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EVE(L) Stabb. Remove from game? Maybe?

First post
Author
Mike Voidstar
Voidstar Free Flight Foundation
#141 - 2014-08-11 11:56:59 UTC
Kaarous Aldurald wrote:
epicurus ataraxia wrote:

You will never get them to fight, they do not want to fight!



I don't want to get them to fight.

I want to completely force them out of the warzone. They're bots, and what's more they incontrovertibly screw up the intent of faction warfare.

It is not supposed to be an LP farm for the risk averse. If people want that, then their cowardly asses belong in highsec. It's supposed to be a grand scale battle against players of the opposing faction for control of territory.

It's supposed to be for fights. Anything else is doing it wrong, and should be excised from the warzone.


This is a lie. Bots warp as soon as someone enters local. Bots don't need to be stabbed, they warp out before you warp in. If the script is letting you land on grid before warping and you can't catch that, it is you who are doing it wrong.

I am sorry you feel like you should be able to dictate where others choose to play, and in what manner. You have the tools to force an engagement. If you are worried about bots all you need do is show up and they are gone.

It's only risk free because the aggressors refuse to adapt for fear of a real fight. It is not your right or responsibility to decree what another may or may not do, nor where and in what manner. You are only responsible for you....they aren't doing anything to you, yet you are still free to try and do what you want to them.

CCP is fully aware of the stabbed ships in Plexes, and apparently find it funny, judging from the Photoshop one of them posted of a ship with stabs in every slot including the rig slots. Welcome to emergent gameplay that does not hand easy kills to the Hunter on a silver platter. So sorry you are so scared to adapt to the menace of unfit ships that you can't catch them just by showing up.
afkalt
Republic Military School
Minmatar Republic
#142 - 2014-08-11 12:22:17 UTC
Back in my day a double scrammed nemesis did a number on these guys.
Ray Kyonhe
Aliastra
Gallente Federation
#143 - 2014-08-11 13:00:05 UTC  |  Edited by: Ray Kyonhe
Mike Voidstar wrote:

This is a lie. Bots warp as soon as someone enters local.

Bots can evolve too, you know.
Mike Voidstar wrote:

Bots don't need to be stabbed, they warp out before you warp in.

Who said this? Bots behave like they were programmed. If they programmed to stay aligned until something will show in overview - they will.
Mike Voidstar wrote:

It is not your right or responsibility to decree what another may or may not do, nor where and in what manner.

It's not his right, but CCP's. Thats why we are here, raising issue and attracting attention. Making statements and reasoning them. I saw a bunch of good reasons proving that current state of FW plexes is unbalanced and don't serve its real purpose so well (which, I repeat, CCP restated by removing cloacking tactics from them) - it allows for risk-averse tactics creating a great influx of goods from LP shops to the market and devaluing LP points for others, more involved players; it doesn't comply with "greater risk - greater profit" paradigm; it requires no actual effort from those rabbit-plexers while allowing them to influence battlefield on strategic level greatly.

What was heard from other party is just endless whines about how they are forced with someones other gameplay and their "style" of play is endangered. Which hardly constitute as arguments as you are forced with tons of rules in Eve every second, and just comply to them, silently. Just recently one new was added to FW - no cloacking in plexes, for example. It's a normal thing that some "tactics" being removed when it was proved that they bring more harm than content. This one addition proposed is not different from others, and it has its purpose.

But I don't think stabs should be removed from FW, just penalized mb (someone offered to slow down timer proportionally to number of stabs fitted)
The bubble in plexes and proposed timer resets/additional intel feeds is better approaches to the problem.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Frostys Virpio
State War Academy
Caldari State
#144 - 2014-08-11 14:59:09 UTC
Kaarous Aldurald wrote:
Well, now I can be sure he was lying when he claimed to have tried Faction Warfare for himself.

If you spend more than a month actively in faction warfare and you don't realize that about a quarter of the militia are bots, then you're blind.


If they are indeed bots, then it's a botting problem. Removing stabs won't fix it. People will just replace their stabbed frig with unfit frigs to keep their losses low. Sure you will be able to kill them over and over again but as long as they get a single plex worth of LP before their frig dies, they are coming out ahead. If the system does not require a fight for a LP payout, people will get LP without fighting. Most roams we do have a lot of useless plex scouting because people warp out before tackle even make it to the plex gate, let alone inside it. People safe up even from the sight of a single orange in local.

Removing stabs does not solve the problem because you can still get LP without a single fight.
Mike Voidstar
Voidstar Free Flight Foundation
#145 - 2014-08-11 15:11:31 UTC
Ray Kyonhe wrote:
Mike Voidstar wrote:

This is a lie. Bots warp as soon as someone enters local.

Bots can evolve too, you know.
Mike Voidstar wrote:

Bots don't need to be stabbed, they warp out before you warp in.

Who said this? Bots behave like they were programmed. If they programmed to stay aligned until something will show in overview - they will.
Mike Voidstar wrote:

It is not your right or responsibility to decree what another may or may not do, nor where and in what manner.

It's not his right, but CCP's. Thats why we are here, raising issue and attracting attention. Making statements and reasoning them. I saw a bunch of good reasons proving that current state of FW plexes is unbalanced and don't serve its real purpose so well (which, I repeat, CCP restated by removing cloacking tactics from them) - it allows for risk-averse tactics creating a great influx of goods from LP shops to the market and devaluing LP points for others, more involved players; it doesn't comply with "greater risk - greater profit" paradigm; it requires no actual effort from those rabbit-plexers while allowing them to influence battlefield on strategic level greatly.

What was heard from other party is just endless whines about how they are forced with someones other gameplay and their "style" of play is endangered. Which hardly constitute as arguments as you are forced with tons of rules in Eve every second, and just comply to them, silently. Just recently one new was added to FW - no cloacking in plexes, for example. It's a normal thing that some "tactics" being removed when it was proved that they bring more harm than content. This one addition proposed is not different from others, and it has its purpose.

But I don't think stabs should be removed from FW, just penalized mb (someone offered to slow down timer proportionally to number of stabs fitted)
The bubble in plexes and proposed timer resets/additional intel feeds is better approaches to the problem.


No, you have the hunters whining that stabs make it hard to catch otherwise unfit frigates, and could CCP please make it easier, yet again, for them to catch them.

The other side is pretty much saying to fit their ships appropriate to catch evasive ships.

To which the Hunter whines that someone might shoot back if they did that, and they would lose the fight because they compromised third combat fit to catch helpless plexer runners.

And the plexers say /shrug.
Frostys Virpio
State War Academy
Caldari State
#146 - 2014-08-11 15:22:45 UTC
Mike Voidstar wrote:
Ray Kyonhe wrote:
Mike Voidstar wrote:

This is a lie. Bots warp as soon as someone enters local.

Bots can evolve too, you know.
Mike Voidstar wrote:

Bots don't need to be stabbed, they warp out before you warp in.

Who said this? Bots behave like they were programmed. If they programmed to stay aligned until something will show in overview - they will.
Mike Voidstar wrote:

It is not your right or responsibility to decree what another may or may not do, nor where and in what manner.

It's not his right, but CCP's. Thats why we are here, raising issue and attracting attention. Making statements and reasoning them. I saw a bunch of good reasons proving that current state of FW plexes is unbalanced and don't serve its real purpose so well (which, I repeat, CCP restated by removing cloacking tactics from them) - it allows for risk-averse tactics creating a great influx of goods from LP shops to the market and devaluing LP points for others, more involved players; it doesn't comply with "greater risk - greater profit" paradigm; it requires no actual effort from those rabbit-plexers while allowing them to influence battlefield on strategic level greatly.

What was heard from other party is just endless whines about how they are forced with someones other gameplay and their "style" of play is endangered. Which hardly constitute as arguments as you are forced with tons of rules in Eve every second, and just comply to them, silently. Just recently one new was added to FW - no cloacking in plexes, for example. It's a normal thing that some "tactics" being removed when it was proved that they bring more harm than content. This one addition proposed is not different from others, and it has its purpose.

But I don't think stabs should be removed from FW, just penalized mb (someone offered to slow down timer proportionally to number of stabs fitted)
The bubble in plexes and proposed timer resets/additional intel feeds is better approaches to the problem.


No, you have the hunters whining that stabs make it hard to catch otherwise unfit frigates, and could CCP please make it easier, yet again, for them to catch them.

The other side is pretty much saying to fit their ships appropriate to catch evasive ships.

To which the Hunter whines that someone might shoot back if they did that, and they would lose the fight because they compromised third combat fit to catch helpless plexer runners.

And the plexers say /shrug.


Plexer : You can counter my really specialised fit with an equally specialized fit.

Hunter : But then I can't do anything else with that fit.

Plexer : The same limitation are applied to my fit.

Hunter : It dosen't count!!!!
Ray Kyonhe
Aliastra
Gallente Federation
#147 - 2014-08-11 15:52:32 UTC  |  Edited by: Ray Kyonhe
Frostys Virpio wrote:

Plexer : You can counter my really specialised fit with an equally specialized fit.

Hunter : But then I can't do anything else with that fit.

Plexer : The same limitation are applied to my fit.

Hunter : It dosen't count!!!!

It doesn't, because main purpose of FW is advertisment of PvP - fun, full of meaningfull content PvP. So "hunter's" problem to create meanigfull, combat-ready and versatile fit is much more important that needs of somebody who wants to create fit the sole purpose of which is to evade PvP.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Mike Voidstar
Voidstar Free Flight Foundation
#148 - 2014-08-11 16:12:30 UTC
Ray Kyonhe wrote:
Frostys Virpio wrote:

Plexer : You can counter my really specialised fit with an equally specialized fit.

Hunter : But then I can't do anything else with that fit.

Plexer : The same limitation are applied to my fit.

Hunter : It dosen't count!!!!

It doesn't, because main purpose of FW is advertisment of PvP - fun, full of meaningfull content PvP. So "hunter's" problem to create meanigfull, combat-ready and versatile fit is much more important that needs of somebody who wants to create fit the sole purpose of which is to evade PvP.


"My way is more valid than your way, so game should change to force you to be my target the way I want"
"it's not content unless you lose the fight the way I want you to"
"It only counts as legitimate PvP if I get what I want"

This is what you sound like. Entitled to make others come and play with you in exactly the way you want.
Major Trant
Brutor Tribe
Minmatar Republic
#149 - 2014-08-11 16:34:08 UTC
Cearain wrote:
There are 2 ways to solve the actual problem and not just deal with symptoms. 1) Give militias intel on exactly where plex timers are being run and 2) make it so that if someone warps off the plex timer will rollback.

These two suggestions caters to a specific style of play which frankly would serious damage FW if encouraged more. That is the Blingy, Kity fit by someone not interested in running plexes. ie Your Worm and Garmur 'leet' solo player, who just wants to roam around picking off noobs in Rifters and never having to deal with the consequences - ie Of having to stay in the plex just to run back the timer.

So these people can sit in their station without any risk, spinning their faction fit 500M Isk Garmur until 'bing' the plex alarm goes off. Check the number of pilots in system and their ages and only if suitable undock, quick D Scan to the plex for final confirmation of absolutely no risk. Get in the plex, nice noob kill, gtfo, back home to safety for tea and crumpets and let the auto timer run itself back down.

Timer rollback cuts both way and I've said repeatedly in the past, it would create awful problems for a small fleet (Team A) split between multiple plexes. If a similar sized gang (Team B) came into system, instead of taking the fight, Team B could just keep bouncing from one plex to another, never having to worry about the plex timers. Never having to stay and actually fight for a plex. Just keep pushing out or ganking down the individuals in each plex and then baling when Team A came together to fight them. Meanwhile all the cumulated plex times Team A had gained would just bleed away.

There are too many instances of spiteful play in Eve already, where the gud fight is passed up in preference to just making it unproductive for the other guy to play.

And no stabs while an irritation is not nearly as prevalent as the OP suggests. As someone said, all you would get is no target instead of a possible target, which in turn gets you out of the station and into a plex where you become someone else's target.
Frostys Virpio
State War Academy
Caldari State
#150 - 2014-08-11 16:47:46 UTC
Ray Kyonhe wrote:
Frostys Virpio wrote:

Plexer : You can counter my really specialised fit with an equally specialized fit.

Hunter : But then I can't do anything else with that fit.

Plexer : The same limitation are applied to my fit.

Hunter : It dosen't count!!!!

It doesn't, because main purpose of FW is advertisment of PvP - fun, full of meaningfull content PvP. So "hunter's" problem to create meanigfull, combat-ready and versatile fit is much more important that needs of somebody who wants to create fit the sole purpose of which is to evade PvP.


Heavily specialized ship need a heavily specialized fit to counter. This is EVE working as intended at it's finest. Sacrifice most capabilities of your ship to gain more of another one. The solution to your problem is the same as most problem in EVE. Either you fit your ship to achieve the intended results by making fitting choices or you get friends.

What you ask for will only push the problem a little bit further instead of fixing it. People who can't fly stabbed frigs will fly unfit frigs. You will catch them a bit more often but they will still come out ahead because you are not fixing the real issue. Stabbed frigs would not be a problem if just orbitting a button didn't generate any gain. You expect people to not try every single imaginable things to lower their losses while trying to gain in game currency.

People will still plex without generating fights if they can. Removing stabs does not fix this behavior.
Ray Kyonhe
Aliastra
Gallente Federation
#151 - 2014-08-11 17:00:24 UTC
Frostys Virpio wrote:

Heavily specialized ship need a heavily specialized fit to counter. This is EVE working as intended at it's finest. Sacrifice most capabilities of your ship to gain more of another one.

All is true, aside from the fact those ships specialize on activities which add no meaningfull content (and this will be PvP content, the pew-pew type, as FW was designed for this and undergoes tweaks to be more like this atm), but breaks in many ways the actual and meaningfull gameplay this system attempt to bring (it's not a "Rabit Hunting" and it's not a "Happy Farmer", it's Factional Warfare). Thats why we asking CCP to change this, to stay in line with other changes already made.
Frostys Virpio wrote:

The solution to your problem is the same as most problem in EVE. Either you fit your ship to achieve the intended results by making fitting choices or you get friends.

No, it's other approach widely used in Eve - make those "playstyles" infeasible/much less profitable, and reward more involving playstyle, like actually shoting things.
Frostys Virpio wrote:

What you ask for will only push the problem a little bit further instead of fixing it. People who can't fly stabbed frigs will fly unfit frigs.

It's still a small step ahead, and others - hopefully - will ensue. Even that little step will add much more problems to farmers, slow down LP inflatation, drive out less persistent ones from FW.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Frostys Virpio
State War Academy
Caldari State
#152 - 2014-08-11 17:14:44 UTC
Ray Kyonhe wrote:
Frostys Virpio wrote:

Heavily specialized ship need a heavily specialized fit to counter. This is EVE working as intended at it's finest. Sacrifice most capabilities of your ship to gain more of another one.

All is true, aside from the fact those ships specialize on activities which add no meaningfull content (and this will be PvP content, the pew-pew type, as FW was designed for this and undergoes tweaks to be more like this atm), but breaks in many ways the actual and meaningfull gameplay this system attempt to bring (it's not a "Rabit Hunting" and it's not a "Happy Farmer", it's Factional Warfare). Thats why we asking CCP to change this, to stay in line with other changes already made.
Frostys Virpio wrote:

The solution to your problem is the same as most problem in EVE. Either you fit your ship to achieve the intended results by making fitting choices or you get friends.

No, it's other approach widely used in Eve - make those "playstyles" infeasible/much less profitable, and reward more involving playstyle, like actually shoting things.
Frostys Virpio wrote:

What you ask for will only push the problem a little bit further instead of fixing it. People who can't fly stabbed frigs will fly unfit frigs.

It's still a small step ahead, and others - hopefully - will ensue. Even that little step will add much more problems to farmers, slow down LP inflatation, drive out less persistent ones from FW.


What will you ask to be nerfed when people fly fitless frigs in plex and safe up as soon as you enter local? Remove safe spots? What if they go ECM griffin next? Remove ECM? Remove i-stab/nano when they manage to warp before you land a point? Prevent frigs from plexing because obviously they don't put enough at risk? You are engaging yourself on a slippery slope to stop farmer from farming by trying to make it harder to farm instead of just making it not farmable...

The farmers will farm as long as there is crops to be harvested. Breaking their scythe to make it harder will only make them use knives because they still want the wheat.
ISD Cyberdyne
ISD Community Communications Liaisons
ISD Alliance
#153 - 2014-08-11 18:08:14 UTC
Offtopic comments removed. Please adhere to the forum rules and be respectful to other forum users. Thanks.

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