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Player Features and Ideas Discussion

 
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Cloaky Campers!! They need an achilles heel!

First post
Author
Uncle Enz0
Doomheim
#1 - 2014-08-13 15:00:40 UTC
First of all i would like to say that i am not completely against this form of warfare, but i do feel there needs to be a stronger deterrent to someone logging on after DT to just sit in a system cloaked every day and only logging off when DT comes around again and makes them log off, i personally feel that is the wrong image for this game.

There are 2 ways i can put forward to combat this:

1. let there be a probe that only very high probe sp players can use that can probe these cloaked ships down

2. when a ship is using a cloak let there be an effect on the capacitor, for example the cloak uses cap but the ship is unable to regenerate cap so will eventually cap out uncloak and is unable to regenerate for a short period of time so is unable to warp or do much. And also they have a timer so that they cant just log off and in again with full cap.

I really tried to make this sound like i am not complaining about this game mechanic but i just wanted to see what other players thoughts are on the subject.
Debora Tsung
Perkone
Caldari State
#2 - 2014-08-13 15:02:35 UTC  |  Edited by: Debora Tsung
Like I dunno, not being able to do anything while being cloaked, or having a 30 second targeting delay when not using a specialized covops/black ops ship?

EDIT: Please refrain from creating such redundant posts, just follow the link in my signature.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

afkalt
Republic Military School
Minmatar Republic
#3 - 2014-08-13 15:04:05 UTC
They seem to have one.

"Your targeting attempt fails because your ship is cloaked"
"Interference from the cloaking you are doing is preventing your systems from functioning at this time"


Reeeeeeeeeally hard to kill people with that in the way.
Aivlis Eldelbar
State War Academy
Caldari State
#4 - 2014-08-13 15:04:21 UTC
If you want to see other people's thoughts on this, use the search function, this topic has been done to death and caused so many bad ideas and trolling that I doubt we'll see any changes to cloaking and detection in the near future.

Also, inb4 lock.
Swiftstrike1
Swiftstrike Incorporated
#5 - 2014-08-13 15:07:18 UTC
Aivlis Eldelbar wrote:
If you want to see other people's thoughts on this, use the search function, this topic has been done to death and caused so many bad ideas and trolling that I doubt we'll see any changes to cloaking and detection in the near future.

Also, inb4 lock.

^This

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

De'Veldrin
Republic University
Minmatar Republic
#6 - 2014-08-13 15:51:43 UTC
This thread is now about your plans for the upcoming zombie apocolypse.

I have a BOV ready. I'd really like suggestions on a good low tech area of effect weapon that I can use on zombie hordes - preferably one I can launch from the driver's seat of a converted M36A3.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Fer'isam K'ahn
SAS Veterinarians
#7 - 2014-08-13 16:09:51 UTC
How did this thread make it to #7 ? Ups - guilty!
Mag's
Azn Empire
#8 - 2014-08-13 16:14:07 UTC
Fer'isam K'ahn wrote:
How did this thread make it to #7 ? Ups - guilty!

Well it is serious business, so you're doing us all a great service. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Elusive Panda
Void Covenant
The Initiative.
#9 - 2014-08-13 16:55:02 UTC
Not this again... pretty sure they are rules against redundant threads.
Ralph King-Griffin
New Eden Tech Support
#10 - 2014-08-13 17:22:20 UTC
Paikis wrote:
This thread comes up on almost a weekly basis. In fact, I'd be surprised if there wasn't a nerf cloaking thread in the first 2 pages on this forum section. Almost every single one of them goes like this:

1. OP posts a post with a new (lol) idea that always boils down to some variation of the following:
- "There's a big meanie who is sitting in my system and not doing anything, but I don't know where he is and I can't ever just go next door. I can't find said meanie and even though I know that he's probably at work and poses no threat at all, I wont do anything in my system that I absolutely can't leave ever because he might not be at work and I might lose a ship. CCP please stop the meanie from being able to do nothing to me because he's probably at work"

2. Thread gets trolled because its been done literally to death. This horse has been beaten so hard and so often that it's little more than a memory of a memory of a red smear on the grass, and yet it STILL WONT DIE! In fact it's been done so many times that this particular horse is now undead; even if it does die, it will still be remembered and parodied.

3. Someone comes along and suggests that AFK cloakers can't hurt you, because they are, by their very definition, AFK. No one ever lost a ship to someone who ISN'T PLAYING THE GAME.

4. Someone else comes along and points out that while the cloaker might be AFK, he might not be, and so we have Schrodinger's Hot Dropper. The cyno pilot who might be AFK... but he might not be as well, and you will only know for sure when he decloaks, points and lights his candle. (Yes, I know this isn't how the cat works)

5. Someone else comes along and suggests that you use bait and setup a TARP. Or have a defence fleet on standby. Heaven forbid you have to actually fight to defend your space.

6. A further person comes along and suggests that the problem isn't cloaking AFK in your system that you can't possibly leave ever, but that you KNOW that the person is AFK in your system... and perhaps local should be removed because free 100% accurate intel is probably not the best thing in the game and if you didn't know that the big meanie was in your system, you wouldn't be worried about leaving the undock/POS.

7. Then another person pokes their head in and complains that local is 100% NEEDED because D-Scan and probing are such bad mechanics, and IF YOU TAKE MY LOCAL AWAY IM QUITTING FOREVER AND NO YOU CAN'T HAVE MY STUFF!

8. Someone asks if they can have 7's stuff.

We end up with another thread which goes on for pages and pages between complains about local, defence fleets, inability to just go next door, people who aren't playing the game but are playing the meta, lots of bickering and in the end nothing gets solved. CCP wont remove cloaking because it would mess with waaay too many things and it creates content (which is a good thing) by removing content (which is a bad thing) but they can't really think of any way to do it without a complete overhaul of the local and scanning systems.

Now that I've had this entire thread's conversation, can we just let it die? Please?

https://forums.eveonline.com/default.aspx?g=posts&m=4374522#post4374522
Alvatore DiMarco
Capricious Endeavours Ltd
#11 - 2014-08-13 17:25:51 UTC
Do you know what needs an Achilles' Heel, OP?

The constant re-appearance of these threads.
Kaerakh
Obscure Joke Implied
#12 - 2014-08-13 17:51:01 UTC  |  Edited by: Kaerakh
Uncle Enz0 wrote:
-snipping OP's totally unoriginal idea-


Yet another unoriginal afk cloaking thread. If the OP used the search function, he would notice how often these are posted and how much this idea is ignored. Posting about it is futile from his argument's perspective and have already been discussed ad nauseam. Most people who are not bears have concluded it is not necessary to change cloaking because it is impossible to be killed by an afk cloaked pilot.

Edit:Forgot to actually post a message.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#13 - 2014-08-13 18:00:25 UTC
They already have one. Its called: "There is only one camper and there are a zillion systems in null." Just go somewhere else.
Danika Princip
GoonWaffe
Goonswarm Federation
#14 - 2014-08-13 18:32:55 UTC
You can have that as soon as I can have a button that force-undocks everyone hiding in a station, and bumps them out of POSes for good measure.
Sentamon
Imperial Academy
Amarr Empire
#15 - 2014-08-13 18:52:10 UTC
Renter tears.

Complain to your landlord.

~ Professional Forum Alt  ~

Kaarous Aldurald
Black Hydra Consortium.
#16 - 2014-08-13 21:29:50 UTC
Reported for redundant topic.

Cloaking is fine, this is not up for discussion. Period.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Nikk Narrel
Moonlit Bonsai
#17 - 2014-08-13 21:31:05 UTC
De'Veldrin wrote:
This thread is now about your plans for the upcoming zombie apocolypse.

I have a BOV ready. I'd really like suggestions on a good low tech area of effect weapon that I can use on zombie hordes - preferably one I can launch from the driver's seat of a converted M36A3.

I would suggest some kind of homemade explosive / napalm device.

Zombies do seem vulnerable to either fire, or having a gunshot to the head.

Alternatively, a heat ray / heat focusing device might be worth pursuing!
Hopelesshobo
Hoboland
#18 - 2014-08-13 21:39:53 UTC
Nikk Narrel wrote:
De'Veldrin wrote:
This thread is now about your plans for the upcoming zombie apocolypse.

I have a BOV ready. I'd really like suggestions on a good low tech area of effect weapon that I can use on zombie hordes - preferably one I can launch from the driver's seat of a converted M36A3.

I would suggest some kind of homemade explosive / napalm device.

Zombies do seem vulnerable to either fire, or having a gunshot to the head.

Alternatively, a heat ray / heat focusing device might be worth pursuing!


https://www.youtube.com/watch?v=-4oBQAzsKL8 <--- all you need to know for your zombie plan

Lowering the average to make you look better since 2012.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#19 - 2014-08-13 22:11:06 UTC
Thread locked.

The rules:
16. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.

ISD Ezwal Community Communication Liaisons (CCLs)