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CCP need to WAKE UP!!!

First post
Author
Sara Tosa
School of Applied Knowledge
Caldari State
#21 - 2014-08-10 17:21:46 UTC
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.

good graphics and effects grab people attention and make them try the game.
off course its not what will make them keep playing but if people dont get curious and try at all they wont keep either.
Cyborg 497
State War Academy
Caldari State
#22 - 2014-08-10 17:57:51 UTC
Maria Dragoon wrote:
"Elite: Dangerous is an MMOG, but with the important addition, that you can choose if you want to meet other players or not and there is even a mode to play fully offline."

Taken from the Elite: Dangerous FAQ.

Sounds just like Eve online doesn't it? *Coughs End sarcasm here coughs*

Quote:
They also need an overhaul of the explosions. In World Of Tanks, each tank has a few unique explosions when it is destroyed. I hate seeing a huge Battleship instantly disappearing replaced by a small explosion graphic. It should be seen to explode properly not the poor way it happens now.


World of tanks also doesn't have to deal with the possibility of 100 vs 100 vs 100 fights.

They also believe in hard facts as well, change doesn't come easy, and you must PROVE OR HAVE OVERWHELMING SUPPORT FROM THE COMMUNITY FOR THEM TO INVEST IN CHANGE.

do you have proof that sub numbers are declining?


Suppose it would be rude of me not to respond to such a lengthy reply.

On your final remarks, I do not have to prove anything, I am stating my opinion.

But I am seeing that other games are coming out with greater and more powerful graphics, as I said, higher res models and full 3D support.

When I play Eve I want to marvel at the craft, at the wonder of space how it could look in a REAL galactical environment. It is almost there, I believe, just needs a tad more to push it back up to among the best looking games on the market.

Of course, looks are not everything but they do add rather than the converse to the experience.

And if CCP did not consider they require better models then WHY DID THEY DESIGN THEM!!?? Because they have been made, it is just the client or whatever that needs upgrading.

It's all well and good to say, "We like Eve the way it is now, please don't change a thing!" You can't stand still and expect people to stay, or be charged £15 a month!!

CCP are not standing still, I would say, but they may need to get the priorities in order.

At least changing the explosions for ships as they have in World Of Tanks would be a small graphical upgrade. As for the problem with 100+ battles going on with all that animation, that would be down to the quality of the user's hardware settings, so long as Eve supplied the content, which at the moment they don't (they only give a 'token' explosion which looks a bit poor)!

Rivr Luzade wrote:
Linkxsc162534 wrote:
after years of dwarf fortress and roguelikes, I've some to the conclusion that graphics don't really matter, its only the casuals who think about them so hard.


I don't consider myself a casual (at least not in EVE terms), but Is still don't want to play ELITE (wireframes only). I want a feast for the eyes as well as awesome gameplay and mechanics.


This last quote is the view of many. Why should we not have BOTH! Great gameplay AND greater graphics!? There should be no conflict between the two.

Eve was ahead of it's time when it came out - now graphically is it starting to lag behind (3D support for example). Whether we face up to this sooner rather than later is a matter of course.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#23 - 2014-08-10 18:16:42 UTC
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.



Why should it be low priority? What has the Art Department to do with Game Balance, Game Mechanics, Code Base, Website Maintenance, Server Maintenance?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Arthur Aihaken
CODE.d
#24 - 2014-08-10 18:22:54 UTC
Is ship customization (paint, skins) dead in the water at this point?

I am currently away, traveling through time and will be returning last week.

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#25 - 2014-08-10 18:47:03 UTC
Arthur Aihaken wrote:
Is ship customization (paint, skins) dead in the water at this point?


So long as CCP insists on cash shopping on top of a sub based game. Most likely.


The big one has already been stated. Flashy graphics catches people eye and gets more people to try it.

Now before you go with the whole "we don't want those kind of people", "those kind of people" that EVE doesn't need or want are the same kind that will try it but won't stick around. The steep learning curve, the harshness, the other players, etc. They are what determines if the player is what EVE needs/wants. Even if the retention is 10%, if in one month 100 new players try EVE, then only 10 players stay. If 1000 new players try EVE, then 100 players will stay.

I'd say have the game like a bug zapper. The prettier the light, the more bugs will show up but only those who are right for the game can make it past the electrified screen.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Maria Dragoon
Brutor Tribe
Minmatar Republic
#26 - 2014-08-10 18:51:43 UTC  |  Edited by: Maria Dragoon
Cyborg 497 wrote:
/sniped quote to save space/

Suppose it would be rude of me not to respond to such a lengthy reply.

On your final remarks, I do not have to prove anything, I am stating my opinion.

But I am seeing that other games are coming out with greater and more powerful graphics, as I said, higher res models and full 3D support.

When I play Eve I want to marvel at the craft, at the wonder of space how it could look in a REAL galactical environment. It is almost there, I believe, just needs a tad more to push it back up to among the best looking games on the market.

Of course, looks are not everything but they do add rather than the converse to the experience.

And if CCP did not consider they require better models then WHY DID THEY DESIGN THEM!!?? Because they have been made, it is just the client or whatever that needs upgrading.

It's all well and good to say, "We like Eve the way it is now, please don't change a thing!" You can't stand still and expect people to stay, or be charged £15 a month!!

CCP are not standing still, I would say, but they may need to get the priorities in order.

At least changing the explosions for ships as they have in World Of Tanks would be a small graphical upgrade. As for the problem with 100+ battles going on with all that animation, that would be down to the quality of the user's hardware settings, so long as Eve supplied the content, which at the moment they don't (they only give a 'token' explosion which looks a bit poor)!

/snipped to save space/


you have a lot of I wants now don't you? Clearly the community wants and your wants are a tad.... Separated.

First lets start with the top. "I wants" will not get you anything. I want to beable to run more then 10 clients at once without everything lagging to hell. But, sadly that I want isn't going to make CCP code the game to be more friendly for my computer.

You should look into something called aesthetic vs graphics. You don't need WTF graphics to make things aesthetic pleasing and immersive. Clearly you have your definitions mixed up.

Why did they design better models? Proof of concept that they can make bigger and more bad ass art, the problem they are most likely having is how the client is design. Putting a bad ass model with trefecta polygons into a game that can only support basic block polygons can cause results of the models being displayed just as before, or causing the entire client's graphical engine to crash.

as for being charged 15 euros amonth, that isn't bad, seeing that the activation fee is like only 5, and the expansion packs are all free.

Much better then some unname games *WoW cough* where they force you to pay 60 american dollars for the base game, 12 to 14 dollar monthly fee, and 60 american dollars for each expansion pack.

As a programmer myself, I will end with this food note. Programming isn't easy, attempting to change the engine is like ripping out the center of a jigsaw puzzle, getting a new and totally different jigsaw puzzle, and hoping the pieces of new said puzzle will fit in the center of the old jigsaw puzzle :)

Life is really simple, but we insist on making it complicated. Confucius

"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."

Arthur Aihaken
CODE.d
#27 - 2014-08-10 18:56:48 UTC  |  Edited by: Arthur Aihaken
Angeal MacNova wrote:
The big one has already been stated. Flashy graphics catches people eye and gets more people to try it.

High-res textures are basically done, and that would be a huge upgrade in of itself. Ship painting/customization and cosmic anomalies should be next on the priority list, although both are wishful thinking.

I am currently away, traveling through time and will be returning last week.

Daichi Yamato
Jabbersnarks and Wonderglass
#28 - 2014-08-10 19:01:35 UTC
Sara Tosa wrote:
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.

good graphics and effects grab people attention and make them try the game.
off course its not what will make them keep playing but if people dont get curious and try at all they wont keep either.


right cause no one plays mine craft

Rivr Luzade wrote:
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.



Why should it be low priority? What has the Art Department to do with Game Balance, Game Mechanics, Code Base, Website Maintenance, Server Maintenance?


they share a budgeting plan

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Cyborg 497
State War Academy
Caldari State
#29 - 2014-08-10 19:36:53 UTC
Arthur Aihaken wrote:
Angeal MacNova wrote:
The big one has already been stated. Flashy graphics catches people eye and gets more people to try it.

High-res textures are basically done, and that would be a huge upgrade in of itself. Ship painting/customization is next on the list, followed by more cosmic anomalies, i.e.: comets, solar flares, radiation storms, etc.


Is that true about the cosmic anomalies?? Coz that's something I've been asking about for ages and would make space more exciting in Eve.
Arthur Aihaken
CODE.d
#30 - 2014-08-10 19:46:15 UTC
Cyborg 497 wrote:
Is that true about the cosmic anomalies?? Coz that's something I've been asking about for ages and would make space more exciting in Eve.

Sorry, I just re-read my reply - cosmic anomalies are wishful thinking (hoping) on my part.

I am currently away, traveling through time and will be returning last week.

Ralph King-Griffin
New Eden Tech Support
#31 - 2014-08-10 19:57:28 UTC
Rivr Luzade wrote:
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.



Why should it be low priority? What has the Art Department to do with Game Balance, Game Mechanics, Code Base, Website Maintenance, Server Maintenance?

$
¢
£

Asinar
The Hotdog
#32 - 2014-08-10 19:57:57 UTC
Graphics in EVE are upgraded constantly. I think its happened 2-3 times already.
Nothing wrong with Eves graphics, it's the gameplay that is still stuck in 2003, especially PVE.
Non-engaging, low interest-factor, little happening in missions/ratting.

I'm typing this while I mission with 2 ships for example.
Flying just 1 ship is oh so boring.

Instead of graphics overhaul this game could use gamplay-overhaul.
Less about time spent training skills and more about actual skills.


Could we get the red crosses moved ABOVE the ships already? Watching red icons isn't interesting, I can't even see the ship models.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#33 - 2014-08-10 20:53:15 UTC
WoW stays consistently on the top looking like an outdated cartoon.

Also: 3D ready. snicker.
Ray Kyonhe
Aliastra
Gallente Federation
#34 - 2014-08-10 23:11:52 UTC  |  Edited by: Ray Kyonhe
Cyborg 497 wrote:
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.


Bet you play Minecraft!

This attempt with irony isn't successfull - minecraft brought literally a fortune to its creator(s)

I agree, graphics should be renewed from time to time, but the most significant drawback of Eve is in somewhat flawed mechanics and somewhat lack of variety in content (do pew-pew in space, do things for pew-pew in space, gather mats to do things for pew-pew in space, gather people to do pew-pew in space)

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Sentamon
Imperial Academy
Amarr Empire
#35 - 2014-08-10 23:20:32 UTC  |  Edited by: Sentamon
Why are they sleeping? Maybe it's winter hibernation time.

Professional Game Reviewers = People that take money to write good reviews.

~ Professional Forum Alt  ~

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#36 - 2014-08-10 23:40:27 UTC  |  Edited by: epicurus ataraxia
Arthur Aihaken wrote:
They need to stop the subscriber hemorrhaging, and to do that they're going to have to overhaul PvE and the new player experience.



Absolutely correct.

Simple equation.

Improve the PVE experience , and PVP will follow.

Poor PVE experience, fewer players, less vitality, poorer PVP.
Both pay to keep the hamsters spinning.

Why do some people think otherwise?

They have had enough experience by now, and had their noses rubbed in it time and time again, when every time they try to make things easier for PVP at the expense of PVE the PvP experience gets way way worse after a few weeks.

Hint, PVE players play to have fun, they do not pay to be harder working victims, many will also PVP if it's fun.

There is one EvE. Many people. Many lifestyles. WE are EvE

Ray Kyonhe
Aliastra
Gallente Federation
#37 - 2014-08-10 23:52:34 UTC
epicurus ataraxia wrote:

Poor PVE experience, fewer players, less vitality, poorer PVP.
Both pay to keep the hamsters spinning.

Why do some people think otherwise?

They have had enough experience by now, and had their noses rubbed in it time and time again, when every time they try to things easier for PVP at the expense of PVE the PvP experience gets way way worse after a few weeks.

Hint, PVE players play to have fun, they do not pay to be harder working victims, many will also PVP if it's fun.

This. I found hilarious how many eLiTe PvP gurus really think that to make their hunt for preys more fruitfull they should devoid those engaging in PvE their last protection measures - like, local chat in nullsecs, while whining at the same time about blue donuts and huge powerblocks which devoid them of targets. The more you opress more casual or/and PvE oriented players, the more of them leave lows/nulls/whs for highs, or unsubscribe or join your own blues to be able to do their stuff in secured environment. They basically grief them to extinction, then start to look for reasons why there are no one to hunt anymore.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Zan Shiro
Doomheim
#38 - 2014-08-11 00:17:06 UTC
Sara Tosa wrote:
Daichi Yamato wrote:
graphics are a low priority compared to...well everything else.

perhaps you should wake up.

good graphics and effects grab people attention and make them try the game.
off course its not what will make them keep playing but if people dont get curious and try at all they wont keep either.



Actually this not always the case. There has been a marked increase in the popularity on independent/non AAA gaming in recent years.

most of these titles are not graphical stunners. I'd be looking at Papers Please. It got great critical review. And players loved it. Even Yahtzee at the escapist liked it and that guy tears apart just anything.

Looking at my recent buys, which many also have bought, I see this trend clearly. KSP, shadowrun returns, prison architect....none of these wow you with graphics. The magic is the game itself. And there is ofc minecraft.

The trend here is many players are moving away from AAA gamings pretty graphics as its only feature. Rest of the game is crap....but damn it is pretty. Many gamers these days are starting to go pretty steaming pile of crap is well....still a steaming pile of crap.

Hate to sound eve-elitist but...if a player leaves eve because not the prettiest game, well its best they leave. We don't need eve impressing this crowd at the cost of fixing what actually needs to be fixed. I for example want blops fixed. I don't want whiz bang graphics for them. Oh hell yeah...my widows looks super sexy sitting in safe system running a portal. I want it on grid and not jsut a bridge not being an easy 1 bil full fit target lol. In a case like this, function > appearance.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#39 - 2014-08-11 05:50:49 UTC
Quote:
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.

Thread closed.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

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