These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

How big is the EVE Universe?

Author
Josh Baradin
The Scope
Gallente Federation
#1 - 2011-12-08 16:42:18 UTC
Might be a silly question, but I guess in this forum there are no silly questions. How big is the eve universe? Is it possible to see every planet and star system?
Kahz Niverrah
Distinguished Johnsons
#2 - 2011-12-08 17:22:05 UTC
Josh Baradin wrote:
Might be a silly question, but I guess in this forum there are no silly questions. How big is the eve universe? Is it possible to see every planet and star system?

Currently over 5000 solar systems in known space, and about half as many in wormhole space. It's technically possible to visit every planet in every system, but probably not practical, especially for planets in wormhole space. Some people have made adventures out of visiting every system in known space, but it took a while. To fly from one end of the galaxy to the other would take a few hours, give or take, depending on on your ship. There's always shortcuts too, such as jump drives, jump portals, jump bridges, jump clones and wormholes.

I don't always post on the forums, but when I do, I post with my main.

Velicitia
XS Tech
#3 - 2011-12-08 18:34:50 UTC  |  Edited by: Velicitia
Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.

but yeah, as there are a finite number of systems (7500 or so, 5k k-space, 2500 w-space) ... you could probably visit everywhere.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kahega Amielden
Rifterlings
#4 - 2011-12-08 18:39:05 UTC
In addition to the 5K star systems in normal space, there are 2500 "wormhole space" systems which can only be accessed by finding a wormhole...wormholes that are constantly shifting.
Astrid Stjerna
Sebiestor Tribe
#5 - 2011-12-08 19:11:51 UTC
Kahz Niverrah wrote:
Josh Baradin wrote:
Might be a silly question, but I guess in this forum there are no silly questions. How big is the eve universe? Is it possible to see every planet and star system?

Currently over 5000 solar systems in known space, and about half as many in wormhole space. It's technically possible to visit every planet in every system, but probably not practical, especially for planets in wormhole space. Some people have made adventures out of visiting every system in known space, but it took a while. To fly from one end of the galaxy to the other would take a few hours, give or take, depending on on your ship. There's always shortcuts too, such as jump drives, jump portals, jump bridges, jump clones and wormholes.


It takes (IIRC from my own curious map-testing) several hundred jumps to go from one end of the galaxy to another. To visit every accessible system in EVE would probably take a few months, even if you sit at your computer without sleep the entire trip (that's not a good idea, by the way).

Does anyone have any estimates about how many jumps it would take to visit every known system?

I can't get rid of my darn signature!  Oh, wait....

Josh Baradin
The Scope
Gallente Federation
#6 - 2011-12-08 19:22:40 UTC
Ah. This is really neat. Stuff like that is both compelling and overwhelming at the same time for a new user. Id love to get into a space sim-esque type of game like this, but I'd feel like I would be at such a disadvantage. From what I am reading, it sounds like you need to be part of a corp or pirate group to obtain any of the high end ship/weaponry just because it would take an obscene amount of time to farm all the money.

What I would try to get out of this game:
-Exploration
-Mining/earning $$
-PVP/incursions/piracy or whatever it may be.

I cuold probably mine and explore on my own but would probably be killed because of the last item..pvp. Someone with much bigger guns would come along and blow my millenium faulken out of space(becaise I couldn't afford the star destroyer..pardon the analogy).

Not to mention, one of the big things Id like to do in the game is corp chat. Wouldnt mooch off of corps for $$, just the community feeling. Noone would take on a noob lol.


Kahz Niverrah
Distinguished Johnsons
#7 - 2011-12-08 19:27:30 UTC
Josh Baradin wrote:
From what I am reading, it sounds like you need to be part of a corp or pirate group to obtain any of the high end ship/weaponry just because it would take an obscene amount of time to farm all the money.


If you're talking about sub-capitals, that's not really true. Sub-capitals, even tech 2 and 3 ships, are well within the grasp of the average eve player.

When you start talking about capital ships, namely the super capitals (titans and super carriers), there is a heavy resource investment that is usually fronted by a large corp / alliance.

I don't always post on the forums, but when I do, I post with my main.

Josh Baradin
The Scope
Gallente Federation
#8 - 2011-12-08 19:29:30 UTC
So what kind of ship would I need in order to take care of myself in any sort of space?
Kahz Niverrah
Distinguished Johnsons
#9 - 2011-12-08 19:31:52 UTC  |  Edited by: Kahz Niverrah
Josh Baradin wrote:
So what kind of ship would I need in order to take care of myself in any sort of space?

I'm'a give you the standard eve answer: depends.

Depends on what you're trying to accomplish and where you are. There are basically 4 different types of space: high security, low security, null security and wormhole space. Each have their own styles because of the different game mechanics in play. You'll also want a ship that is tailored to the activity you're trying to accomplish.

EDIT: Looks like you said your game would be solo exploration. To make your life easier you could try to work yourself into cloaky ships like recons, or covert-ops equipped T3s. This would allow you to move around much more easily when operating outside of high-sec. The T3 would probably be my ship of choice for doing exploration in null and WH space because of interdiction nullification. You'll also have to learn the tricks of the trade, like probing, operating your d-scanner, etc, but that's a whole different discussion.

I don't always post on the forums, but when I do, I post with my main.

Josh Baradin
The Scope
Gallente Federation
#10 - 2011-12-08 19:50:30 UTC
Jeesus. Again, thats both very very intruiging but also overwhelming haha. Cloaked ships you say...OK, we'll if someone saw through my Klingon cloak, do those ship designs have what it takes to get away or fight other ships?

My experience would be solo at first, but I would like to join a corp or something like that.
Velicitia
XS Tech
#11 - 2011-12-08 20:02:12 UTC
cloaky ships are "usually" paper thin...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kahz Niverrah
Distinguished Johnsons
#12 - 2011-12-08 20:22:54 UTC  |  Edited by: Kahz Niverrah
Josh Baradin wrote:
we'll if someone saw through my Klingon cloak, do those ship designs have what it takes to get away or fight other ships?

Depends on the size and composition of the enemy gang. As mentioned, cloaky ships are usually pretty thin in terms of how much beating they can take. The Pilgrim is a popular recon used for exploration and has some good E-war systems that would allow you to take out / escape an aggressor or two. Cloaky T3s tend to be a little heavier tanked then recons, and pack a bigger punch even when covert ops fit, but generally don't have the same E-war capabilities of recons that would allow you to escape. You'd also be risking about 4 times the cost of the recon with a T3, but with an interdiction nullifier a T3 can avoid fights that a recon couldn't as it can basically ignore warp disruption fields.

EDIT: Honestly though, these are the types of things you should invest in for the long term only after you decide you like exploration. High sec exploration, while far less profitable, is also much easier cause you're only dealing with the NPCs you encounter in exploration sites. Get your feet wet with a cheap ship in high sec and see if that's your "thing".

I don't always post on the forums, but when I do, I post with my main.

Bo Bojangles
Interstellar Renegades
#13 - 2011-12-08 22:04:54 UTC
All this talk is way way down the line for this guy. He still has to get his core skills up.

Enjoy the ships that you can fly now. If you can't stand it and just gotta go out to null to see what's out there? take a fast frigate, or a T1 cruiser if you want to shoot the rats for a bit just to see. Something relatively cheap until you get some isk in your wallet, and just have a good time!
TorTorden
Tors shibari party
#14 - 2011-12-08 22:48:20 UTC  |  Edited by: TorTorden
I still remember how i sucked in frigs the first week or so (I started with 200k sp) so I upgraded asap to a cruiser, sucked in that too and tried my punisher again after a few weeks. And it was AWESOME I didnt leave (lost dozens) it for months and since i invested in a bpo and built them with refined rat loot I always had spares.

aah good'ol times.
Fora Malt
Republic University
Minmatar Republic
#15 - 2011-12-09 01:58:46 UTC
IIRC, somebody did visit every system in EVE recently, not counting wormhole space. Took him about seven months and, suprisingly, only about a dozen ships. He used Condors mainly, on the basis that they're cheap as hell to replace, so it wouldn't even have cost that much. Can't find the thread now though...
Comrade Commizzar
Eve Revolutionary Army
#16 - 2011-12-09 02:49:07 UTC
Not near big enough.
Josh Baradin
The Scope
Gallente Federation
#17 - 2011-12-09 13:09:57 UTC
Even though this topic has gone off topic...Which is OK...
I guess the general consensus is that this is a game where you really can just play and do what you want(unlike games such as WoW where they say you can do what you want but youre still gated)...and when the time comes(when you have the isk and ships) you can decide to join a corp or pirate gang?

Lets say I decide to stay solo, and just..be a pirate so to speak... is there enough activity in "low level" areas that I can have my fun? I know there are no levels, but you get what I mean. Would I need to spend several weeks and get all sorts of ships so that I can head to low sec zones to do see other players? Basically, is the universe so big that finding other players would be hard to come by?

Josh Baradin
The Scope
Gallente Federation
#18 - 2011-12-09 14:00:01 UTC
Bump
Velicitia
XS Tech
#19 - 2011-12-09 15:06:41 UTC
I'd say take a few weeks in hisec to get your core skills up (i.e. get all the certificates for whatever frigate you're flying in, should be level 3/4 skills across the board) ... then go DIAF in lowsec. You'll find people, some may fight, others will run. Some days it'll be hard to find people ... other days it'll be hard to avoid them.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

gfldex
#20 - 2011-12-09 15:36:47 UTC
The cluster of stars that we call EVE is about 100ly across.

Josh Baradin wrote:
you can decide to join a corp or pirate gang?


It's the other way around. They decide if you can join them. There are plenty of players who go solo. If you can depends on your brain that we honestly don't know much about. I have hardly seen my own (was on a computer screen of a tomograph and a slighly odd experience).

If you take all the sand out of the box, only the cat poo will remain.

12Next page