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[Hyperion] Nestor Tweaks

First post First post First post
Author
Lugh Crow-Slave
#321 - 2014-08-17 00:34:16 UTC
[quote=Itrala]I see the Nestor as a big RR BS, something truly unique, it does have something that other ships doesnt have. bonus to amount.

/quote]


T1 logi have a bonus per amount that said i do like the idea of the RR BS and with the fleet maint bay its like a mini carrier for newer pilots that don't have the SP i do hope the price drops below a carriers however
Nevyn Auscent
Broke Sauce
#322 - 2014-08-17 02:10:56 UTC  |  Edited by: Nevyn Auscent
Ghaustyl Kathix wrote:
battleships, they will nerf their tank and DPS to compensate. If the Nestor gets a covert ops cloak, I doubt it'll be the result anyone wants.

And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS. Considering T3's with a Cov Cloak can have more tank and similar DPS to Black Op's BS's already...... While merely a cruiser which is vastly faster to train to.

That said, I'm fine with the Nestor becoming an actual fleet support BS also, provided that it actually has a real role and isn't 'second best at most things' kitchen sink approach which it is currently.
Joraa Starkmanir
Station Spinners United
#323 - 2014-08-17 02:28:22 UTC
Nevyn Auscent wrote:

Considering T3's with a Cov Cloak can have more tank and similar DPS to Black Op's BS's already...... While merely a cruiser which is vastly faster to train to.


As long as T3 have not yet been rebalanced, its not a good comparison to make. IF they still have same dps/tank after the balance its another story.

Can also consider that 5 bonused drones + 4 range bonused medium lasers was to strong for Stratios, we can only assume that 5 bonused drones + 5 range bonused lasers that have longer range and longer base range would also be considered to much
baltec1
Bat Country
Pandemic Horde
#324 - 2014-08-17 03:46:33 UTC
Nevyn Auscent wrote:

And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS.


No they won't.

Incidentally, T3 are in line for a savage nerf when their balance pass arrives.
Arthur Aihaken
CODE.d
#325 - 2014-08-17 04:48:20 UTC
baltec1 wrote:
No they won't.
Incidentally, T3 are in line for a savage nerf when their balance pass arrives.

That's the rumour, but I'll believe it when I see it.

I am currently away, traveling through time and will be returning last week.

baltec1
Bat Country
Pandemic Horde
#326 - 2014-08-17 04:51:16 UTC
Arthur Aihaken wrote:
baltec1 wrote:
No they won't.
Incidentally, T3 are in line for a savage nerf when their balance pass arrives.

That's the rumour, but I'll believe it when I see it.


They are slated to be between T1 and T2. A big nerf is guaranteed.
Arthur Aihaken
CODE.d
#327 - 2014-08-17 04:54:57 UTC
baltec1 wrote:
They are slated to be between T1 and T2. A big nerf is guaranteed.

Time will tell. But if the Ishtar is any indication, it's going to be death of 1000 cuts…
That is unless they give it to CCP Rise.

I am currently away, traveling through time and will be returning last week.

baltec1
Bat Country
Pandemic Horde
#328 - 2014-08-17 05:18:41 UTC
Arthur Aihaken wrote:
baltec1 wrote:
They are slated to be between T1 and T2. A big nerf is guaranteed.

Time will tell. But if the Ishtar is any indication, it's going to be death of 1000 cuts…
That is unless they give it to CCP Rise.


I for one cannot wait for it to happen, the rage induced tears will be biblical.
Arthur Aihaken
CODE.d
#329 - 2014-08-17 05:32:35 UTC
baltec1 wrote:
I for one cannot wait for it to happen, the rage induced tears will be biblical.

You're truly evil. You know that, right? Lol

I am currently away, traveling through time and will be returning last week.

baltec1
Bat Country
Pandemic Horde
#330 - 2014-08-17 06:51:10 UTC
Arthur Aihaken wrote:
baltec1 wrote:
I for one cannot wait for it to happen, the rage induced tears will be biblical.

You're truly evil. You know that, right? Lol


I knowTwisted
Nevyn Auscent
Broke Sauce
#331 - 2014-08-17 09:44:43 UTC  |  Edited by: Nevyn Auscent
baltec1 wrote:

They are slated to be between T1 and T2. A big nerf is guaranteed.

Certain subsystems are due a savage nerf. Others are due a massive buff. Considering when in a Cov Ops config they aren't anywhere near where they are in some other configs in tank & DPS, I wouldn't be surprised if the cov ops configs came out somewhere similar, except for maybe nullification and Cov Ops not being able to be paired anymore, so you have to pick one or the other.

Though I agree on awaiting the epic tears from the subsystems which do get nerfed, I'm gleefully awaiting them also.
MeBiatch
GRR GOONS
#332 - 2014-08-17 18:31:54 UTC
baltec1 wrote:
Nevyn Auscent wrote:

And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS.


No they won't.

Incidentally, T3 are in line for a savage nerf when their balance pass arrives.


actually they are not... what will happen though is under used sub sections will be boosted

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Lugh Crow-Slave
#333 - 2014-08-17 18:59:22 UTC  |  Edited by: Lugh Crow-Slave
MeBiatch wrote:
baltec1 wrote:
Nevyn Auscent wrote:

And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS.


No they won't.

Incidentally, T3 are in line for a savage nerf when their balance pass arrives.


actually they are not... what will happen though is under used sub sections will be boosted


and the over used ones are getting nerffed T3 were ment to be placed between T1 and T2 power wise and gain a slight adv over the T2 when overheating
Hakaari Inkuran
State War Academy
Caldari State
#334 - 2014-08-17 19:36:25 UTC
Lugh Crow-Slave wrote:
MeBiatch wrote:
baltec1 wrote:
Nevyn Auscent wrote:

And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS.


No they won't.

Incidentally, T3 are in line for a savage nerf when their balance pass arrives.


actually they are not... what will happen though is under used sub sections will be boosted


and the over used ones are getting nerffed T3 were ment to be placed between T1 and T2 power wise and gain a slight adv over the T2 when overheating

The T3 overheating bonus needs to be strengthened a bit. But yes, I would anticipate the popular subsystems to get a kick in the 'nads
baltec1
Bat Country
Pandemic Horde
#335 - 2014-08-17 19:58:42 UTC
Hakaari Inkuran wrote:

The T3 overheating bonus needs to be strengthened a bit. But yes, I would anticipate the popular subsystems to get a kick in the 'nads


I'm hoping for the cov ops and nullifier no longer being able to be fitted at the same time. Partly because it was daft to have them both on in the first place but mostly because of the rage that would follow.
Arthur Aihaken
CODE.d
#336 - 2014-08-17 20:10:10 UTC
I think you're going to see a shield and armour strength subsystem reduction from 10%/level to 5%/level.

I am currently away, traveling through time and will be returning last week.

Mazzara
Band of the Red Sun
#337 - 2014-08-18 01:15:47 UTC
XvXTeacherVxV wrote:
CCP Fozzie wrote:
We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.


I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function.

Make this Ship Maintenance Bay capable of launching a fighter and then add the following Nestor-only fighter-type ships.
- Explorer: Allows the Nestor to launch probes & scan without fitting a probe launcher and analyze without fitting an analyzer.
- Logistics: Can be sent to repair any ship in fleet and the same system.
- SOE Combat: The Gecko of fighters. Twice the bandwidth for twice the power, but squeezes into the SOE bay.

Those are interesting choices. Otherwise your choice is: Leopard or regular shuttle?




(And give it a damn jump drive already, it's crying out for one.)


I like this idea alot
No matter how much you scrub, how hot of water you use, you can't wash shame!
baltec1
Bat Country
Pandemic Horde
#338 - 2014-08-18 04:02:10 UTC
Mazzara wrote:
XvXTeacherVxV wrote:
CCP Fozzie wrote:
We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.


I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function.

Make this Ship Maintenance Bay capable of launching a fighter and then add the following Nestor-only fighter-type ships.
- Explorer: Allows the Nestor to launch probes & scan without fitting a probe launcher and analyze without fitting an analyzer.
- Logistics: Can be sent to repair any ship in fleet and the same system.
- SOE Combat: The Gecko of fighters. Twice the bandwidth for twice the power, but squeezes into the SOE bay.

Those are interesting choices. Otherwise your choice is: Leopard or regular shuttle?




(And give it a damn jump drive already, it's crying out for one.)


I like this idea alot


I would rather have the bay large enough to hold a frigate.

That way your roaming gang has a replacement intercepter or cov ops. Downright handy.
Jeremiah Saken
The Fall of Leviathan
#339 - 2014-08-18 06:18:05 UTC
baltec1 wrote:
I would rather have the bay large enough to hold a frigate.

That way your roaming gang has a replacement intercepter or cov ops. Downright handy.


Good idea of logistic BS.
Drop scanning/hacking bonuses and make this logi/drones BS with hangar. SoE mothership.

baltec1 wrote:
I'm hoping for the cov ops and nullifier no longer being able to be fitted at the same time. Partly because it was daft to have them both on in the first place but mostly because of the rage that would follow.


Never going to happen, nullifier would be useless. Also making T3 somewhere beetwen T1 and T2 wouldn't be wise (what T1,5?). Everybody wants to fly best ships in current class, T3 is best. If you nerf them so much why the hell anybody would want to fly this things? Because you can build your own ship with subsystems? Skill points loss? It should be best among cruisers but worse than BS. I'm really curious what they will do to T3, there will be oceans of tears, all those rage quits.
I'm tired of "we will nerf module but it will be better if you overheat it". Try it with painter on PvE BS...Everytime i see Fozzieman post i expect he will took some fun and gave nothing in return. Sometimes i have no idea what is the idea behind ship balancing.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

baltec1
Bat Country
Pandemic Horde
#340 - 2014-08-18 06:40:54 UTC
Jeremiah Saken wrote:
baltec1 wrote:
I would rather have the bay large enough to hold a frigate.

That way your roaming gang has a replacement intercepter or cov ops. Downright handy.


Good idea of logistic BS.
Drop scanning/hacking bonuses and make this logi/drones BS with hangar. SoE mothership.

baltec1 wrote:
I'm hoping for the cov ops and nullifier no longer being able to be fitted at the same time. Partly because it was daft to have them both on in the first place but mostly because of the rage that would follow.


Never going to happen, nullifier would be useless. Also making T3 somewhere beetwen T1 and T2 wouldn't be wise (what T1,5?). Everybody wants to fly best ships in current class, T3 is best. If you nerf them so much why the hell anybody would want to fly this things? Because you can build your own ship with subsystems? Skill points loss? It should be best among cruisers but worse than BS. I'm really curious what they will do to T3, there will be oceans of tears, all those rage quits.
I'm tired of "we will nerf module but it will be better if you overheat it". Try it with painter on PvE BS...Everytime i see Fozzieman post i expect he will took some fun and gave nothing in return. Sometimes i have no idea what is the idea behind ship balancing.


Nullifier would still be a great fleet asset and T3 is slated to land between T1 and T2.