbie ........... but ok, if both WIS and FW has potential ,then CCP missed 2 changes.


Quote:
That is why I think the op is really out of touch. The core of the game is what needs to be addressed and he along with 140 others are throwing a tantrum because they don't know when they will be able to stroll down a promenade. They demand an immediate response.


again CCP stated crubicle is made in 6 weeks ,so for the next 6 months a lot can be done for FIS and FW and hopefully a little for WIS




Only FIS players i hope the next 6 months will give you more shiny space stuff
FIS/WIS players i hope the next 6 months will give WIS just a little but enough love to keep everybody happy
FW players the same goes for you

R.S.I2014

Xtover
Cold Moon Destruction.
#1255 - 2011-12-09 17:47:56 UTC
Beaches wrote:

If I wasn't so jaded I would almost feel bad for them. But I can't, you know I would be happy tomorrow if they released the WiS of 08' fanfest. But they can't. So CCP has officially gone backwards.

It might as well be 2005 for WiS, but it's actually worse because now we're stuck with a non-functioning version which is going nowhere and needs to be replaced.

What happened with that?

Didn't they have full stations modeled, and mini-games done?

Did all of that work get scrapped?
oldbutfeelingyoung
Perkone
Caldari State
#1256 - 2011-12-09 17:53:54 UTC
they displayed their vision and their promise of that on a borrowed gameengine and decided to make one of their own.

R.S.I2014

Asgaurd
The Graduates
The Initiative.
#1257 - 2011-12-09 17:55:29 UTC
I would like WIS as I like to chill between PVP and at the moment i have to go to other sites to play poker and other games with my isk , It would be cool to have a place to hang out inbetween ops with games to play., but I dont want a state of the art unplayable enviroment , I would rather have somthing more basic at first, that can be developed and enhanced at a later date, without using all of ccp resources and neglecting the Space (most important) part of eve. just make it like the demo you showed us years ago that would be a step in the right direction.
oldbutfeelingyoung
Perkone
Caldari State
#1258 - 2011-12-09 18:01:28 UTC  |  Edited by: oldbutfeelingyoung
Asgaurd wrote:
I would like WIS as I like to chill between PVP and at the moment i have to go to other sites to play poker and other games with my isk , It would be cool to have a place to hang out inbetween ops with games to play., but I dont want a state of the art unplayable enviroment , I would rather have somthing more basic at first, that can be developed and enhanced at a later date, without using all of ccp resources and neglecting the Space (most important) part of eve. just make it like the demo you showed us years ago that would be a step in the right direction.



WIS didn,t take all of their recources ,Wod ,Dust and the NEX were using up Recourses as well.

and ofcourse stuff related to crubicle ,still can,t believe they did this in 6 weeks,but rushed it into completion to make players happy

R.S.I2014

Beaches
Doomheim
#1259 - 2011-12-09 18:03:21 UTC  |  Edited by: Beaches
Xtover wrote:

What happened with that?..Did all of that work get scrapped?


They changed engines, not only was the old work abandoned but even if they still had it, it would be worthless as they've completely redone the code since. The primary causal factor behind this apparently is that they wanted to begin work on an engine which could be used with WoD.

Xtover wrote:

Didn't they have full stations modeled, and mini-games done?


Yes, I'm pretty sure the fanfest videos are still on youtube somewhere, there were strategy games, gambling, establishments, stations pretty much done. Mothermoon says she was able to scrape a lot of station modeling from the Incarna SiSi build. So they may have that work done here as well but the fundamental problem is that they cannot render multi-user environments with the Incarna engine. Realization of this problem occurred just before or just after the release of Incarna at least to the community although much before Devs questioned in private had revealed that 'they had no idea how they were going to make it work with multiple users'

The end result is, CCP plowed down this dead end road probably with the attitude that problems and hurdles would be overcome later in development. But alas, they cannot, it's not possible with this engine and we're stuck in our tiny cells because of it.
Cearain
Plus 10 NV
#1260 - 2011-12-09 18:12:03 UTC
oldbutfeelingyoung wrote:
Asgaurd wrote:
I would like WIS as I like to chill between PVP and at the moment i have to go to other sites to play poker and other games with my isk , It would be cool to have a place to hang out inbetween ops with games to play., but I dont want a state of the art unplayable enviroment , I would rather have somthing more basic at first, that can be developed and enhanced at a later date, without using all of ccp resources and neglecting the Space (most important) part of eve. just make it like the demo you showed us years ago that would be a step in the right direction.



WIS didn,t take all of their recources ,Wod ,Dust and the NEX were using up Recourses as well.

and ofcourse stuff related to crubicle ,still can,t believe they did this in 6 weeks,but rushed it into completion to make players happy



Actually wis was taking up the lionshare of their resources. CCP zulu had a dev blog on in in the summer of 2010.

That dev blog didn't go into how many devs were assigned to other games but it was a very large number of devs assigned to incarna.

Given that we can see that the devs are a good hardworking bunch based on the amount they kicked out for crucible it seems pretty clear that there are some difficult technical difficulties with developing incarna.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815