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Caldari, train hybrid guns? Or train another race?

Author
Kallie Rae
Deep Core Mining Inc.
Caldari State
#1 - 2011-12-04 00:20:03 UTC
So am wondering on what to do skill wise at the moment, and am wondering about either training for hybrids weapons, or train a whole new race(probably minmatar), i'll probably do both at one point, but am wondering about what to do first.


Am almost 100% caldari, with very little gunnery and a lot of missile skills. Looking for something a bit more pvp centered, and i know minmatar got a lot of good ships for that, the reason for hybrids is the naga, and that there is a few other ships from caldari that uses hybrids as well.

So am wondering if anyone here got any advice on the matter?


Thanks in advance =)
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2011-12-04 02:05:29 UTC  |  Edited by: Tau Cabalander
It takes about a week to train for every T1 turret (all level 3 skill, except level 5 Gunnery). That's what I did. I've since trained the support skills to 4.

Things only get long to train if you go for T2 turrets.

I'm currently trying-out Minmatar, and will go Amarr next, then Gallente. It doesn't take that long to get into even the battleships of each of them. Probably about a week or so per race.
Seigfried Hakaari
Dark Gaia Corporation
#3 - 2011-12-04 06:35:47 UTC
The vast majority of the Skill training time comes from the Support skills, rather than the Turret skills themselves. Even Medium Turret 5 is only a 12 Queue, it doesn't get long until you're looking at T2 Large turrets.
Adonlude
Akavhi Guard
Fraternity.
#4 - 2011-12-06 21:30:38 UTC
Youre Caldari, train those hybrids! Im pure caldari and trained up to T2 large hybrids. I only have marginal missile skills with only T2 heavy missiles and rockets. I will be training up Minmatar next but not until I am maxed out on hybrids. They Rokh!
Maximillian Dragonard
Caldari Provisions
Caldari State
#5 - 2011-12-08 20:51:54 UTC
One word..... Naga....

For a Caldari ship, it's nimble and does solid dps using t2 large hybrids... I was pleasantly surprised by it. Pirate

Wut?!

Mnengli Noiliffe
Doomheim
#6 - 2011-12-09 05:54:51 UTC
Seigfried Hakaari wrote:
The vast majority of the Skill training time comes from the Support skills, rather than the Turret skills themselves. Even Medium Turret 5 is only a 12 Queue, it doesn't get long until you're looking at T2 Large turrets.

in eve, lvl4 is not considered training. training guns is getting large guns spec 4 and all support 5 which takes a few months so it does mean something
tEcHnOkRaT
WipeOut Inc.
Pandemic Horde
#7 - 2011-12-09 06:23:46 UTC  |  Edited by: tEcHnOkRaT
if ur caldari with perfect missile skills i asume ur mostly pve player.
then dont waste ur time on training hybrids cuz u will hate urself for that and go stright to minmatar ships and projectile guns.

the best pve and pvp ship is still the machariel

and as for the "huge" blaster dps: ur simply out of range so u do no dps at all
Mnengli Noiliffe
Doomheim
#8 - 2011-12-09 06:31:29 UTC  |  Edited by: Mnengli Noiliffe
for pve, hybrids are good if they are rails. however they can't solo. good as additional damager for BS rats in addition to Tengu which destroys everything smaller.

mach is overrated tbh. i can fly it but prefer tengu. also my alt is maelstrom t2 artillery and dps is pretty ****** so i am training t2 rails now with the intention of replacing maelstrom with naga or vindicator. i could try autocannons but having to fit a mwd or ab and actually approach any of the targets is a show stopper for me, my style is sit at the warp in point or slowly crawl to the next gate while destroying the whole mission which should mean i can warp the next gate by the time i arrive to it.
Maximillian Dragonard
Caldari Provisions
Caldari State
#9 - 2011-12-12 21:52:32 UTC
For pve, forget the Naga.. it doesn't have the tank for it. It does, however, make a nice sniper for pvp. Twisted

Wut?!

Hofbrau Dunkel
Investtan Inc.
The Republic.
#10 - 2011-12-14 13:15:31 UTC
Mnengli Noiliffe wrote:

mach is overrated tbh. i can fly it but prefer tengu. also my alt is maelstrom t2 artillery and dps is pretty ******


You're doing it wrong.

Fit 800mm autocannons to that mission mach. In the lows put 4 faction gyros and 2 TE's and with falloff you can hit out to 60+ km. With an AB you're about as fast and as nimble as a tengu. The only drawback to the mach is the tank, but with light drones and standard T1 ammo you should be doing 900+ DPS.

I've used a tengu and a mach for mission running, both highly specialized chars, and I would pick the mach hands down as the ultimate blitzing machine. Its DPS output is simply higher than the tengu, and its range and speed means that you can pretty much hit anything within its targeting range, and can be able to close in the rats quickly.

I would choose a tengu for running 8/10 through 10/10 plexes solo, since its tank is insane, otherwise you'd need a repper with a mach.
Lilith Stargesu
Doomheim
#11 - 2011-12-16 05:54:59 UTC
Interesting. I had been wondering about this myself, since my caldari alt has a few mil sp to invest somewhere.
Sam Marquez
Freelance Excavation and Resistance
#12 - 2011-12-17 18:43:06 UTC
Kallie Rae wrote:
So am wondering on what to do skill wise at the moment, and am wondering about either training for hybrids weapons, or train a whole new race(probably minmatar), i'll probably do both at one point, but am wondering about what to do first.


Am almost 100% caldari, with very little gunnery and a lot of missile skills. Looking for something a bit more pvp centered, and i know minmatar got a lot of good ships for that, the reason for hybrids is the naga, and that there is a few other ships from caldari that uses hybrids as well.

So am wondering if anyone here got any advice on the matter?


Thanks in advance =)

Easy. You say you have very little gunnery skills. Start by training a few hybrid turret skills to 2 or 3 so you can actually use them (spend maybe 1-2 days) then work on training all the gunnery support skills to IV. Then when you do figure out which turrets you really want to use, you need only train those turret skills and have very few wasted gunnery skillpoints.
Sokniw
Deep Core Mining Inc.
Caldari State
#13 - 2011-12-18 14:38:53 UTC
Kallie Rae wrote:
So am wondering on what to do skill wise at the moment, and am wondering about either training for hybrids weapons, or train a whole new race(probably minmatar), i'll probably do both at one point, but am wondering about what to do first.


Am almost 100% caldari, with very little gunnery and a lot of missile skills. Looking for something a bit more pvp centered, and i know minmatar got a lot of good ships for that, the reason for hybrids is the naga, and that there is a few other ships from caldari that uses hybrids as well.

So am wondering if anyone here got any advice on the matter?


Thanks in advance =)


pick what race you want to go, minmitar - protectimes, amarr - lasers, gallente - blasters

now start to train the weapons, i wouldnt even worry about using them, just train. and keep earning isk in what your already doing. than in a month or 2 you will be ready to go.
r0selan
Lostvilla
#14 - 2011-12-19 12:32:55 UTC
mining lasers! i heard their dps will be nicely buffed in next patch!

Srsly, one difference between missiles and turrets is that there are plenty skills that benefits the 3 types, so investment in those skills is never lost. In general, I would advise to decide first about a role, then a ship that fit that role, and then skill accordingly.

If you plan to go pvp, you might consider the "standard" frigate - battlecruiser route to get the taste of it. Drakes come to mind here with your skills. A more specialized role is the stealth bomber. Finally drones is a nice bonus, if not vital, for most pvp scenarios.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#15 - 2011-12-19 12:57:39 UTC
I went Minmatar.

Started out with missiles, just like you after getting the general idea of EVE I tried PvP.

I't nice you can directly fly the caldari hybrid ships, but only a few are intresting.

When opening Minmater you get a whole line of new ships that are used for different tactics.

train hybrids and you can directly fly ships you won't use anyway up until the Falcon and the Naga.

those hybrids can wait till an other day
Mallet Sceptera
Doomheim
#16 - 2011-12-24 00:32:28 UTC  |  Edited by: Mallet Sceptera
I made a similar choice recently and post-crucible i'm quite glad I stuck with caldari.

Currently the only hybrid weapon system that still performs like absolute crap with no redemption is medium rails and frankly, cruiser sized ships are where missiles shine the most, so I wasn't looking there anyhow.

The merlin, harpy, rokh, and naga are easily now some of my favorite ships. They have unexpected range with blasters, reasonable dps at insane range with rails, that sexy tank we caldari are known for(except the naga ofc), and now they can actually run their guns without capping out \o/.
Ashleigh Evans
The Machineries of Joy
#17 - 2011-12-24 01:52:59 UTC
missiles, missiles and more missiles.
Mallet Sceptera
Doomheim
#18 - 2011-12-24 05:36:48 UTC
Ashleigh Evans wrote:
missiles, missiles and more missiles.


I admit that I left Citadel Cruise Missiles and Defender Missiles at IV...

Does that make me a bad caldari?
Jendra Neutral
Doomheim
#19 - 2011-12-26 01:14:38 UTC
90mil sp and still training missile crew, checking in.

Gunnery is for frog sympathizers.
Halle Karnassus
Doomheim
#20 - 2011-12-27 23:53:59 UTC  |  Edited by: Halle Karnassus
Jendra Neutral wrote:
90mil sp and still training missile crew, checking in.

Gunnery is for frog sympathizers.


I really pity the caldari pilots who haven't experienced the post-hybrid-buff rokh and the naga yet. Train up those gunnery skills newb! Blink
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